XalanElemTextLiteralAllocator(MemoryManager &theManager, size_type theBlockCount)
Construct an instance that will allocate blocks of the specified size.
ArenaAllocatorType::size_type size_type
void reset()
Delete all objects from the allocator.
size_type getBlockSize() const
Get size of an ArenaBlock, that is, the number of objects in each block.
size_type getBlockCount() const
Get the number of ArenaBlocks currently allocated.
ArenaAllocator< data_type > ArenaAllocatorType
~XalanElemTextLiteralAllocator()
data_type * create(StylesheetConstructionContext &constructionContext, Stylesheet &stylesheetTree, XalanFileLoc lineNumber, XalanFileLoc columnNumber, const XalanDOMChar *ch, XalanDOMString::size_type start, XalanDOMString::size_type length, bool preserveSpace, bool disableOutputEscaping)
Construct an instance.
bool ownsObject(const data_type *theObject)
Determine if an object is owned by the allocator...