VTK
vtkOpenGLContextActor.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkOpenGLContextActor.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
24#ifndef vtkOpenGLContextActor_h
25#define vtkOpenGLContextActor_h
26
27#include "vtkRenderingContextOpenGLModule.h" // For export macro
28#include "vtkContextActor.h"
29
30class VTKRENDERINGCONTEXTOPENGL_EXPORT vtkOpenGLContextActor : public vtkContextActor
31{
32public:
33 void PrintSelf(ostream& os, vtkIndent indent);
35
37
43 virtual void ReleaseGraphicsResources(vtkWindow *window);
44
45protected:
48
52 void Initialize(vtkViewport* viewport);
53
54private:
55 vtkOpenGLContextActor(const vtkOpenGLContextActor&) VTK_DELETE_FUNCTION;
56 void operator=(const vtkOpenGLContextActor&) VTK_DELETE_FUNCTION;
57};
58
59#endif
provides a vtkProp derived object.
a simple class to control print indentation
Definition: vtkIndent.h:40
provides a vtkProp derived object.
virtual void ReleaseGraphicsResources(vtkWindow *window)
Release any graphics resources that are being consumed by this actor.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
void Initialize(vtkViewport *viewport)
Initialize the actor - right now we just decide which device to initialize.
static vtkOpenGLContextActor * New()
abstract specification for Viewports
Definition: vtkViewport.h:48
window superclass for vtkRenderWindow
Definition: vtkWindow.h:35