27#ifndef _ShaderGLSLESProgramProcessor_
28#define _ShaderGLSLESProgramProcessor_
GLSL ES Language program processor class.
virtual bool postCreateGpuPrograms(ProgramSet *programSet)
GLSLESProgramProcessor()
Class constructor.
static String TargetLanguage
virtual ~GLSLESProgramProcessor()
Class destructor.
virtual bool preCreateGpuPrograms(ProgramSet *programSet)
StringVector mLibraryPrograms
virtual const String & getTargetLanguage() const
Return the target language of this processor.
void bindTextureSamplers(Program *pCpuProgram, GpuProgramPtr pGpuProgram)
Bind texture samplers.
A class that provides extra processing services on CPU based programs.
Container class for shader based programs.
A class that represents a shader based program.
vector< String >::type StringVector