SDL 3.0
SDL_TextEditingEvent Struct Reference

#include <SDL_events.h>

Data Fields

Uint32 type
 
Uint64 timestamp
 
SDL_WindowID windowID
 
char * text
 
Sint32 start
 
Sint32 length
 

Detailed Description

Keyboard text editing event structure (event.edit.*)

The text is owned by SDL and should be copied if the application wants to hold onto it beyond the scope of handling this event.

Definition at line 276 of file SDL_events.h.

Field Documentation

◆ length

Sint32 SDL_TextEditingEvent::length

The length of selected editing text

Definition at line 283 of file SDL_events.h.

◆ start

Sint32 SDL_TextEditingEvent::start

The start cursor of selected editing text

Definition at line 282 of file SDL_events.h.

◆ text

char* SDL_TextEditingEvent::text

The editing text

Definition at line 281 of file SDL_events.h.

◆ timestamp

Uint64 SDL_TextEditingEvent::timestamp

In nanoseconds, populated using SDL_GetTicksNS()

Definition at line 279 of file SDL_events.h.

◆ type

Uint32 SDL_TextEditingEvent::type

SDL_EVENT_TEXT_EDITING

Definition at line 278 of file SDL_events.h.

◆ windowID

SDL_WindowID SDL_TextEditingEvent::windowID

The window with keyboard focus, if any

Definition at line 280 of file SDL_events.h.


The documentation for this struct was generated from the following file: