/**
* Copyright (c) 2016-present, Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*     http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

//
// Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
// NVIDIA/apex is licensed under the
// BSD 3 - Clause "New" or "Revised" License
//

/* Modifications Copyright (c) Microsoft. */

#pragma once
#include "core/providers/cuda/cuda_common.h"

namespace onnxruntime {
namespace cuda {

template <typename T, typename U, typename V, bool simplified>
void HostLayerNormGradient(
    const cudaDeviceProp& prop,
    cudaStream_t stream,
    const V* dout,
    const T* input,
    const V* output,
    const V* gamma,
    const V* beta,
    const U* mean,
    const U* invvar,
    int64_t n1,
    int64_t n2,
    T* grad_input,
    V* grad_gamma,
    V* grad_beta,
    U* part_grad_gamma,
    U* part_grad_beta,
    const int part_size);
}  // namespace cuda
}  // namespace onnxruntime
