AvogadroLibs
1.96.0
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Protected Member Functions | |
Vector3f | computeCurvePoint (float t, const std::list< Point * > &points) const override |
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virtual void | update (int index) |
virtual std::vector< ColorNormalVertex > | computeCirclePoints (const Eigen::Affine3f &a, const Eigen::Affine3f &b, bool flat) const |
virtual float | computeScale (size_t index, float t, float scale) const |
void | processShaderError (bool error) |
Core::Array< Identifier > | areaHits (const Frustrum &f) const override |
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void | setParent (GeometryNode *parent) |
Set the parent node for the node. More... | |
Additional Inherited Members | |
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CurveGeometry (bool flat) | |
void | accept (Visitor &visitor) override |
void | render (const Camera &camera) override |
Render the cylinder geometry. More... | |
void | addPoint (const Vector3f &pos, const Vector3ub &color, float radius, size_t group, size_t id) |
const std::vector< Line * > & | lines () const |
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Drawable (const Drawable &other) | |
Drawable & | operator= (Drawable) |
const GeometryNode * | parent () const |
Get a pointer to the drawable object's parent. More... | |
GeometryNode * | parent () |
void | setVisible (bool visibility) |
Set the visibility of the drawable object. More... | |
bool | isVisible () const |
Get the current visibility of the drawable. More... | |
Identifier & | identifier () |
const Identifier & | identifier () const |
virtual std::multimap< float, Identifier > | hits (const Vector3f &rayOrigin, const Vector3f &rayEnd, const Vector3f &rayDirection) const |
virtual void | clear () |
void | setRenderPass (RenderPass pass) |
RenderPass | renderPass () const |
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static const size_t | SKIPPED |
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std::vector< Line * > | m_lines |
std::map< size_t, size_t > | m_indexMap |
ShaderInfo | m_shaderInfo |
bool | m_dirty |
bool | m_canBeFlat |
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GeometryNode * | m_parent |
bool | m_visible |
RenderPass | m_renderPass |
Identifier | m_identifier |