File : terminal_interface-curses.ads
------------------------------------------------------------------------------
-- --
-- GNAT ncurses Binding --
-- --
-- Terminal_Interface.Curses --
-- --
-- S P E C --
-- --
------------------------------------------------------------------------------
-- Copyright 2020 Thomas E. Dickey --
-- Copyright 1998-2011,2014 Free Software Foundation, Inc. --
-- --
-- Permission is hereby granted, free of charge, to any person obtaining a --
-- copy of this software and associated documentation files (the --
-- "Software"), to deal in the Software without restriction, including --
-- without limitation the rights to use, copy, modify, merge, publish, --
-- distribute, distribute with modifications, sublicense, and/or sell --
-- copies of the Software, and to permit persons to whom the Software is --
-- furnished to do so, subject to the following conditions: --
-- --
-- The above copyright notice and this permission notice shall be included --
-- in all copies or substantial portions of the Software. --
-- --
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS --
-- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF --
-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. --
-- IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, --
-- DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR --
-- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR --
-- THE USE OR OTHER DEALINGS IN THE SOFTWARE. --
-- --
-- Except as contained in this notice, the name(s) of the above copyright --
-- holders shall not be used in advertising or otherwise to promote the --
-- sale, use or other dealings in this Software without prior written --
-- authorization. --
------------------------------------------------------------------------------
-- Author: Juergen Pfeifer, 1996
-- Version Control:
-- @Revision: 1.48 @
-- @Date: 2020/02/02 23:34:34 @
-- Binding Version 01.00
------------------------------------------------------------------------------
with System.Storage_Elements;
with Interfaces.C; -- We need this for some assertions.
with Terminal_Interface.Curses_Constants;
package Terminal_Interface.Curses is
pragma Preelaborate (Terminal_Interface.Curses);
pragma Linker_Options ("-lncurses" & Curses_Constants.DFT_ARG_SUFFIX);
Major_Version : constant := Curses_Constants.NCURSES_VERSION_MAJOR;
Minor_Version : constant := Curses_Constants.NCURSES_VERSION_MINOR;
NC_Version : String renames Curses_Constants.Version;
type Window is private;
Null_Window : constant Window;
type Line_Position is new Integer; -- line coordinate
type Column_Position is new Integer; -- column coordinate
subtype Line_Count is Line_Position range 1 .. Line_Position'Last;
-- Type to count lines. We do not allow null windows, so must be positive
subtype Column_Count is Column_Position range 1 .. Column_Position'Last;
-- Type to count columns. We do not allow null windows, so must be positive
type Key_Code is new Integer;
-- That is anything including real characters, special keys and logical
-- request codes.
-- FIXME: The "-1" should be Curses_Err
subtype Real_Key_Code is Key_Code range -1 .. Curses_Constants.KEY_MAX;
-- This are the codes that potentially represent a real keystroke.
-- Not all codes may be possible on a specific terminal. To check the
-- availability of a special key, the Has_Key function is provided.
subtype Special_Key_Code is Real_Key_Code
range Curses_Constants. KEY_MIN - 1 .. Real_Key_Code'Last;
-- Type for a function- or special key number
subtype Normal_Key_Code is Real_Key_Code range
Character'Pos (Character'First) .. Character'Pos (Character'Last);
-- This are the codes for regular (incl. non-graphical) characters.
-- For those who like to use the original key names we produce them were
-- they differ from the original.
