Open3D (C++ API)  0.15.1
View.h
Go to the documentation of this file.
1// ----------------------------------------------------------------------------
2// - Open3D: www.open3d.org -
3// ----------------------------------------------------------------------------
4// The MIT License (MIT)
5//
6// Copyright (c) 2018-2021 www.open3d.org
7//
8// Permission is hereby granted, free of charge, to any person obtaining a copy
9// of this software and associated documentation files (the "Software"), to deal
10// in the Software without restriction, including without limitation the rights
11// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
12// copies of the Software, and to permit persons to whom the Software is
13// furnished to do so, subject to the following conditions:
14//
15// The above copyright notice and this permission notice shall be included in
16// all copies or substantial portions of the Software.
17//
18// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24// IN THE SOFTWARE.
25// ----------------------------------------------------------------------------
26
27#pragma once
28
29#include <Eigen/Geometry>
30
32
33namespace open3d {
34namespace visualization {
35namespace rendering {
36
37class Scene;
38class Camera;
39class ColorGradingParams;
40
41class View {
42public:
43 enum class TargetBuffers : std::uint8_t {
44 None = 0u,
45 Color = 1u,
46 Depth = 2u,
47 Stencil = 4u,
48
49 ColorAndDepth = Color | Depth,
50 ColorAndStencil = Color | Stencil,
51 DepthAndStencil = Depth | Stencil,
52 All = Color | Depth | Stencil
53 };
54
55 enum class Mode : std::uint8_t {
56 Color = 0u,
57 Depth,
58 Normals,
59 // This three modes always stay at end
60 ColorMapX,
61 ColorMapY,
62 ColorMapZ
63 };
64
65 enum class ShadowType : std::uint8_t {
66 kPCF, /* Percentage closer filter, the default */
67 kVSM /* Variance shadow map */
68 };
69
70 virtual ~View() {}
71
72 virtual void SetDiscardBuffers(const TargetBuffers& buffers) = 0;
73 virtual Mode GetMode() const = 0;
74 virtual void SetMode(Mode mode) = 0;
75
76 virtual void SetSampleCount(int n) = 0;
77 virtual int GetSampleCount() const = 0;
78
79 virtual void SetViewport(std::int32_t x,
82 std::uint32_t h) = 0;
83 virtual std::array<int, 4> GetViewport() const = 0;
84
85 virtual void SetPostProcessing(bool enabled) = 0;
86 virtual void SetAmbientOcclusion(bool enabled,
87 bool ssct_enabled = false) = 0;
88 virtual void SetAntiAliasing(bool enabled, bool temporal = false) = 0;
89 virtual void SetShadowing(bool enabled, ShadowType type) = 0;
90
91 virtual void SetColorGrading(const ColorGradingParams& color_grading) = 0;
92
93 virtual void ConfigureForColorPicking() = 0;
94
95 virtual void EnableViewCaching(bool enable) = 0;
96 virtual bool IsCached() const = 0;
98
99 virtual Camera* GetCamera() const = 0;
100};
101
102} // namespace rendering
103} // namespace visualization
104} // namespace open3d
Manages.
Definition: ColorGrading.h:37
virtual TextureHandle GetColorBuffer()=0
virtual void SetAmbientOcclusion(bool enabled, bool ssct_enabled=false)=0
virtual std::array< int, 4 > GetViewport() const =0
virtual void SetViewport(std::int32_t x, std::int32_t y, std::uint32_t w, std::uint32_t h)=0
virtual void SetPostProcessing(bool enabled)=0
virtual void SetColorGrading(const ColorGradingParams &color_grading)=0
virtual void SetMode(Mode mode)=0
virtual void SetSampleCount(int n)=0
virtual void SetAntiAliasing(bool enabled, bool temporal=false)=0
virtual void SetDiscardBuffers(const TargetBuffers &buffers)=0
virtual void SetShadowing(bool enabled, ShadowType type)=0
virtual void EnableViewCaching(bool enable)=0
virtual ~View()
Definition: View.h:70
virtual Camera * GetCamera() const =0
virtual int GetSampleCount() const =0
virtual bool IsCached() const =0
char type
Definition: FilePCD.cpp:60
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle temperature_c k4a_image_t image_handle uint8_t image_handle image_handle image_handle image_handle uint32_t
Definition: K4aPlugin.cpp:567
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle temperature_c k4a_image_t image_handle uint8_t image_handle image_handle image_handle image_handle image_handle timestamp_usec white_balance image_handle k4a_device_configuration_t config device_handle char size_t serial_number_size bool int32_t int32_t int32_t int32_t k4a_color_control_mode_t default_mode mode
Definition: K4aPlugin.cpp:697
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t int32_t
Definition: K4aPlugin.cpp:414
Definition: PinholeCameraIntrinsic.cpp:35