
include_directories(
	${GLEXT_INCLUDE_DIR}
	${OPENGL_INCLUDE_PATH}
	${piglit_SOURCE_DIR}/tests/mesa/util
)

link_libraries (
	piglitutil_${piglit_target_api}
	${OPENGL_gl_LIBRARY}
)

piglit_add_executable (arb_es2_compatibility-depthrangef arb_es2_compatibility-depthrangef.c)
piglit_add_executable (arb_es2_compatibility-drawbuffers arb_es2_compatibility-drawbuffers.c)
piglit_add_executable (arb_es2_compatibility-maxvectors arb_es2_compatibility-maxvectors.c)
piglit_add_executable (arb_es2_compatibility-releaseshadercompiler arb_es2_compatibility-releaseshadercompiler.c)
piglit_add_executable (arb_es2_compatibility-shadercompiler arb_es2_compatibility-shadercompiler.c)
piglit_add_executable (arb_es2_compatibility-getshaderprecisionformat arb_es2_compatibility-getshaderprecisionformat.c)
piglit_add_executable (arb_es2_compatibility-fixed-type arb_es2_compatibility-fixed-type.c)
piglit_add_executable (fbo-missing-attachment-clear fbo-missing-attachment-clear.c)
piglit_add_executable (fbo-missing-attachment-blit fbo-missing-attachment-blit.c)
# vim: ft=cmake:
