/* +------------------------------------------------------------------------+
   |                     Mobile Robot Programming Toolkit (MRPT)            |
   |                          https://www.mrpt.org/                         |
   |                                                                        |
   | Copyright (c) 2005-2023, Individual contributors, see AUTHORS file     |
   | See: https://www.mrpt.org/Authors - All rights reserved.               |
   | Released under BSD License. See: https://www.mrpt.org/License          |
   +------------------------------------------------------------------------+ */

#include "maps-precomp.h"  // Precomp header
//

// Force size_x being a multiple of 16 cells
//#define		ROWSIZE_MULTIPLE_16

#include <mrpt/maps/COccupancyGridMap2D.h>
#include <mrpt/maps/CSimplePointsMap.h>
#include <mrpt/math/TPose2D.h>
#include <mrpt/poses/CPose3D.h>
#include <mrpt/serialization/CArchive.h>

using namespace mrpt;
using namespace mrpt::math;
using namespace mrpt::maps;
using namespace mrpt::obs;
using namespace mrpt::poses;
using namespace mrpt::tfest;
using namespace std;

//  =========== Begin of Map definition ============
MAP_DEFINITION_REGISTER(
	"mrpt::maps::COccupancyGridMap2D,occupancyGrid",
	mrpt::maps::COccupancyGridMap2D)

COccupancyGridMap2D::TMapDefinition::TMapDefinition() = default;

void COccupancyGridMap2D::TMapDefinition::loadFromConfigFile_map_specific(
	const mrpt::config::CConfigFileBase& source,
	const std::string& sectionNamePrefix)
{
	// [<sectionNamePrefix>+"_creationOpts"]
	const std::string sSectCreation =
		sectionNamePrefix + string("_creationOpts");
	MRPT_LOAD_CONFIG_VAR(min_x, float, source, sSectCreation);
	MRPT_LOAD_CONFIG_VAR(max_x, float, source, sSectCreation);
	MRPT_LOAD_CONFIG_VAR(min_y, float, source, sSectCreation);
	MRPT_LOAD_CONFIG_VAR(max_y, float, source, sSectCreation);
	MRPT_LOAD_CONFIG_VAR(resolution, float, source, sSectCreation);

	// [<sectionName>+"_occupancyGrid_##_insertOpts"]
	insertionOpts.loadFromConfigFile(
		source, sectionNamePrefix + string("_insertOpts"));

	// [<sectionName>+"_occupancyGrid_##_likelihoodOpts"]
	likelihoodOpts.loadFromConfigFile(
		source, sectionNamePrefix + string("_likelihoodOpts"));
}

void COccupancyGridMap2D::TMapDefinition::dumpToTextStream_map_specific(
	std::ostream& out) const
{
	LOADABLEOPTS_DUMP_VAR(min_x, float);
	LOADABLEOPTS_DUMP_VAR(max_x, float);
	LOADABLEOPTS_DUMP_VAR(min_y, float);
	LOADABLEOPTS_DUMP_VAR(max_y, float);
	LOADABLEOPTS_DUMP_VAR(resolution, float);

	this->insertionOpts.dumpToTextStream(out);
	this->likelihoodOpts.dumpToTextStream(out);
}

mrpt::maps::CMetricMap* COccupancyGridMap2D::internal_CreateFromMapDefinition(
	const mrpt::maps::TMetricMapInitializer& _def)
{
	const COccupancyGridMap2D::TMapDefinition& def =
		*dynamic_cast<const COccupancyGridMap2D::TMapDefinition*>(&_def);
	auto* obj = new COccupancyGridMap2D(
		def.min_x, def.max_x, def.min_y, def.max_y, def.resolution);
	obj->insertionOptions = def.insertionOpts;
	obj->likelihoodOptions = def.likelihoodOpts;
	return obj;
}
//  =========== End of Map definition Block =========

IMPLEMENTS_SERIALIZABLE(COccupancyGridMap2D, CMetricMap, mrpt::maps)

std::vector<float> COccupancyGridMap2D::entropyTable;

static const float MAX_H = 0.69314718055994531f;  // ln(2)

// Static lookup tables for log-odds
static CLogOddsGridMapLUT<COccupancyGridMap2D::cellType> logodd_lut;
CLogOddsGridMapLUT<COccupancyGridMap2D::cellType>&
	COccupancyGridMap2D::get_logodd_lut()
{
	return logodd_lut;
}

/*---------------------------------------------------------------
						Constructor
  ---------------------------------------------------------------*/
COccupancyGridMap2D::COccupancyGridMap2D(
	float min_x, float max_x, float min_y, float max_y, float res)
	: m_map(),

	  m_precomputedLikelihood(),

	  m_basis_map(),
	  m_voronoi_diagram(),

	  updateInfoChangeOnly(),
	  insertionOptions(),
	  likelihoodOptions(),
	  likelihoodOutputs(),
	  CriticalPointsList()
{
	MRPT_START
	setSize(min_x, max_x, min_y, max_y, res, 0.5f);
	MRPT_END
}

void COccupancyGridMap2D::copyMapContentFrom(const COccupancyGridMap2D& o)
{
	freeMap();
	m_resolution = o.m_resolution;
	m_xMin = o.m_xMin;
	m_xMax = o.m_xMax;
	m_yMin = o.m_yMin;
	m_yMax = o.m_yMax;
	m_size_x = o.m_size_x;
	m_size_y = o.m_size_y;
	m_map = o.m_map;

	m_basis_map.clear();
	m_voronoi_diagram.clear();

	m_likelihoodCacheOutDated = true;
	m_is_empty = o.m_is_empty;
}

void COccupancyGridMap2D::setSize(
	float xmin, float xmax, float ymin, float ymax, float res,
	float default_value)
{
	MRPT_START

	ASSERT_GT_(res, 0.0f);
	ASSERT_GT_(xmax, xmin);
	ASSERT_GT_(ymax, ymin);
	ASSERT_GE_(default_value, 0.0f);
	ASSERT_LE_(default_value, 1.0f);

	freeMap();
	m_likelihoodCacheOutDated = true;

	// Adjust sizes to adapt them to full sized cells acording to the
	// resolution:
	xmin = res * round(xmin / res);
	ymin = res * round(ymin / res);
	xmax = res * round(xmax / res);
	ymax = res * round(ymax / res);

	// Set parameters:
	this->m_resolution = res;
	this->m_xMin = xmin;
	this->m_xMax = xmax;
	this->m_yMin = ymin;
	this->m_yMax = ymax;

	// Now the number of cells should be integers:
	m_size_x = round((m_xMax - m_xMin) / m_resolution);
	m_size_y = round((m_yMax - m_yMin) / m_resolution);

#ifdef ROWSIZE_MULTIPLE_16
	// map rows must be 16 bytes aligned:
	if (0 != (size_x % 16))
	{
		size_x = ((size_x >> 4) + 1) << 4;
		x_max = x_min + size_x * resolution;
	}
	size_x = round((x_max - x_min) / resolution);
	ASSERT_(0 == (size_x % 16));
#endif

	// Cells memory:
	m_map.resize(m_size_x * m_size_y, p2l(default_value));

	// Free these buffers also:
	m_basis_map.clear();
	m_voronoi_diagram.clear();

	m_is_empty = true;

	MRPT_END
}

void COccupancyGridMap2D::resizeGrid(
	float new_x_min, float new_x_max, float new_y_min, float new_y_max,
	float new_cells_default_value, bool additionalMargin) noexcept
{
	unsigned int extra_x_izq = 0, extra_y_arr = 0, new_size_x = 0,
				 new_size_y = 0;
	std::vector<cellType> new_map;

	if (new_x_min > new_x_max)
	{
		printf(
			"[COccupancyGridMap2D::resizeGrid] Warning!! Ignoring call, since: "
			"x_min=%f  x_max=%f\n",
			new_x_min, new_x_max);
		return;
	}
	if (new_y_min > new_y_max)
	{
		printf(
			"[COccupancyGridMap2D::resizeGrid] Warning!! Ignoring call, since: "
			"y_min=%f  y_max=%f\n",
			new_y_min, new_y_max);
		return;
	}

	// Required?
	if (new_x_min >= m_xMin && new_y_min >= m_yMin && new_x_max <= m_xMax &&
		new_y_max <= m_yMax)
		return;

	// For the precomputed likelihood trick:
	m_likelihoodCacheOutDated = true;

	// Add an additional margin:
	if (additionalMargin)
	{
		if (new_x_min < m_xMin) new_x_min = floor(new_x_min - 4);
		if (new_x_max > m_xMax) new_x_max = ceil(new_x_max + 4);
		if (new_y_min < m_yMin) new_y_min = floor(new_y_min - 4);
		if (new_y_max > m_yMax) new_y_max = ceil(new_y_max + 4);
	}

	// We do not support grid shrinking... at least stay the same:
	new_x_min = min(new_x_min, m_xMin);
	new_x_max = max(new_x_max, m_xMax);
	new_y_min = min(new_y_min, m_yMin);
	new_y_max = max(new_y_max, m_yMax);

	// Adjust sizes to adapt them to full sized cells acording to the
	// resolution:
	if (fabs(new_x_min / m_resolution - round(new_x_min / m_resolution)) >
		0.05f)
		new_x_min = m_resolution * round(new_x_min / m_resolution);
	if (fabs(new_y_min / m_resolution - round(new_y_min / m_resolution)) >
		0.05f)
		new_y_min = m_resolution * round(new_y_min / m_resolution);
	if (fabs(new_x_max / m_resolution - round(new_x_max / m_resolution)) >
		0.05f)
		new_x_max = m_resolution * round(new_x_max / m_resolution);
	if (fabs(new_y_max / m_resolution - round(new_y_max / m_resolution)) >
		0.05f)
		new_y_max = m_resolution * round(new_y_max / m_resolution);

	// Change size: 4 sides extensions:
	extra_x_izq = round((m_xMin - new_x_min) / m_resolution);
	extra_y_arr = round((m_yMin - new_y_min) / m_resolution);

	new_size_x = round((new_x_max - new_x_min) / m_resolution);
	new_size_y = round((new_y_max - new_y_min) / m_resolution);

	assert(new_size_x >= m_size_x + extra_x_izq);

#ifdef ROWSIZE_MULTIPLE_16
	// map rows must be 16 bytes aligned:
	size_t old_new_size_x = new_size_x;	 // Debug
	if (0 != (new_size_x % 16))
	{
		int size_x_incr = 16 - (new_size_x % 16);
		// new_x_max = new_x_min + new_size_x * resolution;
		new_x_max += size_x_incr * resolution;
	}
	new_size_x = round((new_x_max - new_x_min) / resolution);
	assert(0 == (new_size_x % 16));
#endif

	// Reserve new mem block
	new_map.resize(new_size_x * new_size_y, p2l(new_cells_default_value));

	// Copy all the old map rows into the new map:
	{
		cellType* dest_ptr = &new_map[extra_x_izq + extra_y_arr * new_size_x];
		cellType* src_ptr = &m_map[0];
		size_t row_size = m_size_x * sizeof(cellType);

		for (size_t y = 0; y < m_size_y; y++)
		{
#if defined(_DEBUG) || (MRPT_ALWAYS_CHECKS_DEBUG)
			assert(dest_ptr + row_size - 1 <= &new_map[new_map.size() - 1]);
			assert(src_ptr + row_size - 1 <= &m_map[m_map.size() - 1]);
#endif
			memcpy(dest_ptr, src_ptr, row_size);
			dest_ptr += new_size_x;
			src_ptr += m_size_x;
		}
	}

	// Move new values into the new map:
	m_xMin = new_x_min;
	m_xMax = new_x_max;
	m_yMin = new_y_min;
	m_yMax = new_y_max;

	m_size_x = new_size_x;
	m_size_y = new_size_y;

	// Free old map, replace by new one:
	m_map.swap(new_map);

	// Free the other buffers:
	m_basis_map.clear();
	m_voronoi_diagram.clear();
}

/*---------------------------------------------------------------
						freeMap
  ---------------------------------------------------------------*/
void COccupancyGridMap2D::freeMap()
{
	MRPT_START

	// Free map and sectors
	m_map.clear();

	m_basis_map.clear();
	m_voronoi_diagram.clear();

	m_size_x = m_size_y = 0;

	// For the precomputed likelihood trick:
	m_likelihoodCacheOutDated = true;

	m_is_empty = true;

	MRPT_END
}

/*---------------------------------------------------------------
  Computes the entropy and related values of this grid map.
	out_H The target variable for absolute entropy, computed
 as:<br><center>H(map)=Sum<sub>x,y</sub>{ -p(x,y)ln(p(x,y))
 -(1-p(x,y))ln(1-p(x,y)) }</center><br><br>
	out_I The target variable for absolute "information", defining I(x) = 1 -
 H(x)
	out_mean_H The target variable for mean entropy, defined as entropy per
 square meter: mean_H(map) = H(map) / (Map length x (meters))(Map length y
 (meters))
	out_mean_I The target variable for mean information, defined as information
 per square meter: mean_I(map) = I(map) / (Map length x (meters))(Map length y
 (meters))
 ---------------------------------------------------------------*/
void COccupancyGridMap2D::computeEntropy(TEntropyInfo& info) const
{
#ifdef OCCUPANCY_GRIDMAP_CELL_SIZE_8BITS
	size_t N = 256;
#else
	size_t N = 65536;
#endif

	// Compute the entropy table: The entropy for each posible cell value
	// ----------------------------------------------------------------------
	if (entropyTable.size() != N)
	{
		entropyTable.resize(N, 0);
		for (size_t i = 0; i < N; i++)
		{
			const auto p = l2p(static_cast<cellType>(i));
			auto h = d2f(H(p) + H(1 - p));

			// Cell's probabilities rounding problem fixing:
			if (i == 0 || i == (N - 1)) h = 0;
			if (h > (MAX_H - 1e-4)) h = MAX_H;

			entropyTable[i] = h;
		}
	}

	// Initialize the global results:
	info.H = info.I = 0;
	info.effectiveMappedCells = 0;

	info.H = info.I = 0;
	info.effectiveMappedCells = 0;
	for (signed char it : m_map)
	{
		auto ctu = static_cast<cellTypeUnsigned>(it);
		auto h = entropyTable[ctu];
		info.H += h;
		if (h < (MAX_H - 0.001f))
		{
			info.effectiveMappedCells++;
			info.I -= h;
		}
	}

	// The info: (See ref. paper EMMI in IROS 2006)
	info.I /= MAX_H;
	info.I += info.effectiveMappedCells;

	// Mean values:
	// ------------------------------------------
	info.effectiveMappedArea =
		info.effectiveMappedCells * m_resolution * m_resolution;
	if (info.effectiveMappedCells)
	{
		info.mean_H = info.H / info.effectiveMappedCells;
		info.mean_I = info.I / info.effectiveMappedCells;
	}
	else
	{
		info.mean_H = 0;
		info.mean_I = 0;
	}
}

/*---------------------------------------------------------------
							clear
 ---------------------------------------------------------------*/
void COccupancyGridMap2D::internal_clear()
{
	setSize(-10, 10, -10, 10, getResolution());
	// For the precomputed likelihood trick:
	m_likelihoodCacheOutDated = true;
}

/*---------------------------------------------------------------
							fill
 ---------------------------------------------------------------*/
void COccupancyGridMap2D::fill(float default_value)
{
	cellType defValue = p2l(default_value);
	for (auto it = m_map.begin(); it < m_map.end(); ++it)
		*it = defValue;
	// For the precomputed likelihood trick:
	m_likelihoodCacheOutDated = true;
}

/*---------------------------------------------------------------
					updateCell
 ---------------------------------------------------------------*/
void COccupancyGridMap2D::updateCell(int x, int y, float v)
{
	// Tip: if x<0, (unsigned)(x) will also be >>> size_x ;-)
	if (static_cast<unsigned int>(x) >= m_size_x ||
		static_cast<unsigned int>(y) >= m_size_y)
		return;

	// Get the current contents of the cell:
	cellType& theCell = m_map[x + y * m_size_x];

	// Compute the new Bayesian-fused value of the cell:
	if (updateInfoChangeOnly.enabled)
	{
		float old = l2p(theCell);
		float new_v = 1 / (1 + (1 - v) * (1 - old) / (old * v));
		updateInfoChangeOnly.cellsUpdated++;
		updateInfoChangeOnly.I_change += 1 - (H(new_v) + H(1 - new_v)) / MAX_H;
	}
	else
	{
		cellType obs =
			p2l(v);	 // The observation: will be >0 for free, <0 for occupied.
		if (obs > 0)
		{
			if (theCell > (OCCGRID_CELLTYPE_MAX - obs))
				theCell = OCCGRID_CELLTYPE_MAX;	 // Saturate
			else
				theCell += obs;
		}
		else
		{
			if (theCell < (OCCGRID_CELLTYPE_MIN - obs))
				theCell = OCCGRID_CELLTYPE_MIN;	 // Saturate
			else
				theCell += obs;
		}
	}
}

/*---------------------------------------------------------------
							subSample
 ---------------------------------------------------------------*/
void COccupancyGridMap2D::subSample(int downRatio)
{
	std::vector<cellType> newMap;

	ASSERT_(downRatio > 0);

	m_resolution *= downRatio;

	int newSizeX = round((m_xMax - m_xMin) / m_resolution);
	int newSizeY = round((m_yMax - m_yMin) / m_resolution);

	newMap.resize(newSizeX * newSizeY);

	for (int x = 0; x < newSizeX; x++)
	{
		for (int y = 0; y < newSizeY; y++)
		{
			float newCell = 0;

			for (int xx = 0; xx < downRatio; xx++)
				for (int yy = 0; yy < downRatio; yy++)
					newCell += getCell(x * downRatio + xx, y * downRatio + yy);

			newCell /= (downRatio * downRatio);

			newMap[x + y * newSizeX] = p2l(newCell);
		}
	}

	setSize(m_xMin, m_xMax, m_yMin, m_yMax, m_resolution);
	m_map = newMap;
}

/*---------------------------------------------------------------
							computeMatchingWith
 ---------------------------------------------------------------*/
void COccupancyGridMap2D::determineMatching2D(
	const mrpt::maps::CMetricMap* otherMap2, const CPose2D& otherMapPose_,
	TMatchingPairList& correspondences, const TMatchingParams& params,
	TMatchingExtraResults& extraResults) const
{
	MRPT_START

	extraResults = TMatchingExtraResults();

	ASSERT_GT_(params.decimation_other_map_points, 0);
	ASSERT_LT_(
		params.offset_other_map_points, params.decimation_other_map_points);

	ASSERT_(otherMap2->GetRuntimeClass()->derivedFrom(CLASS_ID(CPointsMap)));
	const auto* otherMap = static_cast<const CPointsMap*>(otherMap2);

	const TPose2D otherMapPose = otherMapPose_.asTPose();

	const size_t nLocalPoints = otherMap->size();
	std::vector<float> x_locals(nLocalPoints), y_locals(nLocalPoints),
		z_locals(nLocalPoints);

	const float sin_phi = sin(otherMapPose.phi);
	const float cos_phi = cos(otherMapPose.phi);

	size_t nOtherMapPointsWithCorrespondence =
		0;	// Number of points with one corrs. at least
	size_t nTotalCorrespondences = 0;  // Total number of corrs
	float _sumSqrDist = 0;

