Eclipse SUMO - Simulation of Urban MObility
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NBEdgeCont.cpp
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2025 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
21// Storage for edges, including some functionality operating on multiple edges
22/****************************************************************************/
23#include <config.h>
24
25#include <vector>
26#include <string>
27#include <cassert>
28#include <algorithm>
29#include <cmath>
30#include <utils/geom/Boundary.h>
43#include "NBNetBuilder.h"
44#include "NBEdgeCont.h"
45#include "NBNodeCont.h"
46#include "NBPTLineCont.h"
47#include "NBPTStop.h"
48#include "NBHelpers.h"
49#include "NBCont.h"
51#include "NBDistrictCont.h"
52#include "NBTypeCont.h"
53
54#define JOIN_TRAM_MAX_ANGLE 10
55#define JOIN_TRAM_MIN_LENGTH 3
56
57//#define DEBUG_GUESS_ROUNDABOUT
58//#define DEBUG_JOIN_TRAM
59#define DEBUG_EDGE_ID ""
60
61// ===========================================================================
62// method definitions
63// ===========================================================================
65 myTypeCont(tc),
66 myVehicleClasses2Keep(0),
67 myVehicleClasses2Remove(0),
68 myNeedGeoTransformedPruningBoundary(false) {
69}
70
71
75
76
77void
79 // set edges dismiss/accept options
80 myEdgesMinSpeed = oc.getFloat("keep-edges.min-speed");
81 myRemoveEdgesAfterLoading = oc.exists("keep-edges.postload") && oc.getBool("keep-edges.postload");
82 // we possibly have to load the edges to keep/remove
83 if (oc.isSet("keep-edges.input-file")) {
84 NBHelpers::loadEdgesFromFile(oc.getString("keep-edges.input-file"), myEdges2Keep);
85 }
86 if (oc.isSet("remove-edges.input-file")) {
87 NBHelpers::loadEdgesFromFile(oc.getString("remove-edges.input-file"), myEdges2Remove);
88 }
89 if (oc.isSet("keep-edges.explicit")) {
90 const std::vector<std::string> edges = oc.getStringVector("keep-edges.explicit");
91 myEdges2Keep.insert(edges.begin(), edges.end());
92 }
93 if (oc.isSet("remove-edges.explicit")) {
94 const std::vector<std::string> edges = oc.getStringVector("remove-edges.explicit");
95 myEdges2Remove.insert(edges.begin(), edges.end());
96 }
97 if (oc.exists("keep-edges.by-vclass") && oc.isSet("keep-edges.by-vclass")) {
98 myVehicleClasses2Keep = parseVehicleClasses(oc.getStringVector("keep-edges.by-vclass"));
99 }
100 if (oc.exists("remove-edges.by-vclass") && oc.isSet("remove-edges.by-vclass")) {
101 myVehicleClasses2Remove = parseVehicleClasses(oc.getStringVector("remove-edges.by-vclass"));
102 }
103 if (oc.exists("keep-edges.by-type") && oc.isSet("keep-edges.by-type")) {
104 const std::vector<std::string> types = oc.getStringVector("keep-edges.by-type");
105 myTypes2Keep.insert(types.begin(), types.end());
106 }
107 if (oc.exists("remove-edges.by-type") && oc.isSet("remove-edges.by-type")) {
108 const std::vector<std::string> types = oc.getStringVector("remove-edges.by-type");
109 myTypes2Remove.insert(types.begin(), types.end());
110 }
111
112 if (oc.isSet("keep-edges.in-boundary") || oc.isSet("keep-edges.in-geo-boundary")) {
113
114 std::string polyPlainString = oc.getValueString(oc.isSet("keep-edges.in-boundary") ?
115 "keep-edges.in-boundary" : "keep-edges.in-geo-boundary");
116 // try interpreting the boundary like shape attribute with spaces
117 bool ok = true;
118 PositionVector boundaryShape = GeomConvHelper::parseShapeReporting(polyPlainString, "pruning-boundary", 0, ok, false, false);
119 if (ok) {
120 if (boundaryShape.size() < 2) {
121 throw ProcessError(TL("Invalid boundary: need at least 2 coordinates"));
122 } else if (boundaryShape.size() == 2) {
123 // prunning boundary (box)
124 myPruningBoundary.push_back(boundaryShape[0]);
125 myPruningBoundary.push_back(Position(boundaryShape[1].x(), boundaryShape[0].y()));
126 myPruningBoundary.push_back(boundaryShape[1]);
127 myPruningBoundary.push_back(Position(boundaryShape[0].x(), boundaryShape[1].y()));
128 } else {
129 myPruningBoundary = boundaryShape;
130 }
131 } else {
132 // maybe positions are separated by ',' instead of ' '
133 std::vector<std::string> polyS = oc.getStringVector(oc.isSet("keep-edges.in-boundary") ?
134 "keep-edges.in-boundary" : "keep-edges.in-geo-boundary");
135 std::vector<double> poly;
136 for (std::vector<std::string>::iterator i = polyS.begin(); i != polyS.end(); ++i) {
137 poly.push_back(StringUtils::toDouble((*i))); // !!! may throw something anyhow...
138 }
139 if (poly.size() < 4) {
140 throw ProcessError(TL("Invalid boundary: need at least 2 coordinates"));
141 } else if (poly.size() % 2 != 0) {
142 throw ProcessError(TL("Invalid boundary: malformed coordinate"));
143 } else if (poly.size() == 4) {
144 // prunning boundary (box)
145 myPruningBoundary.push_back(Position(poly[0], poly[1]));
146 myPruningBoundary.push_back(Position(poly[2], poly[1]));
147 myPruningBoundary.push_back(Position(poly[2], poly[3]));
148 myPruningBoundary.push_back(Position(poly[0], poly[3]));
149 } else {
150 for (std::vector<double>::iterator j = poly.begin(); j != poly.end();) {
151 double x = *j++;
152 double y = *j++;
153 myPruningBoundary.push_back(Position(x, y));
154 }
155 }
156 }
157 myNeedGeoTransformedPruningBoundary = oc.isSet("keep-edges.in-geo-boundary");
158 }
159}
160
161
162void
164 for (const auto& i : myEdges) {
165 delete i.second;
166 }
167 myEdges.clear();
168 for (const auto& i : myExtractedEdges) {
169 delete i.second;
170 }
171 myExtractedEdges.clear();
172 for (NBEdge* const e : myEdgeCemetery) {
173 delete e;
174 }
175 myEdgeCemetery.clear();
176}
177
178
179
180// ----- edge access methods
181bool
182NBEdgeCont::insert(NBEdge* edge, bool ignorePrunning) {
183 if (myEdges.count(edge->getID()) != 0) {
184 return false;
185 }
186 if (!ignorePrunning && ignoreFilterMatch(edge)) {
187 edge->getFromNode()->removeEdge(edge);
188 edge->getToNode()->removeEdge(edge);
189 myIgnoredEdges.insert(edge->getID());
190 delete edge;
191 } else {
193 if (oc.exists("dismiss-vclasses") && oc.getBool("dismiss-vclasses")) {
195 }
196 myEdges[edge->getID()] = edge;
197 }
198 return true;
199}
200
201
202bool
205 // check whether the edge is a named edge to keep
206 if (myEdges2Keep.size() != 0) {
207 if (myEdges2Keep.count(edge->getID()) == 0) {
208 // explicit whitelisting may be combined additively with other filters
210 && myTypes2Keep.size() == 0 && myTypes2Remove.size() == 0
211 && myPruningBoundary.size() == 0) {
212 return true;
213 }
214 } else {
215 // explicit whitelisting overrides other filters
216 return false;
217 }
218 }
219 // remove edges which allow a speed below a set one (set using "keep-edges.min-speed")
220 if (edge->getSpeed() < myEdgesMinSpeed) {
221 return true;
222 }
223 // check whether the edge shall be removed because it does not allow any of the wished classes
224 if (myVehicleClasses2Keep != 0 && (myVehicleClasses2Keep & edge->getPermissions()) == 0) {
225 return true;
226 }
227 // check whether the edge shall be removed due to allowing unwished classes only
229 return true;
230 }
231 }
232 // check whether the edge is a named edge to remove
233 if (myEdges2Remove.size() != 0) {
234 if (myEdges2Remove.count(edge->getID()) != 0) {
235 return true;
236 }
237 }
238 // check whether the edge shall be removed because it does not have one of the requested types
239 if (myTypes2Keep.size() != 0) {
240 if (myTypes2Keep.count(edge->getTypeID()) == 0) {
241 return true;
242 }
243 }
244 // check whether the edge shall be removed because it has one of the forbidden types
245 if (myTypes2Remove.size() != 0) {
246 if (myTypes2Remove.count(edge->getTypeID()) > 0) {
247 return true;
248 }
249 }
250 // check whether the edge is within the pruning boundary
251 if (myPruningBoundary.size() != 0) {
253 if (GeoConvHelper::getProcessing().usingGeoProjection()) {
255 } else if (GeoConvHelper::getLoaded().usingGeoProjection()) {
256 // XXX what if input file with different projections are loaded?
257 for (int i = 0; i < (int) myPruningBoundary.size(); i++) {
259 }
260 } else {
261 WRITE_ERROR(TL("Cannot prune edges using a geo-boundary because no projection has been loaded"));
262 }
264 }
265 if (!(edge->getGeometry().getBoxBoundary().grow(POSITION_EPS).overlapsWith(myPruningBoundary))) {
266 return true;
267 } else if (!(edge->getGeometry().partialWithin(myPruningBoundary, 2 * POSITION_EPS) || edge->getGeometry().intersects(myPruningBoundary))) {
268 // a more detailed check is necessary because the bounding box may be much bigger than the edge
269 // @note: overlapsWith implicitly closes the edge shape but this is not wanted here
270 return true;
271 }
272 }
274 return true;
275 }
276 return false;
277}
278
279
280NBEdge*
281NBEdgeCont::retrieve(const std::string& id, bool retrieveExtracted) const {
282 EdgeCont::const_iterator i = myEdges.find(id);
283 if (i == myEdges.end()) {
284 if (retrieveExtracted) {
285 i = myExtractedEdges.find(id);
286 if (i == myExtractedEdges.end()) {
287 return nullptr;
288 }
289 } else {
290 return nullptr;
291 }
292 }
293 return (*i).second;
294}
295
296// FIXME: This can't work
297/*
298NBEdge*
299NBEdgeCont::retrievePossiblySplit(const std::string& id, bool downstream) const {
300 NBEdge* edge = retrieve(id);
301 if (edge == 0) {
302 return 0;
303 }
304 const EdgeVector* candidates = downstream ? &edge->getToNode()->getOutgoingEdges() : &edge->getFromNode()->getIncomingEdges();
305 while (candidates->size() == 1) {
306 const std::string& nextID = candidates->front()->getID();
307 if (nextID.find(id) != 0 || nextID.size() <= id.size() + 1 || (nextID[id.size()] != '.' && nextID[id.size()] != '-')) {
308 break;
309 }
310 edge = candidates->front();
311 candidates = downstream ? &edge->getToNode()->getOutgoingEdges() : &edge->getFromNode()->getIncomingEdges();
312 }
313 return edge;
314}*/
315
316NBEdge*
317NBEdgeCont::retrievePossiblySplit(const std::string& id, bool downstream) const {
318 NBEdge* edge = retrieve(id);
319 if (edge != nullptr) {
320 return edge;
321 }
322 // NOTE: (TODO) for multiply split edges (e.g. 15[0][0]) one could try recursion
323 if ((retrieve(id + "[0]") != nullptr) && (retrieve(id + "[1]") != nullptr)) {
324 // Edge was split during the netbuilding process
325 if (downstream) {
326 return retrieve(id + "[1]");
327 } else {
328 return retrieve(id + "[0]");
329 }
330 }
331 return edge;
332}
333
334
335NBEdge*
336NBEdgeCont::retrievePossiblySplit(const std::string& id, const std::string& hint, bool incoming) const {
337 // try to retrieve using the given name (iterative)
338 NBEdge* edge = retrieve(id);
339 if (edge != nullptr) {
340 return edge;
341 }
342 // now, we did not find it; we have to look over all possibilities
343 EdgeVector hints;
344 // check whether at least the hint was not splitted
345 NBEdge* hintedge = retrieve(hint);
346 if (hintedge == nullptr) {
347 hints = getGeneratedFrom(hint);
348 } else {
349 hints.push_back(hintedge);
350 }
351 EdgeVector candidates = getGeneratedFrom(id);
352 for (const NBEdge* const currHint : hints) {
353 for (NBEdge* const poss_searched : candidates) {
354 const NBNode* const node = incoming ? poss_searched->myTo : poss_searched->myFrom;
355 const EdgeVector& cont = incoming ? node->getOutgoingEdges() : node->getIncomingEdges();
356 if (find(cont.begin(), cont.end(), currHint) != cont.end()) {
357 return poss_searched;
358 }
359 }
360 }
361 return nullptr;
362}
363
364
365NBEdge*
366NBEdgeCont::retrievePossiblySplit(const std::string& id, double pos) const {
367 // check whether the edge was not split, yet
368 NBEdge* edge = retrieve(id);
369 if (edge != nullptr) {
370 return edge;
371 }
372 int maxLength = 0;
373 std::string tid = id + "[";
374 for (EdgeCont::const_iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
375 if ((*i).first.find(tid) == 0) {
376 maxLength = MAX2(maxLength, (int)(*i).first.length());
377 }
378 }
379 // find the part of the edge which matches the position
380 double seen = 0;
381 std::vector<std::string> names;
382 names.push_back(id + "[1]");
383 names.push_back(id + "[0]");
384 while (names.size() > 0) {
385 // retrieve the first subelement (to follow)
386 std::string cid = names.back();
387 names.pop_back();
388 edge = retrieve(cid);
389 // The edge was splitted; check its subparts within the
390 // next step
391 if (edge == nullptr) {
392 if ((int)cid.length() + 3 < maxLength) {
393 names.push_back(cid + "[1]");
394 names.push_back(cid + "[0]");
395 }
396 }
397 // an edge with the name was found,
398 // check whether the position lies within it
399 else {
400 seen += edge->getLength();
401 if (seen >= pos) {
402 return edge;
403 }
404 }
405 }
406 return nullptr;
407}
408
409
410void
412 extract(dc, edge);
413 delete edge;
414}
415
416
417void
418NBEdgeCont::extract(NBDistrictCont& dc, NBEdge* edge, bool remember) {
419 if (remember) {
420 const auto& prevExtracted = myExtractedEdges.find(edge->getID());
421 if (prevExtracted != myExtractedEdges.end()) {
422 if (edge != prevExtracted->second) {
423 myEdgeCemetery.insert(prevExtracted->second);
424 prevExtracted->second = edge;
425 }
426 } else {
427 myExtractedEdges[edge->getID()] = edge;
428 }
429 }
430 myEdges.erase(edge->getID());
431 edge->myFrom->removeEdge(edge);
432 edge->myTo->removeEdge(edge);
434}
435
436
437void
438NBEdgeCont::rename(NBEdge* edge, const std::string& newID) {
439 if (myEdges.count(newID) != 0) {
440 throw ProcessError(TLF("Attempt to rename edge using existing id '%'", newID));
441 }
442 myEdges.erase(edge->getID());
443 edge->setID(newID);
444 myEdges[newID] = edge;
445 // update oppositeID
446 if (edge->getLanes().back().oppositeID != "") {
447 NBEdge* oppo = retrieve(SUMOXMLDefinitions::getEdgeIDFromLane(edge->getLanes().back().oppositeID));
448 if (oppo != nullptr) {
449 oppo->getLaneStruct(oppo->getNumLanes() - 1).oppositeID = edge->getLaneID(edge->getNumLanes() - 1);
450 }
451 }
452}
453
454
455// ----- explicit edge manipulation methods
456
457void
458NBEdgeCont::processSplits(NBEdge* e, std::vector<Split> splits,
460 if (splits.empty()) {
461 return;
462 }
463 const std::string origID = e->getID();
464 sort(splits.begin(), splits.end(), split_sorter());
465 int maxNumLanes = e->getNumLanes();
466 // compute the node positions and sort the lanes
467 for (Split& split : splits) {
468 sort(split.lanes.begin(), split.lanes.end());
469 maxNumLanes = MAX2(maxNumLanes, (int)split.lanes.size());
470 }
471 // split the edge
472 std::vector<int> currLanes;
473 for (int l = 0; l < e->getNumLanes(); ++l) {
474 currLanes.push_back(l);
475 }
476 if (e->getNumLanes() != (int)splits.back().lanes.size()) {
477 // invalidate traffic light definitions loaded from a SUMO network
478 e->getToNode()->invalidateTLS(tlc, true, true);
479 // if the number of lanes changes the connections should be
480 // recomputed
481 e->invalidateConnections(true);
482 }
483
484 std::string firstID = "";
485 double seen = 0;
486 for (const Split& exp : splits) {
487 assert(exp.lanes.size() != 0);
488 if (exp.pos > 0 && e->getLoadedLength() + seen > exp.pos && exp.pos > seen) {
