AvogadroLibs 1.98.1
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ArcSector Member List

This is the complete list of members for ArcSector, including all inherited members.

accept(Visitor &) overrideMeshGeometryvirtual
addTriangle(unsigned int index1, unsigned int index2, unsigned int index3)MeshGeometry
addTriangles(const Core::Array< unsigned int > &indices)MeshGeometry
addVertices(const Core::Array< Vector3f > &vertices, const Core::Array< Vector3f > &normals, const Core::Array< Vector4ub > &colors)MeshGeometry
addVertices(const Core::Array< Vector3f > &vertices, const Core::Array< Vector3f > &normals, const Core::Array< Vector3ub > &colors)MeshGeometry
addVertices(const Core::Array< Vector3f > &vertices, const Core::Array< Vector3f > &normals)MeshGeometry
ArcSector() (defined in ArcSector)ArcSector
areaHits(const Frustrum &f) constDrawablevirtual
clear() overrideMeshGeometryvirtual
color() constMeshGeometry
Drawable() (defined in Drawable)Drawable
Drawable(const Drawable &other) (defined in Drawable)Drawable
hits(const Vector3f &rayOrigin, const Vector3f &rayEnd, const Vector3f &rayDirection) constDrawablevirtual
identifier()Drawable
identifier() const (defined in Drawable)Drawable
indexCount() constMeshGeometry
InvalidIndex (defined in MeshGeometry)MeshGeometrystatic
isVisible() constDrawable
m_identifier (defined in Drawable)Drawableprotected
m_parent (defined in Drawable)Drawableprotected
m_renderPass (defined in Drawable)Drawableprotected
m_visible (defined in Drawable)Drawableprotected
MeshGeometry() (defined in MeshGeometry)MeshGeometry
MeshGeometry(const MeshGeometry &other) (defined in MeshGeometry)MeshGeometry
opacity() constMeshGeometry
operator=(MeshGeometry) (defined in MeshGeometry)MeshGeometry
operator=(Drawable) (defined in Drawable)Drawable
parent() constDrawable
parent() (defined in Drawable)Drawable
render(const Camera &camera) overrideMeshGeometryvirtual
renderPass() constDrawable
setArcSector(const Vector3f &origin, const Vector3f &startEdge, const Vector3f &normal, float degreesCCW, float resolutionDeg)ArcSector
setColor(const Vector3ub &c)MeshGeometry
setOpacity(unsigned char opacity_)MeshGeometry
setParent(GeometryNode *parent)Drawableprotected
setRenderPass(RenderPass pass)Drawable
setVisible(bool visibility)Drawable
triangleCount() constMeshGeometry
triangles() (defined in MeshGeometry)MeshGeometry
vertexCount() constMeshGeometry
vertices() (defined in MeshGeometry)MeshGeometry
~ArcSector() override (defined in ArcSector)ArcSector
~Drawable() (defined in Drawable)Drawablevirtual
~MeshGeometry() override (defined in MeshGeometry)MeshGeometry