#include <r_th.h>
#include <r_util.h>

int looper(struct r_th_t *th) {
	int i;
	int *ctr = th->user;
	for (i=0;i<9999;i++) {
		if (th->breaked)
			break;
		(*ctr)++;
		printf ("%d loop %d\r", i, *ctr);
		fflush (stdout);
#if R2__UNIX__
		sleep (1);
#endif
	}
	return 0; // do not loop
}

int test1() {
	int ctr = 0;
	struct r_th_t *th;

	th = r_th_new (&looper, &ctr, 0);
	th = r_th_new (&looper, &ctr, 0);
	//th = r_th_new (&looper, &ctr, 0);

#if __i386__ || __x86_64__
	asm ("int3");
#endif
	//r_th_start (th, true);
	while (r_th_wait_async (th)) {
		printf ("\nwaiting...\n");
		fflush (stdout);
		r_sys_usleep (400);
		//	r_th_break(th);
	}
	printf ("\nfinished\n");
#if 0
	r_th_start(th, true);
	sleep(1);
#endif
	/* wait and free */
	r_th_wait (th);
	r_th_free (th);

	printf ("\nresult %d\n", ctr);
	return 0;
}

int main() {
	return test1 ();
}
