/*
** Copyright (c) 2019-2020 Valve Corporation
** Copyright (c) 2019-2021 LunarG, Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and associated documentation files (the "Software"),
** to deal in the Software without restriction, including without limitation
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
** and/or sell copies of the Software, and to permit persons to whom the
** Software is furnished to do so, subject to the following conditions:
**
** The above copyright notice and this permission notice shall be included in
** all copies or substantial portions of the Software.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
** FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
** DEALINGS IN THE SOFTWARE.
*/

#ifndef GFXRECON_DECODE_VULKAN_REPLAY_OPTIONS_H
#define GFXRECON_DECODE_VULKAN_REPLAY_OPTIONS_H

#include "decode/replay_options.h"

#include "decode/vulkan_resource_allocator.h"
#include "util/defines.h"

#include <functional>
#include <string>
#include <vector>

GFXRECON_BEGIN_NAMESPACE(gfxrecon)
GFXRECON_BEGIN_NAMESPACE(decode)

typedef std::function<VulkanResourceAllocator*()> CreateResourceAllocator;

// Default log level to use prior to loading settings.
const util::Log::Severity kDefaultLogLevel = util::Log::Severity::kInfoSeverity;

struct VulkanReplayOptions : public ReplayOptions
{
    bool                         enable_vulkan{ true };
    bool                         skip_failed_allocations{ false };
    bool                         omit_pipeline_cache_data{ false };
    bool                         remove_unsupported_features{ false };
    int32_t                      override_gpu_index{ -1 };
    int32_t                      surface_index{ -1 };
    CreateResourceAllocator      create_resource_allocator;
    ScreenshotFormat             screenshot_format{ ScreenshotFormat::kBmp };
    std::vector<ScreenshotRange> screenshot_ranges;
    std::string                  screenshot_dir;
    std::string                  screenshot_file_prefix{ kDefaultScreenshotFilePrefix };
    std::string                  replace_dir;
};

GFXRECON_END_NAMESPACE(decode)
GFXRECON_END_NAMESPACE(gfxrecon)

#endif // GFXRECON_DECODE_VULKAN_REPLAY_OPTIONS_H
