35#ifndef vtkImageStack_h
36#define vtkImageStack_h
38#include "vtkRenderingImageModule.h"
a list of nodes that form an assembly path
a list of lists of props representing an assembly hierarchy
create and manipulate unsorted lists of objects
abstract class for mapping images to the screen
a sorted list of image slice objects
represents an image in a 3D scene
manages a stack of composited images
void RemoveImage(vtkImageSlice *prop)
Remove an image from the stack.
vtkImageProperty * GetProperty()
Get the property for the currently active image.
void SetMapper(vtkImageMapper3D *mapper)
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *viewport)
static vtkImageStack * New()
void PokeMatrices(vtkMatrix4x4 *matrix)
vtkImageSliceCollection * GetImages()
Get the list of images as a vtkImageSliceCollection.
vtkImageSlice * GetActiveImage()
Get the active image.
virtual int RenderOpaqueGeometry(vtkViewport *viewport)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
vtkMTimeType GetRedrawMTime()
Return the mtime of anything that would cause the rendered image to appear differently.
void GetBounds(double bounds[6])
vtkAssemblyPath * GetNextPath()
vtkMTimeType GetMTime()
Return the max MTime of all the images.
double * GetBounds()
Get the combined bounds of all of the images.
void BuildPaths(vtkAssemblyPaths *paths, vtkAssemblyPath *path)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
void ReleaseGraphicsResources(vtkWindow *win)
Release any resources held by this prop.
vtkImageSliceCollection * Images
void SetProperty(vtkImageProperty *property)
int HasImage(vtkImageSlice *prop)
Check if an image is present.
vtkImageMapper3D * GetMapper()
Get the mapper for the currently active image.
void InitPathTraversal()
Methods for traversing the stack as if it was an assembly.
void AddImage(vtkImageSlice *prop)
Add an image to the stack.
virtual int HasTranslucentPolygonalGeometry()
Does this prop have some translucent polygonal geometry?
vtkCollection * ImageMatrices
void ShallowCopy(vtkProp *prop)
Shallow copy of this prop.
void GetImages(vtkPropCollection *)
For some exporters and other other operations we must be able to collect all the actors,...
virtual int RenderOverlay(vtkViewport *viewport)
Support the standard render methods.
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
virtual double * GetBounds()=0
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
abstract superclass for all actors, volumes and annotations
record modification and/or execution time
abstract specification for Viewports
window superclass for vtkRenderWindow
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
vtkTypeUInt64 vtkMTimeType