OpenGL render window that allows using an external window to render vtk objects.
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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkExternalOpenGLRenderWindow * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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void | Start (void) |
| Begin the rendering process using the existing context. More...
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void | Render () |
| This computes the size of the render window before calling the superclass' Render() method. More...
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virtual bool | IsCurrent () |
| Tells if this window is the current graphics context for the calling thread. More...
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virtual int | GetAutomaticWindowPositionAndResize () |
| Turn on/off a flag which enables/disables automatic positioning and resizing of the render window. More...
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virtual void | SetAutomaticWindowPositionAndResize (int) |
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virtual void | AutomaticWindowPositionAndResizeOn () |
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virtual void | AutomaticWindowPositionAndResizeOff () |
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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkGenericOpenGLRenderWindow * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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void | Finalize () |
| Cleans up graphics resources allocated in the context for this VTK scene. More...
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void | Frame () |
| flush the pending drawing operations Class user may to watch for WindowFrameEvent and act on it More...
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void | MakeCurrent () |
| Makes the context current. More...
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bool | IsCurrent () |
| Returns if the context is current. More...
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int | SupportsOpenGL () |
| Returns if OpenGL is supported. More...
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int | IsDirect () |
| Returns if the context is direct. More...
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void | SetFrontBuffer (unsigned int) |
| set the drawing buffers to use More...
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void | SetFrontLeftBuffer (unsigned int) |
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void | SetFrontRightBuffer (unsigned int) |
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void | SetBackBuffer (unsigned int) |
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void | SetBackLeftBuffer (unsigned int) |
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void | SetBackRightBuffer (unsigned int) |
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void | PushState () |
| convenience function to push the state and push/init the transform matrices More...
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void | PopState () |
| convenience function to pop the state and pop the transform matrices More...
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void | SetWindowId (void *) |
| does nothing More...
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void * | GetGenericWindowId () |
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void | SetDisplayId (void *) |
| Dummy stubs for vtkWindow API. More...
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void | SetParentId (void *) |
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void * | GetGenericDisplayId () |
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void * | GetGenericParentId () |
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void * | GetGenericContext () |
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void * | GetGenericDrawable () |
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void | SetWindowInfo (char *) |
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void | SetParentInfo (char *) |
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int * | GetScreenSize () |
| Get the current size of the screen in pixels. More...
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void | Start () |
| Initialize the rendering process. More...
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void | HideCursor () |
| Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
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void | ShowCursor () |
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void | SetFullScreen (int) |
| Turn on/off rendering full screen window size. More...
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void | WindowRemap () |
| Remap the rendering window. More...
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int | GetEventPending () |
| Check to see if a mouse button has been pressed. More...
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void | SetNextWindowId (void *) |
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void | SetNextWindowInfo (char *) |
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void | CreateAWindow () |
| Create a not-off-screen window. More...
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void | DestroyWindow () |
| Destroy a not-off-screen window. More...
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void | SetIsDirect (int newValue) |
| Allow to update state within observer callback without changing data argument and MTime. More...
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void | SetSupportsOpenGL (int newValue) |
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void | SetIsCurrent (bool newValue) |
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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkGenericOpenGLRenderWindow * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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void | Finalize () |
| Cleans up graphics resources allocated in the context for this VTK scene. More...
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void | Frame () |
| flush the pending drawing operations Class user may to watch for WindowFrameEvent and act on it More...
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void | MakeCurrent () |
| Makes the context current. More...
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bool | IsCurrent () |
| Returns if the context is current. More...
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int | SupportsOpenGL () |
| Returns if OpenGL is supported. More...
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int | IsDirect () |
| Returns if the context is direct. More...
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void | SetFrontBuffer (unsigned int) |
| set the drawing buffers to use More...
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void | SetFrontLeftBuffer (unsigned int) |
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void | SetFrontRightBuffer (unsigned int) |
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void | SetBackBuffer (unsigned int) |
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void | SetBackLeftBuffer (unsigned int) |
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void | SetBackRightBuffer (unsigned int) |
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void | PushState () |
| no-op (for API compat with OpenGL1). More...
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void | PopState () |
| no-op (for API compat with OpenGL1). More...
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void | SetWindowId (void *) |
| does nothing More...
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void * | GetGenericWindowId () |
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void | SetDisplayId (void *) |
| Dummy stubs for vtkWindow API. More...
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void | SetParentId (void *) |
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void * | GetGenericDisplayId () |
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void * | GetGenericParentId () |
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void * | GetGenericContext () |
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void * | GetGenericDrawable () |
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void | SetWindowInfo (char *) |
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void | SetParentInfo (char *) |
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int * | GetScreenSize () |
| Get the current size of the screen in pixels. More...
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void | Start () |
| Initialize the rendering process. More...
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void | HideCursor () |
| Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
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void | ShowCursor () |
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void | SetFullScreen (int) |
| Turn on/off rendering full screen window size. More...
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void | WindowRemap () |
| Remap the rendering window. More...
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int | GetEventPending () |
| Check to see if a mouse button has been pressed. More...
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void | SetNextWindowId (void *) |
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void | SetNextWindowInfo (char *) |
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void | CreateAWindow () |
| Create a not-off-screen window. More...
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void | DestroyWindow () |
| Destroy a not-off-screen window. More...
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void | SetIsDirect (int newValue) |
| Allow to update state within observer callback without changing data argument and MTime. More...
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void | SetSupportsOpenGL (int newValue) |
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void | SetIsCurrent (bool newValue) |
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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkOpenGLRenderWindow * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual const char * | GetRenderingBackend () |
| What rendering backend has the user requested. More...
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virtual void | StereoUpdate () |
| Update system if needed due to stereo rendering. More...
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virtual unsigned char * | GetPixelData (int x, int y, int x2, int y2, int front) |
| Set/Get the pixel data of an image, transmitted as RGBRGB... More...
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virtual int | GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) |
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virtual int | SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front) |
| Set/Get the pixel data of an image, transmitted as RGBRGBRGB. More...
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virtual int | SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front) |
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virtual float * | GetRGBAPixelData (int x, int y, int x2, int y2, int front) |
| Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
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virtual int | GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data) |
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virtual int | SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0) |
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virtual int | SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0) |
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virtual void | ReleaseRGBAPixelData (float *data) |
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virtual unsigned char * | GetRGBACharPixelData (int x, int y, int x2, int y2, int front) |
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virtual int | GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) |
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virtual int | SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0) |
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virtual int | SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0) |
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virtual float * | GetZbufferData (int x1, int y1, int x2, int y2) |
| Set/Get the zbuffer data from an image. More...
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virtual int | GetZbufferData (int x1, int y1, int x2, int y2, float *z) |
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virtual int | GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z) |
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virtual int | SetZbufferData (int x1, int y1, int x2, int y2, float *buffer) |
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virtual int | SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer) |
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void | RegisterTextureResource (GLuint id) |
| Register a texture name with this render window. More...
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int | GetDepthBufferSize () |
| Get the size of the depth buffer. More...
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int | GetColorBufferSizes (int *rgba) |
| Get the size of the color buffer. More...
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virtual void | SetSize (int a[2]) |
| Set the size of the window in screen coordinates in pixels. More...
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virtual void | SetSize (int, int) |
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virtual void | OpenGLInit () |
| Initialize OpenGL for this window. More...
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virtual void | OpenGLInitState () |
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virtual void | OpenGLInitContext () |
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unsigned int | GetBackLeftBuffer () |
| Return the OpenGL name of the back left buffer. More...
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unsigned int | GetBackRightBuffer () |
| Return the OpenGL name of the back right buffer. More...
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unsigned int | GetFrontLeftBuffer () |
| Return the OpenGL name of the front left buffer. More...
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unsigned int | GetFrontRightBuffer () |
| Return the OpenGL name of the front right buffer. More...
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unsigned int | GetBackBuffer () |
| Return the OpenGL name of the back left buffer. More...
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unsigned int | GetFrontBuffer () |
| Return the OpenGL name of the front left buffer. More...
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virtual vtkMTimeType | GetContextCreationTime () |
| Get the time when the OpenGL context was created. More...
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vtkOpenGLExtensionManager * | GetExtensionManager () |
| Returns the extension manager. More...
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vtkOpenGLHardwareSupport * | GetHardwareSupport () |
| Returns an Hardware Support object. More...
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vtkTextureUnitManager * | GetTextureUnitManager () |
| Returns its texture unit manager object. More...