489 nc.insert(exp.node);
490 nc.markAsSplit(exp.node);
491 // split the edge
492 const std::string idBefore = exp.idBefore == "" ? e->getID() : exp.idBefore;
493 const std::string idAfter = exp.idAfter == "" ? exp.nameID : exp.idAfter;
494 if (firstID == "") {
495 firstID = idBefore;
496 }
497 const bool ok = splitAt(dc, e, exp.pos - seen, exp.node,
498 idBefore, idAfter, e->getNumLanes(), (int) exp.lanes.size(), exp.speed);
499 if (!ok) {
500 WRITE_WARNINGF(TL("Error on parsing a split (edge '%')."), origID);
501 return;
502 }
503 seen = exp.pos;
504 std::vector<int> newLanes = exp.lanes;
505 NBEdge* pe = retrieve(idBefore);
506 NBEdge* ne = retrieve(idAfter);
507 // reconnect lanes
508 pe->invalidateConnections(true);
509 // new on right
510 int rightMostP = currLanes[0];
511 int rightMostN = newLanes[0];
512 for (int l = 0; l < (int) rightMostP - (int) rightMostN; ++l) {
514 }
515 // new on left
516 int leftMostP = currLanes.back();
517 int leftMostN = newLanes.back();
518 for (int l = 0; l < (int) leftMostN - (int) leftMostP; ++l) {
519 pe->addLane2LaneConnection(pe->getNumLanes() - 1, ne, leftMostN - l - rightMostN, NBEdge::Lane2LaneInfoType::VALIDATED, true);
520 }
521 // all other connected
522 for (int l = 0; l < maxNumLanes; ++l) {
523 if (find(currLanes.begin(), currLanes.end(), l) == currLanes.end()) {
524 continue;
525 }
526 if (find(newLanes.begin(), newLanes.end(), l) == newLanes.end()) {
527 continue;
528 }
529 pe->addLane2LaneConnection(l - rightMostP, ne, l - rightMostN, NBEdge::Lane2LaneInfoType::VALIDATED, true);
530 }
531 // if there are edges at this node which are not connected
532 // we can assume that this split was attached to an
533 // existing node. Reset all connections to let the default
534 // algorithm recompute them
535 if (exp.node->getIncomingEdges().size() > 1 || exp.node->getOutgoingEdges().size() > 1 || exp.node->getType() == SumoXMLNodeType::ZIPPER) {
536 for (NBEdge* in : exp.node->getIncomingEdges()) {
537 in->invalidateConnections(true);
538 }
539 }
540 // move to next
541 e = ne;
542 currLanes = newLanes;
543 } else if (exp.pos == 0) {
544 const int laneCountDiff = e->getNumLanes() - (int)exp.lanes.size();
545 if (laneCountDiff < 0) {
546 e->incLaneNo(-laneCountDiff);
547 } else {
548 e->decLaneNo(laneCountDiff);
549 }
550 currLanes = exp.lanes;
551 // invalidate traffic light definition loaded from a SUMO network
552 // XXX it would be preferable to reconstruct the phase definitions heuristically
553 e->getFromNode()->invalidateTLS(tlc, true, true);
554 if (exp.speed != -1.) {
555 e->setSpeed(-1, exp.speed);
556 }
557 } else {
558 WRITE_WARNINGF(TL("Split at '%' lies beyond the edge's length (edge '%')."), toString(exp.pos), origID);
559 }
560 }
561 // patch lane offsets
562 e = retrieve(firstID);
563 if (e != nullptr) {
564 if (splits.front().pos != 0) {
565 // add a dummy split at the beginning to ensure correct offset
566 Split start;
567 start.pos = 0;
568 for (int lane = 0; lane < (int)e->getNumLanes(); ++lane) {
569 start.lanes.push_back(lane);
570 }
571 start.offset = splits.front().offset;
572 start.offsetFactor = splits.front().offsetFactor;
573 splits.insert(splits.begin(), start);
574 }
575 for (const Split& split : splits) {
576 int maxLeft = split.lanes.back();
577 double offset = split.offset;
578 if (maxLeft < maxNumLanes) {
580 offset += split.offsetFactor * SUMO_const_laneWidth * (maxNumLanes - 1 - maxLeft);
581 } else {
582 offset += split.offsetFactor * SUMO_const_halfLaneWidth * (maxNumLanes - 1 - maxLeft);
583 }
584 }
585 int maxRight = split.lanes.front();
586 if (maxRight > 0 && e->getLaneSpreadFunction() == LaneSpreadFunction::CENTER) {
587 offset -= split.offsetFactor * SUMO_const_halfLaneWidth * maxRight;
588 }
589 //std::cout << " processSplits " << origID << " splitOffset=" << (*i).offset << " offset=" << offset << "\n";
590 if (offset != 0) {
592 g.move2side(offset);
593 e->setGeometry(g);
594 }
595 if (e->getToNode()->getOutgoingEdges().size() != 0) {
596 e = e->getToNode()->getOutgoingEdges()[0];
597 }
598 }
599 }
600}
601
602
603bool
605 return splitAt(dc, edge, node, edge->getID() + "[0]", edge->getID() + "[1]",
606 (int) edge->myLanes.size(), (int) edge->myLanes.size());
607}
608
609
610bool
612 const std::string& firstEdgeName,
613 const std::string& secondEdgeName,
614 int noLanesFirstEdge, int noLanesSecondEdge,
615 const double speed, const double friction,
616 const int changedLeft) {
617 double pos;
619 if (pos <= 0) {
621 edge->myFrom->getPosition(), edge->myTo->getPosition(),
622 node->getPosition());
623 }
624 if (pos <= 0 || pos + POSITION_EPS > edge->getGeometry().length()) {
625 return false;
626 }
627 return splitAt(dc, edge, pos, node, firstEdgeName, secondEdgeName,
628 noLanesFirstEdge, noLanesSecondEdge, speed, friction, changedLeft);
629}
630
631
632bool
634 NBEdge* edge, double pos, NBNode* node,
635 const std::string& firstEdgeName,
636 const std::string& secondEdgeName,
637 int noLanesFirstEdge, int noLanesSecondEdge,
638 const double speed, const double friction,
639 const int changedLeft) {
640 if (firstEdgeName != edge->getID() && myEdges.count(firstEdgeName) != 0) {
641 WRITE_ERRORF(TL("Could not insert edge '%' before split of edge '%'."), firstEdgeName, edge->getID());
642 return false;
643 }
644 if (secondEdgeName == firstEdgeName || (secondEdgeName != edge->getID() && myEdges.count(secondEdgeName) != 0)) {
645 WRITE_ERRORF(TL("Could not insert edge '%' after split of edge '%'."), secondEdgeName, edge->getID());
646 return false;
647 }
648 // there must be at least some overlap between first and second edge
649 assert(changedLeft > -((int)noLanesFirstEdge));
650 assert(changedLeft < (int)noLanesSecondEdge);
651
652 // build the new edges' geometries
653 double geomPos = pos;
654 if (edge->hasLoadedLength()) {
655 geomPos *= edge->getGeometry().length() / edge->getLoadedLength();
656 }
657 std::pair<PositionVector, PositionVector> geoms = edge->getGeometry().splitAt(geomPos);
658 // reduce inaccuracies and preserve bidi
659 if (geoms.first[-1].almostSame(node->getPosition()) || edge->isBidi()) {
660 geoms.first[-1] = node->getPosition();
661 geoms.second[0] = node->getPosition();
662 }
663 // build and insert the edges
664 NBEdge* one = new NBEdge(firstEdgeName, edge->myFrom, node, edge, geoms.first, noLanesFirstEdge);
665 NBEdge* two = new NBEdge(secondEdgeName, node, edge->myTo, edge, geoms.second, noLanesSecondEdge);
666 if (OptionsCont::getOptions().getBool("output.original-names")) {
667 const std::string origID = edge->getLaneStruct(0).getParameter(SUMO_PARAM_ORIGID, edge->getID());
668 if (firstEdgeName != origID) {
669 one->setOrigID(origID, false);
670 }
671 if (secondEdgeName != origID) {
672 two->setOrigID(origID, false);
673 }
674 }
675 two->copyConnectionsFrom(edge);
676 if (speed != -1.) {
677 two->setSpeed(-1, speed);
678 }
679 if (friction != -1.) {
680 two->setFriction(-1, friction);
681 }
682 if (edge->getDistance() != 0) {
683 one->setDistance(edge->getDistance());
684 two->setDistance(one->getDistance() + pos);
685 }
686 if (edge->hasLoadedLength()) {
687 one->setLoadedLength(pos);
688 two->setLoadedLength(edge->getLoadedLength() - pos);
689 }
690 // replace information about this edge within the nodes
691 edge->myFrom->replaceOutgoing(edge, one, 0);
692 edge->myTo->replaceIncoming(edge, two, 0);
693 // patch tls
694 for (NBTrafficLightDefinition* const tld : edge->myFrom->getControllingTLS()) {
695 tld->replaceRemoved(edge, -1, one, -1, false);
696 }
697 for (NBTrafficLightDefinition* const tld : edge->myTo->getControllingTLS()) {
698 tld->replaceRemoved(edge, -1, two, -1, true);
699 }
700 // the edge is now occuring twice in both nodes...
701 // clean up
702 edge->myFrom->removeDoubleEdges();
703 edge->myTo->removeDoubleEdges();
704 // add connections from the first to the second edge
705 // there will be as many connections as there are lanes on the second edge
706 // by default lanes will be added / discontinued on the right side
707 // (appropriate for highway on-/off-ramps)
708 const int offset = (int)one->getNumLanes() - (int)two->getNumLanes() + changedLeft;
709 for (int i2 = 0; i2 < (int)two->getNumLanes(); i2++) {
710 const int i1 = MIN2(MAX2((int)0, i2 + offset), (int)one->getNumLanes());
712 throw ProcessError(TL("Could not set connection!"));
713 }
714 }
716 if (myEdges2Keep.count(edge->getID()) != 0) {
717 myEdges2Keep.insert(one->getID());
718 myEdges2Keep.insert(two->getID());
719 }
720 if (myEdges2Remove.count(edge->getID()) != 0) {
721 myEdges2Remove.insert(one->getID());
722 myEdges2Remove.insert(two->getID());
723 }
724 }
725 // erase the splitted edge
726 patchRoundabouts(edge, one, two, myRoundabouts);
727 patchRoundabouts(edge, one, two, myGuessedRoundabouts);
728 const std::string oldID = edge->getID();
729 extract(dc, edge, true);
730 insert(one, true); // duplicate id check happened earlier
731 insert(two, true); // duplicate id check happened earlier
732 myEdgesSplit[edge] = {one, two};
733 myWasSplit.insert(one);
734 myWasSplit.insert(two);
735 return true;
736}
737
738
739void
740NBEdgeCont::patchRoundabouts(NBEdge* orig, NBEdge* part1, NBEdge* part2, std::set<EdgeSet>& roundabouts) {
741 std::set<EdgeSet> addLater;
742 for (std::set<EdgeSet>::iterator it = roundabouts.begin(); it != roundabouts.end(); ++it) {
743 EdgeSet roundaboutSet = *it;
744 if (roundaboutSet.count(orig) > 0) {
745 roundaboutSet.erase(orig);
746 roundaboutSet.insert(part1);
747 roundaboutSet.insert(part2);
748 }
749 addLater.insert(roundaboutSet);
750 }
751 roundabouts.clear();
752 roundabouts.insert(addLater.begin(), addLater.end());
753}
754
755
756// ----- container access methods
757std::vector<std::string>
759 std::vector<std::string> ret;
760 for (EdgeCont::const_iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
761 ret.push_back((*i).first);
762 }
763 return ret;
764}
765
766
767// ----- Adapting the input
768int
770 EdgeVector toRemove;
771 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
772 NBEdge* edge = (*i).second;
773 if (!myEdges2Keep.count(edge->getID())) {
774 edge->getFromNode()->removeEdge(edge);
775 edge->getToNode()->removeEdge(edge);
776 toRemove.push_back(edge);
777 }
778 }
779 for (EdgeVector::iterator j = toRemove.begin(); j != toRemove.end(); ++j) {
780 erase(dc, *j);
781 }
782 return (int)toRemove.size();
783}
784
785
786void
788 // make a copy of myEdges because splitting will modify it
789 EdgeCont edges = myEdges;
790 for (auto& item : edges) {
791 NBEdge* edge = item.second;
792 if (edge->getGeometry().size() < 3) {
793 continue;
794 }
795 PositionVector geom = edge->getGeometry();
796 const std::string id = edge->getID();
797 double offset = 0;
798 for (int i = 1; i < (int)geom.size() - 1; i++) {
799 offset += geom[i - 1].distanceTo(geom[i]);
800 std::string nodeID = id + "." + toString((int)offset);
801 if (!nc.insert(nodeID, geom[i])) {
802 WRITE_WARNING("Could not split geometry of edge '" + id + "' at index " + toString(i));
803 continue;
804 }
805 NBNode* node = nc.retrieve(nodeID);
806 splitAt(dc, edge, node, edge->getID(), nodeID, edge->getNumLanes(), edge->getNumLanes());
807 edge = retrieve(nodeID);
808 }
809 }
810}
811
812
813void
814NBEdgeCont::reduceGeometries(const double minDist) {
815 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
816 (*i).second->reduceGeometry(minDist);
817 }
818}
819
820
821void
822NBEdgeCont::checkGeometries(const double maxAngle, bool fixAngle, const double minRadius, bool fix, bool fixRailways, bool silent) {
823 if (maxAngle > 0 || minRadius > 0) {
824 for (auto& item : myEdges) {
825 if ((item.second->getPermissions() & (SVC_PUBLIC_CLASSES | SVC_PASSENGER)) == 0) {
826 continue;
827 }
828 item.second->checkGeometry(maxAngle, fixAngle, minRadius, fix || (fixRailways && isRailway(item.second->getPermissions())), silent);
829 }
830 }
831}
832
833
834// ----- processing methods
835void
837 for (EdgeCont::const_iterator i = myEdges.begin(); i != myEdges.end(); i++) {
838 (*i).second->clearControllingTLInformation();
839 }
840}
841
842
843void
845 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
846 (*i).second->sortOutgoingConnectionsByAngle();
847 }
848}
849
850
851void
853 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
854 (*i).second->computeEdge2Edges(noLeftMovers);
855 }
856}
857
858
859void
861 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
862 (*i).second->computeLanes2Edges();
863 }
864}
865
866
867void
869 const bool fixOppositeLengths = OptionsCont::getOptions().getBool("opposites.guess.fix-lengths");
870 for (const auto& edgeIt : myEdges) {
871 NBEdge* const edge = edgeIt.second;
872 edge->recheckLanes();
873 edge->recheckOpposite(*this, fixOppositeLengths);
874 }
875}
876
877
878void
879NBEdgeCont::appendTurnarounds(bool noTLSControlled, bool noFringe, bool onlyDeadends, bool onlyTurnlane, bool noGeometryLike) {
880 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
881 (*i).second->appendTurnaround(noTLSControlled, noFringe, onlyDeadends, onlyTurnlane, noGeometryLike, true);
882 }
883}
884
885
886void
887NBEdgeCont::appendTurnarounds(const std::set<std::string>& ids, bool noTLSControlled) {
888 for (std::set<std::string>::const_iterator it = ids.begin(); it != ids.end(); it++) {
889 myEdges[*it]->appendTurnaround(noTLSControlled, false, false, false, false, false);
890 }
891}
892
893
894void
896 std::set<std::string> stopEdgeIDs;
897 for (auto& stopItem : sc.getStops()) {
898 stopEdgeIDs.insert(stopItem.second->getEdgeId());
899 }
900 for (auto& item : myEdges) {
901 NBEdge* edge = item.second;
902 if (edge->isBidiRail()
903 && (stopEdgeIDs.count(item.first) > 0 ||
904 stopEdgeIDs.count(edge->getTurnDestination(true)->getID()) > 0)) {
905 NBEdge* to = edge->getTurnDestination(true);
906 assert(to != 0);
907 edge->setConnection(edge->getNumLanes() - 1,
908 to, to->getNumLanes() - 1, NBEdge::Lane2LaneInfoType::VALIDATED, false, false,
912 }
913 }
914}
915
916void
917NBEdgeCont::computeEdgeShapes(double smoothElevationThreshold) {
918 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
919 (*i).second->computeEdgeShape(smoothElevationThreshold);
920 }
921 // equalize length of opposite edges
922 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
923 NBEdge* edge = i->second;
924 const std::string& oppositeID = edge->getLanes().back().oppositeID;
925 if (oppositeID != "" && oppositeID != "-") {
926 NBEdge* oppEdge = retrieve(oppositeID.substr(0, oppositeID.rfind("_")));
927 if (oppEdge == nullptr || oppEdge->getLaneID(oppEdge->getNumLanes() - 1) != oppositeID) {
928 continue;
929 }
930 if (fabs(oppEdge->getLength() - edge->getLength()) > NUMERICAL_EPS) {
931 double avgLength = (oppEdge->getLength() + edge->getLength()) / 2;
932 edge->setAverageLengthWithOpposite(avgLength);
933 oppEdge->setAverageLengthWithOpposite(avgLength);
934 }
935 }
936 }
937}
938
939
940void
942 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
943 (*i).second->computeLaneShapes();
944 }
945}
946
947
948void
951 EdgeVector edges) {
952 // !!! Attention!