-- Constants for function- and special keys
Key_None : constant Special_Key_Code
:= Curses_Constants.KEY_MIN - 1;
Key_Min : constant Special_Key_Code
:= Curses_Constants.KEY_MIN;
Key_Break : constant Special_Key_Code
:= Curses_Constants.KEY_BREAK;
KEY_DOWN : constant Special_Key_Code
:= Curses_Constants.KEY_DOWN;
Key_Cursor_Down : Special_Key_Code renames KEY_DOWN;
KEY_UP : constant Special_Key_Code
:= Curses_Constants.KEY_UP;
Key_Cursor_Up : Special_Key_Code renames KEY_UP;
KEY_LEFT : constant Special_Key_Code
:= Curses_Constants.KEY_LEFT;
Key_Cursor_Left : Special_Key_Code renames KEY_LEFT;
KEY_RIGHT : constant Special_Key_Code
:= Curses_Constants.KEY_RIGHT;
Key_Cursor_Right : Special_Key_Code renames KEY_RIGHT;
Key_Home : constant Special_Key_Code
:= Curses_Constants.KEY_HOME;
Key_Backspace : constant Special_Key_Code
:= Curses_Constants.KEY_BACKSPACE;
Key_F0 : constant Special_Key_Code
:= Curses_Constants.KEY_F0;
Key_F1 : constant Special_Key_Code
:= Curses_Constants.KEY_F1;
Key_F2 : constant Special_Key_Code
:= Curses_Constants.KEY_F2;
Key_F3 : constant Special_Key_Code
:= Curses_Constants.KEY_F3;
Key_F4 : constant Special_Key_Code
:= Curses_Constants.KEY_F4;
Key_F5 : constant Special_Key_Code
:= Curses_Constants.KEY_F5;
Key_F6 : constant Special_Key_Code
:= Curses_Constants.KEY_F6;
Key_F7 : constant Special_Key_Code
:= Curses_Constants.KEY_F7;
Key_F8 : constant Special_Key_Code
:= Curses_Constants.KEY_F8;
Key_F9 : constant Special_Key_Code
:= Curses_Constants.KEY_F9;
Key_F10 : constant Special_Key_Code
:= Curses_Constants.KEY_F10;
Key_F11 : constant Special_Key_Code
:= Curses_Constants.KEY_F11;
Key_F12 : constant Special_Key_Code
:= Curses_Constants.KEY_F12;
Key_F13 : constant Special_Key_Code
:= Curses_Constants.KEY_F13;
Key_F14 : constant Special_Key_Code
:= Curses_Constants.KEY_F14;
Key_F15 : constant Special_Key_Code
:= Curses_Constants.KEY_F15;
Key_F16 : constant Special_Key_Code
:= Curses_Constants.KEY_F16;
Key_F17 : constant Special_Key_Code
:= Curses_Constants.KEY_F17;
Key_F18 : constant Special_Key_Code
:= Curses_Constants.KEY_F18;
Key_F19 : constant Special_Key_Code
:= Curses_Constants.KEY_F19;
Key_F20 : constant Special_Key_Code
:= Curses_Constants.KEY_F20;
Key_F21 : constant Special_Key_Code
:= Curses_Constants.KEY_F21;
Key_F22 : constant Special_Key_Code
:= Curses_Constants.KEY_F22;
Key_F23 : constant Special_Key_Code
:= Curses_Constants.KEY_F23;
Key_F24 : constant Special_Key_Code
:= Curses_Constants.KEY_F24;
KEY_DL : constant Special_Key_Code
:= Curses_Constants.KEY_DL;
Key_Delete_Line : Special_Key_Code renames KEY_DL;
KEY_IL : constant Special_Key_Code
:= Curses_Constants.KEY_IL;
Key_Insert_Line : Special_Key_Code renames KEY_IL;
KEY_DC : constant Special_Key_Code
:= Curses_Constants.KEY_DC;
Key_Delete_Char : Special_Key_Code renames KEY_DC;
KEY_IC : constant Special_Key_Code
:= Curses_Constants.KEY_IC;
Key_Insert_Char : Special_Key_Code renames KEY_IC;
KEY_EIC : constant Special_Key_Code
:= Curses_Constants.KEY_EIC;
Key_Exit_Insert_Mode : Special_Key_Code renames KEY_EIC;
KEY_CLEAR : constant Special_Key_Code
:= Curses_Constants.KEY_CLEAR;
