Open3D (C++ API)  0.16.0
Matmul.h
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26
27#pragma once
28
29#include "open3d/core/Tensor.h"
30
31namespace open3d {
32namespace core {
33
35void Matmul(const Tensor& A, const Tensor& B, Tensor& C);
36
37#ifdef BUILD_CUDA_MODULE
38void MatmulCUDA(void* A_data,
39 void* B_data,
40 void* C_data,
41 int64_t m,
42 int64_t k,
43 int64_t n,
44 Dtype dtype);
45#endif
46void MatmulCPU(void* A_data,
47 void* B_data,
48 void* C_data,
49 int64_t m,
50 int64_t k,
51 int64_t n,
52 Dtype dtype);
53} // namespace core
54} // namespace open3d
void Matmul(const Tensor &A, const Tensor &B, Tensor &output)
Computes matrix multiplication C = AB.
Definition: Matmul.cpp:34
void MatmulCUDA(void *A_data, void *B_data, void *C_data, int64_t m, int64_t k, int64_t n, Dtype dtype)
Definition: MatmulCUDA.cpp:35
void MatmulCPU(void *A_data, void *B_data, void *C_data, int64_t m, int64_t k, int64_t n, Dtype dtype)
Definition: MatmulCPU.cpp:33
Definition: PinholeCameraIntrinsic.cpp:35