include_directories(
	${GLEXT_INCLUDE_DIR}
	${OPENGL_INCLUDE_PATH}
)

link_libraries (
	piglitutil_${piglit_target_api}
	${OPENGL_gl_LIBRARY}
)

piglit_add_executable (arb_shader_objects-bindattriblocation-scratch-name bindattriblocation-scratch-name.c)
piglit_add_executable (arb_shader_objects-getactiveuniform-beginend getactiveuniform-beginend.c)
piglit_add_executable (arb_shader_objects-getuniform getuniform.c)
piglit_add_executable (arb_shader_objects-getuniformlocation-array-of-struct-of-array getuniformlocation-array-of-struct-of-array.c)
piglit_add_executable (arb_shader_objects-clear-with-deleted clear-with-deleted.c)
piglit_add_executable (arb_shader_objects-delete-repeat delete-repeat.c)
piglit_add_executable (arb_shader_objects-delete-non-existent delete-non-existent.c)
