/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * of the License, or(at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#include "ags/plugins/ags_sprite_font/character_entry.h"

namespace AGS3 {
namespace Plugins {
namespace AGSSpriteFont {

CharacterEntry::CharacterEntry(void) {
	X = 0;
	Y = 0;
	Width = 0;
	Height = 0;
	Character = 0;
}


CharacterEntry::~CharacterEntry(void) {}

} // namespace AGSSpriteFont
} // namespace Plugins
} // namespace AGS3