953 // No merging of the geometry to come is being done
954 // The connections are moved from one edge to another within
955 // the replacement where the edge is a node's incoming edge.
956
957 // count the number of lanes, the speed and the id
958 int nolanes = 0;
959 double speed = 0;
960 int priority = -1;
961 bool joinEdges = true;
962 std::string id;
963 sort(edges.begin(), edges.end(), NBContHelper::same_connection_edge_sorter());
964 // retrieve the connected nodes
965 NBEdge* tpledge = *(edges.begin());
966 NBNode* from = tpledge->getFromNode();
967 NBNode* to = tpledge->getToNode();
968 EdgeVector::const_iterator i;
969 int myPriority = (*edges.begin())->getPriority();
970 for (i = edges.begin(); i != edges.end(); i++) {
971 // some assertions
972 assert((*i)->getFromNode() == from);
973 assert((*i)->getToNode() == to);
974 // ad the number of lanes the current edge has
975 nolanes += (*i)->getNumLanes();
976 // build the id
977 if (i != edges.begin()) {
978 id += "+";
979 }
980 id += (*i)->getID();
981 // compute the speed
982 speed += (*i)->getSpeed();
983 // build the priority
984 // merged edges should have the same inherited priority
985 if (myPriority == (*i)->getPriority()) {
986 priority = myPriority;
987 } else {
988 priority = -1;
989 joinEdges = false;
990 }
991 }
992 if (joinEdges) {
993 speed /= (double)edges.size();
994 // build the new edge
995 NBEdge* newEdge = new NBEdge(id, from, to, "", speed, NBEdge::UNSPECIFIED_FRICTION, nolanes, priority,
997 tpledge->myLaneSpreadFunction, tpledge->getStreetName());
998 // copy lane attributes
999 int laneIndex = 0;
1000 for (i = edges.begin(); i != edges.end(); ++i) {
1001 const std::vector<NBEdge::Lane>& lanes = (*i)->getLanes();
1002 for (int j = 0; j < (int)lanes.size(); ++j) {
1003 newEdge->setPermissions(lanes[j].permissions, laneIndex);
1004 newEdge->setLaneWidth(laneIndex, lanes[j].width);
1005 newEdge->setEndOffset(laneIndex, lanes[j].endOffset);
1006 laneIndex++;
1007 }
1008 }
1009 insert(newEdge, true);
1010 // replace old edge by current within the nodes
1011 // and delete the old
1012 from->replaceOutgoing(edges, newEdge);
1013 to->replaceIncoming(edges, newEdge);
1014 // patch connections
1015 // add edge2edge-information
1016 for (i = edges.begin(); i != edges.end(); i++) {
1017 EdgeVector ev = (*i)->getConnectedEdges();
1018 for (EdgeVector::iterator j = ev.begin(); j != ev.end(); j++) {
1019 newEdge->addEdge2EdgeConnection(*j);
1020 }
1021 }
1022 // copy outgoing connections to the new edge
1023 int currLane = 0;
1024 for (i = edges.begin(); i != edges.end(); i++) {
1025 newEdge->moveOutgoingConnectionsFrom(*i, currLane);
1026 currLane += (*i)->getNumLanes();
1027 }
1028 // patch tl-information
1029 currLane = 0;
1030 for (i = edges.begin(); i != edges.end(); i++) {
1031 int noLanes = (*i)->getNumLanes();
1032 for (int j = 0; j < noLanes; j++, currLane++) {
1033 // replace in traffic lights
1034 tlc.replaceRemoved(*i, j, newEdge, currLane, true);
1035 tlc.replaceRemoved(*i, j, newEdge, currLane, false);
1036 }
1037 }
1038 // delete joined edges
1039 for (i = edges.begin(); i != edges.end(); i++) {
1040 extract(dc, *i, true);
1041 }
1042 }
1043}
1044
1045
1046void
1048 //@todo magic values
1049 const bool fixOppositeLengths = OptionsCont::getOptions().getBool("opposites.guess.fix-lengths");
1050 // ensure consistency of loaded values before starting to guess
1051 for (const auto& edgeIt : myEdges) {
1052 NBEdge* const edge = edgeIt.second;
1053 edge->recheckOpposite(*this, fixOppositeLengths);
1054 }
1055 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
1056 NBEdge* edge = i->second;
1057 edge->guessOpposite();
1058 }
1059}
1060
1061
1062void
1064 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
1065 NBEdge* opposite = getOppositeByID(i->first);
1066 if (opposite != nullptr) {
1067 i->second->setLaneSpreadFunction(LaneSpreadFunction::RIGHT);
1069 } else {
1070 i->second->setLaneSpreadFunction(LaneSpreadFunction::CENTER);
1071 }
1072 }
1073}
1074
1075
1076NBEdge*
1077NBEdgeCont::getOppositeByID(const std::string& edgeID) const {
1078 const std::string oppositeID = edgeID[0] == '-' ? edgeID.substr(1) : "-" + edgeID;
1079 EdgeCont::const_iterator it = myEdges.find(oppositeID);
1080 return it != myEdges.end() ? it->second : (NBEdge*)nullptr;
1081}
1082
1083NBEdge*
1084NBEdgeCont::getByID(const std::string& edgeID) const {
1085 EdgeCont::const_iterator it = myEdges.find(edgeID);
1086 return it != myEdges.end() ? it->second : (NBEdge*)nullptr;
1087}
1088
1089// ----- other
1090void
1091NBEdgeCont::addPostProcessConnection(const std::string& from, int fromLane, const std::string& to, int toLane, bool mayDefinitelyPass,
1092 KeepClear keepClear, double contPos, double visibility, double speed, double friction, double length,
1093 const PositionVector& customShape, bool uncontrolled, bool warnOnly,
1094 SVCPermissions permissions, bool indirectLeft, const std::string& edgeType, SVCPermissions changeLeft, SVCPermissions changeRight) {
1095 myConnections[from].push_back(PostProcessConnection(from, fromLane, to, toLane, mayDefinitelyPass, keepClear, contPos, visibility,
1096 speed, friction, length, customShape, uncontrolled, warnOnly, permissions, indirectLeft, edgeType, changeLeft, changeRight));
1097}
1098
1099bool
1100NBEdgeCont::hasPostProcessConnection(const std::string& from, const std::string& to) {
1101 if (myConnections.count(from) == 0) {
1102 return false;
1103 } else {
1104 if (to == "") {
1105 // wildcard
1106 return true;
1107 }
1108 for (const auto& ppc : myConnections[from]) {
1109 if (ppc.to == to) {
1110 return true;
1111 }
1112 }
1113 return false;
1114 }
1115}
1116
1117void
1119 const bool warnOnly = OptionsCont::getOptions().exists("ignore-errors.connections") && OptionsCont::getOptions().getBool("ignore-errors.connections");
1120 for (const auto& item : myConnections) {
1121 for (std::vector<PostProcessConnection>::const_iterator i = item.second.begin(); i != item.second.end(); ++i) {
1122 NBEdge* from = retrievePossiblySplit((*i).from, true);
1123 NBEdge* to = retrievePossiblySplit((*i).to, false);
1124 if (from == nullptr || to == nullptr ||
1125 !from->addLane2LaneConnection((*i).fromLane, to, (*i).toLane, NBEdge::Lane2LaneInfoType::USER, true, (*i).mayDefinitelyPass,
1126 (*i).keepClear, (*i).contPos, (*i).visibility, (*i).speed, (*i).friction, (*i).customLength, (*i).customShape,
1127 (*i).uncontrolled, (*i).permissions, (*i).indirectLeft, (*i).edgeType, (*i).changeLeft, (*i).changeRight,
1128 true)) {
1129 const std::string msg = "Could not insert connection between '" + (*i).from + "' and '" + (*i).to + "' after build.";
1130 if (warnOnly || (*i).warnOnly) {
1131 WRITE_WARNING(msg);
1132 } else {
1133 WRITE_ERROR(msg);
1134 }
1135 }
1136 }
1137 }
1138 // during loading we also kept some ambiguous connections in hope they might be valid after processing
1139 // we need to make sure that all invalid connections are removed now
1140 for (EdgeCont::iterator it = myEdges.begin(); it != myEdges.end(); ++it) {
1141 NBEdge* edge = it->second;
1142 NBNode* to = edge->getToNode();
1143 // make a copy because we may delete connections
1144 std::vector<NBEdge::Connection> connections = edge->getConnections();
1145 for (std::vector<NBEdge::Connection>::iterator it_con = connections.begin(); it_con != connections.end(); ++it_con) {
1146 NBEdge::Connection& c = *it_con;
1147 if (c.toEdge != nullptr && c.toEdge->getFromNode() != to) {
1148 WRITE_WARNING("Found and removed invalid connection from edge '" + edge->getID() +
1149 "' to edge '" + c.toEdge->getID() + "' via junction '" + to->getID() + "'.");
1151 }
1152 }
1153 }
1154}
1155
1156
1158NBEdgeCont::getGeneratedFrom(const std::string& id) const {
1159 int len = (int)id.length();
1160 EdgeVector ret;
1161 for (EdgeCont::const_iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
1162 std::string curr = (*i).first;
1163 // the next check makes it possibly faster - we don not have
1164 // to compare the names
1165 if ((int)curr.length() <= len) {
1166 continue;
1167 }
1168 // the name must be the same as the given id but something
1169 // beginning with a '[' must be appended to it
1170 if (curr.substr(0, len) == id && curr[len] == '[') {
1171 ret.push_back((*i).second);
1172 continue;
1173 }
1174 // ok, maybe the edge is a compound made during joining of edges
1175 std::string::size_type pos = curr.find(id);
1176 // surely not
1177 if (pos == std::string::npos) {
1178 continue;
1179 }
1180 // check leading char
1181 if (pos > 0) {
1182 if (curr[pos - 1] != ']' && curr[pos - 1] != '+') {
1183 // actually, this is another id
1184 continue;
1185 }
1186 }
1187 if (pos + id.length() < curr.length()) {
1188 if (curr[pos + id.length()] != '[' && curr[pos + id.length()] != '+') {
1189 // actually, this is another id
1190 continue;
1191 }
1192 }
1193 ret.push_back((*i).second);
1194 }
1195 return ret;
1196}
1197
1198
1199int
1201 myGuessedRoundabouts.clear();
1202 std::set<NBEdge*> loadedRoundaboutEdges;
1203 for (std::set<EdgeSet>::const_iterator it = myRoundabouts.begin(); it != myRoundabouts.end(); ++it) {
1204 loadedRoundaboutEdges.insert(it->begin(), it->end());
1205 }
1206 // step 1: keep only those edges which have no turnarounds and which are not
1207 // part of a loaded roundabout
1208 std::set<NBEdge*> candidates;
1209 SVCPermissions valid = SVCAll & ~SVC_PEDESTRIAN;
1210 for (EdgeCont::const_iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
1211 NBEdge* e = (*i).second;
1212 NBNode* const to = e->getToNode();
1213 if (e->getTurnDestination() == nullptr
1214 && to->getConnectionTo(e->getFromNode()) == nullptr
1215 && (e->getPermissions() & valid) != 0) {
1216 candidates.insert(e);
1217 }
1218 }
1219
1220 // step 2:
1221 std::set<NBEdge*> visited;
1222 for (std::set<NBEdge*>::const_iterator i = candidates.begin(); i != candidates.end(); ++i) {
1223 EdgeVector loopEdges;
1224 // start with a random edge (this doesn't have to be a roundabout edge)
1225 // loop over connected edges (using always the leftmost one)
1226 // and keep the list in loopEdges
1227 // continue until we loop back onto a loopEdges and extract the loop
1228 NBEdge* e = (*i);
1229 if (visited.count(e) > 0) {
1230 // already seen
1231 continue;
1232 }
1233 loopEdges.push_back(e);
1234 bool doLoop = true;
1235#ifdef DEBUG_GUESS_ROUNDABOUT
1237#endif
1238 do {
1239#ifdef DEBUG_GUESS_ROUNDABOUT
1240 if (gDebugFlag1) {
1241 std::cout << " e=" << e->getID() << " loopEdges=" << toString(loopEdges) << "\n";
1242 gDebugFlag1 = true;
1243 }
1244#endif
1245 visited.insert(e);
1246 const EdgeVector& edges = e->getToNode()->getEdges();
1248 && !e->getToNode()->typeWasGuessed()) {
1249 doLoop = false;
1250#ifdef DEBUG_GUESS_ROUNDABOUT
1251 if (gDebugFlag1) {
1252 std::cout << " rbl\n";
1253 }
1254 gDebugFlag1 = false;
1255#endif
1256 break;
1257 }
1258 if (edges.size() < 2) {
1259 doLoop = false;
1260#ifdef DEBUG_GUESS_ROUNDABOUT
1261 if (gDebugFlag1) {
1262 std::cout << " deadend\n";
1263 }
1264 gDebugFlag1 = false;
1265#endif
1266 break;
1267 }
1268 if (e->getTurnDestination() != nullptr || e->getToNode()->getConnectionTo(e->getFromNode()) != nullptr) {
1269 // do not follow turn-arounds while in a (tentative) loop
1270 doLoop = false;
1271#ifdef DEBUG_GUESS_ROUNDABOUT
1272 if (gDebugFlag1) {
1273 std::cout << " invalid turnAround e=" << e->getID() << " dest=" << Named::getIDSecure(e->getTurnDestination()) << "\n";
1274 }
1275 gDebugFlag1 = false;
1276#endif
1277 break;
1278 }
1279 EdgeVector::const_iterator me = std::find(edges.begin(), edges.end(), e);
1280 NBContHelper::nextCW(edges, me);
1281 NBEdge* left = *me;
1282 while ((left->getPermissions() & valid) == 0 && left != e) {
1283 NBContHelper::nextCW(edges, me);
1284 left = *me;
1285 }
1286 if (left == e) {
1287 // no usable continuation edge found
1288 doLoop = false;
1289#ifdef DEBUG_GUESS_ROUNDABOUT
1290 if (gDebugFlag1) {
1291 std::cout << " noContinuation\n";
1292 }
1293 gDebugFlag1 = false;
1294#endif
1295 break;
1296 }
1297 NBContHelper::nextCW(edges, me);
1298 NBEdge* nextLeft = *me;
1299 double angle = fabs(NBHelpers::relAngle(e->getAngleAtNode(e->getToNode()), left->getAngleAtNode(e->getToNode())));
1300 double nextAngle = nextLeft == e ? 180 : fabs(NBHelpers::relAngle(e->getAngleAtNode(e->getToNode()), nextLeft->getAngleAtNode(e->getToNode())));
1301#ifdef DEBUG_GUESS_ROUNDABOUT
1302 if (gDebugFlag1) {
1303 std::cout << " e=" << e->getID() << " left=" << left->getID() << " nextLeft=" << nextLeft->getID() << " angle=" << angle << " nextAngle=" << nextAngle << " eLength=" << e->getLength() << " lLength=" << left->getLength() << " dist=" << e->getLaneShape(0).back().distanceTo2D(left->getLaneShape(0).front()) << "\n";
1304 }
1305#endif
1306 // there should be no straigher edge further left
1307 if (angle >= 90 && nextAngle < 45) {
1308 doLoop = false;
1309#ifdef DEBUG_GUESS_ROUNDABOUT
1310 if (gDebugFlag1) {
1311 std::cout << " failed nextAngle=" << nextAngle << "\n";
1312 }
1313 gDebugFlag1 = false;
1314#endif
1315 break;
1316 }
1317 // roundabouts do not have sharp turns (or they wouldn't be called 'round')
1318 // however, if the roundabout is very small then most of the roundness may be in the junction so the angle may be as high as 180 (for smooth attachments at a joined junction)
1319 if (angle >= 90) {
1320 double edgeAngle = fabs(NBHelpers::relAngle(e->getStartAngle(), e->getEndAngle()));
1321 double edgeAngle2 = fabs(NBHelpers::relAngle(left->getStartAngle(), left->getEndAngle()));
1322 double edgeRadius = e->getGeometry().length2D() / DEG2RAD(edgeAngle);
1323 double edgeRadius2 = left->getGeometry().length2D() / DEG2RAD(edgeAngle2);
1324 const double avgRadius = 0.5 * (edgeRadius + edgeRadius2);
1325 double junctionRadius = e->getLaneShape(0).back().distanceTo2D(left->getLaneShape(0).front()) / DEG2RAD(angle);
1326 //std::cout << " junction=" << e->getToNode()->getID() << " e=" << e->getID() << " left=" << left->getID() << " angle=" << angle << " eRadius=" << edgeRadius << " eRadius2=" << edgeRadius2 << " jRadius3=" << junctionRadius << "\n";
1327 if (junctionRadius < 0.8 * avgRadius) {
1328 doLoop = false;
1329#ifdef DEBUG_GUESS_ROUNDABOUT
1330 if (gDebugFlag1) {
1331 std::cout << " failed angle=" << angle << " eRadius=" << edgeRadius << " eRadius2=" << edgeRadius2 << " jRadius3=" << junctionRadius << "\n";
1332 }
1333 gDebugFlag1 = false;
1334#endif
1335 break;
1336 }
1337 }
1338
1339 EdgeVector::const_iterator loopClosed = std::find(loopEdges.begin(), loopEdges.end(), left);
1340 const int loopSize = (int)(loopEdges.end() - loopClosed);
1341 if (loopSize > 0) {
1342 // loop found
1343 if (loopSize < 3) {
1344 doLoop = false; // need at least 3 edges for a roundabout
1345 } else if (loopSize < (int)loopEdges.size()) {
1346 // remove initial edges not belonging to the loop
1347 EdgeVector(loopEdges.begin() + (loopEdges.size() - loopSize), loopEdges.end()).swap(loopEdges);
1348 }
1349 // count attachments to the outside. need at least 3 or a roundabout doesn't make much sense
1350 int attachments = 0;
1351 for (EdgeVector::const_iterator j = loopEdges.begin(); j != loopEdges.end(); ++j) {
1352 if ((*j)->getToNode()->getEdges().size() > 2) {
1353 attachments++;
1354 }
1355 }
1356 if (attachments < 3) {
1357 doLoop = false;
1358#ifdef DEBUG_GUESS_ROUNDABOUT
1359 if (gDebugFlag1) {
1360 std::cout << " attachments=" << attachments << "\n";
1361 }
1362 gDebugFlag1 = false;
1363#endif
1364 }
1365 break;
1366 }
1367 if (visited.count(left) > 0) {
1368 doLoop = false;
1369 } else {
1370 // keep going
1371 loopEdges.push_back(left);
1372 e = left;
1373 }
1374 } while (doLoop);
1375 if (doLoop) {
1376 // check form factor to avoid elongated shapes (circle: 1, square: ~0.79)
1377#ifdef DEBUG_GUESS_ROUNDABOUT
1378 if (gDebugFlag1) {
1379 std::cout << " formFactor=" << formFactor(loopEdges) << "\n";
1380 }
1381#endif
1382 double loopLength = 0;
1383 for (const NBEdge* const le : loopEdges) {
1384 loopLength += le->getLoadedLength();
1385 }
1386 if (formFactor(loopEdges) > 0.6
1387 && loopLength < OptionsCont::getOptions().getFloat("roundabouts.guess.max-length")) {
1388 // collected edges are marked in markRoundabouts
1389 EdgeSet guessed(loopEdges.begin(), loopEdges.end());
1390 if (loadedRoundaboutEdges.count(loopEdges.front()) != 0) {
1391 if (find(myRoundabouts.begin(), myRoundabouts.end(), guessed) == myRoundabouts.end()) {
1392 for (auto it = myRoundabouts.begin(); it != myRoundabouts.end(); it++) {
1393 if ((*it).count(loopEdges.front()) != 0) {
1394 WRITE_WARNINGF(TL("Replacing loaded roundabout '%' with '%'."), toString(*it), toString(guessed));
1395 myRoundabouts.erase(it);
1396 break;
1397 }
1398 }
1399 myGuessedRoundabouts.insert(guessed);
1400 }
1401 } else {
1402 myGuessedRoundabouts.insert(guessed);
1403#ifdef DEBUG_GUESS_ROUNDABOUT
1404 if (gDebugFlag1) {
1405 std::cout << " foundRoundabout=" << toString(loopEdges) << "\n";
1406 }
1407#endif
1408 }
1409 }
1410 }
1411#ifdef DEBUG_GUESS_ROUNDABOUT
1412 gDebugFlag1 = false;
1413#endif
1414 }
1415 return (int)myGuessedRoundabouts.size();
1416}
1417
1418
1419int
1421 std::set<NBEdge*> candidateEdges;
1422 for (const auto& edge : myEdges) {
1423 NBEdge* const e = edge.second;
1425 candidateEdges.insert(e);
1426 }
1427 }
1428 std::set<NBEdge*> visited;
1429 int extracted = 0;
1430 for (const auto& edgeIt : candidateEdges) {
1431 EdgeVector loopEdges;
1432 NBEdge* e = edgeIt;
1433 if (visited.count(e) > 0) {
1434 // already seen
1435 continue;
1436 }
1437 loopEdges.push_back(e);
1438 bool doLoop = true;
1439 //
1440 do {
1441 if (std::find(visited.begin(), visited.end(), e) != visited.end()) {
1442 if (loopEdges.size() > 1) {
1443 addRoundabout(EdgeSet(loopEdges.begin(), loopEdges.end()));
1444 ++extracted;
1445 }
1446 doLoop = false;
1447 break;
1448 }
1449 visited.insert(e);
1450 loopEdges.push_back(e);
1451 const EdgeVector& outgoingEdges = e->getToNode()->getOutgoingEdges();
1452 EdgeVector::const_iterator me = std::find_if(outgoingEdges.begin(), outgoingEdges.end(), [](const NBEdge * outgoingEdge) {
1453 return outgoingEdge->getJunctionPriority(outgoingEdge->getToNode()) == NBEdge::JunctionPriority::ROUNDABOUT;
1454 });
1455 if (me == outgoingEdges.end()) { // no closed loop
1456 doLoop = false;
1457 } else {
1458 e = *me;
1459 }
1460 } while (doLoop);
1461 }
1462 return extracted;
1463}
1464
1465
1466void
1468 // only loaded roundabouts are of concern here since guessing comes later
1469 std::set<EdgeSet> validRoundabouts;
1470 std::set<NBEdge*> validEdges;
1471 for (auto item : myEdges) {
1472 validEdges.insert(item.second);
1473 }
1474 for (EdgeSet roundabout : myRoundabouts) {
1475 EdgeSet validRoundabout;
1476 for (NBEdge* cand : roundabout) {
1477 if (validEdges.count(cand) != 0) {
1478 validRoundabout.insert(cand);
1479 }
1480 }
1481 if (validRoundabout.size() > 0) {
1482 validRoundabouts.insert(validRoundabout);
1483 }
1484 }
1485 myRoundabouts = validRoundabouts;
1486}
1487
1488
1489double
1491 // A circle (which maximizes area per circumference) has a formfactor of 1, non-circular shapes have a smaller value
1492 PositionVector points;
1493 for (EdgeVector::const_iterator it = loopEdges.begin(); it != loopEdges.end(); ++it) {
1494 points.append((*it)->getGeometry());
1495 }
1496 double circumference = points.length2D();
1497 return 4 * M_PI * points.area() / (circumference * circumference);
1498}
1499
1500
1501const std::set<EdgeSet>
1503 std::set<EdgeSet> result = myRoundabouts;
1504 result.insert(myGuessedRoundabouts.begin(), myGuessedRoundabouts.end());
1505 return result;
1506}
1507
1508
1509void
1511 if (roundabout.size() > 0) {
1512 if (find(myRoundabouts.begin(), myRoundabouts.end(), roundabout) != myRoundabouts.end()) {
1513 WRITE_WARNING("Ignoring duplicate roundabout: " + toString(roundabout));
1514 } else {
1515 myRoundabouts.insert(roundabout);
1516 }
1517 }
1518}
1519
1520void
1522 for (auto it = myRoundabouts.begin(); it != myRoundabouts.end(); ++it) {
1523 for (NBEdge* e : *it) {
1524 if (e->getToNode() == node) {
1525 myRoundabouts.erase(it);
1526 return;
1527 }
1528 }
1529 }
1530}
1531
1532void
1537
1538void
1539NBEdgeCont::removeRoundaboutEdges(const EdgeSet& toRemove, std::set<EdgeSet>& roundabouts) {
1540 // members of a set are constant so we have to do some tricks
1541 std::vector<EdgeSet> rList;
1542 for (const EdgeSet& r : roundabouts) {
1543 EdgeSet r2;
1544 std::set_difference(r.begin(), r.end(), toRemove.begin(), toRemove.end(), std::inserter(r2, r2.end()));
1545 rList.push_back(r2);
1546 }
1547 roundabouts.clear();
1548 roundabouts.insert(rList.begin(), rList.end());
1549}
1550
1551
1552void
1554 for (const EdgeSet& roundaboutSet : getRoundabouts()) {
1555 for (NBEdge* const edge : roundaboutSet) {
1556 // disable turnarounds on incoming edges
1557 NBNode* const node = edge->getToNode();
1558 for (NBEdge* const inEdge : node->getIncomingEdges()) {
1559 if (roundaboutSet.count(inEdge) > 0) {
1560 continue;
1561 }
1562 if (inEdge->getStep() >= NBEdge::EdgeBuildingStep::LANES2LANES_USER) {
1563 continue;
1564 }
1565 if (inEdge->getTurnDestination() != nullptr) {
1566 inEdge->removeFromConnections(inEdge->getTurnDestination(), -1);
1567 } else {
1568 // also remove connections that are effecively a turnaround but
1569 // where not correctly detector due to geometrical quirks
1570 const std::vector<NBEdge::Connection> cons = inEdge->getConnections();
1571 for (const NBEdge::Connection& con : cons) {
1572 if (con.toEdge && roundaboutSet.count(con.toEdge) == 0) {
1573 const double angle = fabs(NBHelpers::normRelAngle(inEdge->getAngleAtNode(node), con.toEdge->getAngleAtNode(node)));
1574 if (angle > 160) {
1575 inEdge->removeFromConnections(con.toEdge, -1);
1576 }
1577 }
1578 }
1579 }
1580
1581 }
1582 // let the connections to succeeding roundabout edge have a higher priority
1583 edge->setJunctionPriority(node, NBEdge::JunctionPriority::ROUNDABOUT);
1584 edge->setJunctionPriority(edge->getFromNode(), NBEdge::JunctionPriority::ROUNDABOUT);
1585 node->setRoundabout();
1586 }
1587 }
1588}
1589
1590
1591void
1593 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
1594 NBEdge* e = i->second;
1595 const double offset = MAX2(0., e->getLength() - 3);
1596 if (e->getToNode()->isSimpleContinuation(false)) {
1597 // not a "real" junction?
