/*
 * Copyright (C) 2016-2019 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#pragma once

#if ENABLE(APPLE_PAY)

#include "ApplePayAutomaticReloadPaymentRequest.h"
#include "ApplePayLineItem.h"
#include "ApplePayPaymentContact.h"
#include "ApplePayPaymentTokenContext.h"
#include "ApplePayRecurringPaymentRequest.h"
#include "ApplePayRequestBase.h"
#include "ApplePaySessionPaymentRequest.h"
#include "ApplePayShippingMethod.h"

namespace WebCore {

struct ApplePayPaymentRequest : ApplePayRequestBase {
    using ShippingType = ApplePaySessionPaymentRequest::ShippingType;

    String currencyCode;

    ShippingType shippingType { ShippingType::Shipping };
    std::optional<Vector<ApplePayShippingMethod>> shippingMethods;

    ApplePayLineItem total;
    std::optional<Vector<ApplePayLineItem>> lineItems;

#if ENABLE(APPLE_PAY_RECURRING_PAYMENTS)
    std::optional<ApplePayRecurringPaymentRequest> recurringPaymentRequest;
#endif

#if ENABLE(APPLE_PAY_AUTOMATIC_RELOAD_PAYMENTS)
    std::optional<ApplePayAutomaticReloadPaymentRequest> automaticReloadPaymentRequest;
#endif

#if ENABLE(APPLE_PAY_MULTI_MERCHANT_PAYMENTS)
    std::optional<Vector<ApplePayPaymentTokenContext>> multiTokenContexts;
#endif
};

}

#endif
