19#if !defined(XALANSOURCETREEATTRIBUTENSALLOCATOR_INCLUDE_GUARD_12455133)
20#define XALANSOURCETREEATTRIBUTENSALLOCATOR_INCLUDE_GUARD_12455133
48#if defined(XALAN_NO_DEFAULT_TEMPLATE_ARGUMENTS)
106 return m_allocator.getBlockCount();
117 return m_allocator.getBlockSize();
129 ArenaAllocatorType m_allocator;
#define XALAN_XALANSOURCETREE_EXPORT
#define XALAN_CPP_NAMESPACE
Xalan-C++ namespace, including major and minor version.
size_type getBlockCount() const
Get size of an ArenaBlock, that is, the number of objects in each block.
ArenaAllocator< ObjectType > ArenaAllocatorType
ObjectType::IndexType IndexType
~XalanSourceTreeAttributeNSAllocator()
size_type getBlockSize() const
Get the number of ArenaBlocks currently allocated.
void reset()
Delete all objects from allocator.
ArenaAllocatorType::size_type size_type
XalanSourceTreeAttrNS ObjectType
ObjectType * create(const XalanDOMString &theName, const XalanDOMString &theLocalName, const XalanDOMString &theNamespaceURI, const XalanDOMString &thePrefix, const XalanDOMString &theValue, XalanSourceTreeElement *theOwnerElement=0, IndexType theIndex=0)
Create an instance.
XalanSourceTreeAttributeNSAllocator(MemoryManager &theManager, size_type theBlockCount)
Construct an instance that will allocate blocks of the specified size.