VTK
vtkTexturedButtonRepresentation.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkTexturedButtonRepresentation.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
50#ifndef vtkTexturedButtonRepresentation_h
51#define vtkTexturedButtonRepresentation_h
52
53#include "vtkInteractionWidgetsModule.h" // For export macro
55
56class vtkCellPicker;
57class vtkActor;
58class vtkProperty;
59class vtkImageData;
60class vtkTextureArray; //PIMPLd
61class vtkPolyData;
64class vtkTexture;
65class vtkFollower;
66
67class VTKINTERACTIONWIDGETS_EXPORT vtkTexturedButtonRepresentation : public vtkButtonRepresentation
68{
69public:
74
76
80 void PrintSelf(ostream& os, vtkIndent indent);
82
84
91
93
97 vtkSetMacro(FollowCamera,int);
98 vtkGetMacro(FollowCamera,int);
99 vtkBooleanMacro(FollowCamera,int);
101
103
107 virtual void SetProperty(vtkProperty *p);
108 vtkGetObjectMacro(Property,vtkProperty);
110
112
116 vtkGetObjectMacro(HoveringProperty,vtkProperty);
118
120
124 vtkGetObjectMacro(SelectingProperty,vtkProperty);
126
128
135
144 virtual void PlaceWidget(double scale, double point[3], double normal[3]);
145
147
150 virtual int ComputeInteractionState(int X, int Y, int modify=0);
151 virtual void PlaceWidget(double bounds[6]);
152 virtual void BuildRepresentation();
153 virtual void Highlight(int state);
155
157
160 virtual void ShallowCopy(vtkProp *prop);
161 virtual double *GetBounds();
162 virtual void GetActors(vtkPropCollection *pc);
168
169protected:
172
173 // Representing the button
178
179 // Camera
181
182 // Properties of the button
187
188 // Keep track of the images (textures) associated with the N
189 // states of the button. This is a PIMPLd stl map.
190 vtkTextureArray *TextureArray;
191
192 // For picking the button
194
195 // Register internal Pickers within PickingManager
196 virtual void RegisterPickers();
197
198private:
200 void operator=(const vtkTexturedButtonRepresentation&) VTK_DELETE_FUNCTION;
201};
202
203#endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:52
Proxy object to connect input/output ports.
abstract class defines the representation for a vtkButtonWidget
ray-cast cell picker for all kinds of Prop3Ds
Definition: vtkCellPicker.h:70
a subclass of actor that always faces the camera
Definition: vtkFollower.h:47
topologically and geometrically regular array of data
Definition: vtkImageData.h:46
a simple class to control print indentation
Definition: vtkIndent.h:40
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
Definition: vtkPolyData.h:86
a list of Props
abstract superclass for all actors, volumes and annotations
Definition: vtkProp.h:48
represent surface properties of a geometric object
Definition: vtkProperty.h:65
handles properties associated with a texture map
Definition: vtkTexture.h:71
defines a representation for a vtkButtonWidget
void SetButtonGeometryConnection(vtkAlgorithmOutput *algOutput)
static vtkTexturedButtonRepresentation * New()
Instantiate the class.
virtual void Highlight(int state)
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
virtual void ShallowCopy(vtkProp *prop)
Provide the necessary methods to satisfy the rendering API.
virtual int HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual void RegisterPickers()
Register internal Pickers in the Picking Manager.
virtual void PlaceWidget(double scale, double point[3], double normal[3])
Alternative method for placing a button at a given position (defined by point[3]); at a given orienta...
vtkImageData * GetButtonTexture(int i)
virtual int ComputeInteractionState(int X, int Y, int modify=0)
Provide the necessary methods to satisfy the vtkWidgetRepresentation API.
virtual void GetActors(vtkPropCollection *pc)
For some exporters and other other operations we must be able to collect all the actors or volumes.
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
void SetButtonTexture(int i, vtkImageData *image)
Add the ith texture corresponding to the ith button state.
virtual void PlaceWidget(double bounds[6])
virtual double * GetBounds()
Methods to make this class behave as a vtkProp.
virtual void SetSelectingProperty(vtkProperty *p)
Specify the property to use when selecting the button.
virtual void SetHoveringProperty(vtkProperty *p)
Specify the property to use when the hovering over the button.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual void SetProperty(vtkProperty *p)
Specify the property to use when the button is to appear "normal" i.e., the mouse pointer is not hove...
void SetButtonGeometry(vtkPolyData *pd)
Set/Get the polydata which defines the button geometry.
abstract specification for Viewports
Definition: vtkViewport.h:48
window superclass for vtkRenderWindow
Definition: vtkWindow.h:35
@ point
Definition: vtkX3D.h:236
@ scale
Definition: vtkX3D.h:229
@ image
Definition: vtkX3D.h:374
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
vtkBooleanMacro(IgnoreDriverBugs, bool)
Updates the extensions string.