158 extern DECLSPEC
int SDLCALL SDL_LinuxSetThreadPriority(
Sint64 threadID,
int priority);
173 extern DECLSPEC
int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(
Sint64 threadID,
int sdlPriority,
int schedPolicy);
180 #define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam)
214 extern DECLSPEC
int SDLCALL SDL_iPhoneSetAnimationCallback(
SDL_Window * window,
int interval,
void (SDLCALL *callback)(
void*),
void *callbackParam);
216 #define SDL_iOSSetEventPump(enabled) SDL_iPhoneSetEventPump(enabled)
232 extern DECLSPEC
void SDLCALL SDL_iPhoneSetEventPump(
SDL_bool enabled);
257 extern DECLSPEC
void * SDLCALL SDL_AndroidGetJNIEnv(
void);
279 extern DECLSPEC
void * SDLCALL SDL_AndroidGetActivity(
void);
311 extern DECLSPEC
int SDLCALL SDL_GetAndroidSDKVersion(
void);
320 extern DECLSPEC
SDL_bool SDLCALL SDL_IsAndroidTV(
void);
329 extern DECLSPEC
SDL_bool SDLCALL SDL_IsChromebook(
void);
338 extern DECLSPEC
SDL_bool SDLCALL SDL_IsDeXMode(
void);
345 extern DECLSPEC
void SDLCALL SDL_AndroidBackButton(
void);
351 #define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01
352 #define SDL_ANDROID_EXTERNAL_STORAGE_WRITE 0x02
370 extern DECLSPEC
const char * SDLCALL SDL_AndroidGetInternalStoragePath(
void);
387 extern DECLSPEC
int SDLCALL SDL_AndroidGetExternalStorageState(
void);
405 extern DECLSPEC
const char * SDLCALL SDL_AndroidGetExternalStoragePath(
void);
417 extern DECLSPEC
SDL_bool SDLCALL SDL_AndroidRequestPermission(
const char *permission);
442 extern DECLSPEC
int SDLCALL SDL_AndroidShowToast(
const char* message,
int duration,
int gravity,
int xoffset,
int yoffset);
454 extern DECLSPEC
int SDLCALL SDL_AndroidSendMessage(
Uint32 command,
int param);
468 SDL_WINRT_PATH_INSTALLED_LOCATION,
471 SDL_WINRT_PATH_LOCAL_FOLDER,
477 SDL_WINRT_PATH_ROAMING_FOLDER,
481 SDL_WINRT_PATH_TEMP_FOLDER
491 SDL_WINRT_DEVICEFAMILY_UNKNOWN,
494 SDL_WINRT_DEVICEFAMILY_DESKTOP,
497 SDL_WINRT_DEVICEFAMILY_MOBILE,
500 SDL_WINRT_DEVICEFAMILY_XBOX,
501 } SDL_WinRT_DeviceFamily;
525 extern DECLSPEC
const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType);
548 extern DECLSPEC
const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType);
557 extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
580 extern DECLSPEC
void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(
void);
struct SDL_Renderer SDL_Renderer
SDL_bool SDL_IsTablet(void)
void SDL_OnApplicationWillEnterForeground(void)
int SDL_Direct3D9GetAdapterIndex(int displayIndex)
SDL_bool SDL_DXGIGetOutputInfo(int displayIndex, int *adapterIndex, int *outputIndex)
struct ID3D12Device ID3D12Device
void(* SDL_WindowsMessageHook)(void *userdata, void *hWnd, unsigned int message, Uint64 wParam, Sint64 lParam)
void SDL_OnApplicationDidBecomeActive(void)
struct IDirect3DDevice9 IDirect3DDevice9
struct ID3D11Device ID3D11Device
void SDL_OnApplicationDidEnterBackground(void)
IDirect3DDevice9 * SDL_RenderGetD3D9Device(SDL_Renderer *renderer)
void SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata)
ID3D11Device * SDL_RenderGetD3D11Device(SDL_Renderer *renderer)
ID3D12Device * SDL_RenderGetD3D12Device(SDL_Renderer *renderer)
void SDL_OnApplicationDidReceiveMemoryWarning(void)
void SDL_OnApplicationWillResignActive(void)
void SDL_OnApplicationWillTerminate(void)
struct SDL_Window SDL_Window
The type used to identify a window.