Qt Quick 3D - Robot Arm Example

 import QmlProject

 Project {
     mainFile: "content/App.qml"

     /* Include .qml, .js, and image files from current directory and subdirectories */
     QmlFiles {
         directory: "content"
     }

     QmlFiles {
         directory: "imports"
     }

     QmlFiles {
         directory: "backend_mock"
     }

     JavaScriptFiles {
         directory: "content"
     }

     JavaScriptFiles {
         directory: "imports"
     }

     ImageFiles {
         directory: "content"
     }

     Files {
         filter: "*.conf"
         files: ["qtquickcontrols2.conf"]
     }

     Files {
         filter: "qmldir"
         directory: "."
     }

     Files {
         filter: "*.ttf;*.otf"
     }

     Files {
         filter: "*.wav;*.mp3"
     }

     Files {
         filter: "*.mp4"
     }

     Files {
         filter: "*.glsl;*.glslv;*.glslf;*.vsh;*.fsh;*.vert;*.frag"
     }

     Files {
         filter: "*.mesh"
         directory: "asset_imports"
     }

     Environment {
         QT_QUICK_CONTROLS_CONF: "qtquickcontrols2.conf"
         QT_AUTO_SCREEN_SCALE_FACTOR: "1"
         QT_LOGGING_RULES: "qt.qml.connections=false"
         QT_ENABLE_HIGHDPI_SCALING: "0"
         /* Useful for debugging
        QSG_VISUALIZE=batches
        QSG_VISUALIZE=clip
        QSG_VISUALIZE=changes
        QSG_VISUALIZE=overdraw
        */
     }

     qt6Project: true

     /* List of plugin directories passed to QML runtime */
     importPaths: [ "imports", "asset_imports", "backend_mock" ]

     /* Required for deployment */
     targetDirectory: "/opt/RobotArm"

     qdsVersion: "3.0"

     /* If any modules the project imports require widgets (e.g. QtCharts), widgetApp must be true */
     widgetApp: true

     multilanguageSupport: true
     supportedLanguages: ["en"]
     primaryLanguage: "en"

 }