VTK
vtkDefaultPass.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkDefaultPass.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
37#ifndef vtkDefaultPass_h
38#define vtkDefaultPass_h
39
40#include "vtkRenderingOpenGLModule.h" // For export macro
41#include "vtkRenderPass.h"
42
44class vtkDefaultPassLayerList; // Pimpl
45
46class VTKRENDERINGOPENGL_EXPORT vtkDefaultPass : public vtkRenderPass
47{
48public:
51 void PrintSelf(ostream& os, vtkIndent indent);
52
59 virtual void Render(const vtkRenderState *s);
60
61 protected:
66
70 virtual ~vtkDefaultPass();
71
76 virtual void RenderOpaqueGeometry(const vtkRenderState *s);
77
83
89
95 const vtkRenderState *s);
96
102
108
113 virtual void RenderOverlay(const vtkRenderState *s);
114
119 virtual void RenderFilteredOverlay(const vtkRenderState *s);
120
121 private:
122 vtkDefaultPass(const vtkDefaultPass&) VTK_DELETE_FUNCTION;
123 void operator=(const vtkDefaultPass&) VTK_DELETE_FUNCTION;
124};
125
126#endif
Implement the basic render passes.
virtual void RenderVolumetricGeometry(const vtkRenderState *s)
Volume pass without key checking.
virtual ~vtkDefaultPass()
Destructor.
virtual void RenderFilteredOpaqueGeometry(const vtkRenderState *s)
Opaque pass with key checking.
virtual void RenderFilteredTranslucentPolygonalGeometry(const vtkRenderState *s)
Translucent pass with key checking.
virtual void RenderTranslucentPolygonalGeometry(const vtkRenderState *s)
Translucent pass without key checking.
vtkDefaultPass()
Default constructor.
virtual void Render(const vtkRenderState *s)
Perform rendering according to a render state s.
virtual void RenderFilteredVolumetricGeometry(const vtkRenderState *s)
Translucent pass with key checking.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void RenderOverlay(const vtkRenderState *s)
Overlay pass without key checking.
virtual void RenderFilteredOverlay(const vtkRenderState *s)
Overlay pass with key checking.
static vtkDefaultPass * New()
virtual void RenderOpaqueGeometry(const vtkRenderState *s)
Opaque pass without key checking.
a simple class to control print indentation
Definition: vtkIndent.h:40
OpenGL rendering window.
Perform part of the rendering of a vtkRenderer.
Definition: vtkRenderPass.h:59
Context in which a vtkRenderPass will render.