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This struct is used to communicate back from the Schedule::applyAction() what needs to be updated in the simulator when execution is returned to the simulator code. More...
#include <SimulatorUpdate.hpp>
Public Attributes | |
| std::unordered_set< std::string > | affected_wells |
| bool | tran_update {false} |
| bool | well_structure_changed {false} |
| Whether or not well structure changed in processing an ACTIONX block. | |
This struct is used to communicate back from the Schedule::applyAction() what needs to be updated in the simulator when execution is returned to the simulator code.
| bool Opm::SimulatorUpdate::well_structure_changed {false} |
Whether or not well structure changed in processing an ACTIONX block.
Typically because of a keyword like WELSPECS, COMPDAT, and/or WELOPEN.