1598 continue;
1599 }
1600 const SumoXMLNodeType nodeType = e->getToNode()->getType();
1601 switch (nodeType) {
1603 // yield or major?
1604 if (e->getJunctionPriority(e->getToNode()) > 0) {
1606 } else {
1608 }
1609 break;
1611 // yield or major?
1612 if (e->getJunctionPriority(e->getToNode()) > 0) {
1614 } else {
1616 }
1617 break;
1620 break;
1623 break;
1626 break;
1627 default:
1628 break;
1629 }
1630 }
1631}
1632
1633
1634int
1635NBEdgeCont::guessSpecialLanes(SUMOVehicleClass svc, double width, double minSpeed, double maxSpeed, bool fromPermissions, const std::string& excludeOpt,
1637 int lanesCreated = 0;
1638 std::vector<std::string> edges;
1639 if (excludeOpt != "") {
1640 edges = OptionsCont::getOptions().getStringVector(excludeOpt);
1641 }
1642 std::set<std::string> exclude(edges.begin(), edges.end());
1643 for (EdgeCont::iterator it = myEdges.begin(); it != myEdges.end(); it++) {
1644 NBEdge* edge = it->second;
1645 if (// not excluded
1646 exclude.count(edge->getID()) == 0
1647 // does not yet have a sidewalk/bikelane
1648 && !edge->hasRestrictedLane(svc)
1649 // needs a sidewalk/bikelane
1650 && ((edge->getPermissions() & ~SVC_VULNERABLE) != 0 || (edge->getPermissions() & svc) == 0)
1651 && (
1652 // guess.from-permissions
1653 (fromPermissions && (edge->getPermissions() & svc) != 0)
1654 // guess from speed
1655 || (!fromPermissions && edge->getSpeed() > minSpeed && edge->getSpeed() <= maxSpeed)
1656 )) {
1657 edge->addRestrictedLane(width, svc);
1658 lanesCreated += 1;
1659 if (svc != SVC_PEDESTRIAN) {
1661 // preserve existing connections and only add new ones
1664 for (NBEdge* to : edge->getToNode()->getOutgoingEdges()) {
1666 }
1667 // patching TLS is not feasible because existing states may
1668 // change from 'G' to 'g' when bike lanes are added (i.e. right-turns)
1669 } else {
1670 edge->invalidateConnections(true);
1672 }
1673 edge->getFromNode()->invalidateTLS(tlc, true, false);
1674 edge->getToNode()->invalidateTLS(tlc, true, false);
1675 }
1676 }
1677 }
1678 return lanesCreated;
1679}
1680
1681
1682void
1684 for (auto item : myEdges) {
1685 item.second->updateChangeRestrictions(ignoring);
1686 }
1687}
1688
1689
1690void
1691NBEdgeCont::addPrefix(const std::string& prefix) {
1692 // make a copy of node containers
1693 const auto nodeContainerCopy = myEdges;
1694 myEdges.clear();
1695 for (const auto& node : nodeContainerCopy) {
1696 node.second->setID(prefix + node.second->getID());
1697 myEdges[node.second->getID()] = node.second;
1698 }
1699}
1700
1701
1702int
1703NBEdgeCont::remapIDs(bool numericaIDs, bool reservedIDs, bool keptIDs, const std::string& prefix, NBPTStopCont& sc) {
1704 bool startGiven = !OptionsCont::getOptions().isDefault("numerical-ids.edge-start");
1705 if (!numericaIDs && !reservedIDs && prefix == "" && !startGiven) {
1706 return 0;
1707 }
1708 std::vector<std::string> avoid;
1709 if (startGiven) {
1710 avoid.push_back(toString(OptionsCont::getOptions().getInt("numerical-ids.edge-start") - 1));
1711 } else {
1712 avoid = getAllNames();
1713 }
1714 std::set<std::string> reserve;
1715 if (reservedIDs) {
1716 NBHelpers::loadPrefixedIDsFomFile(OptionsCont::getOptions().getString("reserved-ids"), "edge:", reserve);
1717 avoid.insert(avoid.end(), reserve.begin(), reserve.end());
1718 }
1719 IDSupplier idSupplier("", avoid);
1720 std::set<NBEdge*, ComparatorIdLess> toChange;
1721 for (EdgeCont::iterator it = myEdges.begin(); it != myEdges.end(); it++) {
1722 if (startGiven) {
1723 toChange.insert(it->second);
1724 continue;
1725 }
1726 if (numericaIDs) {
1727 try {
1728 StringUtils::toLong(it->first);
1729 } catch (NumberFormatException&) {
1730 toChange.insert(it->second);
1731 }
1732 }
1733 if (reservedIDs && reserve.count(it->first) > 0) {
1734 toChange.insert(it->second);
1735 }
1736 }
1737 std::set<std::string> keep;
1738 if (keptIDs) {
1739 NBHelpers::loadPrefixedIDsFomFile(OptionsCont::getOptions().getString("kept-ids"), "edge:", keep);
1740 for (auto it = toChange.begin(); it != toChange.end();) {
1741 if (keep.count((*it)->getID()) != 0) {
1742 toChange.erase(it++);
1743 } else {
1744 it++;
1745 }
1746 }
1747 }
1748
1749 std::map<std::string, std::vector<std::shared_ptr<NBPTStop> > > stopsOnEdge;
1750 for (const auto& item : sc.getStops()) {
1751 stopsOnEdge[item.second->getEdgeId()].push_back(item.second);
1752 }
1753
1754 const bool origNames = OptionsCont::getOptions().getBool("output.original-names");
1755 for (NBEdge* edge : toChange) {
1756 myEdges.erase(edge->getID());
1757 }
1758 for (NBEdge* edge : toChange) {
1759 const std::string origID = edge->getID();
1760 if (origNames) {
1761 edge->setOrigID(origID, false);
1762 }
1763 edge->setID(idSupplier.getNext());
1764 myEdges[edge->getID()] = edge;
1765 for (std::shared_ptr<NBPTStop> stop : stopsOnEdge[origID]) {
1766 stop->setEdgeId(prefix + edge->getID(), *this);
1767 }
1768 }
1769 if (prefix.empty()) {
1770 return (int)toChange.size();
1771 } else {
1772 int renamed = 0;
1773 // make a copy because we will modify the map
1774 auto oldEdges = myEdges;
1775 for (auto item : oldEdges) {
1776 if (!StringUtils::startsWith(item.first, prefix) && keep.count(item.first) == 0) {
1777 rename(item.second, prefix + item.first);
1778 renamed++;
1779 }
1780 }
1781 return renamed;
1782 }
1783}
1784
1785
1786void
1787NBEdgeCont::checkOverlap(double threshold, double zThreshold) const {
1788 for (EdgeCont::const_iterator it = myEdges.begin(); it != myEdges.end(); it++) {
1789 const NBEdge* e1 = it->second;
1790 Boundary b1 = e1->getGeometry().getBoxBoundary();
1791 b1.grow(e1->getTotalWidth());
1792 PositionVector outline1 = e1->getCCWBoundaryLine(*e1->getFromNode());
1793 outline1.append(e1->getCCWBoundaryLine(*e1->getToNode()));
1794 // check is symmetric. only check once per pair
1795 for (EdgeCont::const_iterator it2 = it; it2 != myEdges.end(); it2++) {
1796 const NBEdge* e2 = it2->second;
1797 if (e1 == e2) {
1798 continue;
1799 }
1800 Boundary b2 = e2->getGeometry().getBoxBoundary();
1801 b2.grow(e2->getTotalWidth());
1802 if (b1.overlapsWith(b2)) {
1803 PositionVector outline2 = e2->getCCWBoundaryLine(*e2->getFromNode());
1804 outline2.append(e2->getCCWBoundaryLine(*e2->getToNode()));
1805 const double overlap = outline1.getOverlapWith(outline2, zThreshold);
1806 if (overlap > threshold) {
1807 WRITE_WARNINGF(TL("Edge '%' overlaps with edge '%' by %."), e1->getID(), e2->getID(), overlap);
1808 }
1809 }
1810 }
1811 }
1812}
1813
1814
1815void
1816NBEdgeCont::checkGrade(double threshold) const {
1817 for (EdgeCont::const_iterator it = myEdges.begin(); it != myEdges.end(); it++) {
1818 const NBEdge* edge = it->second;
1819 for (int i = 0; i < (int)edge->getNumLanes(); i++) {
1820 double maxJump = 0;
1821 const double grade = edge->getLaneShape(i).getMaxGrade(maxJump);
1822 if (maxJump > 0.01) {
1823 WRITE_WARNINGF(TL("Edge '%' has a vertical jump of %m."), edge->getID(), maxJump);
1824 } else if (grade > threshold) {
1825 WRITE_WARNINGF(TL("Edge '%' has a grade of %%."), edge->getID(), grade * 100, "%");
1826 break;
1827 }
1828 }
1829 const std::vector<NBEdge::Connection>& connections = edge->getConnections();
1830 for (std::vector<NBEdge::Connection>::const_iterator it_con = connections.begin(); it_con != connections.end(); ++it_con) {
1831 const NBEdge::Connection& c = *it_con;
1832 double maxJump = 0;
1833 const double grade = MAX2(c.shape.getMaxGrade(maxJump), c.viaShape.getMaxGrade(maxJump));
1834 if (maxJump > 0.01) {
1835 WRITE_WARNINGF(TL("Connection '%' has a vertical jump of %m."), c.getDescription(edge), maxJump);
1836 } else if (grade > threshold) {
1837 WRITE_WARNINGF(TL("Connection '%' has a grade of %%."), c.getDescription(edge), grade * 100, "%");
1838 break;
1839 }
1840 }
1841 }
1842}
1843
1844
1845int
1847 int affectedEdges = 0;
1848 for (auto item : myEdges) {
1849 if (item.second->joinLanes(perms)) {
1850 affectedEdges++;
1851 }
1852 }
1853 return affectedEdges;
1854}
1855
1856
1857bool
1858NBEdgeCont::MinLaneComparatorIdLess::operator()(const std::pair<NBEdge*, int>& a, const std::pair<NBEdge*, int>& b) const {
1859 if (a.first->getID() == b.first->getID()) {
1860 return a.second < b.second;
1861 }
1862 return a.first->getID() < b.first->getID();
1863}
1864
1865int
1867 // this is different from joinSimilarEdges because there don't need to be
1868 // shared nodes and tram edges may be split
1869 std::vector<NBEdge*> tramEdges;
1870 std::vector<NBEdge*> targetEdges;
1871 for (auto item : myEdges) {
1872 SVCPermissions permissions = item.second->getPermissions();
1873 if (isTram(permissions)) {
1874 if (item.second->getNumLanes() == 1) {
1875 tramEdges.push_back(item.second);
1876 } else {
1877 WRITE_WARNINGF(TL("Not joining tram edge '%' with % lanes."), item.second->getID(), item.second->getNumLanes());
1878 }
1879 } else if ((permissions & (SVC_PASSENGER | SVC_BUS)) != 0) {
1880 targetEdges.push_back(item.second);
1881 }
1882 }
1883 if (tramEdges.empty() || targetEdges.empty()) {
1884 return 0;
1885 }
1886 int numJoined = 0;
1887 NamedRTree tramTree;
1888 for (NBEdge* const edge : tramEdges) {
1889 const Boundary& bound = edge->getGeometry().getBoxBoundary();
1890 float min[2] = { static_cast<float>(bound.xmin()), static_cast<float>(bound.ymin()) };
1891 float max[2] = { static_cast<float>(bound.xmax()), static_cast<float>(bound.ymax()) };
1892 tramTree.Insert(min, max, edge);
1893 }
1894 // {targetEdge, laneIndex : tramEdge}
1895 std::map<std::pair<NBEdge*, int>, NBEdge*, MinLaneComparatorIdLess> matches;
1896
1897 for (NBEdge* const edge : targetEdges) {
1898 Boundary bound = edge->getGeometry().getBoxBoundary();
1899 bound.grow(maxDist + edge->getTotalWidth());
1900 float min[2] = { static_cast<float>(bound.xmin()), static_cast<float>(bound.ymin()) };
1901 float max[2] = { static_cast<float>(bound.xmax()), static_cast<float>(bound.ymax()) };
1902 std::set<const Named*> near;
1903 Named::StoringVisitor visitor(near);
1904 tramTree.Search(min, max, visitor);
1905 // the nearby set is actually just re-sorting according to the id to make the tests comparable
1906 std::set<NBEdge*, ComparatorIdLess> nearby;
1907 for (const Named* namedEdge : near) {
1908 nearby.insert(const_cast<NBEdge*>(static_cast<const NBEdge*>(namedEdge)));
1909 }
1910 for (NBEdge* const tramEdge : nearby) {
1911 // find a continous stretch of tramEdge that runs along one of the lanes of the road edge
1912 PositionVector tramShape = tramEdge->getGeometry();
1913 if (tramEdge->getToNode() == edge->getToNode()) {
1914 tramShape.extrapolate(tramShape.back().distanceTo2D(edge->getGeometry().back()), false, true);
1915 }
1916 double minEdgeDist = maxDist + 1;
1917 int minLane = -1;
1918 // find the lane where the maximum distance from the tram geometry
1919 // is minimal and within maxDist
1920 for (int i = 0; i < edge->getNumLanes(); i++) {
1921 double maxLaneDist = -1;
1922 if ((edge->getPermissions(i) & (SVC_PASSENGER | SVC_BUS)) != 0) {
1923 const PositionVector& laneShape = edge->getLaneShape(i);
1924 for (Position pos : laneShape) {
1925 const double dist = tramShape.distance2D(pos, false);
1926#ifdef DEBUG_JOIN_TRAM
1927 //if (edge->getID() == "106838214#1") {
1928 // std::cout << " edge=" << edge->getID() << " tramEdge=" << tramEdge->getID() << " lane=" << i << " pos=" << pos << " dist=" << dist << "\n";
1929 //}
1930#endif
1931 if (dist == GeomHelper::INVALID_OFFSET || dist > maxDist) {
1932 maxLaneDist = -1;
1933 break;
1934 }
1935 maxLaneDist = MAX2(maxLaneDist, dist);
1936 }
1937 if (maxLaneDist >= 0 && maxLaneDist < minEdgeDist) {
1938 minEdgeDist = maxLaneDist;
1939 minLane = i;
1940 }
1941 }
1942 }
1943 if (minLane >= 0) {
1944 // edge could run in the wrong direction and still fit the threshold we check the angle as well
1945 const PositionVector& laneShape = edge->getLaneShape(minLane);
1946 const double offset1 = tramShape.nearest_offset_to_point2D(laneShape.front(), false);
1947 const double offset2 = tramShape.nearest_offset_to_point2D(laneShape.back(), false);
1948 Position p1 = tramShape.positionAtOffset2D(offset1);
1949 Position p2 = tramShape.positionAtOffset2D(offset2);
1950 double tramAngle = GeomHelper::legacyDegree(p1.angleTo2D(p2), true);
1951 bool angleOK = GeomHelper::getMinAngleDiff(tramAngle, edge->getTotalAngle()) < JOIN_TRAM_MAX_ANGLE;
1952 if (angleOK && offset2 > offset1) {
1953 std::pair<NBEdge*, int> key = std::make_pair(edge, minLane);
1954 if (matches.count(key) == 0) {
1955 matches[key] = tramEdge;
1956 } else {
1957 WRITE_WARNINGF(TL("Ambiguous tram edges '%' and '%' for lane '%'."), matches[key]->getID(), tramEdge->getID(), edge->getLaneID(minLane));
1958 }
1959#ifdef DEBUG_JOIN_TRAM
1960 std::cout << edge->getLaneID(minLane) << " is close to tramEdge " << tramEdge->getID() << " maxLaneDist=" << minEdgeDist << " tramLength=" << tramEdge->getLength() << " edgeLength=" << edge->getLength() << " tramAngle=" << tramAngle << " edgeAngle=" << edge->getTotalAngle() << "\n";
1961#endif
1962 }
1963 }
1964 }
1965 }
1966 if (matches.size() == 0) {
1967 return 0;
1968 }
1969 const bool origNames = OptionsCont::getOptions().getBool("output.original-names");
1970 // find continous runs of matched edges for each tramEdge
1971 for (NBEdge* tramEdge : tramEdges) {
1972 std::vector<std::pair<double, std::pair<NBEdge*, int> > > roads;
1973 for (auto item : matches) {
1974 if (item.second == tramEdge) {
1975 NBEdge* road = item.first.first;
1976 int laneIndex = item.first.second;
1977 const PositionVector& laneShape = road->getLaneShape(laneIndex);
1978 double tramPos = tramEdge->getGeometry().nearest_offset_to_point2D(laneShape.front(), false);
1979 //std::cout << " road=" << road->getID() << " tramEdge=" << tramEdge->getID() << " tramShape=" << tramEdge->getGeometry() << " laneFront=" << laneShape.front() << " tramPos=" << tramPos << "\n";
1980 roads.push_back(std::make_pair(tramPos, item.first));
1981 }
1982 }
1983 if (roads.size() != 0) {
1984
1985 sort(roads.begin(), roads.end());
1986#ifdef DEBUG_JOIN_TRAM
1987 std::cout << " tramEdge=" << tramEdge->getID() << " roads=";
1988 for (auto item : roads) {
1989 std::cout << item.second.first->getLaneID(item.second.second) << ",";
1990 }
1991 std::cout << " offsets=";
1992 for (auto item : roads) {
1993 std::cout << item.first << ",";
1994 }
1995 std::cout << "\n";
1996#endif
1997 // merge tramEdge into road lanes
1998 EdgeVector replacement;
1999 double pos = 0;
2000 int tramPart = 0;
2001 std::string tramEdgeID = tramEdge->getID();
2002 NBNode* tramFrom = tramEdge->getFromNode();
2003 PositionVector tramShape = tramEdge->getGeometry();
2004 const double tramLength = tramShape.length();
2005 EdgeVector incoming = tramFrom->getIncomingEdges();
2006 bool erasedLast = false;
2007 for (const auto& item : roads) {
2008 const double gap = item.first - pos;
2009 NBEdge* road = item.second.first;
2010 int laneIndex = item.second.second;
2011 if (gap >= JOIN_TRAM_MIN_LENGTH && road->getFromNode() != tramEdge->getFromNode()) {
2012#ifdef DEBUG_JOIN_TRAM
2013 std::cout << " splitting tramEdge=" << tramEdge->getID() << " at " << item.first << " (gap=" << gap << ")\n";
2014#endif
2015 const std::string firstPartID = tramEdgeID + "#" + toString(tramPart++);
2016 splitAt(dc, tramEdge, gap, road->getFromNode(), firstPartID, tramEdgeID, 1, 1);
2017 tramEdge = retrieve(tramEdgeID); // second part;
2018 NBEdge* firstPart = retrieve(firstPartID);
2019 firstPart->invalidateConnections(true);
2020 incoming.clear();
2021 incoming.push_back(firstPart);
2022 replacement.push_back(firstPart);
2023 }
2024 pos = item.first + road->getGeometry().length();
2025 numJoined++;
2026 replacement.push_back(road);
2027 // merge section of tramEdge into road lane
2028 if (road->getToNode() != tramEdge->getToNode() && (tramLength - pos) >= JOIN_TRAM_MIN_LENGTH) {
2029 tramEdge->reinitNodes(road->getToNode(), tramEdge->getToNode());
2030 tramEdge->setGeometry(tramShape.getSubpart(pos, tramShape.length()));
2031 erasedLast = false;
2032#ifdef DEBUG_JOIN_TRAM
2033 std::cout << " shorted tramEdge=" << tramEdge->getID() << " (joined with roadEdge=" << road->getID() << "\n";
2034#endif
2035 } else {
2036#ifdef DEBUG_JOIN_TRAM
2037 std::cout << " erased tramEdge=" << tramEdge->getID() << "\n";
2038#endif
2039 extract(dc, tramEdge, true);
2040 erasedLast = true;
2041 }
2042 road->setPermissions(road->getPermissions(laneIndex) | SVC_TRAM, laneIndex);
2043 if (origNames) {
2044 road->setOrigID(tramEdgeID, true, laneIndex);
2045 }
2046 for (NBEdge* in : incoming) {
2047 if (isTram(in->getPermissions()) && !in->isConnectedTo(road)) {
2048 if (in->getFromNode() != road->getFromNode()) {
2049 in->reinitNodes(in->getFromNode(), road->getFromNode());
2050 } else {
2051 extract(dc, in, true);
2052#ifdef DEBUG_JOIN_TRAM
2053 std::cout << " erased incoming tramEdge=" << in->getID() << "\n";
2054#endif
2055 }
2056 }
2057 }
2058 incoming.clear();
2059 }
2060 NBEdge* lastRoad = roads.back().second.first;
2061 if (erasedLast) {
2062 // copy to avoid concurrent modification
2063 auto outEdges = tramEdge->getToNode()->getOutgoingEdges();
2064 for (NBEdge* out : outEdges) {
2065 if (isTram(out->getPermissions()) && !lastRoad->isConnectedTo(out)) {
2066 if (lastRoad->getToNode() != out->getToNode()) {
2067 out->reinitNodes(lastRoad->getToNode(), out->getToNode());
2068 } else {
2069 extract(dc, out, true);
2070#ifdef DEBUG_JOIN_TRAM
2071 std::cout << " erased outgoing tramEdge=" << out->getID() << "\n";
2072#endif
2073
2074 }
2075 }
2076 }
2077 } else {
2078 replacement.push_back(tramEdge);
2079 }
2080 // update ptstops and ptlines
2081 sc.replaceEdge(tramEdgeID, replacement);
2082 lc.replaceEdge(tramEdgeID, replacement);
2083 }
2084 }
2085
2086 return numJoined;
2087}
2088
2089
2092 EdgeVector result;
2093 for (auto item : myEdges) {
2094 item.second->setNumericalID((int)result.size());
2095 result.push_back(item.second);
2096 }
2097 return result;
2098}
2099
2102 EdgeVector all = getAllEdges();
2103 return RouterEdgeVector(all.begin(), all.end());
2104}
2105
2106bool
2108 bool ok = true;
2109 for (const auto& item : myEdges) {
2110 NBEdge* e = item.second;
2111 if (nc.retrieve(e->getFromNode()->getID()) == nullptr) {
2112 WRITE_ERRORF(TL("Edge's '%' from-node '%' is not known."), e->getID(), e->getFromNode()->getID());
2113 ok = false;
2114 }
2115 if (nc.retrieve(e->getToNode()->getID()) == nullptr) {
2116 WRITE_ERRORF(TL("Edge's '%' to-node '%' is not known."), e->getID(), e->getToNode()->getID());
2117 ok = false;
2118 }
2119
2120 }
2121 return ok;
2122}
2123
2124
2125void
2127 for (auto item : myEdges) {
2128 NBEdge* e = item.second;
2129 if (e->hasLoadedLength() && myWasSplit.count(e) != 0) {
2130 // subtract half the length of the longest incoming / outgoing connection
2131 double maxLengthOut = 0;
2132 for (const NBEdge::Connection& c : e->getConnections()) {
2133 maxLengthOut = MAX2(maxLengthOut, c.length + c.viaLength);
2134 }
2135 double maxLengthIn = 0;
2136 for (const NBEdge* in : e->getIncomingEdges()) {
2137 for (const NBEdge::Connection& c : in->getConnectionsFromLane(-1, e, -1)) {
2138 maxLengthIn = MAX2(maxLengthIn, c.length + c.viaLength);
2139 }
2140 }
2141 e->setLoadedLength(MAX2(POSITION_EPS, e->getLoadedLength() - (maxLengthIn + maxLengthOut) / 2));
2142 }
2143 }
2144}
2145
2146void
2148 for (auto item : myEdges) {
2149 item.second->computeAngle();
2150 }
2151}
2152
2153
2154std::set<std::string>
2156 std::set<std::string> result;
2157 for (auto item : myEdges) {
2158 if (item.second->getTypeID() != "") {
2159 result.insert(item.second->getTypeID());
2160 }
2161 }
2162 return result;
2163}
2164
2165
2166int
2168 EdgeSet toRemove;
2169 for (auto item : myEdges) {
2170 NBEdge* edge = item.second;
2171 // remove edges which allow a speed below a set one (set using "keep-edges.min-speed")
2172 if (edge->getSpeed() < myEdgesMinSpeed) {
2173 toRemove.insert(edge);
2174 }
2175 }
2176 int numRemoved = 0;
2177 for (NBEdge* edge : toRemove) {
2178 // explicit whitelist overrides removal
2179 if (myEdges2Keep.size() == 0 || myEdges2Keep.count(edge->getID()) == 0) {
2180 extract(dc, edge);
2181 numRemoved++;
2182 }
2183 }
2184 return numRemoved;
2185}
2186
2187
2188int
2190 EdgeSet toRemove;
2191 for (auto item : myEdges) {
2192 NBEdge* edge = item.second;
2193 // check whether the edge shall be removed because it does not allow any of the wished classes
2194 if (myVehicleClasses2Keep != 0 && (myVehicleClasses2Keep & edge->getPermissions()) == 0) {
2195 toRemove.insert(edge);
2196 }
2197 // check whether the edge shall be removed due to allowing unwished classes only
2199 toRemove.insert(edge);
2200 }
2201 }
2202 int numRemoved = 0;
2203 for (NBEdge* edge : toRemove) {
2204 // explicit whitelist overrides removal
2205 if (myEdges2Keep.size() == 0 || myEdges2Keep.count(edge->getID()) == 0) {
2206 extract(dc, edge);
2207 numRemoved++;
2208 }
2209 }
2210 return numRemoved;
2211}
2212
2213
2214int
2216 EdgeSet toRemove;
2217 for (auto item : myEdges) {
2218 NBEdge* const edge = item.second;
2219 std::vector<int> indices;
2220 int idx = 0;
2221 for (const auto& lane : edge->getLanes()) {
2222 if (lane.width != NBEdge::UNSPECIFIED_WIDTH && lane.width < minWidth) {
2223 indices.push_back(idx);
2224 }
2225 idx++;
2226 }
2227 if ((int)indices.size() == edge->getNumLanes()) {
2228 toRemove.insert(edge);
2229 } else {
2230 std::reverse(indices.begin(), indices.end());
2231 for (const int i : indices) {
2232 edge->deleteLane(i, false, true);
2233 }
2234 }
2235 }
2236 int numRemoved = 0;
2237 for (NBEdge* edge : toRemove) {
2238 // explicit whitelist overrides removal
2239 if (myEdges2Keep.size() == 0 || myEdges2Keep.count(edge->getID()) == 0) {
2240 extract(dc, edge);
2241 numRemoved++;
2242 }
2243 }
2244 return numRemoved;
2245}
2246
2247
2248/****************************************************************************/
#define DEG2RAD(x)
Definition GeomHelper.h:35
std::vector< std::string > & split(const std::string &s, char delim, std::vector< std::string > &elems)
#define WRITE_WARNINGF(...)
Definition MsgHandler.h:288
#define WRITE_ERRORF(...)
Definition MsgHandler.h:297
#define WRITE_ERROR(msg)
Definition MsgHandler.h:296
#define WRITE_WARNING(msg)
Definition MsgHandler.h:287
#define TL(string)
Definition MsgHandler.h:305
#define TLF(string,...)
Definition MsgHandler.h:307
std::set< NBEdge * > EdgeSet
container for unique edges
Definition NBCont.h:50
std::vector< NBEdge * > EdgeVector
container for (sorted) edges
Definition NBCont.h:42
KeepClear
keepClear status of connections
Definition NBCont.h:58
@ KEEPCLEAR_UNSPECIFIED
Definition NBCont.h:61
std::vector< NBRouterEdge * > RouterEdgeVector
Definition NBCont.h:43
#define JOIN_TRAM_MIN_LENGTH
#define JOIN_TRAM_MAX_ANGLE
#define DEBUG_EDGE_ID
const SVCPermissions SVCAll
all VClasses are allowed
bool isRailway(SVCPermissions permissions)
Returns whether an edge with the given permissions is a (exclusive) railway edge.
bool isTram(SVCPermissions permissions)
Returns whether an edge with the given permissions is a tram edge.
SVCPermissions parseVehicleClasses(const std::string &allowedS)
Parses the given definition of allowed vehicle classes into the given containers Deprecated classes g...
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
@ SVC_PASSENGER
vehicle is a passenger car (a "normal" car)
@ SVC_TRAM
vehicle is a light rail
@ SVC_PUBLIC_CLASSES
public transport
@ SVC_BUS
vehicle is a bus
@ SVC_PEDESTRIAN
pedestrian
const std::string SUMO_PARAM_ORIGID
SumoXMLNodeType
Numbers representing special SUMO-XML-attribute values for representing node- (junction-) types used ...
bool gDebugFlag1
global utility flags for debugging
Definition StdDefs.cpp:38
const double SUMO_const_laneWidth
Definition StdDefs.h:48
T MIN2(T a, T b)
Definition StdDefs.h:76
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
Definition StdDefs.h:58
T MAX2(T a, T b)
Definition StdDefs.h:82
const double SUMO_const_halfLaneWidth
Definition StdDefs.h:49
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
Definition ToString.h:46
A class that stores a 2D geometrical boundary.
Definition Boundary.h:39
double ymin() const
Returns minimum y-coordinate.
Definition Boundary.cpp:127
double xmin() const
Returns minimum x-coordinate.
Definition Boundary.cpp:115
Boundary & grow(double by)
extends the boundary by the given amount
Definition Boundary.cpp:340
bool overlapsWith(const AbstractPoly &poly, double offset=0) const
Returns whether the boundary overlaps with the given polygon.
Definition Boundary.cpp:194
double ymax() const
Returns maximum y-coordinate.
Definition Boundary.cpp:133
double xmax() const
Returns maximum x-coordinate.