Key_Clear_Screen : Special_Key_Code renames KEY_CLEAR;
KEY_EOS : constant Special_Key_Code
:= Curses_Constants.KEY_EOS;
Key_Clear_End_Of_Screen : Special_Key_Code renames KEY_EOS;
KEY_EOL : constant Special_Key_Code
:= Curses_Constants.KEY_EOL;
Key_Clear_End_Of_Line : Special_Key_Code renames KEY_EOL;
KEY_SF : constant Special_Key_Code
:= Curses_Constants.KEY_SF;
Key_Scroll_1_Forward : Special_Key_Code renames KEY_SF;
KEY_SR : constant Special_Key_Code
:= Curses_Constants.KEY_SR;
Key_Scroll_1_Backward : Special_Key_Code renames KEY_SR;
KEY_NPAGE : constant Special_Key_Code
:= Curses_Constants.KEY_NPAGE;
Key_Next_Page : Special_Key_Code renames KEY_NPAGE;
KEY_PPAGE : constant Special_Key_Code
:= Curses_Constants.KEY_PPAGE;
Key_Previous_Page : Special_Key_Code renames KEY_PPAGE;
KEY_STAB : constant Special_Key_Code
:= Curses_Constants.KEY_STAB;
Key_Set_Tab : Special_Key_Code renames KEY_STAB;
KEY_CTAB : constant Special_Key_Code
:= Curses_Constants.KEY_CTAB;
Key_Clear_Tab : Special_Key_Code renames KEY_CTAB;
KEY_CATAB : constant Special_Key_Code
:= Curses_Constants.KEY_CATAB;
Key_Clear_All_Tabs : Special_Key_Code renames KEY_CATAB;
KEY_ENTER : constant Special_Key_Code
:= Curses_Constants.KEY_ENTER;
Key_Enter_Or_Send : Special_Key_Code renames KEY_ENTER;
KEY_SRESET : constant Special_Key_Code
:= Curses_Constants.KEY_SRESET;
Key_Soft_Reset : Special_Key_Code renames KEY_SRESET;
Key_Reset : constant Special_Key_Code
:= Curses_Constants.KEY_RESET;
Key_Print : constant Special_Key_Code
:= Curses_Constants.KEY_PRINT;
KEY_LL : constant Special_Key_Code
:= Curses_Constants.KEY_LL;
Key_Bottom : Special_Key_Code renames KEY_LL;
KEY_A1 : constant Special_Key_Code
:= Curses_Constants.KEY_A1;
Key_Upper_Left_Of_Keypad : Special_Key_Code renames KEY_A1;
KEY_A3 : constant Special_Key_Code
:= Curses_Constants.KEY_A3;
Key_Upper_Right_Of_Keypad : Special_Key_Code renames KEY_A3;
KEY_B2 : constant Special_Key_Code
:= Curses_Constants.KEY_B2;
Key_Center_Of_Keypad : Special_Key_Code renames KEY_B2;
KEY_C1 : constant Special_Key_Code
:= Curses_Constants.KEY_C1;
Key_Lower_Left_Of_Keypad : Special_Key_Code renames KEY_C1;
KEY_C3 : constant Special_Key_Code
:= Curses_Constants.KEY_C3;
Key_Lower_Right_Of_Keypad : Special_Key_Code renames KEY_C3;
KEY_BTAB : constant Special_Key_Code
:= Curses_Constants.KEY_BTAB;
Key_Back_Tab : Special_Key_Code renames KEY_BTAB;
KEY_BEG : constant Special_Key_Code
:= Curses_Constants.KEY_BEG;
Key_Beginning : Special_Key_Code renames KEY_BEG;
Key_Cancel : constant Special_Key_Code
:= Curses_Constants.KEY_CANCEL;
Key_Close : constant Special_Key_Code
:= Curses_Constants.KEY_CLOSE;
Key_Command : constant Special_Key_Code
:= Curses_Constants.KEY_COMMAND;
Key_Copy : constant Special_Key_Code
:= Curses_Constants.KEY_COPY;
Key_Create : constant Special_Key_Code
:= Curses_Constants.KEY_CREATE;
Key_End : constant Special_Key_Code
:= Curses_Constants.KEY_END;
Key_Exit : constant Special_Key_Code
:= Curses_Constants.KEY_EXIT;
Key_Find : constant Special_Key_Code
:= Curses_Constants.KEY_FIND;
Key_Help : constant Special_Key_Code
:= Curses_Constants.KEY_HELP;
Key_Mark : constant Special_Key_Code
