include_directories(
	${GLEXT_INCLUDE_DIR}
	${OPENGL_INCLUDE_PATH}
)

link_libraries (
	piglitutil_${piglit_target_api}
	${OPENGL_gl_LIBRARY}
)

piglit_add_executable (arb_vertex_buffer_object-combined-vertex-index combined-vertex-index.c)
piglit_add_executable (arb_vertex_buffer_object-delete-mapped-buffer delete-mapped-buffer.c)
piglit_add_executable (arb_vertex_buffer_object-elements-negative-offset elements-negative-offset.c)
piglit_add_executable (arb_vertex_buffer_object-map-after-draw map-after-draw.c)
piglit_add_executable (arb_vertex_buffer_object-map-empty map-empty.c)
piglit_add_executable (arb_vertex_buffer_object-mixed-immediate-and-vbo mixed-immediate-and-vbo.c)
piglit_add_executable (arb_vertex_buffer_object-ib-data-sync ib-data-sync.c)
piglit_add_executable (arb_vertex_buffer_object-ib-subdata-sync ib-subdata-sync.c)
piglit_add_executable (arb_vertex_buffer_object-vbo-subdata-many vbo-subdata-many.c)

# vim: ft=cmake:
