# VecGetBindingPropagates
Gets whether the state of being bound to the CPU for a GPU vector type propagates to child and some other associated objects 
## Synopsis
```
#include "petscvec.h"   
PetscErrorCode VecGetBindingPropagates(Vec v, PetscBool *flg)
```

## Input Parameter

- ***v -*** the vector



## Output Parameter

- ***flg -*** flag indicating whether the boundtocpu flag will be propagated





## See Also
 `VecSetBindingPropagates()`

## Level
developer

## Location
<A HREF="PETSC_DOC_OUT_ROOT_PLACEHOLDER/src/vec/vec/interface/vector.c.html#VecGetBindingPropagates">src/vec/vec/interface/vector.c</A>


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[Edit on GitLab](https://gitlab.com/petsc/petsc/-/edit/release/src/vec/vec/interface/vector.c)


[Index of all Vec routines](index.md)  
[Table of Contents for all manual pages](/docs/manualpages/index.md)  
[Index of all manual pages](/docs/manualpages/singleindex.md)  
