OgreShaderProgramSet.h
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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org
6
7Copyright (c) 2000-2013 Torus Knot Software Ltd
8Permission is hereby granted, free of charge, to any person obtaining a copy
9of this software and associated documentation files (the "Software"), to deal
10in the Software without restriction, including without limitation the rights
11to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
12copies of the Software, and to permit persons to whom the Software is
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17
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27#ifndef _ShaderProgramSet_
28#define _ShaderProgramSet_
29
31#include "OgreGpuProgram.h"
32
33namespace Ogre {
34namespace RTShader {
35
47{
48
49 // Interface.
50public:
53
56
59
62
65
68
69 // Protected methods.
70protected:
71 void setCpuVertexProgram(Program* vsCpuProgram);
72 void setCpuFragmentProgram(Program* psCpuProgram);
73
76
77
78 // Attributes.
79protected:
80 // Vertex shader CPU program.
82 // Fragment shader CPU program.
84 // Vertex shader GPU program.
86 // Fragment shader CPU program.
88
89private:
90 friend class ProgramManager;
91 friend class TargetRenderState;
92
93};
94
98}
99}
100
101#endif
102
#define _OgreRTSSExport
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
A singleton manager class that manages shader based programs.
Container class for shader based programs.
Program * getCpuVertexProgram()
Get the vertex shader CPU program.
void setGpuFragmentProgram(GpuProgramPtr psGpuProgram)
ProgramSet()
Class default constructor.
void setCpuVertexProgram(Program *vsCpuProgram)
GpuProgramPtr getGpuFragmentProgram()
Get the fragment shader GPU program.
~ProgramSet()
Class destructor.
void setCpuFragmentProgram(Program *psCpuProgram)
Program * getCpuFragmentProgram()
Get the fragment shader CPU program.
GpuProgramPtr getGpuVertexProgram()
Get the vertex shader GPU program.
void setGpuVertexProgram(GpuProgramPtr vsGpuProgram)
A class that represents a shader based program.
This is the target render state.

Copyright © 2012 Torus Knot Software Ltd
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