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virtual void | WaitForCompletion () |
| Block the thread until the actual rendering is finished(). More...
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virtual int | SetUseOffScreenBuffers (bool offScreen) |
| Create and bind offscreen rendering buffers without destroying the current OpenGL context. More...
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virtual bool | GetUseOffScreenBuffers () |
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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkOpenGLRenderWindow * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual const char * | GetRenderingBackend () |
| What rendering backend has the user requested. More...
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virtual void | StereoUpdate () |
| Update system if needed due to stereo rendering. More...
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virtual unsigned char * | GetPixelData (int x, int y, int x2, int y2, int front) |
| Set/Get the pixel data of an image, transmitted as RGBRGB... More...
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virtual int | GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) |
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virtual int | SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front) |
| Set/Get the pixel data of an image, transmitted as RGBRGBRGB. More...
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virtual int | SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front) |
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virtual float * | GetRGBAPixelData (int x, int y, int x2, int y2, int front) |
| Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
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virtual int | GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data) |
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virtual int | SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0) |
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virtual int | SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0) |
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virtual void | ReleaseRGBAPixelData (float *data) |
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virtual unsigned char * | GetRGBACharPixelData (int x, int y, int x2, int y2, int front) |
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virtual int | GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data) |
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virtual int | SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0) |
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virtual int | SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0) |
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virtual float * | GetZbufferData (int x1, int y1, int x2, int y2) |
| Set/Get the zbuffer data from an image. More...
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virtual int | GetZbufferData (int x1, int y1, int x2, int y2, float *z) |
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virtual int | GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z) |
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virtual int | SetZbufferData (int x1, int y1, int x2, int y2, float *buffer) |
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virtual int | SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer) |
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void | ActivateTexture (vtkTextureObject *) |
| Activate a texture unit for this texture. More...
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void | DeactivateTexture (vtkTextureObject *) |
| Deactive a previously activated texture. More...
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int | GetTextureUnitForTexture (vtkTextureObject *) |
| Get the texture unit for a given texture object. More...
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int | GetDepthBufferSize () |
| Get the size of the depth buffer. More...
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int | GetColorBufferSizes (int *rgba) |
| Get the size of the color buffer. More...
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virtual void | SetSize (int a[2]) |
| Set the size of the window in screen coordinates in pixels. More...
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virtual void | SetSize (int, int) |
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virtual void | OpenGLInit () |
| Initialize OpenGL for this window. More...
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virtual void | OpenGLInitState () |
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virtual void | OpenGLInitContext () |
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void | SetContextSupportsOpenGL32 (bool val) |
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void | GetOpenGLVersion (int &major, int &minor) |
| Get the major and minor version numbers of the OpenGL context we are using ala 3.2, 3.3, 4.0, etc... returns 0,0 if opengl has not been initialized yet. More...
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unsigned int | GetBackLeftBuffer () |
| Return the OpenGL name of the back left buffer. More...
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unsigned int | GetBackRightBuffer () |
| Return the OpenGL name of the back right buffer. More...
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unsigned int | GetFrontLeftBuffer () |
| Return the OpenGL name of the front left buffer. More...
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unsigned int | GetFrontRightBuffer () |
| Return the OpenGL name of the front right buffer. More...
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unsigned int | GetBackBuffer () |
| Return the OpenGL name of the back left buffer. More...
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unsigned int | GetFrontBuffer () |
| Return the OpenGL name of the front left buffer. More...
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virtual vtkMTimeType | GetContextCreationTime () |
| Get the time when the OpenGL context was created. More...
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virtual vtkOpenGLShaderCache * | GetShaderCache () |
| Returns an Shader Cache object. More...
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virtual unsigned int | GetFrameBufferObject () |
| Returns the current default FBO (0 when OffScreenRendering is inactive). More...
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vtkTextureUnitManager * | GetTextureUnitManager () |
| Returns its texture unit manager object. More...
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virtual void | WaitForCompletion () |
| Block the thread until the actual rendering is finished(). More...
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virtual void | DrawPixels (int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data) |
| Replacement for the old glDrawPixels function. More...
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virtual void | DrawPixels (int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data) |
| Replacement for the old glDrawPixels function, but it allows for scaling the data and using only part of the texture. More...
