VTK
vtkTDxInteractorStyleCamera.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkTDxInteractorStyleCamera.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
34#ifndef vtkTDxInteractorStyleCamera_h
35#define vtkTDxInteractorStyleCamera_h
36
37#include "vtkRenderingCoreModule.h" // For export macro
39
40class vtkTransform;
41
42class VTKRENDERINGCORE_EXPORT vtkTDxInteractorStyleCamera : public vtkTDxInteractorStyle
43{
44public:
47 void PrintSelf(ostream& os, vtkIndent indent);
48
53 virtual void OnMotionEvent(vtkTDxMotionEventInfo *motionInfo);
54
55protected:
58
59 vtkTransform *Transform; // Used for internal intermediate calculation.
60
61private:
63 void operator=(const vtkTDxInteractorStyleCamera&) VTK_DELETE_FUNCTION;
64};
65#endif
a simple class to control print indentation
Definition: vtkIndent.h:40
interactive manipulation of the camera with a 3DConnexion device
virtual ~vtkTDxInteractorStyleCamera()
virtual void OnMotionEvent(vtkTDxMotionEventInfo *motionInfo)
Action on motion event.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
static vtkTDxInteractorStyleCamera * New()
provide 3DConnexion device event-driven interface to the rendering window
Store motion information from a 3DConnexion input device.
describes linear transformations via a 4x4 matrix
Definition: vtkTransform.h:61