:= Curses_Constants.KEY_MARK;
Key_Message : constant Special_Key_Code
:= Curses_Constants.KEY_MESSAGE;
Key_Move : constant Special_Key_Code
:= Curses_Constants.KEY_MOVE;
Key_Next : constant Special_Key_Code
:= Curses_Constants.KEY_NEXT;
Key_Open : constant Special_Key_Code
:= Curses_Constants.KEY_OPEN;
Key_Options : constant Special_Key_Code
:= Curses_Constants.KEY_OPTIONS;
Key_Previous : constant Special_Key_Code
:= Curses_Constants.KEY_PREVIOUS;
Key_Redo : constant Special_Key_Code
:= Curses_Constants.KEY_REDO;
Key_Reference : constant Special_Key_Code
:= Curses_Constants.KEY_REFERENCE;
Key_Refresh : constant Special_Key_Code
:= Curses_Constants.KEY_REFRESH;
Key_Replace : constant Special_Key_Code
:= Curses_Constants.KEY_REPLACE;
Key_Restart : constant Special_Key_Code
:= Curses_Constants.KEY_RESTART;
Key_Resume : constant Special_Key_Code
:= Curses_Constants.KEY_RESUME;
Key_Save : constant Special_Key_Code
:= Curses_Constants.KEY_SAVE;
KEY_SBEG : constant Special_Key_Code
:= Curses_Constants.KEY_SBEG;
Key_Shift_Begin : Special_Key_Code renames KEY_SBEG;
KEY_SCANCEL : constant Special_Key_Code
:= Curses_Constants.KEY_SCANCEL;
Key_Shift_Cancel : Special_Key_Code renames KEY_SCANCEL;
KEY_SCOMMAND : constant Special_Key_Code
:= Curses_Constants.KEY_SCOMMAND;
Key_Shift_Command : Special_Key_Code renames KEY_SCOMMAND;
KEY_SCOPY : constant Special_Key_Code
:= Curses_Constants.KEY_SCOPY;
Key_Shift_Copy : Special_Key_Code renames KEY_SCOPY;
KEY_SCREATE : constant Special_Key_Code
:= Curses_Constants.KEY_SCREATE;
Key_Shift_Create : Special_Key_Code renames KEY_SCREATE;
KEY_SDC : constant Special_Key_Code
:= Curses_Constants.KEY_SDC;
Key_Shift_Delete_Char : Special_Key_Code renames KEY_SDC;
KEY_SDL : constant Special_Key_Code
:= Curses_Constants.KEY_SDL;
Key_Shift_Delete_Line : Special_Key_Code renames KEY_SDL;
Key_Select : constant Special_Key_Code
:= Curses_Constants.KEY_SELECT;
KEY_SEND : constant Special_Key_Code
:= Curses_Constants.KEY_SEND;
Key_Shift_End : Special_Key_Code renames KEY_SEND;
KEY_SEOL : constant Special_Key_Code
:= Curses_Constants.KEY_SEOL;
Key_Shift_Clear_End_Of_Line : Special_Key_Code renames KEY_SEOL;
KEY_SEXIT : constant Special_Key_Code
:= Curses_Constants.KEY_SEXIT;
Key_Shift_Exit : Special_Key_Code renames KEY_SEXIT;
KEY_SFIND : constant Special_Key_Code
:= Curses_Constants.KEY_SFIND;
Key_Shift_Find : Special_Key_Code renames KEY_SFIND;
KEY_SHELP : constant Special_Key_Code
:= Curses_Constants.KEY_SHELP;
Key_Shift_Help : Special_Key_Code renames KEY_SHELP;
KEY_SHOME : constant Special_Key_Code
:= Curses_Constants.KEY_SHOME;
Key_Shift_Home : Special_Key_Code renames KEY_SHOME;
KEY_SIC : constant Special_Key_Code
:= Curses_Constants.KEY_SIC;
Key_Shift_Insert_Char : Special_Key_Code renames KEY_SIC;
KEY_SLEFT : constant Special_Key_Code
:= Curses_Constants.KEY_SLEFT;
Key_Shift_Cursor_Left : Special_Key_Code renames KEY_SLEFT;
KEY_SMESSAGE : constant Special_Key_Code
:= Curses_Constants.KEY_SMESSAGE;
Key_Shift_Message : Special_Key_Code renames KEY_SMESSAGE;
KEY_SMOVE : constant Special_Key_Code
:= Curses_Constants.KEY_SMOVE;