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virtual void | DrawPixels (int srcWidth, int srcHeight, int numComponents, int dataType, void *data) |
| Replacement for the old glDrawPixels function. More...
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virtual float | GetMaximumHardwareLineWidth () |
| Return the largest line width supported by the hardware. More...
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virtual bool | IsPointSpriteBugPresent () |
| Returns true if driver has an EGL/OpenGL bug that makes vtkChartsCoreCxx-TestChartDoubleColors and other tests to fail because point sprites don't work correctly (gl_PointCoord is undefined) unless glEnable(GL_POINT_SPRITE) More...
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int | GetDefaultTextureInternalFormat (int vtktype, int numComponents, bool needInteger, bool needFloat) |
| Get a mapping of vtk data types to native texture formats for this window we put this on the RenderWindow so that every texture does not have to build these structures themselves. More...
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std::string | GetOpenGLSupportMessage () |
| Return a message profiding additional details about the results of calling SupportsOpenGL() This can be used to retrieve more specifics about what failed. More...
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virtual int | SetUseOffScreenBuffers (bool offScreen) |
| Create and bind offscreen rendering buffers without destroying the current OpenGL context. More...
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virtual bool | GetUseOffScreenBuffers () |
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virtual int | SupportsOpenGL () |
| Does this render window support OpenGL? 0-false, 1-true. More...
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virtual void | Initialize (void) |
| Initialize the rendering window. More...
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void | RegisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb) |
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void | UnregisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb) |
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virtual void | PushContext () |
| Ability to push and pop this window's context as the current context. More...
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virtual void | PopContext () |
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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkRenderWindow * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | AddRenderer (vtkRenderer *) |
| Add a renderer to the list of renderers. More...
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void | RemoveRenderer (vtkRenderer *) |
| Remove a renderer from the list of renderers. More...
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int | HasRenderer (vtkRenderer *) |
| Query if a renderer is in the list of renderers. More...
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virtual const char * | GetRenderingBackend () |
| What rendering backend has the user requested. More...
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vtkRendererCollection * | GetRenderers () |
| Return the collection of renderers in the render window. More...
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void | CaptureGL2PSSpecialProps (vtkCollection *specialProps) |
| The GL2PS exporter must handle certain props in a special way (e.g. More...
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virtual int | GetCapturingGL2PSSpecialProps () |
| Returns true if the render process is capturing text actors. More...
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virtual void | Render () |
| Ask each renderer owned by this RenderWindow to render its image and synchronize this process. More...
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virtual void | Start ()=0 |
| Initialize the rendering process. More...
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virtual void | Finalize ()=0 |
| Finalize the rendering process. More...
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virtual void | Frame ()=0 |
| A termination method performed at the end of the rendering process to do things like swapping buffers (if necessary) or similar actions. More...
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virtual void | WaitForCompletion ()=0 |
| Block the thread until the actual rendering is finished(). More...
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virtual void | CopyResultFrame () |
| Performed at the end of the rendering process to generate image. More...
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virtual vtkRenderWindowInteractor * | MakeRenderWindowInteractor () |
| Create an interactor to control renderers in this window. More...
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virtual void | HideCursor ()=0 |
| Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
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virtual void | ShowCursor ()=0 |
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virtual void | SetCursorPosition (int, int) |
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virtual void | SetCurrentCursor (int) |
| Change the shape of the cursor. More...
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virtual int | GetCurrentCursor () |
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virtual void | SetFullScreen (int)=0 |
| Turn on/off rendering full screen window size. More...
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virtual int | GetFullScreen () |
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virtual void | FullScreenOn () |
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virtual void | FullScreenOff () |
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virtual void | SetBorders (int) |
| Turn on/off window manager borders. More...
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virtual int | GetBorders () |
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virtual void | BordersOn () |
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virtual void | BordersOff () |
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virtual int | GetStereoCapableWindow () |
| Prescribe that the window be created in a stereo-capable mode. More...
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virtual void | StereoCapableWindowOn () |
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virtual void | StereoCapableWindowOff () |
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virtual void | SetStereoCapableWindow (int capable) |
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virtual int | GetStereoRender () |
| Turn on/off stereo rendering. More...
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void | SetStereoRender (int stereo) |
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virtual void | StereoRenderOn () |
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virtual void | StereoRenderOff () |
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virtual void | SetAlphaBitPlanes (int) |
| Turn on/off the use of alpha bitplanes. More...
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virtual int | GetAlphaBitPlanes () |
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virtual void | AlphaBitPlanesOn () |
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virtual void | AlphaBitPlanesOff () |
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virtual void | SetPointSmoothing (int) |
| Turn on/off point smoothing. More...
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virtual int | GetPointSmoothing () |
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virtual void | PointSmoothingOn () |
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virtual void | PointSmoothingOff () |
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virtual void | SetLineSmoothing (int) |
| Turn on/off line smoothing. More...
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virtual int | GetLineSmoothing () |
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virtual void | LineSmoothingOn () |
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virtual void | LineSmoothingOff () |
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virtual void | SetPolygonSmoothing (int) |
| Turn on/off polygon smoothing. More...
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virtual int | GetPolygonSmoothing () |
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virtual void | PolygonSmoothingOn () |
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virtual void | PolygonSmoothingOff () |
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virtual int | GetStereoType () |
| Set/Get what type of stereo rendering to use. More...
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virtual void | SetStereoType (int) |
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void | SetStereoTypeToCrystalEyes () |
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void | SetStereoTypeToRedBlue () |
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void | SetStereoTypeToInterlaced () |
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void | SetStereoTypeToLeft () |
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void | SetStereoTypeToRight () |
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void | SetStereoTypeToDresden () |
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void | SetStereoTypeToAnaglyph () |
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void | SetStereoTypeToCheckerboard () |
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void | SetStereoTypeToSplitViewportHorizontal () |
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void | SetStereoTypeToFake () |
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const char * | GetStereoTypeAsString () |
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virtual void | StereoUpdate () |
| Update the system, if needed, due to stereo rendering. More...
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virtual void | StereoMidpoint () |
| Intermediate method performs operations required between the rendering of the left and right eye. More...
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virtual void | StereoRenderComplete () |
| Handles work required once both views have been rendered when using stereo rendering. More...
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virtual void | SetAnaglyphColorSaturation (float) |
| Set/get the anaglyph color saturation factor. More...
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virtual float | GetAnaglyphColorSaturation () |
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virtual void | SetAnaglyphColorMask (int, int) |
| Set/get the anaglyph color mask values. More...
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void | SetAnaglyphColorMask (int[2]) |
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virtual int * | GetAnaglyphColorMask () |
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virtual void | GetAnaglyphColorMask (int data[2]) |
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virtual void | WindowRemap ()=0 |
| Remap the rendering window. More...
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virtual void | SetSwapBuffers (int) |
| Turn on/off buffer swapping between images. More...
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virtual int | GetSwapBuffers () |
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virtual void | SwapBuffersOn () |
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virtual void | SwapBuffersOff () |
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virtual int | SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front)=0 |
| Set/Get the pixel data of an image, transmitted as RGBRGBRGB. More...
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virtual int | SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)=0 |
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virtual float * | GetRGBAPixelData (int x, int y, int x2, int y2, int front)=0 |
| Same as Get/SetPixelData except that the image also contains an alpha component. More...
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virtual int | GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data)=0 |
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virtual int | SetRGBAPixelData (int x, int y, int x2, int y2, float *, int front, int blend=0)=0 |
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virtual int | SetRGBAPixelData (int, int, int, int, vtkFloatArray *, int, int blend=0)=0 |
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virtual void | ReleaseRGBAPixelData (float *data)=0 |
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virtual unsigned char * | GetRGBACharPixelData (int x, int y, int x2, int y2, int front)=0 |
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virtual int | GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)=0 |
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virtual int | SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)=0 |
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virtual int | SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)=0 |
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virtual float * | GetZbufferData (int x, int y, int x2, int y2)=0 |
| Set/Get the zbuffer data from the frame buffer. More...
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virtual int | GetZbufferData (int x, int y, int x2, int y2, float *z)=0 |
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virtual int | GetZbufferData (int x, int y, int x2, int y2, vtkFloatArray *z)=0 |
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virtual int | SetZbufferData (int x, int y, int x2, int y2, float *z)=0 |
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virtual int | SetZbufferData (int x, int y, int x2, int y2, vtkFloatArray *z)=0 |
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float | GetZbufferDataAtPoint (int x, int y) |
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virtual int | GetAAFrames () |
| Set the number of frames for doing antialiasing. More...
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virtual void | SetAAFrames (int) |
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virtual int | GetFDFrames () |
| Set the number of frames for doing focal depth. More...
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virtual void | SetFDFrames (int fdFrames) |
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virtual int | GetUseConstantFDOffsets () |
| Turn on/off using constant offsets for focal depth rendering. More...
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virtual void | SetUseConstantFDOffsets (int) |
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virtual int | GetSubFrames () |
| Set the number of sub frames for doing motion blur. More...
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virtual void | SetSubFrames (int subFrames) |
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virtual int | GetNeverRendered () |
| This flag is set if the window hasn't rendered since it was created. More...
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virtual int | GetAbortRender () |
| This is a flag that can be set to interrupt a rendering that is in progress. More...
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virtual void | SetAbortRender (int) |
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virtual int | GetInAbortCheck () |
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virtual void | SetInAbortCheck (int) |
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virtual int | CheckAbortStatus () |
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virtual int | GetIsPicking () |
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virtual void | SetIsPicking (int) |
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virtual void | IsPickingOn () |
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virtual void | IsPickingOff () |
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virtual int | GetEventPending ()=0 |
| Check to see if a mouse button has been pressed. More...
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virtual int | CheckInRenderStatus () |
| Are we rendering at the moment. More...
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virtual void | ClearInRenderStatus () |
| Clear status (after an exception was thrown for example) More...
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virtual void | SetDesiredUpdateRate (double) |
| Set/Get the desired update rate. More...
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virtual double | GetDesiredUpdateRate () |
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virtual int | GetNumberOfLayers () |
| Get the number of layers for renderers. More...
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virtual void | SetNumberOfLayers (int) |
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virtual vtkRenderWindowInteractor * | GetInteractor () |
| Get the interactor associated with this render window. More...
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void | SetInteractor (vtkRenderWindowInteractor *) |
| Set the interactor to the render window. More...
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virtual void | UnRegister (vtkObjectBase *o) |
| This Method detects loops of RenderWindow<->Interactor, so objects are freed properly. More...
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virtual void | SetDisplayId (void *)=0 |
| Dummy stubs for vtkWindow API. More...
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virtual void | SetWindowId (void *)=0 |
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virtual void | SetNextWindowId (void *)=0 |
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virtual void | SetParentId (void *)=0 |
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virtual void * | GetGenericDisplayId ()=0 |
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virtual void * | GetGenericWindowId ()=0 |
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virtual void * | GetGenericParentId ()=0 |
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virtual void * | GetGenericContext ()=0 |
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virtual void * | GetGenericDrawable ()=0 |
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virtual void | SetWindowInfo (char *)=0 |
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virtual void | SetNextWindowInfo (char *)=0 |
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virtual void | SetParentInfo (char *)=0 |
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virtual bool | InitializeFromCurrentContext () |
| Initialize the render window from the information associated with the currently activated OpenGL context. More...
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virtual void | MakeCurrent ()=0 |
| Attempt to make this window the current graphics context for the calling thread. More...
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virtual bool | IsCurrent ()=0 |
| Tells if this window is the current graphics context for the calling thread. More...
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virtual bool | IsDrawable () |
| Test if the window has a valid drawable. More...
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virtual void | SetForceMakeCurrent () |
| If called, allow MakeCurrent() to skip cache-check when called. More...
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virtual const char * | ReportCapabilities () |
| Get report of capabilities for the render window. More...
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virtual int | SupportsOpenGL () |
| Does this render window support OpenGL? 0-false, 1-true. More...
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virtual int | IsDirect () |
| Is this render window using hardware acceleration? 0-false, 1-true. More...
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virtual int | GetDepthBufferSize ()=0 |
| This method should be defined by the subclass. More...
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virtual int | GetColorBufferSizes (int *rgba)=0 |
| Get the size of the color buffer. More...
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virtual vtkPainterDeviceAdapter * | GetPainterDeviceAdapter () |
| Get the vtkPainterDeviceAdapter which can be used to paint on this render window. More...
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virtual void | SetMultiSamples (int) |
| Set / Get the number of multisamples to use for hardware antialiasing. More...
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virtual int | GetMultiSamples () |
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virtual void | SetStencilCapable (int) |
| Set / Get the availability of the stencil buffer. More...
