vtkgdcm
vtkImageColorViewer.h
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1/*=========================================================================
2
3 Program: GDCM (Grassroots DICOM). A DICOM library
4
5 Copyright (c) 2006-2011 Mathieu Malaterre
6 All rights reserved.
7 See Copyright.txt or http://gdcm.sourceforge.net/Copyright.html for details.
8
9 This software is distributed WITHOUT ANY WARRANTY; without even
10 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11 PURPOSE. See the above copyright notice for more information.
12
13=========================================================================*/
56#ifndef VTKIMAGECOLORVIEWER_H
57#define VTKIMAGECOLORVIEWER_H
58
59#include "vtkObject.h"
60#include "vtkVersion.h"
61
62class vtkAlgorithm;
63class vtkAlgorithmOutput;
64class vtkImageActor;
65class vtkImageData;
67class vtkInformation;
68class vtkInteractorStyleImage;
69class vtkRenderWindow;
70class vtkRenderer;
71class vtkRenderWindowInteractor;
72class vtkPolyData;
73
74class VTK_EXPORT vtkImageColorViewer : public vtkObject
75{
76public:
78 vtkTypeMacro(vtkImageColorViewer,vtkObject);
79 void PrintSelf(ostream& os, vtkIndent indent);
80
84 virtual const char *GetWindowName();
85
89 virtual void Render(void);
90
92
95#if (VTK_MAJOR_VERSION >= 6)
96 virtual void SetInputData(vtkImageData *in);
97#else
98 virtual void SetInput(vtkImageData *in);
99#endif
100 virtual vtkImageData *GetInput();
101 virtual void SetInputConnection(vtkAlgorithmOutput* input);
102 virtual void AddInputConnection(vtkAlgorithmOutput* input);
103 virtual void AddInput(vtkImageData * input);
104 //virtual void AddInput(vtkPolyData * input);
106
108 void SetOverlayVisibility(double vis);
109
111
115 enum
116 {
117 SLICE_ORIENTATION_YZ = 0,
118 SLICE_ORIENTATION_XZ = 1,
119 SLICE_ORIENTATION_XY = 2
120 };
121 //ETX
122 vtkGetMacro(SliceOrientation, int);
123 virtual void SetSliceOrientation(int orientation);
125 { this->SetSliceOrientation(vtkImageColorViewer::SLICE_ORIENTATION_XY); };
127 { this->SetSliceOrientation(vtkImageColorViewer::SLICE_ORIENTATION_YZ); };
129 { this->SetSliceOrientation(vtkImageColorViewer::SLICE_ORIENTATION_XZ); };
131
133
137 vtkGetMacro(Slice, int);
138 virtual void SetSlice(int s);
140
153 virtual void UpdateDisplayExtent();
154
156
160 virtual int GetSliceMin();
161 virtual int GetSliceMax();
162 virtual void GetSliceRange(int range[2])
163 { this->GetSliceRange(range[0], range[1]); }
164 virtual void GetSliceRange(int &min, int &max);
165 virtual int* GetSliceRange();
167
169
172 virtual double GetColorWindow();
173 virtual double GetColorLevel();
174 virtual void SetColorWindow(double s);
175 virtual void SetColorLevel(double s);
177
179
182 virtual void SetDisplayId(void *a);
183 virtual void SetWindowId(void *a);
184 virtual void SetParentId(void *a);
186
188
191 virtual int* GetPosition();
192 virtual void SetPosition(int a,int b);
193 virtual void SetPosition(int a[2]) { this->SetPosition(a[0],a[1]); }
195
197
200 virtual int* GetSize();
201 virtual void SetSize(int a, int b);
202 virtual void SetSize(int a[2]) { this->SetSize(a[0],a[1]); }
204
206
210 vtkGetObjectMacro(RenderWindow,vtkRenderWindow);
211 vtkGetObjectMacro(Renderer, vtkRenderer);
212 vtkGetObjectMacro(ImageActor,vtkImageActor);
213 vtkGetObjectMacro(WindowLevel,vtkImageMapToWindowLevelColors2);
214 vtkGetObjectMacro(InteractorStyle,vtkInteractorStyleImage);
216
218
221 virtual void SetRenderWindow(vtkRenderWindow *arg);
222 virtual void SetRenderer(vtkRenderer *arg);
224
228 virtual void SetupInteractor(vtkRenderWindowInteractor*);