Key_Shift_Move : Special_Key_Code renames KEY_SMOVE;
KEY_SNEXT : constant Special_Key_Code
:= Curses_Constants.KEY_SNEXT;
Key_Shift_Next_Page : Special_Key_Code renames KEY_SNEXT;
KEY_SOPTIONS : constant Special_Key_Code
:= Curses_Constants.KEY_SOPTIONS;
Key_Shift_Options : Special_Key_Code renames KEY_SOPTIONS;
KEY_SPREVIOUS : constant Special_Key_Code
:= Curses_Constants.KEY_SPREVIOUS;
Key_Shift_Previous_Page : Special_Key_Code renames KEY_SPREVIOUS;
KEY_SPRINT : constant Special_Key_Code
:= Curses_Constants.KEY_SPRINT;
Key_Shift_Print : Special_Key_Code renames KEY_SPRINT;
KEY_SREDO : constant Special_Key_Code
:= Curses_Constants.KEY_SREDO;
Key_Shift_Redo : Special_Key_Code renames KEY_SREDO;
KEY_SREPLACE : constant Special_Key_Code
:= Curses_Constants.KEY_SREPLACE;
Key_Shift_Replace : Special_Key_Code renames KEY_SREPLACE;
KEY_SRIGHT : constant Special_Key_Code
:= Curses_Constants.KEY_SRIGHT;
Key_Shift_Cursor_Right : Special_Key_Code renames KEY_SRIGHT;
KEY_SRSUME : constant Special_Key_Code
:= Curses_Constants.KEY_SRSUME;
Key_Shift_Resume : Special_Key_Code renames KEY_SRSUME;
KEY_SSAVE : constant Special_Key_Code
:= Curses_Constants.KEY_SSAVE;
Key_Shift_Save : Special_Key_Code renames KEY_SSAVE;
KEY_SSUSPEND : constant Special_Key_Code
:= Curses_Constants.KEY_SSUSPEND;
Key_Shift_Suspend : Special_Key_Code renames KEY_SSUSPEND;
KEY_SUNDO : constant Special_Key_Code
:= Curses_Constants.KEY_SUNDO;
Key_Shift_Undo : Special_Key_Code renames KEY_SUNDO;
Key_Suspend : constant Special_Key_Code
:= Curses_Constants.KEY_SUSPEND;
Key_Undo : constant Special_Key_Code
:= Curses_Constants.KEY_UNDO;
Key_Mouse : constant Special_Key_Code
:= Curses_Constants.KEY_MOUSE;
Key_Resize : constant Special_Key_Code
:= Curses_Constants.KEY_RESIZE;
Key_Max : constant Special_Key_Code
:= Special_Key_Code'Last;
subtype User_Key_Code is Key_Code
range (Key_Max + 129) .. Key_Code'Last;
-- This is reserved for user defined key codes. The range between Key_Max
-- and the first user code is reserved for subsystems like menu and forms.
--------------------------------------------------------------------------
type Color_Number is range -1 .. Integer (Interfaces.C.short'Last);
for Color_Number'Size use Interfaces.C.short'Size;
-- (n)curses uses a short for the color index
-- The model is, that a Color_Number is an index into an array of
-- (potentially) definable colors. Some of those indices are
-- predefined (see below), although they may not really exist.
Black : constant Color_Number := Curses_Constants.COLOR_BLACK;
Red : constant Color_Number := Curses_Constants.COLOR_RED;
Green : constant Color_Number := Curses_Constants.COLOR_GREEN;
Yellow : constant Color_Number := Curses_Constants.COLOR_YELLOW;
Blue : constant Color_Number := Curses_Constants.COLOR_BLUE;
Magenta : constant Color_Number := Curses_Constants.COLOR_MAGENTA;
Cyan : constant Color_Number := Curses_Constants.COLOR_CYAN;
White : constant Color_Number := Curses_Constants.COLOR_WHITE;
type RGB_Value is range 0 .. Integer (Interfaces.C.short'Last);
for RGB_Value'Size use Interfaces.C.short'Size;
-- Some system may allow to redefine a color by setting RGB values.
