My Project
|
The global id set for Dune. More...
#include <Indexsets.hpp>
Public Types | |
using | IdType = typename LevelGlobalIdSet::IdType |
The type of the id. | |
Public Member Functions | |
GlobalIdSet (const CpGridData &view) | |
template<int codim> | |
IdType | id (const Entity< codim > &e) const |
template<int cc> | |
IdType | subId (const cpgrid::Entity< 0 > &e, int i) const |
IdType | subId (const cpgrid::Entity< 0 > &e, int i, int cc) const |
void | insertIdSet (const CpGridData &view) |
The global id set for Dune.
You can pass it any entity of either the loadbalanced or global grid that is stored on this process.