include_directories(
	${GLEXT_INCLUDE_DIR}
	${OPENGL_INCLUDE_PATH}
)

link_libraries (
	piglitutil_${piglit_target_api}
	${OPENGL_gl_LIBRARY}
)

piglit_add_executable (gl-3.2-adj-prims adj-prims.c)
piglit_add_executable (gl-3.2-minmax minmax.c)
piglit_add_executable (gl-3.2-basevertex-vertexid basevertex-vertexid.c)
piglit_add_executable (gl-3.2-clear-no-buffers clear-no-buffers.c)
piglit_add_executable (gl-3.2-depth-tex-sampling depth-tex-sampling.c)
piglit_add_executable (gl-3.2-get-buffer-parameter-i64v get-buffer-parameter-i64v.c)
piglit_add_executable (gl-3.2-get-integer-64iv get-integer-64iv.c)
piglit_add_executable (gl-3.2-get-integer-64v get-integer-64v.c)
piglit_add_executable (gl-3.2-pointsprite-coord pointsprite-coord.c)
piglit_add_executable (gl-3.2-pointsprite-origin pointsprite-origin.c)
piglit_add_executable (gl-3.2-texture-border-deprecated texture-border-deprecated.c)
piglit_add_executable (glsl-resource-not-bound glsl-resource-not-bound.c)
piglit_add_executable (gl-coord-replace-doesnt-eliminate-frag-tex-coords gl-coord-replace-doesnt-eliminate-frag-tex-coords.c)
piglit_add_executable (gl-get-active-attrib-returns-all-inputs get-active-attrib-returns-all-inputs.c)
# vim: ft=cmake:
