vtkgdcm
vtkImageColorViewer.h
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1/*=========================================================================
2
3 Program: GDCM (Grassroots DICOM). A DICOM library
4
5 Copyright (c) 2006-2011 Mathieu Malaterre
6 All rights reserved.
7 See Copyright.txt or http://gdcm.sourceforge.net/Copyright.html for details.
8
9 This software is distributed WITHOUT ANY WARRANTY; without even
10 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11 PURPOSE. See the above copyright notice for more information.
12
13=========================================================================*/
56#ifndef VTKIMAGECOLORVIEWER_H
57#define VTKIMAGECOLORVIEWER_H
58
59#include "vtkgdcmModule.h"
60#include "vtkObject.h"
61#include "vtkVersion.h"
62
63class vtkAlgorithm;
64class vtkAlgorithmOutput;
65class vtkImageActor;
66class vtkImageData;
68class vtkInformation;
69class vtkInteractorStyleImage;
70class vtkRenderWindow;
71class vtkRenderer;
72class vtkRenderWindowInteractor;
73class vtkPolyData;
74
75class VTKGDCM_EXPORT vtkImageColorViewer : public vtkObject
76{
77public:
79 vtkTypeMacro(vtkImageColorViewer,vtkObject);
80 void PrintSelf(ostream& os, vtkIndent indent);
81
85 virtual const char *GetWindowName();
86
90 virtual void Render(void);
91
93
96#if (VTK_MAJOR_VERSION >= 6)
97 virtual void SetInputData(vtkImageData *in);
98#else
99 virtual void SetInput(vtkImageData *in);
100#endif
101 virtual vtkImageData *GetInput();
102 virtual void SetInputConnection(vtkAlgorithmOutput* input);
103 virtual void AddInputConnection(vtkAlgorithmOutput* input);
104 virtual void AddInput(vtkImageData * input);
105 //virtual void AddInput(vtkPolyData * input);
107
109 void SetOverlayVisibility(double vis);
110
112
116 enum
117 {
118 SLICE_ORIENTATION_YZ = 0,
119 SLICE_ORIENTATION_XZ = 1,
120 SLICE_ORIENTATION_XY = 2
121 };
122 //ETX
123 vtkGetMacro(SliceOrientation, int);
124 virtual void SetSliceOrientation(int orientation);
126 { this->SetSliceOrientation(vtkImageColorViewer::SLICE_ORIENTATION_XY); };
128 { this->SetSliceOrientation(vtkImageColorViewer::SLICE_ORIENTATION_YZ); };
130 { this->SetSliceOrientation(vtkImageColorViewer::SLICE_ORIENTATION_XZ); };
132
134
138 vtkGetMacro(Slice, int);
139 virtual void SetSlice(int s);
141
154 virtual void UpdateDisplayExtent();
155
157
161 virtual int GetSliceMin();
162 virtual int GetSliceMax();
163 virtual void GetSliceRange(int range[2])
164 { this->GetSliceRange(range[0], range[1]); }
165 virtual void GetSliceRange(int &min, int &max);
166 virtual int* GetSliceRange();
168
170
173 virtual double GetColorWindow();
174 virtual double GetColorLevel();
175 virtual void SetColorWindow(double s);
176 virtual void SetColorLevel(double s);
178
180
183 virtual void SetDisplayId(void *a);
184 virtual void SetWindowId(void *a);
185 virtual void SetParentId(void *a);
187
189
192 virtual int* GetPosition();
193 virtual void SetPosition(int a,int b);
194 virtual void SetPosition(int a[2]) { this->SetPosition(a[0],a[1]); }
196
198
201 virtual int* GetSize();
202 virtual void SetSize(int a, int b);
203 virtual void SetSize(int a[2]) { this->SetSize(a[0],a[1]); }
205
207
211 vtkGetObjectMacro(RenderWindow,vtkRenderWindow);
212 vtkGetObjectMacro(Renderer, vtkRenderer);
213 vtkGetObjectMacro(ImageActor,vtkImageActor);
214 vtkGetObjectMacro(WindowLevel,vtkImageMapToWindowLevelColors2);
215 vtkGetObjectMacro(InteractorStyle,vtkInteractorStyleImage);
217
219
222 virtual void SetRenderWindow(vtkRenderWindow *arg);
223 virtual void SetRenderer(vtkRenderer *arg);
225
229 virtual void SetupInteractor(vtkRenderWindowInteractor*);
230
232
237 virtual void SetOffScreenRendering(int);
239 vtkBooleanMacro(OffScreenRendering,int);
241
245 VTK_LEGACY(int GetWholeZMin());
246
250 VTK_LEGACY(int GetWholeZMax());
251
255 VTK_LEGACY(int GetZSlice());
256
260 VTK_LEGACY(void SetZSlice(int));
261
262protected:
265
266 virtual void InstallPipeline();
267 virtual void UnInstallPipeline();
268
270 vtkRenderWindow *RenderWindow;
271 vtkRenderer *Renderer;
272 vtkImageActor *ImageActor;
273 vtkImageActor *OverlayImageActor;
274 vtkRenderWindowInteractor *Interactor;
275 vtkInteractorStyleImage *InteractorStyle;
276
279 int Slice;
280
281 virtual void UpdateOrientation();
282
283#if (VTK_MAJOR_VERSION >= 6)
284 vtkAlgorithm* GetInputAlgorithm();
285 vtkInformation* GetInputInformation();
286#endif
287
288 friend class vtkImageColorViewerCallback;
289
290private:
291 vtkImageColorViewer(const vtkImageColorViewer&); // Not implemented.
292 void operator=(const vtkImageColorViewer&); // Not implemented.
293};
294
295#endif
Display a 2D image.
double GetOverlayVisibility()
virtual void SetColorWindow(double s)
virtual void SetInputConnection(vtkAlgorithmOutput *input)
virtual void SetSliceOrientationToXZ()
virtual void SetSliceOrientationToXY()
virtual void UnInstallPipeline()
virtual int * GetPosition()
Set/Get the position in screen coordinates of the rendering window.
virtual void SetWindowId(void *a)
virtual int * GetSize()
Set/Get the size of the window in screen coordinates in pixels.
virtual void SetOffScreenRendering(int)
Create a window in memory instead of on the screen.
virtual void Render(void)
Render the resulting image.
vtkInteractorStyleImage * InteractorStyle
virtual const char * GetWindowName()
Get the name of rendering window.
virtual void AddInputConnection(vtkAlgorithmOutput *input)
vtkImageActor * OverlayImageActor
virtual void AddInput(vtkImageData *input)
vtkRenderWindow * RenderWindow
virtual void SetSize(int a[2])
virtual void SetSlice(int s)
virtual void SetColorLevel(double s)
vtkImageMapToWindowLevelColors2 * WindowLevel
virtual void SetRenderer(vtkRenderer *arg)
virtual double GetColorLevel()
virtual void SetInput(vtkImageData *in)
Set/Get the input image to the viewer.
void PrintSelf(ostream &os, vtkIndent indent)
virtual void InstallPipeline()
vtkRenderWindowInteractor * Interactor
virtual void SetRenderWindow(vtkRenderWindow *arg)
Set your own renderwindow and renderer.
virtual void UpdateOrientation()
void SetOverlayVisibility(double vis)
virtual void SetPosition(int a, int b)
virtual void SetParentId(void *a)
virtual int * GetSliceRange()
virtual vtkImageData * GetInput()
virtual void SetupInteractor(vtkRenderWindowInteractor *)
Attach an interactor for the internal render window.
virtual void SetSize(int a, int b)
virtual int GetOffScreenRendering()
vtkImageActor * ImageActor
virtual void SetSliceOrientationToYZ()
virtual int GetSliceMin()
Return the minimum and maximum slice values (depending on the orientation this can be in X,...
virtual void GetSliceRange(int &min, int &max)
virtual void UpdateDisplayExtent()
Update the display extent manually so that the proper slice for the given orientation is displayed.
static vtkImageColorViewer * New()
virtual int GetSliceMax()
virtual void SetDisplayId(void *a)
These are here when using a Tk window.
virtual void GetSliceRange(int range[2])
virtual void SetPosition(int a[2])
virtual void SetSliceOrientation(int orientation)
virtual double GetColorWindow()
Set window and level for mapping pixels to colors.
map the input image through a lookup table and window / level it