SDL 3.0
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Joystick button event structure (event.jbutton.*) More...
#include <SDL_events.h>
Data Fields | |
Uint32 | type |
Uint64 | timestamp |
SDL_JoystickID | which |
Uint8 | button |
Uint8 | state |
Uint8 | padding1 |
Uint8 | padding2 |
Joystick button event structure (event.jbutton.*)
Definition at line 375 of file SDL_events.h.
Uint8 SDL_JoyButtonEvent::button |
The joystick button index
Definition at line 380 of file SDL_events.h.
Uint8 SDL_JoyButtonEvent::padding1 |
Definition at line 382 of file SDL_events.h.
Uint8 SDL_JoyButtonEvent::padding2 |
Definition at line 383 of file SDL_events.h.
Uint8 SDL_JoyButtonEvent::state |
Definition at line 381 of file SDL_events.h.
Uint64 SDL_JoyButtonEvent::timestamp |
In nanoseconds, populated using SDL_GetTicksNS()
Definition at line 378 of file SDL_events.h.
Uint32 SDL_JoyButtonEvent::type |
SDL_EVENT_JOYSTICK_BUTTON_DOWN or SDL_EVENT_JOYSTICK_BUTTON_UP
Definition at line 377 of file SDL_events.h.
SDL_JoystickID SDL_JoyButtonEvent::which |
The joystick instance id
Definition at line 379 of file SDL_events.h.