Definition Boundary.cpp:121
static GeoConvHelper & getProcessing()
the coordinate transformation to use for input conversion and processing
bool x2cartesian_const(Position &from) const
Converts the given coordinate into a cartesian using the previous initialisation.
static GeoConvHelper & getLoaded()
the coordinate transformation that was loaded fron an input file
static PositionVector parseShapeReporting(const std::string &shpdef, const std::string &objecttype, const char *objectid, bool &ok, bool allowEmpty, bool report=true)
Builds a PositionVector from a string representation, reporting occurred errors.
static const double INVALID_OFFSET
a value to signify offsets outside the range of [0, Line.length()]
Definition GeomHelper.h:50
static double nearest_offset_on_line_to_point2D(const Position &lineStart, const Position &lineEnd, const Position &p, bool perpendicular=true)
static double legacyDegree(const double angle, const bool positive=false)
static double getMinAngleDiff(double angle1, double angle2)
Returns the minimum distance (clockwise/counter-clockwise) between both angles.
std::string getNext()
Returns the next id.
static void nextCW(const EdgeVector &edges, EdgeVector::const_iterator &from)
A container for districts.
void removeFromSinksAndSources(NBEdge *const e)
Removes the given edge from the lists of sources and sinks in all stored districts.
Sorts splits by their position (increasing)
Definition NBEdgeCont.h:797
void patchRoundabouts(NBEdge *orig, NBEdge *part1, NBEdge *part2, std::set< EdgeSet > &roundabouts)
fix roundabout information after splitting an edge
void computeEdgeShapes(double smoothElevationThreshold=-1)
Computes the shapes of all edges stored in the container.
NBEdge * getByID(const std::string &edgeID) const
Returns the edge with id if it exists.
const std::set< EdgeSet > getRoundabouts() const
Returns the determined roundabouts.
void computeEdge2Edges(bool noLeftMovers)
Computes for each edge the approached edges.
int guessRoundabouts()
Determines which edges belong to roundabouts and increases their priority.
bool myNeedGeoTransformedPruningBoundary
whether a geo transform has been applied to the pruning boundary
Definition NBEdgeCont.h:785
~NBEdgeCont()
Destructor.
void sortOutgoingLanesConnections()
Sorts all lanes of all edges within the container by their direction.
void addRoundabout(const EdgeSet &roundabout)
add user specified roundabout
std::set< EdgeSet > myRoundabouts
Edges marked as belonging to a roundabout by the user (each EdgeVector is a roundabout)
Definition NBEdgeCont.h:789
void appendRailwayTurnarounds(const NBPTStopCont &sc)
Appends turnarounds to all bidiRail edges with stops.
std::set< std::string > myEdges2Remove
Set of ids of edges which shall explicitly be removed.
Definition NBEdgeCont.h:767
std::set< std::string > myIgnoredEdges
The ids of ignored edges.
Definition NBEdgeCont.h:747
void updateAllChangeRestrictions(SVCPermissions ignoring)
modify all restrictions on lane changing for edges and connections
double myEdgesMinSpeed
The minimum speed an edge may have in order to be kept (default: -1)
Definition NBEdgeCont.h:758
void recheckPostProcessConnections()
Try to set any stored connections.
void extract(NBDistrictCont &dc, NBEdge *edge, bool remember=false)
Removes the given edge from the container like erase but does not delete it.
void processSplits(NBEdge *e, std::vector< Split > splits, NBNodeCont &nc, NBDistrictCont &dc, NBTrafficLightLogicCont &tlc)
process splits
EdgeVector getAllEdges() const
return all edges
void erase(NBDistrictCont &dc, NBEdge *edge)
Removes the given edge from the container (deleting it)
NBEdge * retrieve(const std::string &id, bool retrieveExtracted=false) const
Returns the edge that has the given id.
std::set< std::string > myTypes2Keep
Set of edges types which shall be kept.
Definition NBEdgeCont.h:776
void recheckLanes()
Rechecks whether all lanes have a successor for each of the stored edges.
NBEdge * getOppositeByID(const std::string &edgeID) const
Returns the edge with negated id if it exists.
void checkGeometries(const double maxAngle, bool fixAngle, const double minRadius, bool fix, bool fixRailways, bool silent=false)
EdgeCont myExtractedEdges
The extracted edges which are kept for reference.
Definition NBEdgeCont.h:741
void reduceGeometries(const double minDist)
void recheckLaneSpread()
Rechecks whether the lane spread is proper.
bool ignoreFilterMatch(NBEdge *edge)
Returns true if this edge matches one of the removal criteria.
void removeRoundabout(const NBNode *node)
remove roundabout that contains the given node
void cleanupRoundabouts()
void splitGeometry(NBDistrictCont &dc, NBNodeCont &nc)
Splits edges into multiple if they have a complex geometry.
void addPostProcessConnection(const std::string &from, int fromLane, const std::string &to, int toLane, bool mayDefinitelyPass, KeepClear keepClear, double contPos, double visibility, double speed, double friction, double length, const PositionVector &customShape, bool uncontrolled, bool warnOnly, SVCPermissions permissions=SVC_UNSPECIFIED, bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED)
Adds a connection which could not be set during loading.
std::set< std::string > getUsedTypes() const
return all edge types in used
void computeLanes2Edges()
Computes for each edge which lanes approach the next edges.
int extractRoundabouts()
Determines which edges have been marked as roundabouts and stores them internally.
NBEdge * retrievePossiblySplit(const std::string &id, bool downstream) const
Tries to retrieve an edge, even if it is splitted.
RouterEdgeVector getAllRouterEdges() const
return all router edges
std::set< const NBEdge * > myWasSplit
the edges that were created as result of splitting
Definition NBEdgeCont.h:752
void rename(NBEdge *edge, const std::string &newID)
Renames the edge. Throws exception if newID already exists.
int joinTramEdges(NBDistrictCont &dc, NBPTStopCont &sc, NBPTLineCont &lc, double maxDist)
join tram edges into adjacent lanes
bool hasPostProcessConnection(const std::string &from, const std::string &to="")
add post process connections
EdgeCont myEdges
The instance of the dictionary (id->edge)
Definition NBEdgeCont.h:738
int removeUnwishedEdges(NBDistrictCont &dc)
Removes unwished edges (not in keep-edges)
std::set< std::string > myEdges2Keep
Set of ids of edges which shall explicitly be kept.
Definition NBEdgeCont.h:764
NBTypeCont & myTypeCont
The network builder; used to obtain type information.
Definition NBEdgeCont.h:628
void generateStreetSigns()
assigns street signs to edges based on toNode types
void clearControllingTLInformation() const
Clears information about controlling traffic lights for all connenections of all edges.
std::set< EdgeSet > myGuessedRoundabouts
Edges marked as belonging to a roundabout after guessing.
Definition NBEdgeCont.h:792
void computeAngles()
compute all edge angles
void clear()
Deletes all edges.
void guessOpposites()
Sets opposite lane information for geometrically close edges.
void markRoundabouts()
mark edge priorities and prohibit turn-arounds for all roundabout edges
std::set< std::string > myTypes2Remove
Set of edges types which shall be removed.
Definition NBEdgeCont.h:779
void applyOptions(OptionsCont &oc)
Initialises the storage by applying given options.
void removeRoundaboutEdges(const EdgeSet &toRemove)
remove edges from all stored roundabouts
PositionVector myPruningBoundary
Boundary within which an edge must be located in order to be kept.
Definition NBEdgeCont.h:782
int joinLanes(SVCPermissions perms)
join adjacent lanes with the given permissions
void checkOverlap(double threshold, double zThreshold) const
check whether edges overlap
SVCPermissions myVehicleClasses2Remove
Set of vehicle types which need not be supported (edges which allow ONLY these are removed)
Definition NBEdgeCont.h:773
int guessSpecialLanes(SUMOVehicleClass svc, double width, double minSpeed, double maxSpeed, bool fromPermissions, const std::string &excludeOpt, NBTrafficLightLogicCont &tlc)
add sidwalks to edges within the given limits or permissions and return the number of edges affected
EdgeVector getGeneratedFrom(const std::string &id) const
Returns the edges which have been built by splitting the edge of the given id.
void appendTurnarounds(bool noTLSControlled, bool noFringe, bool onlyDeadends, bool onlyTurnlane, bool noGeometryLike)
Appends turnarounds to all edges stored in the container.
SVCPermissions myVehicleClasses2Keep
Set of vehicle types which must be allowed on edges in order to keep them.
Definition NBEdgeCont.h:770
void computeLaneShapes()
Computes the shapes of all lanes of all edges stored in the container.
void joinSameNodeConnectingEdges(NBDistrictCont &dc, NBTrafficLightLogicCont &tlc, EdgeVector edges)
Joins the given edges because they connect the same nodes.
std::map< std::string, NBEdge * > EdgeCont
The type of the dictionary where an edge may be found by its id.
Definition NBEdgeCont.h:735
void addPrefix(const std::string &prefix)
add prefix to all edges
void fixSplitCustomLength()
adapt custom lengths of split edges to account for intersection size
std::map< const NBEdge *, std::pair< NBEdge *, NBEdge * > > myEdgesSplit
the number of splits of edges during the building
Definition NBEdgeCont.h:750
std::map< std::string, std::vector< PostProcessConnection > > myConnections
The list of connections to recheck.
Definition NBEdgeCont.h:732
bool insert(NBEdge *edge, bool ignorePrunning=false)
Adds an edge to the dictionary.
NBEdgeCont(NBTypeCont &tc)
Constructor.
std::set< NBEdge * > myEdgeCemetery
The edges which got extracted twice but may still be referenced somewhere TODO smart_ptr?
Definition NBEdgeCont.h:744
bool checkConsistency(const NBNodeCont &nc)
ensure that all edges have valid nodes
static double formFactor(const EdgeVector &loopEdges)
compute the form factor for a loop of edges
int removeLanesByWidth(NBDistrictCont &dc, const double minWidth)
bool splitAt(NBDistrictCont &dc, NBEdge *edge, NBNode *node)
Splits the edge at the position nearest to the given node.
std::vector< std::string > getAllNames() const
Returns all ids of known edges.
int removeEdgesBySpeed(NBDistrictCont &dc)
return number of edges removed
int remapIDs(bool numericaIDs, bool reservedIDs, bool keptIDs, const std::string &prefix, NBPTStopCont &sc)
remap node IDs accoring to options –numerical-ids and –reserved-ids
void checkGrade(double threshold) const
check whether edges are to steep
int removeEdgesByPermissions(NBDistrictCont &dc)
bool myRemoveEdgesAfterLoading
Whether edges shall be joined and patched first, then removed.
Definition NBEdgeCont.h:761
The representation of a single edge during network building.
Definition NBEdge.h:92
NBEdge * guessOpposite(bool reguess=false)
set oppositeID and return opposite edge if found
Definition NBEdge.cpp:5002
double getLength() const
Returns the computed length of the edge.
Definition NBEdge.h:593
SVCPermissions getPermissions(int lane=-1) const
get the union of allowed classes over all lanes or for a specific lane
Definition NBEdge.cpp:4488
const std::vector< Connection > & getConnections() const
Returns the connections.
Definition NBEdge.h:1041
void setPermissions(SVCPermissions permissions, int lane=-1)
set allowed/disallowed classes for the given lane or for all lanes if -1 is given
Definition NBEdge.cpp:4451
@ ROUNDABOUT
Definition NBEdge.h:387
double getLoadedLength() const
Returns the length was set explicitly or the computed length if it wasn't set.
Definition NBEdge.h:602
void recheckOpposite(const NBEdgeCont &ec, bool fixOppositeLengths)
recheck whether all opposite and bidi settings are consistent
Definition NBEdge.cpp:3165
void setSpeed(int lane, double speed)
set lane specific speed (negative lane implies set for all lanes)
Definition NBEdge.cpp:4403
NBNode * getToNode() const
Returns the destination node of the edge.
Definition NBEdge.h:546
PositionVector getCCWBoundaryLine(const NBNode &n) const
get the outer boundary of this edge when going counter-clock-wise around the given node
Definition NBEdge.cpp:3925
static const double UNSPECIFIED_FRICTION
unspecified lane friction
Definition NBEdge.h:355
void incLaneNo(int by)
increment lane
Definition NBEdge.cpp:4184
Lane & getLaneStruct(int lane)
Definition NBEdge.h:1431
void setAverageLengthWithOpposite(double val)
patch average lane length in regard to the opposite edge
Definition NBEdge.cpp:4508
bool isBidi()
return whether this edge should be a bidi edge
Definition NBEdge.h:1426
const PositionVector & getGeometry() const
Returns the geometry of the edge.
Definition NBEdge.h:783
LaneSpreadFunction getLaneSpreadFunction() const
Returns how this edge's lanes' lateral offset is computed.
Definition NBEdge.cpp:998
bool isBidiRail(bool ignoreSpread=false) const
whether this edge is part of a bidirectional railway
Definition NBEdge.cpp:749
void dismissVehicleClassInformation()
dimiss vehicle class information
Definition NBEdge.cpp:4514
EdgeBuildingStep getStep() const
The building step of this edge.
Definition NBEdge.h:635
LaneSpreadFunction myLaneSpreadFunction
The information about how to spread the lanes.
Definition NBEdge.h:1794
bool hasLoadedLength() const
Returns whether a length was set explicitly.
Definition NBEdge.h:612
bool addEdge2EdgeConnection(NBEdge *dest, bool overrideRemoval=false, SVCPermissions permission=SVC_UNSPECIFIED)
Adds a connection to another edge.
Definition NBEdge.cpp:1097
bool addLane2LaneConnection(int fromLane, NBEdge *dest, int toLane, Lane2LaneInfoType type, bool mayUseSameDestination=false, bool mayDefinitelyPass=false, KeepClear keepClear=KEEPCLEAR_UNSPECIFIED, double contPos=UNSPECIFIED_CONTPOS, double visibility=UNSPECIFIED_VISIBILITY_DISTANCE, double speed=UNSPECIFIED_SPEED, double friction=UNSPECIFIED_FRICTION, double length=myDefaultConnectionLength, const PositionVector &customShape=PositionVector::EMPTY, const bool uncontrolled=UNSPECIFIED_CONNECTION_UNCONTROLLED, SVCPermissions permissions=SVC_UNSPECIFIED, const bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED, bool postProcess=false)
Adds a connection between the specified this edge's lane and an approached one.
Definition NBEdge.cpp:1133
void setDistance(double distance)
set kilometrage at start of edge (negative value implies couting down along the edge)
Definition NBEdge.h:1416
const std::vector< NBEdge::Lane > & getLanes() const
Returns the lane definitions.
Definition NBEdge.h:730
@ LANES2LANES_DONE
Lanes to lanes - relationships are computed; no recheck is necessary/wished.
@ LANES2LANES_USER
Lanes to lanes - relationships are loaded; no recheck is necessary/wished.
double getSpeed() const
Returns the speed allowed on this edge.
Definition NBEdge.h:619
NBNode * myTo
Definition NBEdge.h:1743
const std::string & getID() const
Definition NBEdge.h:1531
double getDistance() const
get distance
Definition NBEdge.h:679
void setLaneWidth(int lane, double width)
set lane specific width (negative lane implies set for all lanes)
Definition NBEdge.cpp:4274
void setLaneSpreadFunction(LaneSpreadFunction spread)
(Re)sets how the lanes lateral offset shall be computed
Definition NBEdge.cpp:992
std::vector< Lane > myLanes
Lane information.