type Color_Pair is range 0 .. 255;
for Color_Pair'Size use 8;
subtype Redefinable_Color_Pair is Color_Pair range 1 .. 255;
-- (n)curses reserves 1 Byte for the color-pair number. Color Pair 0
-- is fixed (Black & White). A color pair is simply a combination of
-- two colors described by Color_Numbers, one for the foreground and
-- the other for the background
type Character_Attribute_Set is
record
Stand_Out : Boolean;
Under_Line : Boolean;
Reverse_Video : Boolean;
Blink : Boolean;
Dim_Character : Boolean;
Bold_Character : Boolean;
Protected_Character : Boolean;
Invisible_Character : Boolean;
Alternate_Character_Set : Boolean;
Horizontal : Boolean;
Left : Boolean;
Low : Boolean;
Right : Boolean;
Top : Boolean;
Vertical : Boolean;
end record;
for Character_Attribute_Set use
record
Stand_Out at 0 range
Curses_Constants.A_STANDOUT_First - Curses_Constants.Attr_First
.. Curses_Constants.A_STANDOUT_Last - Curses_Constants.Attr_First;
Under_Line at 0 range
Curses_Constants.A_UNDERLINE_First - Curses_Constants.Attr_First
.. Curses_Constants.A_UNDERLINE_Last - Curses_Constants.Attr_First;
Reverse_Video at 0 range
Curses_Constants.A_REVERSE_First - Curses_Constants.Attr_First
.. Curses_Constants.A_REVERSE_Last - Curses_Constants.Attr_First;
Blink at 0 range
Curses_Constants.A_BLINK_First - Curses_Constants.Attr_First
.. Curses_Constants.A_BLINK_Last - Curses_Constants.Attr_First;
Dim_Character at 0 range
Curses_Constants.A_DIM_First - Curses_Constants.Attr_First
.. Curses_Constants.A_DIM_Last - Curses_Constants.Attr_First;
Bold_Character at 0 range
Curses_Constants.A_BOLD_First - Curses_Constants.Attr_First
.. Curses_Constants.A_BOLD_Last - Curses_Constants.Attr_First;
Protected_Character at 0 range
Curses_Constants.A_PROTECT_First - Curses_Constants.Attr_First
.. Curses_Constants.A_PROTECT_Last - Curses_Constants.Attr_First;
Invisible_Character at 0 range
Curses_Constants.A_INVIS_First - Curses_Constants.Attr_First
.. Curses_Constants.A_INVIS_Last - Curses_Constants.Attr_First;
Alternate_Character_Set at 0 range
Curses_Constants.A_ALTCHARSET_First - Curses_Constants.Attr_First
.. Curses_Constants.A_ALTCHARSET_Last - Curses_Constants.Attr_First;
Horizontal at 0 range
Curses_Constants.A_HORIZONTAL_First - Curses_Constants.Attr_First
.. Curses_Constants.A_HORIZONTAL_Last - Curses_Constants.Attr_First;
Left at 0 range
Curses_Constants.A_LEFT_First - Curses_Constants.Attr_First
.. Curses_Constants.A_LEFT_Last - Curses_Constants.Attr_First;
Low at 0 range
Curses_Constants.A_LOW_First - Curses_Constants.Attr_First
.. Curses_Constants.A_LOW_Last - Curses_Constants.Attr_First;
Right at 0 range
Curses_Constants.A_RIGHT_First - Curses_Constants.Attr_First
.. Curses_Constants.A_RIGHT_Last - Curses_Constants.Attr_First;
Top at 0 range
Curses_Constants.A_TOP_First - Curses_Constants.Attr_First
.. Curses_Constants.A_TOP_Last - Curses_Constants.Attr_First;
Vertical at 0 range
Curses_Constants.A_VERTICAL_First - Curses_Constants.Attr_First
.. Curses_Constants.A_VERTICAL_Last - Curses_Constants.Attr_First;
end record;
Normal_Video : constant Character_Attribute_Set := (others => False);
type Attributed_Character is
record
Attr : Character_Attribute_Set;
Color : Color_Pair;
Ch : Character;
end record;
pragma Convention (C_Pass_By_Copy, Attributed_Character);
-- This is the counterpart for the chtype in C.
