AvogadroLibs 1.98.1
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This is the complete list of members for ArcSector, including all inherited members.
accept(Visitor &) override | MeshGeometry | virtual |
addTriangle(unsigned int index1, unsigned int index2, unsigned int index3) | MeshGeometry | |
addTriangles(const Core::Array< unsigned int > &indices) | MeshGeometry | |
addVertices(const Core::Array< Vector3f > &vertices, const Core::Array< Vector3f > &normals, const Core::Array< Vector4ub > &colors) | MeshGeometry | |
addVertices(const Core::Array< Vector3f > &vertices, const Core::Array< Vector3f > &normals, const Core::Array< Vector3ub > &colors) | MeshGeometry | |
addVertices(const Core::Array< Vector3f > &vertices, const Core::Array< Vector3f > &normals) | MeshGeometry | |
ArcSector() (defined in ArcSector) | ArcSector | |
areaHits(const Frustrum &f) const | Drawable | virtual |
clear() override | MeshGeometry | virtual |
color() const | MeshGeometry | |
Drawable() (defined in Drawable) | Drawable | |
Drawable(const Drawable &other) (defined in Drawable) | Drawable | |
hits(const Vector3f &rayOrigin, const Vector3f &rayEnd, const Vector3f &rayDirection) const | Drawable | virtual |
identifier() | Drawable | |
identifier() const (defined in Drawable) | Drawable | |
indexCount() const | MeshGeometry | |
InvalidIndex (defined in MeshGeometry) | MeshGeometry | static |
isVisible() const | Drawable | |
m_identifier (defined in Drawable) | Drawable | protected |
m_parent (defined in Drawable) | Drawable | protected |
m_renderPass (defined in Drawable) | Drawable | protected |
m_visible (defined in Drawable) | Drawable | protected |
MeshGeometry() (defined in MeshGeometry) | MeshGeometry | |
MeshGeometry(const MeshGeometry &other) (defined in MeshGeometry) | MeshGeometry | |
opacity() const | MeshGeometry | |
operator=(MeshGeometry) (defined in MeshGeometry) | MeshGeometry | |
operator=(Drawable) (defined in Drawable) | Drawable | |
parent() const | Drawable | |
parent() (defined in Drawable) | Drawable | |
render(const Camera &camera) override | MeshGeometry | virtual |
renderPass() const | Drawable | |
setArcSector(const Vector3f &origin, const Vector3f &startEdge, const Vector3f &normal, float degreesCCW, float resolutionDeg) | ArcSector | |
setColor(const Vector3ub &c) | MeshGeometry | |
setOpacity(unsigned char opacity_) | MeshGeometry | |
setParent(GeometryNode *parent) | Drawable | protected |
setRenderPass(RenderPass pass) | Drawable | |
setVisible(bool visibility) | Drawable | |
triangleCount() const | MeshGeometry | |
triangles() (defined in MeshGeometry) | MeshGeometry | |
vertexCount() const | MeshGeometry | |
vertices() (defined in MeshGeometry) | MeshGeometry | |
~ArcSector() override (defined in ArcSector) | ArcSector | |
~Drawable() (defined in Drawable) | Drawable | virtual |
~MeshGeometry() override (defined in MeshGeometry) | MeshGeometry |