VTK
vtkImageProcessingPass.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkImageProcessingPass.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
27#ifndef vtkImageProcessingPass_h
28#define vtkImageProcessingPass_h
29
30#include "vtkRenderingOpenGLModule.h" // For export macro
31#include "vtkRenderPass.h"
32
34class vtkDepthPeelingPassLayerList; // Pimpl
36class vtkShader2;
39
40class VTKRENDERINGOPENGL_EXPORT vtkImageProcessingPass : public vtkRenderPass
41{
42public:
44 void PrintSelf(ostream& os, vtkIndent indent);
45
52
54
60 vtkGetObjectMacro(DelegatePass,vtkRenderPass);
61 virtual void SetDelegatePass(vtkRenderPass *delegatePass);
63
64 protected:
69
74
85 int width,
86 int height,
87 int newWidth,
88 int newHeight,
91
92
94
95 private:
96 vtkImageProcessingPass(const vtkImageProcessingPass&) VTK_DELETE_FUNCTION;
97 void operator=(const vtkImageProcessingPass&) VTK_DELETE_FUNCTION;
98};
99
100#endif
internal class which encapsulates OpenGL frame buffer object.
Convenient class for post-processing passes.
vtkImageProcessingPass()
Default constructor.
virtual void SetDelegatePass(vtkRenderPass *delegatePass)
void ReleaseGraphicsResources(vtkWindow *w)
Release graphics resources and ask components to release their own resources.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual ~vtkImageProcessingPass()
Destructor.
void RenderDelegate(const vtkRenderState *s, int width, int height, int newWidth, int newHeight, vtkFrameBufferObject *fbo, vtkTextureObject *target)
Render delegate with a image of different dimensions than the original one.
a simple class to control print indentation
Definition: vtkIndent.h:40
OpenGL rendering window.
Perform part of the rendering of a vtkRenderer.
Definition: vtkRenderPass.h:59
Context in which a vtkRenderPass will render.
GLSL Shader.
Definition: vtkShader2.h:63
abstracts an OpenGL texture object.
window superclass for vtkRenderWindow
Definition: vtkWindow.h:35
@ height
Definition: vtkX3D.h:254
boost::graph_traits< vtkGraph * >::vertex_descriptor target(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)