Open3D (C++ API)  0.15.1
Native.h
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26
27#pragma once
28
29#include <string>
30#include <vector>
31
32#include "FileDialog.h"
33
34struct GLFWwindow;
35
36namespace open3d {
37namespace visualization {
38namespace gui {
39
40void* GetNativeDrawable(GLFWwindow* glfw_window);
41// Note that Windows cannot post an expose event so it must draw immediately.
42// Therefore this function cannot be called while drawing.
43void PostNativeExposeEvent(GLFWwindow* glfw_window);
44void ShowNativeAlert(const char* message);
45
46#ifdef __APPLE__
48void SetNativeMenubar(void* menubar);
49#endif // __APPLE_
50
51#if defined(__APPLE__) || defined(_WIN32)
54 const std::string& path,
55 const std::vector<std::pair<std::string, std::string>>& filters,
56 std::function<void(const char*)> on_ok,
57 std::function<void()> on_cancel);
58#endif // __APPLE__ || _WIN32
59
60} // namespace gui
61} // namespace visualization
62} // namespace open3d
Mode
Definition: FileDialog.h:45
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle temperature_c k4a_image_t image_handle uint8_t image_handle image_handle image_handle image_handle image_handle timestamp_usec white_balance image_handle k4a_device_configuration_t config device_handle char size_t serial_number_size bool int32_t int32_t int32_t int32_t k4a_color_control_mode_t default_mode mode
Definition: K4aPlugin.cpp:697
void SetNativeMenubar(void *menubar)
Definition: NativeMacOS.mm:131
void PostNativeExposeEvent(GLFWwindow *glfw_window)
Definition: NativeLinux.cpp:43
void ShowNativeAlert(const char *message)
Definition: NativeLinux.cpp:56
void MacTransformIntoApp()
Definition: NativeMacOS.mm:43
void * GetNativeDrawable(GLFWwindow *glfw_window)
Definition: NativeLinux.cpp:39
void ShowNativeFileDialog(FileDialog::Mode type, const std::string &path, const std::vector< std::pair< std::string, std::string > > &filters, std::function< void(const char *)> on_ok, std::function< void()> on_cancel)
Definition: NativeMacOS.mm:136
Definition: PinholeCameraIntrinsic.cpp:35