for Attributed_Character use
record
Ch at 0 range Curses_Constants.A_CHARTEXT_First
.. Curses_Constants.A_CHARTEXT_Last;
Color at 0 range Curses_Constants.A_COLOR_First
.. Curses_Constants.A_COLOR_Last;
pragma Warnings (Off);
Attr at 0 range Curses_Constants.Attr_First
.. Curses_Constants.Attr_Last;
pragma Warnings (On);
end record;
for Attributed_Character'Size use Curses_Constants.chtype_Size;
Default_Character : constant Attributed_Character
:= (Ch => Character'First,
Color => Color_Pair'First,
Attr => (others => False)); -- preelaboratable Normal_Video
type Attributed_String is array (Positive range <>) of Attributed_Character;
pragma Convention (C, Attributed_String);
-- In this binding we allow strings of attributed characters.
------------------
-- Exceptions --
------------------
Curses_Exception : exception;
Wrong_Curses_Version : exception;
-- Those exceptions are raised by the ETI (Extended Terminal Interface)
-- subpackets for Menu and Forms handling.
--
Eti_System_Error : exception;
Eti_Bad_Argument : exception;
Eti_Posted : exception;
Eti_Connected : exception;
Eti_Bad_State : exception;
Eti_No_Room : exception;
Eti_Not_Posted : exception;
Eti_Unknown_Command : exception;
Eti_No_Match : exception;
Eti_Not_Selectable : exception;
Eti_Not_Connected : exception;
Eti_Request_Denied : exception;
Eti_Invalid_Field : exception;
Eti_Current : exception;
--------------------------------------------------------------------------
-- External C variables
-- Conceptually even in C this are kind of constants, but they are
-- initialized and sometimes changed by the library routines at runtime
-- depending on the type of terminal. I believe the best way to model
-- this is to use functions.
--------------------------------------------------------------------------
function Lines return Line_Count;
pragma Inline (Lines);
function Columns return Column_Count;
pragma Inline (Columns);
function Tab_Size return Natural;
pragma Inline (Tab_Size);
function Number_Of_Colors return Natural;
pragma Inline (Number_Of_Colors);
function Number_Of_Color_Pairs return Natural;
pragma Inline (Number_Of_Color_Pairs);
subtype ACS_Index is Character range
Character'Val (0) .. Character'Val (127);
function ACS_Map (Index : ACS_Index) return Attributed_Character;
pragma Import (C, ACS_Map, "acs_map_as_function");
-- Constants for several characters from the Alternate Character Set
-- You must use these constants as indices into the ACS_Map function
-- to get the corresponding attributed character at runtime
ACS_Upper_Left_Corner : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_ULCORNER);
ACS_Lower_Left_Corner : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_LLCORNER);
ACS_Upper_Right_Corner : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_URCORNER);
ACS_Lower_Right_Corner : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_LRCORNER);
ACS_Left_Tee : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_LTEE);
ACS_Right_Tee : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_RTEE);
ACS_Bottom_Tee : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_BTEE);
ACS_Top_Tee : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_TTEE);
ACS_Horizontal_Line : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_HLINE);
ACS_Vertical_Line : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_VLINE);
ACS_Plus_Symbol : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_PLUS);
ACS_Scan_Line_1 : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_S1);
ACS_Scan_Line_9 : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_S9);
ACS_Diamond : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_DIAMOND);
ACS_Checker_Board : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_CKBOARD);
ACS_Degree : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_DEGREE);
ACS_Plus_Minus : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_PLMINUS);
ACS_Bullet : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_BULLET);
ACS_Left_Arrow : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_LARROW);
ACS_Right_Arrow : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_RARROW);
ACS_Down_Arrow : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_DARROW);
ACS_Up_Arrow : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_UARROW);
ACS_Board_Of_Squares : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_BOARD);
ACS_Lantern : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_LANTERN);
ACS_Solid_Block : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_BLOCK);
