SDL 3.0
SDL_platform_defines.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22/**
23 * \file SDL_platform_defines.h
24 *
25 * Try to get a standard set of platform defines.
26 */
27
28#ifndef SDL_platform_defines_h_
29#define SDL_platform_defines_h_
30
31#ifdef _AIX
32#undef __AIX__
33#define __AIX__ 1
34#endif
35#ifdef __HAIKU__
36#undef __HAIKU__
37#define __HAIKU__ 1
38#endif
39#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
40#undef __BSDI__
41#define __BSDI__ 1
42#endif
43#ifdef _arch_dreamcast
44#undef __DREAMCAST__
45#define __DREAMCAST__ 1
46#endif
47#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
48#undef __FREEBSD__
49#define __FREEBSD__ 1
50#endif
51#if defined(hpux) || defined(__hpux) || defined(__hpux__)
52#undef __HPUX__
53#define __HPUX__ 1
54#endif
55#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
56#undef __IRIX__
57#define __IRIX__ 1
58#endif
59#if (defined(linux) || defined(__linux) || defined(__linux__))
60#undef __LINUX__
61#define __LINUX__ 1
62#endif
63#if defined(ANDROID) || defined(__ANDROID__)
64#undef __ANDROID__
65#undef __LINUX__ /* do we need to do this? */
66#define __ANDROID__ 1
67#endif
68#ifdef __NGAGE__
69#undef __NGAGE__
70#define __NGAGE__ 1
71#endif
72
73#ifdef __APPLE__
74/* lets us know what version of macOS we're compiling on */
75#include <AvailabilityMacros.h>
76#include <TargetConditionals.h>
77
78/* Fix building with older SDKs that don't define these
79 See this for more information:
80 https://stackoverflow.com/questions/12132933/preprocessor-macro-for-os-x-targets
81*/
82#ifndef TARGET_OS_MACCATALYST
83#define TARGET_OS_MACCATALYST 0
84#endif
85#ifndef TARGET_OS_IOS
86#define TARGET_OS_IOS 0
87#endif
88#ifndef TARGET_OS_IPHONE
89#define TARGET_OS_IPHONE 0
90#endif
91#ifndef TARGET_OS_TV
92#define TARGET_OS_TV 0
93#endif
94#ifndef TARGET_OS_SIMULATOR
95#define TARGET_OS_SIMULATOR 0
96#endif
97#ifndef TARGET_OS_XR
98#define TARGET_OS_XR 0
99#endif
100
101#if TARGET_OS_TV
102#undef __TVOS__
103#define __TVOS__ 1
104#endif
105#if TARGET_OS_IPHONE
106#undef __IOS__
107#define __IOS__ 1
108#else
109#undef __MACOS__
110#define __MACOS__ 1
111#if MAC_OS_X_VERSION_MIN_REQUIRED < 1070
112# error SDL for macOS only supports deploying on 10.7 and above.
113#endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1070 */
114#endif /* TARGET_OS_IPHONE */
115#endif /* defined(__APPLE__) */
116
117#ifdef __NetBSD__
118#undef __NETBSD__
119#define __NETBSD__ 1
120#endif
121#ifdef __OpenBSD__
122#undef __OPENBSD__
123#define __OPENBSD__ 1
124#endif
125#if defined(__OS2__) || defined(__EMX__)
126#undef __OS2__
127#define __OS2__ 1
128#endif
129#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
130#undef __OSF__
131#define __OSF__ 1
132#endif
133#ifdef __QNXNTO__
134#undef __QNXNTO__
135#define __QNXNTO__ 1
136#endif
137#if defined(riscos) || defined(__riscos) || defined(__riscos__)
138#undef __RISCOS__
139#define __RISCOS__ 1
140#endif
141#if defined(__sun) && defined(__SVR4)
142#undef __SOLARIS__
143#define __SOLARIS__ 1
144#endif
145
146#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
147/* Try to find out if we're compiling for WinRT, GDK or non-WinRT/GDK */
148#if defined(_MSC_VER) && defined(__has_include)
149#if __has_include(<winapifamily.h>)
150#define HAVE_WINAPIFAMILY_H 1
151#else
152#define HAVE_WINAPIFAMILY_H 0
153#endif
154
155/* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */
156#elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */
157#define HAVE_WINAPIFAMILY_H 1
158#else
159#define HAVE_WINAPIFAMILY_H 0
160#endif
161
162#if HAVE_WINAPIFAMILY_H
163#include <winapifamily.h>
164#define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP))
165#else
166#define WINAPI_FAMILY_WINRT 0
167#endif /* HAVE_WINAPIFAMILY_H */
168
169#if HAVE_WINAPIFAMILY_H && HAVE_WINAPIFAMILY_H
170#define SDL_WINAPI_FAMILY_PHONE (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
171#else
172#define SDL_WINAPI_FAMILY_PHONE 0
173#endif
174
175#if WINAPI_FAMILY_WINRT
176#undef __WINRT__
177#define __WINRT__ 1
178#elif defined(_GAMING_DESKTOP) /* GDK project configuration always defines _GAMING_XXX */
179#undef __WINGDK__
180#define __WINGDK__ 1
181#elif defined(_GAMING_XBOX_XBOXONE)
182#undef __XBOXONE__
183#define __XBOXONE__ 1
184#elif defined(_GAMING_XBOX_SCARLETT)
185#undef __XBOXSERIES__
186#define __XBOXSERIES__ 1
187#else
188#undef __WINDOWS__
189#define __WINDOWS__ 1
190#endif
191#endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
192
193#ifdef __WINDOWS__
194#undef __WIN32__
195#define __WIN32__ 1
196#endif
197/* This is to support generic "any GDK" separate from a platform-specific GDK */
198#if defined(__WINGDK__) || defined(__XBOXONE__) || defined(__XBOXSERIES__)
199#undef __GDK__
200#define __GDK__ 1
201#endif
202#ifdef __PSP__
203#undef __PSP__
204#define __PSP__ 1
205#endif
206#ifdef PS2
207#define __PS2__ 1
208#endif
209
210#ifdef __vita__
211#define __VITA__ 1
212#endif
213
214#ifdef __3DS__
215#undef __3DS__
216#define __3DS__ 1
217#endif
218
219#endif /* SDL_platform_defines_h_ */