
include_directories(
	${GLEXT_INCLUDE_DIR}
	${OPENGL_INCLUDE_PATH}
	${GLPROTO_INCLUDE_DIRS}
)

link_libraries (
	${EGL_LDFLAGS}
	${OPENGL_gl_LIBRARY}
)

piglit_add_executable (egl-surfaceless-context-viewport viewport.c)

# vim: ft=cmake:
