#N canvas 478 23 706 702 12;
#X obj 24 11 delay;
#X obj 25 36 del;
#X floatatom 233 462 5 0 0 0 - - - 0;
#X msg 92 271 stop;
#X text 14 672 see also:;
#X obj 138 672 timer;
#X obj 90 672 metro;
#X obj 64 270 bng 19 250 50 0 empty empty empty 17 7 0 10 #dfdfdf #000000
#000000;
#X text 491 672 updated for Pd version 0.45;
#X obj 117 491 delay 1000 1 msec;
#X text 251 508 - tempo (float) and time unit (symbol) as in "tempo"
message;
#X obj 194 591 delay 1 60 permin;
#X obj 346 569 delay 1 1 sec;
#X obj 516 569 delay 1 44100 samp;
#X obj 516 593 delay 44100 1 samp;
#X msg 162 325 tempo 0.5 msec;
#X floatatom 117 325 5 0 0 0 - - - 0;
#X msg 117 298 1000;
#X text 273 317 set unit to 1/2 millisecond so that '1000' gives a
delay of 500 msec (1/2 second)., f 42;
#X msg 175 359 tempo 2 permillisecond;
#X text 326 389 same as 1 msec \, so '1000' is a second.;
#X text 340 358 this is the same as above.;
#X text 261 203 These symbols can also be preceded by "per" (as in
"permin" \, "permsec" \, etc.) In this case \, 60 permin means 1/60
min (hence \, the same as 'BPM')., f 50;
#X obj 346 593 delay 2 2 persec;
#X obj 346 616 delay 0.0166667 1 min;
#X text 19 270 start;
#X text 132 270 cancel the delay;
#X text 156 297 set delay time and start;
#X msg 188 389 tempo 0.001 second;
#X obj 185 672 text sequence;
#X text 69 10 - send a bang message after a time delay;
#X text 206 414 Note that if the tempo is changed while the delay is
in progress \, the change takes effect to the remaining fraction of
the delay., f 65;
#X obj 8 62 cnv 1 690 1 empty empty empty 8 12 0 13 #000000 #000000
0;
#N canvas 727 125 573 320 reference 0;
#X obj 9 42 cnv 5 550 5 empty empty INLETS: 8 18 0 13 #202020 #000000
0;
#X obj 9 185 cnv 2 550 2 empty empty OUTLET: 8 12 0 13 #202020 #000000
0;
#X obj 9 221 cnv 2 550 2 empty empty ARGUMENTS: 8 12 0 13 #202020 #000000
0;
#X obj 8 295 cnv 5 550 5 empty empty empty 8 18 0 13 #202020 #000000
0;
#X text 140 76 float -;
#X text 147 94 bang -;
#X obj 28 12 delay;
#X text 73 11 - send a bang message after a time delay;
#X text 147 112 stop -;
#X text 197 112 stop the delay., f 46;
#X obj 8 72 cnv 1 550 1 empty empty 1st: 8 12 0 13 #9f9f9f #000000
0;
#X obj 8 154 cnv 1 550 1 empty empty 2nd: 8 12 0 13 #9f9f9f #000000
0;
#X text 140 160 float -;
#X text 197 76 set delay time and start the delay., f 46;
#X text 197 94 start the delay., f 46;
#X text 28 130 tempo <float \, symbol> -;
#X text 197 130 set tempo value (float) and time unit symbol., f 46
;
#X text 146 193 bang - bang at a delayed time., f 54;
#X text 197 160 set delay time for the next tempo., f 46;
#X text 130 229 1) float - initial delay time (default 0)., f 54;
#X text 130 248 2) float - tempo value (default 1)., f 54;
#X text 123 268 3) symbol - time unit (default 'msec')., f 55;
#X restore 533 34 pd reference;
#X text 631 35 <= click;
#X text 33 563 A more traditionally musical way to set a one-second
delay is "delay 1" with "tempo 60 permin"., f 21;
#X text 351 541 other ways to get a one second delay;
#X text 535 615 (sample-rate dependent), f 12;
#X text 276 460 set delay time (only takes effect at the next tempo).
;
#X text 20 135 Delay times are in units of 1 millisecond by default
\, but you can change this with the second and third argument or with
a "tempo" message (as in [timer] \, [metro] and [text sequence]) \,
which set a tempo value and a time unit symbol. Possible symbols are:
, f 94;
#X obj 290 672 pipe;
#X text 93 184 - millisecond (msec for short) \; - seconds (sec) \;
- minutes (min) \; - samples (samp), f 32;
#X text 401 252 'samp' depends on the sample rate the patch is running
, f 28;
#X obj 8 657 cnv 1 690 1 empty empty empty 8 12 0 13 #000000 #000000
0;
#X obj 117 520 bng 17 250 50 0 empty empty empty 17 7 0 10 #dfdfdf
#000000 #000000;
#X obj 194 562 bng 19 250 50 0 empty empty empty 17 7 0 10 #dfdfdf
#000000 #000000;
#X obj 194 619 bng 19 250 50 0 empty empty empty 17 7 0 10 #dfdfdf
#000000 #000000;
#X text 20 75 The [delay] object outputs a bang after a given delay
time (via argument or right inlet). A bang starts the delay. A float
specifies the time delay and starts it. If the delay is running and
scheduled to output \, sending a bang or a float cancels the previous
setting and reschedules the output., f 94;
#X text 247 491 <-- creation arguments: - delay time (float);
#X text 59 36 <-- abbreviation;
#X connect 2 0 9 1;
#X connect 3 0 9 0;
#X connect 7 0 9 0;
#X connect 9 0 44 0;
#X connect 11 0 46 0;
#X connect 15 0 9 0;
#X connect 16 0 9 0;
#X connect 17 0 16 0;
#X connect 19 0 9 0;
#X connect 28 0 9 0;
#X connect 45 0 11 0;
