Open3D (C++ API)  0.17.0
UVUnwrapping.h
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1// ----------------------------------------------------------------------------
2// - Open3D: www.open3d.org -
3// ----------------------------------------------------------------------------
4// Copyright (c) 2018-2023 www.open3d.org
5// SPDX-License-Identifier: MIT
6// ----------------------------------------------------------------------------
7
8#pragma once
9
11
12namespace open3d {
13namespace t {
14namespace geometry {
15namespace kernel {
16namespace uvunwrapping {
17
56std::tuple<float, int, int> ComputeUVAtlas(TriangleMesh& mesh,
57 const size_t width = 512,
58 const size_t height = 512,
59 const float gutter = 1.0f,
60 const float max_stretch = 1.f / 6,
61 int parallel_partitions = 1,
62 int nthreads = 0);
63
64} // namespace uvunwrapping
65} // namespace kernel
66} // namespace geometry
67} // namespace t
68} // namespace open3d
int width
Definition: FilePCD.cpp:52
int height
Definition: FilePCD.cpp:53
std::tuple< float, int, int > ComputeUVAtlas(TriangleMesh &mesh, const size_t width, const size_t height, const float gutter, const float max_stretch, int parallel_partitions, int nthreads)
Definition: UVUnwrapping.cpp:144
Definition: PinholeCameraIntrinsic.cpp:16