Open3D (C++ API)  0.15.1
Geometry.h
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26
27#pragma once
28
29#include <string>
30
31namespace open3d {
32namespace t {
33namespace geometry {
34
38class Geometry {
39public:
43 enum class GeometryType {
45 Unspecified = 0,
47 PointCloud = 1,
49 VoxelGrid = 2,
51 Octree = 3,
53 LineSet = 4,
55 MeshBase = 5,
57 TriangleMesh = 6,
61 Image = 8,
63 RGBDImage = 9,
65 TetraMesh = 10,
70 };
71
72public:
73 virtual ~Geometry() {}
74
75protected:
80 Geometry(GeometryType type, int dimension)
81 : geometry_type_(type), dimension_(dimension) {}
82
83public:
85 virtual Geometry& Clear() = 0;
86
88 virtual bool IsEmpty() const = 0;
89
91 GeometryType GetGeometryType() const { return geometry_type_; }
92
94 int Dimension() const { return dimension_; }
95
96 std::string GetName() const { return name_; }
97 void SetName(const std::string& name) { name_ = name; }
98
99private:
102
104 int dimension_;
105 std::string name_;
106};
107
108} // namespace geometry
109} // namespace t
110} // namespace open3d
A bounding box that is aligned along the coordinate axes.
Definition: BoundingVolume.h:155
HalfEdgeTriangleMesh inherits TriangleMesh class with the addition of HalfEdge data structure for eac...
Definition: HalfEdgeTriangleMesh.h:43
MeshBash Class.
Definition: MeshBase.h:51
Octree datastructure.
Definition: Octree.h:263
A bounding box oriented along an arbitrary frame of reference.
Definition: BoundingVolume.h:44
Tetra mesh contains vertices and tetrahedra represented by the indices to the vertices.
Definition: TetraMesh.h:48
VoxelGrid is a collection of voxels which are aligned in grid.
Definition: VoxelGrid.h:80
The base geometry class.
Definition: Geometry.h:38
virtual Geometry & Clear()=0
Clear all elements in the geometry.
void SetName(const std::string &name)
Definition: Geometry.h:97
GeometryType GetGeometryType() const
Returns one of registered geometry types.
Definition: Geometry.h:91
GeometryType
Specifies possible geometry types.
Definition: Geometry.h:43
@ Unspecified
Unspecified geometry type.
int Dimension() const
Returns whether the geometry is 2D or 3D.
Definition: Geometry.h:94
std::string GetName() const
Definition: Geometry.h:96
Geometry(GeometryType type, int dimension)
Parameterized Constructor.
Definition: Geometry.h:80
virtual bool IsEmpty() const =0
Returns true iff the geometry is empty.
virtual ~Geometry()
Definition: Geometry.h:73
The Image class stores image with customizable rows, cols, channels, dtype and device.
Definition: Image.h:48
A LineSet contains points and lines joining them and optionally attributes on the points and lines.
Definition: LineSet.h:100
A point cloud contains a list of 3D points.
Definition: PointCloud.h:95
RGBDImage A pair of color and depth images.
Definition: RGBDImage.h:40
A triangle mesh contains vertices and triangles.
Definition: TriangleMesh.h:106
std::string name
Definition: FilePCD.cpp:58
char type
Definition: FilePCD.cpp:60
Definition: PinholeCameraIntrinsic.cpp:35