/**
 * Copyright © 2013 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

/**
 * \file
 * Test FenceSync() returns correct error messages for invalid input
 *
 * Section 5.2(Sync Objects and Fences) of OpenGL 3.2 Core says:
 *
 *     "An INVALID_ENUM error is generated if condition is not
 *      SYNC_GPU_COMMANDS_COMPLETE. If flags is not zero, an INVALID_VALUE
 *      error is generated."
 *
 */

#include "piglit-util-gl.h"

PIGLIT_GL_TEST_CONFIG_BEGIN

	config.supports_gl_compat_version = 10;
	config.supports_gl_core_version = 31;
	config.khr_no_error_support = PIGLIT_HAS_ERRORS;

PIGLIT_GL_TEST_CONFIG_END

enum piglit_result
piglit_display(void)
{
	/* UNREACHED */
	return PIGLIT_FAIL;
}

void
piglit_init(int argc, char **argv)
{
	bool pass = true;
	GLsync a, b;

	if (piglit_get_gl_version() < 32) {
		piglit_require_extension("GL_ARB_sync");
	}

	/* test that an invalid condition results in INVALID_ENUM */
	a = glFenceSync(GL_NONE, 0);
	pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
	glDeleteSync(a);

	/* test that invalid flag value results in INVALID_VALUE */
	b = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 1);
	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
	glDeleteSync(b);

	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
}
