27#ifndef vtkPLineIntegralConvolution2D_h
28#define vtkPLineIntegralConvolution2D_h
30#include "vtkLineIntegralConvolution2D.h"
31#include "vtkRenderingParallelLICModule.h"
a simple class to control print indentation
GPU-based implementation of Line Integral Convolution (LIC)
parallel part of GPU-based implementation of Line Integral Convolution (LIC)
virtual void EndTimerEvent(const char *name)
virtual ~vtkPLineIntegralConvolution2D()
virtual void SetCommunicator(vtkPainterCommunicator *)
Set the communicator to use during parallel operation The communicator will not be duplicated or refe...
virtual vtkPainterCommunicator * GetCommunicator()
virtual void WriteTimerLog(const char *fileName)
Methods used for parallel benchmarks.
virtual void StartTimerEvent(const char *name)
Methods used for parallel benchmarks.
static vtkPLineIntegralConvolution2D * New()
virtual void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void GetGlobalMinMax(vtkPainterCommunicator *comm, float &min, float &max)
For parallel operation, find global min/max min/max are in/out.
vtkPLineIntegralConvolution2D()
A communicator that can safely be used inside a painter.