Definition NBEdge.h:1811
int getNumLanes() const
Returns the number of lanes.
Definition NBEdge.h:520
void setFriction(int lane, double friction)
set lane specific friction (negative lane implies set for all lanes)
Definition NBEdge.cpp:4419
static const double UNSPECIFIED_CONTPOS
unspecified internal junction position
Definition NBEdge.h:358
void addRestrictedLane(double width, SUMOVehicleClass vclass)
add a lane of the given width, restricted to the given class and shift existing connections
Definition NBEdge.cpp:4716
void removeFromConnections(NBEdge *toEdge, int fromLane=-1, int toLane=-1, bool tryLater=false, const bool adaptToLaneRemoval=false, const bool keepPossibleTurns=false)
Removes the specified connection(s)
Definition NBEdge.cpp:1448
void invalidateConnections(bool reallowSetting=false)
invalidate current connections of edge
Definition NBEdge.cpp:1529
double getTotalWidth() const
Returns the combined width of all lanes of this edge.
Definition NBEdge.cpp:4326
static const double UNSPECIFIED_VISIBILITY_DISTANCE
unspecified foe visibility for connections
Definition NBEdge.h:361
bool isConnectedTo(const NBEdge *e, const bool ignoreTurnaround=false) const
Returns the information whethe a connection to the given edge has been added (or computed)
Definition NBEdge.cpp:1331
void addSign(NBSign sign)
add Sign
Definition NBEdge.h:1463
void deleteLane(int index, bool recompute, bool shiftIndices)
delete lane
Definition NBEdge.cpp:4195
void moveOutgoingConnectionsFrom(NBEdge *e, int laneOff)
move outgoing connection
Definition NBEdge.cpp:3801
std::string getLaneID(int lane) const
get lane ID
Definition NBEdge.cpp:4126
@ USER
The connection was given by the user.
@ VALIDATED
The connection was computed and validated.
@ COMPUTED
The connection was computed.
double getStartAngle() const
Returns the angle at the start of the edge (relative to the node shape center) The angle is computed ...
Definition NBEdge.h:555
bool setConnection(int lane, NBEdge *destEdge, int destLane, Lane2LaneInfoType type, bool mayUseSameDestination=false, bool mayDefinitelyPass=false, KeepClear keepClear=KEEPCLEAR_UNSPECIFIED, double contPos=UNSPECIFIED_CONTPOS, double visibility=UNSPECIFIED_VISIBILITY_DISTANCE, double speed=UNSPECIFIED_SPEED, double friction=UNSPECIFIED_FRICTION, double length=myDefaultConnectionLength, const PositionVector &customShape=PositionVector::EMPTY, const bool uncontrolled=UNSPECIFIED_CONNECTION_UNCONTROLLED, SVCPermissions permissions=SVC_UNSPECIFIED, bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED, bool postProcess=false)
Adds a connection to a certain lane of a certain edge.
Definition NBEdge.cpp:1186
int getJunctionPriority(const NBNode *const node) const
Returns the junction priority (normalised for the node currently build)
Definition NBEdge.cpp:2134
const std::string & getTypeID() const
get ID of type
Definition NBEdge.h:1181
const std::string & getStreetName() const
Returns the street name of this edge.
Definition NBEdge.h:669
NBNode * getFromNode() const
Returns the origin node of the edge.
Definition NBEdge.h:539
NBEdge * getTurnDestination(bool possibleDestination=false) const
Definition NBEdge.cpp:4117
double getAngleAtNode(const NBNode *const node) const
Returns the angle of the edge's geometry at the given node.
Definition NBEdge.cpp:2160
static const double UNSPECIFIED_WIDTH
unspecified lane width
Definition NBEdge.h:346
bool hasRestrictedLane(SUMOVehicleClass vclass) const
returns whether any lane already allows the given vclass exclusively
Definition NBEdge.cpp:4705
void copyConnectionsFrom(NBEdge *src)
copy connections from antoher edge
Definition NBEdge.cpp:1644
double getEndAngle() const
Returns the angle at the end of the edge (relative to the node shape center) The angle is computed in...
Definition NBEdge.h:564
void declareConnectionsAsLoaded(EdgeBuildingStep step=EdgeBuildingStep::LANES2LANES_USER)
declares connections as fully loaded. This is needed to avoid recomputing connections if an edge has ...
Definition NBEdge.h:1445
void setEndOffset(int lane, double offset)
set lane specific end-offset (negative lane implies set for all lanes)
Definition NBEdge.cpp:4357
static const double UNSPECIFIED_OFFSET
unspecified lane offset
Definition NBEdge.h:349
bool recheckLanes()
recheck whether all lanes within the edge are all right and optimises the connections once again
Definition NBEdge.cpp:2921
void setOrigID(const std::string origID, const bool append, const int laneIdx=-1)
set origID for all lanes or for a specific lane
Definition NBEdge.cpp:4850
const PositionVector & getLaneShape(int i) const
Returns the shape of the nth lane.
Definition NBEdge.cpp:986
void setLoadedLength(double val)
set loaded length
Definition NBEdge.cpp:4503
void decLaneNo(int by)
decrement lane
Definition NBEdge.cpp:4215
NBNode * myFrom
The source and the destination node.
Definition NBEdge.h:1743
void setGeometry(const PositionVector &g, bool inner=false)
(Re)sets the edge's geometry
Definition NBEdge.cpp:637
EdgeVector getIncomingEdges() const
Returns the list of incoming edges unsorted.
Definition NBEdge.cpp:1393
static void loadPrefixedIDsFomFile(const std::string &file, const std::string prefix, std::set< std::string > &into)
Add prefixed ids defined in file.
static double relAngle(double angle1, double angle2)
computes the relative angle between the two angles
Definition NBHelpers.cpp:45
static double normRelAngle(double angle1, double angle2)
ensure that reverse relAngles (>=179.999) always count as turnarounds (-180)
Definition NBHelpers.cpp:58
static void loadEdgesFromFile(const std::string &file, std::set< std::string > &into)
Add edge ids defined in file (either ID or edge:ID per line) into the given set.
Definition NBHelpers.cpp:86
static bool transformCoordinates(PositionVector &from, bool includeInBoundary=true, GeoConvHelper *from_srs=nullptr)
Container for nodes during the netbuilding process.
Definition NBNodeCont.h:57
bool insert(const std::string &id, const Position &position, NBDistrict *district=0)
Inserts a node into the map.
NBNode * retrieve(const std::string &id) const
Returns the node with the given name.
void markAsSplit(const NBNode *node)
mark a node as being created form a split
Definition NBNodeCont.h:363
Represents a single node (junction) during network building.
Definition NBNode.h:66
void invalidateOutgoingConnections(bool reallowSetting=false)
invalidate outgoing connections
Definition NBNode.cpp:2110
void removeEdge(NBEdge *edge, bool removeFromConnections=true)
Removes edge from this node and optionally removes connections as well.
Definition NBNode.cpp:2041
const std::set< NBTrafficLightDefinition * > & getControllingTLS() const
Returns the traffic lights that were assigned to this node (The set of tls that control this node)
Definition NBNode.h:340
bool isSimpleContinuation(bool checkLaneNumbers=true, bool checkWidth=false) const
check if node is a simple continuation
Definition NBNode.cpp:527
void recheckVClassConnections(NBEdge *currentOutgoing)
ensure connectivity for all vClasses
Definition NBNode.cpp:1514
SumoXMLNodeType getType() const
Returns the type of this node.
Definition NBNode.h:285
const EdgeVector & getIncomingEdges() const
Returns this node's incoming edges (The edges which yield in this node)
Definition NBNode.h:268
void invalidateTLS(NBTrafficLightLogicCont &tlCont, bool addedConnections, bool removedConnections)
causes the traffic light to be computed anew
Definition NBNode.cpp:443
const EdgeVector & getOutgoingEdges() const
Returns this node's outgoing edges (The edges which start at this node)
Definition NBNode.h:273
void replaceOutgoing(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of outgoing by the second Connections are rema...
Definition NBNode.cpp:1826
void setRoundabout()
update the type of this node as a roundabout
Definition NBNode.cpp:4050
void replaceIncoming(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of incoming by the second Connections are rema...
Definition NBNode.cpp:1862
const Position & getPosition() const
Definition NBNode.h:260
const EdgeVector & getEdges() const
Returns all edges which participate in this node (Edges that start or end at this node)
Definition NBNode.h:278
bool typeWasGuessed() const
return whether a priority road turns at this node
Definition NBNode.h:844
void removeDoubleEdges()
remove duble edges
Definition NBNode.cpp:1930
NBEdge * getConnectionTo(NBNode *n) const
get connection to certain node
Definition NBNode.cpp:2775
void replaceEdge(const std::string &edgeID, const EdgeVector &replacement)
replace the edge with the given edge list in all lines
Container for public transport stops during the net building process.
void replaceEdge(const std::string &edgeID, const std::vector< NBEdge * > &replacement)
replace the edge with the closes edge on the given edge list in all stops
const std::map< std::string, std::shared_ptr< NBPTStop > > & getStops() const
Returns an unmodifiable reference to the stored pt stops.
A class representing a single street sign.
Definition NBSign.h:41
@ SIGN_TYPE_ALLWAY_STOP
Definition NBSign.h:48
@ SIGN_TYPE_YIELD
Definition NBSign.h:46
@ SIGN_TYPE_STOP
Definition NBSign.h:47
@ SIGN_TYPE_PRIORITY
Definition NBSign.h:50
@ SIGN_TYPE_RIGHT_BEFORE_LEFT
Definition NBSign.h:51
@ SIGN_TYPE_LEFT_BEFORE_RIGHT
Definition NBSign.h:52
The base class for traffic light logic definitions.
A container for traffic light definitions and built programs.
void replaceRemoved(NBEdge *removed, int removedLane, NBEdge *by, int byLane, bool incoming)
Replaces occurrences of the removed edge/lane in all definitions by the given edge.
A storage for available edgeTypes of edges.
Definition NBTypeCont.h:52
bool getEdgeTypeShallBeDiscarded(const std::string &edgeType) const
Returns the information whether edges of this edgeType shall be discarded.
bool knows(const std::string &edgeType) const
Returns whether the named edgeType is in the container.
Allows to store the object; used as context while traveling the rtree in TraCI.
Definition Named.h:90
Base class for objects which have an id.
Definition Named.h:54
virtual void setID(const std::string &newID)
resets the id
Definition Named.h:82
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
Definition Named.h:67
const std::string & getID() const
Returns the id.
Definition Named.h:74
A RT-tree for efficient storing of SUMO's Named objects.
Definition NamedRTree.h:61
void Insert(const float a_min[2], const float a_max[2], Named *const &a_data)
Insert entry.
Definition NamedRTree.h:79
int Search(const float a_min[2], const float a_max[2], const Named::StoringVisitor &c) const
Find all within search rectangle.
Definition NamedRTree.h:112
A storage for options typed value containers)
Definition OptionsCont.h:89
bool isSet(const std::string &name, bool failOnNonExistant=true) const
Returns the information whether the named option is set.
double getFloat(const std::string &name) const
Returns the double-value of the named option (only for Option_Float)
std::string getString(const std::string &name) const
Returns the string-value of the named option (only for Option_String)
bool isDefault(const std::string &name) const
Returns the information whether the named option has still the default value.
bool exists(const std::string &name) const
Returns the information whether the named option is known.
bool getBool(const std::string &name) const
Returns the boolean-value of the named option (only for Option_Bool)
const StringVector & getStringVector(const std::string &name) const
Returns the list of string-value of the named option (only for Option_StringVector)
std::string getValueString(const std::string &name) const
Returns the string-value of the named option (all options)
static OptionsCont & getOptions()
Retrieves the options.
virtual const std::string getParameter(const std::string &key, const std::string defaultValue="") const
Returns the value for a given key.
A point in 2D or 3D with translation and scaling methods.
Definition Position.h:37
double angleTo2D(const Position &other) const
returns the angle in the plane of the vector pointing from here to the other position (in radians bet...
Definition Position.h:283
A list of positions.
double length2D() const
Returns the length.
void append(const PositionVector &v, double sameThreshold=2.0)
double length() const
Returns the length.
double distance2D(const Position &p, bool perpendicular=false) const
closest 2D-distance to point p (or -1 if perpendicular is true and the point is beyond this vector)
double nearest_offset_to_point2D(const Position &p, bool perpendicular=true) const
return the nearest offest to point 2D
std::pair< PositionVector, PositionVector > splitAt(double where, bool use2D=false) const
Returns the two lists made when this list vector is splitted at the given point.
void move2side(double amount, double maxExtension=100)
move position vector to side using certain amount
Boundary getBoxBoundary() const
Returns a boundary enclosing this list of lines.
void extrapolate(const double val, const bool onlyFirst=false, const bool onlyLast=false)
extrapolate position vector
double getOverlapWith(const PositionVector &poly, double zThreshold) const
Returns the maximum overlaps between this and the given polygon (when not separated by at least zThre...
Position positionAtOffset2D(double pos, double lateralOffset=0, bool extrapolateBeyond=false) const
Returns the position at the given length.
bool partialWithin(const AbstractPoly &poly, double offset=0) const
Returns the information whether this polygon lies partially within the given polygon.
double getMaxGrade(double &maxJump) const
double area() const
Returns the area (0 for non-closed)
bool intersects(const Position &p1, const Position &p2) const
Returns the information whether this list of points interesects the given line.
PositionVector getSubpart(double beginOffset, double endOffset) const
get subpart of a position vector
static std::string getEdgeIDFromLane(const std::string laneID)
return edge id when given the lane ID
static long long int toLong(const std::string &sData)
converts a string into the long value described by it by calling the char-type converter,...
static double toDouble(const std::string &sData)
converts a string into the double value described by it by calling the char-type converter
static bool startsWith(const std::string &str, const std::string prefix)
Checks whether a given string starts with the prefix.
#define M_PI
Definition odrSpiral.cpp:45
A structure which describes a connection between edges or lanes.
Definition NBEdge.h:201
NBEdge * toEdge
The edge the connections yields in.
Definition NBEdge.h:213
PositionVector viaShape
shape of via
Definition NBEdge.h:282
std::string getDescription(const NBEdge *parent) const
get string describing this connection
Definition NBEdge.cpp:104
PositionVector shape
shape of Connection
Definition NBEdge.h:270
std::string oppositeID
An opposite lane ID, if given.
Definition NBEdge.h:179
bool operator()(const std::pair< NBEdge *, int > &a, const std::pair< NBEdge *, int > &b) const
A structure representing a connection between two lanes.
Definition NBEdgeCont.h:633
A structure which describes changes of lane number or speed along the road.
Definition NBEdgeCont.h:189
int offsetFactor
direction in which to apply the offset (used by netgenerate for lefthand networks)
Definition NBEdgeCont.h:209
double offset
lateral offset to edge geometry
Definition NBEdgeCont.h:207
double pos
The position of this change.
Definition NBEdgeCont.h:193
std::vector< int > lanes
The lanes after this change.
Definition NBEdgeCont.h:191