Open3D (C++ API)  0.16.0
Gui.h
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26
27#pragma once
28
29namespace open3d {
30namespace visualization {
31namespace gui {
32
33struct Point {
34 int x;
35 int y;
36
37 Point();
38 Point(int x_, int y_);
39};
40
41struct Size {
42 int width;
43 int height;
44
45 Size();
46 Size(int w, int h);
47};
48
49struct Rect {
50 int x;
51 int y;
52 int width;
53 int height;
54
55 Rect();
56 Rect(int x_, int y_, int w_, int h_);
57
58 int GetTop() const;
59 int GetBottom() const;
60 int GetLeft() const;
61 int GetRight() const;
62
63 bool Contains(int x, int y) const;
64 bool Contains(const Point& pt) const;
65
66 Rect UnionedWith(const Rect& r) const;
67
68 bool operator==(const Rect& other) const;
69 bool operator!=(const Rect& other) const;
70};
71
72enum class BorderShape { NONE = 0, RECT, ROUNDED_RECT };
73
74enum class Alignment : unsigned int {
75 LEFT = 1,
76 HCENTER = 2,
77 RIGHT = 3,
78 TOP = (1 << 4),
79 VCENTER = (2 << 4),
80 BOTTOM = (3 << 4),
81 CENTER = (2 | (2 << 4))
82};
84 return Alignment((unsigned int)(x) | (unsigned int)(y));
85}
86
87using FontId = unsigned int;
88
89enum class FontStyle {
90 NORMAL = 0,
91 BOLD = 1,
92 ITALIC = 2,
93 BOLD_ITALIC = 3
94};
95
97public:
98 virtual ~FontContext(){};
99
100 virtual void* GetFont(FontId font_id) = 0;
101};
102
103} // namespace gui
104} // namespace visualization
105} // namespace open3d
virtual ~FontContext()
Definition: Gui.h:98
virtual void * GetFont(FontId font_id)=0
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle temperature_c int
Definition: K4aPlugin.cpp:493
constexpr Alignment operator|(Alignment x, Alignment y)
Definition: Gui.h:83
FontStyle
Definition: Gui.h:89
Alignment
Definition: Gui.h:74
BorderShape
Definition: Gui.h:72
unsigned int FontId
Definition: Gui.h:87
Definition: PinholeCameraIntrinsic.cpp:35
Point()
Definition: Gui.cpp:35
int x
Definition: Gui.h:34
int y
Definition: Gui.h:35
int y
Definition: Gui.h:51
Rect UnionedWith(const Rect &r) const
Definition: Gui.cpp:65
int width
Definition: Gui.h:52
int GetRight() const
Definition: Gui.cpp:56
bool Contains(int x, int y) const
Definition: Gui.cpp:58
int GetLeft() const
Definition: Gui.cpp:54
bool operator==(const Rect &other) const
Definition: Gui.cpp:73
int GetTop() const
Definition: Gui.cpp:50
bool operator!=(const Rect &other) const
Definition: Gui.cpp:78
Rect()
Definition: Gui.cpp:45
int height
Definition: Gui.h:53
int x
Definition: Gui.h:50
int GetBottom() const
Definition: Gui.cpp:52
int height
Definition: Gui.h:43
int width
Definition: Gui.h:42
Size()
Definition: Gui.cpp:40