AvogadroLibs 1.98.1
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This is the complete list of members for Mesh, including all inherited members.
addColors(const Core::Array< Color3f > &values) | Mesh | |
addNormals(const Core::Array< Vector3f > &values) | Mesh | |
addVertices(const Core::Array< Vector3f > &values) | Mesh | |
clear() | Mesh | |
color(int n) const | Mesh | |
colors() const | Mesh | |
cube() const | Mesh | |
isoValue() const | Mesh | |
lock() const | Mesh | |
Mesh() | Mesh | |
Mesh(const Mesh &other) | Mesh | |
name() const | Mesh | |
normal(int n) const | Mesh | |
normals() const | Mesh | |
numNormals() const | Mesh | |
numVertices() const | Mesh | |
operator=(const Mesh &other) | Mesh | |
otherMesh() const | Mesh | |
reserve(unsigned int size, bool colors=false) | Mesh | |
setColors(const Core::Array< Color3f > &values) | Mesh | |
setCube(unsigned int cube_) | Mesh | |
setIsoValue(float value) | Mesh | |
setName(const std::string &name_) | Mesh | |
setNormals(const Core::Array< Vector3f > &values) | Mesh | |
setOtherMesh(unsigned int other) | Mesh | |
setStable(bool stable) | Mesh | |
setVertices(const Core::Array< Vector3f > &values) | Mesh | |
smooth(int iterationCount=6) | Mesh | |
stable() | Mesh | |
valid() const | Mesh | |
vertex(int n) const | Mesh | |
vertices() const | Mesh | |
~Mesh() | Mesh |