SDL 3.0
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Include file for platform specific SDL API functions. More...
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_keyboard.h>
#include <SDL3/SDL_render.h>
#include <SDL3/SDL_video.h>
#include <SDL3/SDL_begin_code.h>
#include <SDL3/SDL_close_code.h>
Go to the source code of this file.
Functions | |
SDL_bool | SDL_IsTablet (void) |
void | SDL_OnApplicationWillTerminate (void) |
void | SDL_OnApplicationDidReceiveMemoryWarning (void) |
void | SDL_OnApplicationWillResignActive (void) |
void | SDL_OnApplicationDidEnterBackground (void) |
void | SDL_OnApplicationWillEnterForeground (void) |
void | SDL_OnApplicationDidBecomeActive (void) |
Include file for platform specific SDL API functions.
Definition in file SDL_system.h.
SDL_bool SDL_IsTablet | ( | void | ) |
Query if the current device is a tablet.
If SDL can't determine this, it will return SDL_FALSE.
void SDL_OnApplicationDidBecomeActive | ( | void | ) |
void SDL_OnApplicationDidEnterBackground | ( | void | ) |
void SDL_OnApplicationDidReceiveMemoryWarning | ( | void | ) |
void SDL_OnApplicationWillEnterForeground | ( | void | ) |
void SDL_OnApplicationWillResignActive | ( | void | ) |
void SDL_OnApplicationWillTerminate | ( | void | ) |