SDL
3.0
- u -
u1 :
SDL_opengl_glext.h
u2 :
SDL_opengl_glext.h
Uint16 :
SDL_stdinc.h
uint16_t :
SDL_build_config_ngage.h
Uint32 :
SDL_stdinc.h
uint32_t :
SDL_build_config_ngage.h
Uint64 :
SDL_stdinc.h
uint64_t :
SDL_build_config_ngage.h
Uint8 :
SDL_stdinc.h
uint8_t :
SDL_build_config_ngage.h
uintptr_t :
SDL_build_config_ngage.h
uniformBlockBinding :
SDL_opengl_glext.h
uniformBlockIndex :
SDL_opengl_glext.h
uniformBlockName :
SDL_opengl_glext.h
uniformCount :
SDL_opengl_glext.h
uniformIndex :
SDL_opengl_glext.h
uniformIndices :
SDL_opengl_glext.h
uniformName :
SDL_opengl_glext.h
uniformNames :
SDL_opengl_glext.h
units :
SDL_opengl_glext.h
,
SDL_opengles2_gl2.h
,
SDL_opengles2_gl2ext.h
uorder :
SDL_opengl_glext.h
usage :
SDL_opengl_glext.h
,
SDL_opengles2_gl2.h
userParam :
SDL_opengl_glext.h
,
SDL_opengles2_gl2ext.h
ustride :
SDL_opengl_glext.h
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1.9.4