32#ifndef vtkLogoRepresentation_h
33#define vtkLogoRepresentation_h
35#include "vtkInteractionWidgetsModule.h"
represent a vtkBorderWidget
topologically and geometrically regular array of data
a simple class to control print indentation
represent the vtkLogoWidget
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual int RenderOverlay(vtkViewport *)
vtkPolyData * TexturePolyData
static vtkLogoRepresentation * New()
Instantiate this class.
vtkPolyDataMapper2D * TextureMapper
vtkTexturedActor2D * TextureActor
virtual void GetActors2D(vtkPropCollection *pc)
These methods are necessary to make this representation behave as a vtkProp.
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
vtkPoints * TexturePoints
virtual void SetImage(vtkImageData *img)
Specify/retrieve the image to display in the balloon.
virtual void AdjustImageSize(double o[2], double borderSize[2], double imageSize[2])
virtual void BuildRepresentation()
Satisfy the superclasses' API.
virtual void SetImageProperty(vtkProperty2D *p)
Set/get the image property (relevant only if an image is shown).
vtkProperty2D * ImageProperty
represent and manipulate 3D points
draw vtkPolyData onto the image plane
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a 2D image
handles properties associated with a texture map
actor that draws 2D data with texture support
abstract specification for Viewports
window superclass for vtkRenderWindow