SDL 3.0
|
#include <SDL_events.h>
Data Fields | |
Uint32 | type |
Uint64 | timestamp |
SDL_WindowID | windowID |
float | x |
float | y |
char * | source |
char * | data |
An event used to drop text or request a file open by the system (event.drop.*)
The data
is owned by SDL and should be copied if the application wants to hold onto it beyond the scope of handling this event.
Definition at line 588 of file SDL_events.h.
char* SDL_DropEvent::data |
The text for SDL_EVENT_DROP_TEXT and the file name for SDL_EVENT_DROP_FILE, NULL for other events
Definition at line 596 of file SDL_events.h.
char* SDL_DropEvent::source |
The source app that sent this drop event, or NULL if that isn't available
Definition at line 595 of file SDL_events.h.
Uint64 SDL_DropEvent::timestamp |
In nanoseconds, populated using SDL_GetTicksNS()
Definition at line 591 of file SDL_events.h.
Uint32 SDL_DropEvent::type |
SDL_EVENT_DROP_BEGIN or SDL_EVENT_DROP_FILE or SDL_EVENT_DROP_TEXT or SDL_EVENT_DROP_COMPLETE or SDL_EVENT_DROP_POSITION
Definition at line 590 of file SDL_events.h.
SDL_WindowID SDL_DropEvent::windowID |
The window that was dropped on, if any
Definition at line 592 of file SDL_events.h.
float SDL_DropEvent::x |
X coordinate, relative to window (not on begin)
Definition at line 593 of file SDL_events.h.
float SDL_DropEvent::y |
Y coordinate, relative to window (not on begin)
Definition at line 594 of file SDL_events.h.