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virtual int | GetStencilCapable () |
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virtual void | StencilCapableOn () |
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virtual void | StencilCapableOff () |
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virtual void | SetDeviceIndex (int) |
| If there are several graphics card installed on a system, this index can be used to specify which card you want to render to. More...
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virtual int | GetDeviceIndex () |
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virtual int | GetNumberOfDevices () |
| Returns the number of devices (graphics cards) on a system. More...
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virtual int | SetUseOffScreenBuffers (bool) |
| Create and bind offscreen rendering buffers without destroying the current OpenGL context. More...
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virtual bool | GetUseOffScreenBuffers () |
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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkWindow * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | SetDisplayId (void *)=0 |
| These are window system independent methods that are used to help interface vtkWindow to native windowing systems. More...
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virtual void | SetWindowId (void *)=0 |
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virtual void | SetParentId (void *)=0 |
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virtual void * | GetGenericDisplayId ()=0 |
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virtual void * | GetGenericWindowId ()=0 |
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virtual void * | GetGenericParentId ()=0 |
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virtual void * | GetGenericContext ()=0 |
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virtual void * | GetGenericDrawable ()=0 |
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virtual void | SetWindowInfo (char *)=0 |
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virtual void | SetParentInfo (char *)=0 |
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virtual int * | GetPosition () |
| Set/Get the position in screen coordinates of the rendering window. More...
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virtual void | SetPosition (int, int) |
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virtual void | SetPosition (int a[2]) |
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virtual int * | GetSize () |
| Set/Get the size of the window in screen coordinates in pixels. More...
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virtual void | SetSize (int, int) |
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virtual void | SetSize (int a[2]) |
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int * | GetActualSize () |
| GetSize() returns the size * this->TileScale, whereas this method returns the size without multiplying with the tile scale. More...
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virtual int * | GetScreenSize ()=0 |
| Get the current size of the screen in pixels. More...
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virtual void | SetMapped (int) |
| Keep track of whether the rendering window has been mapped to screen. More...
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virtual int | GetMapped () |
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virtual void | MappedOn () |
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virtual void | MappedOff () |
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virtual void | SetErase (int) |
| Turn on/off erasing the screen between images. More...
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virtual int | GetErase () |
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virtual void | EraseOn () |
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virtual void | EraseOff () |
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virtual void | SetDoubleBuffer (int) |
| Keep track of whether double buffering is on or off. More...
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virtual int | GetDoubleBuffer () |
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virtual void | DoubleBufferOn () |
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virtual void | DoubleBufferOff () |
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virtual char * | GetWindowName () |
| Get name of rendering window. More...
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virtual void | SetWindowName (const char *) |
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virtual void | Render ()=0 |
| Ask each viewport owned by this Window to render its image and synchronize this process. More...
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virtual unsigned char * | GetPixelData (int x, int y, int x2, int y2, int front)=0 |
| Get the pixel data of an image, transmitted as RGBRGBRGB. More...
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virtual int | GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)=0 |
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virtual int | GetDPI () |
| Return a best estimate to the dots per inch of the display device being rendered (or printed). More...
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virtual void | SetDPI (int) |
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virtual bool | DetectDPI () |
| Attempt to detect and set the DPI of the display device by querying the system. More...
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virtual void | SetOffScreenRendering (int) |
| Create a window in memory instead of on the screen. More...
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virtual int | GetOffScreenRendering () |
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virtual void | OffScreenRenderingOn () |
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virtual void | OffScreenRenderingOff () |
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virtual void | MakeCurrent () |
| Make the window current. More...
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virtual void | SetTileScale (int, int) |
| These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
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void | SetTileScale (int[2]) |
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virtual int * | GetTileScale () |
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virtual void | GetTileScale (int &, int &) |
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virtual void | GetTileScale (int[2]) |
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void | SetTileScale (int s) |
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virtual void | SetTileViewport (double, double, double, double) |
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virtual void | SetTileViewport (double[4]) |
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virtual double * | GetTileViewport () |
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virtual void | GetTileViewport (double &, double &, double &, double &) |
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virtual void | GetTileViewport (double[4]) |
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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int | HasObserver (unsigned long event, vtkCommand *) |
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int | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual vtkTypeBool | IsA (const char *name) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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