229
231
236 virtual void SetOffScreenRendering(int);
238 vtkBooleanMacro(OffScreenRendering,int);
240
244 VTK_LEGACY(int GetWholeZMin());
245
249 VTK_LEGACY(int GetWholeZMax());
250
254 VTK_LEGACY(int GetZSlice());
255
259 VTK_LEGACY(void SetZSlice(int));
260
261protected:
264
265 virtual void InstallPipeline();
266 virtual void UnInstallPipeline();
267
269 vtkRenderWindow *RenderWindow;
270 vtkRenderer *Renderer;
271 vtkImageActor *ImageActor;
272 vtkImageActor *OverlayImageActor;
273 vtkRenderWindowInteractor *Interactor;
274 vtkInteractorStyleImage *InteractorStyle;
275
278 int Slice;
279
280 virtual void UpdateOrientation();
281
282#if (VTK_MAJOR_VERSION >= 6)
283 vtkAlgorithm* GetInputAlgorithm();
284 vtkInformation* GetInputInformation();
285#endif
286
287 friend class vtkImageColorViewerCallback;
288
289private:
290 vtkImageColorViewer(const vtkImageColorViewer&); // Not implemented.
291 void operator=(const vtkImageColorViewer&); // Not implemented.
292};
293
294#endif
Display a 2D image.
double GetOverlayVisibility()
virtual void SetColorWindow(double s)
virtual void SetInputConnection(vtkAlgorithmOutput *input)
virtual void SetSliceOrientationToXZ()
virtual void SetSliceOrientationToXY()
virtual void UnInstallPipeline()
virtual int * GetPosition()
Set/Get the position in screen coordinates of the rendering window.
virtual void SetWindowId(void *a)
virtual int * GetSize()
Set/Get the size of the window in screen coordinates in pixels.
virtual void SetOffScreenRendering(int)
Create a window in memory instead of on the screen.
virtual void Render(void)
Render the resulting image.
vtkInteractorStyleImage * InteractorStyle
virtual const char * GetWindowName()
Get the name of rendering window.
virtual void AddInputConnection(vtkAlgorithmOutput *input)
vtkImageActor * OverlayImageActor
virtual void AddInput(vtkImageData *input)
vtkRenderWindow * RenderWindow
virtual void SetSize(int a[2])
virtual void SetSlice(int s)
virtual void SetColorLevel(double s)
vtkImageMapToWindowLevelColors2 * WindowLevel
virtual void SetRenderer(vtkRenderer *arg)
virtual double GetColorLevel()
virtual void SetInput(vtkImageData *in)
Set/Get the input image to the viewer.
void PrintSelf(ostream &os, vtkIndent indent)
virtual void InstallPipeline()
vtkRenderWindowInteractor * Interactor
virtual void SetRenderWindow(vtkRenderWindow *arg)
Set your own renderwindow and renderer.
virtual void UpdateOrientation()
void SetOverlayVisibility(double vis)
virtual void SetPosition(int a, int b)
virtual void SetParentId(void *a)
virtual int * GetSliceRange()
virtual vtkImageData * GetInput()
virtual void SetupInteractor(vtkRenderWindowInteractor *)
Attach an interactor for the internal render window.
virtual void SetSize(int a, int b)
virtual int GetOffScreenRendering()
vtkImageActor * ImageActor
virtual void SetSliceOrientationToYZ()
virtual int GetSliceMin()
Return the minimum and maximum slice values (depending on the orientation this can be in X,...
virtual void GetSliceRange(int &min, int &max)
virtual void UpdateDisplayExtent()
Update the display extent manually so that the proper slice for the given orientation is displayed.
static vtkImageColorViewer * New()
virtual int GetSliceMax()
virtual void SetDisplayId(void *a)
These are here when using a Tk window.
virtual void GetSliceRange(int range[2])
virtual void SetPosition(int a[2])
virtual void SetSliceOrientation(int orientation)
virtual double GetColorWindow()
Set window and level for mapping pixels to colors.
map the input image through a lookup table and window / level it