SDL 3.0
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▼ include | |
▼ SDL3 | |
SDL.h | |
SDL_assert.h | Header file for assertion SDL API functions |
SDL_atomic.h | Atomic operations |
SDL_audio.h | Audio functionality for the SDL library |
SDL_begin_code.h | |
SDL_bits.h | Functions for fiddling with bits and bitmasks |
SDL_blendmode.h | Header file declaring the SDL_BlendMode enumeration |
SDL_clipboard.h | Include file for SDL clipboard handling |
SDL_close_code.h | |
SDL_copying.h | Header file containing SDL's license |
SDL_cpuinfo.h | CPU feature detection for SDL |
SDL_endian.h | Functions for reading and writing endian-specific values |
SDL_error.h | |
SDL_events.h | |
SDL_filesystem.h | Include file for filesystem SDL API functions |
SDL_gamepad.h | Include file for SDL gamepad event handling |
SDL_guid.h | Include file for handling SDL_GUID values |
SDL_haptic.h | The SDL haptic subsystem allows you to control haptic (force feedback) devices |
SDL_hidapi.h | Header file for SDL HIDAPI functions |
SDL_hints.h | Official documentation for SDL configuration variables |
SDL_init.h | Init and quit header for the SDL library |
SDL_intrin.h | Header file for CPU intrinsics for SDL |
SDL_joystick.h | Include file for SDL joystick event handling |
SDL_keyboard.h | Include file for SDL keyboard event handling |
SDL_keycode.h | Defines constants which identify keyboard keys and modifiers |
SDL_loadso.h | System dependent library loading routines |
SDL_locale.h | Include file for SDL locale services |
SDL_log.h | Simple log messages with categories and priorities |
SDL_main.h | Redefine main() on some platforms so that it is called by SDL |
SDL_main_impl.h | |
SDL_messagebox.h | |
SDL_metal.h | Header file for functions to creating Metal layers and views on SDL windows |
SDL_misc.h | Include file for SDL API functions that don't fit elsewhere |
SDL_mouse.h | Include file for SDL mouse event handling |
SDL_mutex.h | Functions to provide thread synchronization primitives |
SDL_oldnames.h | Definitions to ease transition from SDL2 code |
SDL_pixels.h | Header for the enumerated pixel format definitions |
SDL_platform.h | Header file for platform functions |
SDL_platform_defines.h | Try to get a standard set of platform defines |
SDL_power.h | Header for the SDL power management routines |
SDL_quit.h | Include file for SDL quit event handling |
SDL_rect.h | Header file for SDL_rect definition and management functions |
SDL_render.h | Header file for SDL 2D rendering functions |
SDL_revision.h | Header file containing the SDL revision |
SDL_rwops.h | |
SDL_scancode.h | Defines keyboard scancodes |
SDL_sensor.h | Include file for SDL sensor event handling |
SDL_shape.h | Header file for the shaped window API |
SDL_stdinc.h | This is a general header that includes C language support |
SDL_surface.h | Header file for SDL_Surface definition and management functions |
SDL_system.h | Include file for platform specific SDL API functions |
SDL_syswm.h | Include file for SDL custom system window manager hooks |
SDL_test.h | Include file for SDL test framework |
SDL_test_assert.h | Assertion functions of SDL test framework |
SDL_test_common.h | Common functions of SDL test framework |
SDL_test_compare.h | Comparison function of SDL test framework |
SDL_test_crc32.h | CRC32 functions of SDL test framework |
SDL_test_font.h | Font related functions of SDL test framework |
SDL_test_fuzzer.h | Fuzzer functions of SDL test framework |
SDL_test_harness.h | Test suite related functions of SDL test framework |
SDL_test_log.h | Logging related functions of SDL test framework |
SDL_test_md5.h | MD5 related functions of SDL test framework |
SDL_test_memory.h | Memory tracking related functions of SDL test framework |
SDL_test_random.h | Random number generator related function of SDL test framework |
SDL_thread.h | Header for the SDL thread management routines |
SDL_timer.h | Header for the SDL time management routines |
SDL_touch.h | Include file for SDL touch event handling |
SDL_version.h | This header defines the current SDL version |
SDL_video.h | Header file for SDL video functions |
SDL_vulkan.h | Header file for functions to creating Vulkan surfaces on SDL windows |