Open3D (C++ API)  0.16.0
Geometry2D.h
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26
27#pragma once
28
29#include <Eigen/Core>
30
32
33namespace open3d {
34namespace geometry {
35
41class Geometry2D : public Geometry {
42public:
43 ~Geometry2D() override {}
44
45protected:
50
51public:
52 Geometry& Clear() override = 0;
53 bool IsEmpty() const override = 0;
55 virtual Eigen::Vector2d GetMinBound() const = 0;
57 virtual Eigen::Vector2d GetMaxBound() const = 0;
58};
59
60} // namespace geometry
61} // namespace open3d
The base geometry class for 2D geometries.
Definition: Geometry2D.h:41
Geometry2D(GeometryType type)
Parameterized Constructor.
Definition: Geometry2D.h:49
Geometry & Clear() override=0
Clear all elements in the geometry.
virtual Eigen::Vector2d GetMaxBound() const =0
Returns max bounds for geometry coordinates.
~Geometry2D() override
Definition: Geometry2D.h:43
bool IsEmpty() const override=0
Returns true iff the geometry is empty.
virtual Eigen::Vector2d GetMinBound() const =0
Returns min bounds for geometry coordinates.
The base geometry class.
Definition: Geometry.h:37
GeometryType
Specifies possible geometry types.
Definition: Geometry.h:42
char type
Definition: FilePCD.cpp:60
Definition: PinholeCameraIntrinsic.cpp:35