	// The number of cells to look around each point:
	const int cellsSearchRange =
		round(params.maxDistForCorrespondence / m_resolution);

	// Initially there are no correspondences:
	correspondences.clear();

	// Hay mapa local?
	if (!nLocalPoints) return;	// No

	// Solo hacer matching si existe alguna posibilidad de que
	//  los dos mapas se toquen:
	// -----------------------------------------------------------
	float local_x_min = std::numeric_limits<float>::max();
	float local_x_max = -std::numeric_limits<float>::max();
	float local_y_min = std::numeric_limits<float>::max();
	float local_y_max = -std::numeric_limits<float>::max();

	const auto& otherMap_pxs = otherMap->getPointsBufferRef_x();
	const auto& otherMap_pys = otherMap->getPointsBufferRef_y();
	const auto& otherMap_pzs = otherMap->getPointsBufferRef_z();

	// Translate all local map points:
	for (unsigned int localIdx = params.offset_other_map_points;
		 localIdx < nLocalPoints;
		 localIdx += params.decimation_other_map_points)
	{
		// Girar y desplazar cada uno de los puntos del local map:
		const float xx = x_locals[localIdx] = otherMapPose.x +
			cos_phi * otherMap_pxs[localIdx] - sin_phi * otherMap_pys[localIdx];
		const float yy = y_locals[localIdx] = otherMapPose.y +
			sin_phi * otherMap_pxs[localIdx] + cos_phi * otherMap_pys[localIdx];
		z_locals[localIdx] = /* otherMapPose.z +*/ otherMap_pzs[localIdx];

		// mantener el max/min de los puntos:
		local_x_min = min(local_x_min, xx);
		local_x_max = max(local_x_max, xx);
		local_y_min = min(local_y_min, yy);
		local_y_max = max(local_y_max, yy);
	}

	// If the local map is entirely out of the grid,
	//   do not even try to match them!!
	if (local_x_min > m_xMax || local_x_max < m_xMin || local_y_min > m_yMax ||
		local_y_max < m_yMin)
		return;	 // Matching is NULL!

	const cellType thresholdCellValue = p2l(0.5f);

	// For each point in the other map:
	for (unsigned int localIdx = params.offset_other_map_points;
		 localIdx < nLocalPoints;
		 localIdx += params.decimation_other_map_points)
	{
		// Starting value:
		float maxDistForCorrespondenceSquared =
			square(params.maxDistForCorrespondence);

		// For speed-up:
		const float x_local = x_locals[localIdx];
		const float y_local = y_locals[localIdx];
		const float z_local = z_locals[localIdx];

		// Look for the occupied cell closest from the map point:
		float min_dist = 1e6;
		TMatchingPair closestCorr;

		// Get the indexes of cell where the point falls:
		const int cx0 = x2idx(x_local);
		const int cy0 = y2idx(y_local);

		// Get the rectangle to look for into:
		const int cx_min = max(0, cx0 - cellsSearchRange);
		const int cx_max =
			min(static_cast<int>(m_size_x) - 1, cx0 + cellsSearchRange);
		const int cy_min = max(0, cy0 - cellsSearchRange);
		const int cy_max =
			min(static_cast<int>(m_size_y) - 1, cy0 + cellsSearchRange);

		// Will be set to true if a corrs. is found:
		bool thisLocalHasCorr = false;

		// Look in nearby cells:
		for (int cx = cx_min; cx <= cx_max; cx++)
		{
			for (int cy = cy_min; cy <= cy_max; cy++)
			{
				// Is an occupied cell?
				if (m_map[cx + cy * m_size_x] <
					thresholdCellValue)	 //  getCell(cx,cy)<0.49)
				{
					const float residual_x = idx2x(cx) - x_local;
					const float residual_y = idx2y(cy) - y_local;

					// Compute max. allowed distance:
					maxDistForCorrespondenceSquared = square(
						params.maxAngularDistForCorrespondence *
							params.angularDistPivotPoint.distanceTo(
								TPoint3D(x_local, y_local, 0)) +
						params.maxDistForCorrespondence);

					// Square distance to the point:
					const float this_dist =
						square(residual_x) + square(residual_y);

					if (this_dist < maxDistForCorrespondenceSquared)
					{
						if (!params.onlyKeepTheClosest)
						{
							// save the correspondence:
							nTotalCorrespondences++;
							TMatchingPair mp;
							mp.globalIdx = cx + cy * m_size_x;
							mp.global.x = idx2x(cx);
							mp.global.y = idx2y(cy);
							mp.global.z = z_local;
							mp.localIdx = localIdx;
							mp.local.x = otherMap_pxs[localIdx];
							mp.local.y = otherMap_pys[localIdx];
							mp.local.z = otherMap_pzs[localIdx];
							correspondences.push_back(mp);
						}
						else
						{
							// save the closest only:
							if (this_dist < min_dist)
							{
								min_dist = this_dist;

								closestCorr.globalIdx = cx + cy * m_size_x;
								closestCorr.global.x = idx2x(cx);
								closestCorr.global.y = idx2y(cy);
								closestCorr.global.z = z_local;
								closestCorr.localIdx = localIdx;
								closestCorr.local.x = otherMap_pxs[localIdx];
								closestCorr.local.y = otherMap_pys[localIdx];
								closestCorr.local.z = otherMap_pzs[localIdx];
							}
						}

						// At least one:
						thisLocalHasCorr = true;
					}
				}
			}
		}  // End of find closest nearby cell

		// save the closest correspondence:
		if (params.onlyKeepTheClosest &&
			(min_dist < maxDistForCorrespondenceSquared))
		{
			nTotalCorrespondences++;
			correspondences.push_back(closestCorr);
		}

		// At least one corr:
		if (thisLocalHasCorr)
		{
			nOtherMapPointsWithCorrespondence++;

			// Accumulate the MSE:
			_sumSqrDist += min_dist;
		}

	}  // End "for each local point"...

	extraResults.correspondencesRatio = nOtherMapPointsWithCorrespondence /
		d2f(nLocalPoints / params.decimation_other_map_points);
	extraResults.sumSqrDist = _sumSqrDist;

	MRPT_END
}

/*---------------------------------------------------------------
					isEmpty
  ---------------------------------------------------------------*/
bool COccupancyGridMap2D::isEmpty() const { return m_is_empty; }
/*---------------------------------------------------------------
				operator <
  ---------------------------------------------------------------*/
bool mrpt::maps::operator<(
	const COccupancyGridMap2D::TPairLikelihoodIndex& e1,
	const COccupancyGridMap2D::TPairLikelihoodIndex& e2)
{
	return e1.first > e2.first;
}

/*---------------------------------------------------------------
				computePathCost
  ---------------------------------------------------------------*/
float COccupancyGridMap2D::computePathCost(
	float x1, float y1, float x2, float y2) const
{
	float sumCost = 0;

	float dist = sqrt(square(x1 - x2) + square(y1 - y2));
	int nSteps = round(1.5f * dist / m_resolution);

	for (int i = 0; i < nSteps; i++)
	{
		float x = x1 + (x2 - x1) * i / d2f(nSteps);
		float y = y1 + (y2 - y1) * i / d2f(nSteps);
		sumCost += getPos(x, y);
	}

	if (nSteps) return sumCost / d2f(nSteps);
	else
		return 0;
}

float COccupancyGridMap2D::compute3DMatchingRatio(
	[[maybe_unused]] const mrpt::maps::CMetricMap* otherMap,
	[[maybe_unused]] const mrpt::poses::CPose3D& otherMapPose,
	[[maybe_unused]] const TMatchingRatioParams& params) const
{
	return 0;
}