ACS_Scan_Line_3 : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_S3);
ACS_Scan_Line_7 : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_S7);
ACS_Less_Or_Equal : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_LEQUAL);
ACS_Greater_Or_Equal : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_GEQUAL);
ACS_PI : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_PI);
ACS_Not_Equal : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_NEQUAL);
ACS_Sterling : constant ACS_Index
:= Character'Val (Curses_Constants.ACS_STERLING);
-- |=====================================================================
-- | Man page curs_initscr.3x
-- |=====================================================================
-- | Not implemented: newterm, set_term, delscreen
-- |
function Standard_Window return Window;
-- AKA: stdscr
pragma Import (C, Standard_Window, "stdscr_as_function");
pragma Inline (Standard_Window);
-- |
function Current_Window return Window;
-- AKA: curscr
pragma Import (C, Current_Window, "curscr_as_function");
pragma Inline (Current_Window);
-- |
procedure Init_Screen;
-- |
procedure Init_Windows renames Init_Screen;
-- AKA: initscr()
pragma Inline (Init_Screen);
-- pragma Inline (Init_Windows);
-- |
procedure End_Windows;
-- AKA: endwin()
procedure End_Screen renames End_Windows;
pragma Inline (End_Windows);
-- pragma Inline (End_Screen);
-- |
function Is_End_Window return Boolean;
-- AKA: isendwin()
pragma Inline (Is_End_Window);
-- |=====================================================================
-- | Man page curs_move.3x
-- |=====================================================================
-- |
procedure Move_Cursor (Win : Window := Standard_Window;
Line : Line_Position;
Column : Column_Position);
-- AKA: wmove()
-- AKA: move()
pragma Inline (Move_Cursor);
-- |=====================================================================
-- | Man page curs_addch.3x
-- |=====================================================================
-- |
procedure Add (Win : Window := Standard_Window;
Ch : Attributed_Character);
-- AKA: waddch()
-- AKA: addch()
procedure Add (Win : Window := Standard_Window;
Ch : Character);
-- Add a single character at the current logical cursor position to
-- the window. Use the current windows attributes.
-- |
procedure Add
(Win : Window := Standard_Window;
Line : Line_Position;
Column : Column_Position;
Ch : Attributed_Character);
-- AKA: mvwaddch()
-- AKA: mvaddch()
procedure Add
(Win : Window := Standard_Window;
Line : Line_Position;
Column : Column_Position;
Ch : Character);
-- Move to the position and add a single character into the window
-- There are more Add routines, so the Inline pragma follows later
-- |
procedure Add_With_Immediate_Echo
(Win : Window := Standard_Window;
Ch : Attributed_Character);
-- AKA: wechochar()
-- AKA: echochar()
procedure Add_With_Immediate_Echo
(Win : Window := Standard_Window;
Ch : Character);
-- Add a character and do an immediate refresh of the screen.
pragma Inline (Add_With_Immediate_Echo);
-- |=====================================================================
-- | Man page curs_window.3x
-- |=====================================================================
-- Not Implemented: wcursyncup
-- |
function Create
(Number_Of_Lines : Line_Count;
Number_Of_Columns : Column_Count;
First_Line_Position : Line_Position;
First_Column_Position : Column_Position) return Window;
-- Not Implemented: Default Number_Of_Lines, Number_Of_Columns
-- the C version lets them be 0, see the man page.
-- AKA: newwin()
pragma Inline (Create);
function New_Window
(Number_Of_Lines : Line_Count;
Number_Of_Columns : Column_Count;
First_Line_Position : Line_Position;
First_Column_Position : Column_Position) return Window
renames Create;
-- pragma Inline (New_Window);
-- |
procedure Delete (Win : in out Window);
-- AKA: delwin()
-- Reset Win to Null_Window
pragma Inline (Delete);
-- |
function Sub_Window
(Win : Window := Standard_Window;
Number_Of_Lines : Line_Count;
Number_Of_Columns : Column_Count;
First_Line_Position : Line_Position;
First_Column_Position : Column_Position) return Window;
-- AKA: subwin()
pragma Inline (Sub_Window);
-- |
function Derived_Window
(Win : Window := Standard_Window;
Number_Of_Lines : Line_Count;
Number_Of_Columns : Column_Count;
First_Line_Position : Line_Position;
First_Column_Position : Column_Position) return Window;
-- AKA: derwin()
pragma Inline (Derived_Window);
-- |
function Duplicate (Win : Window) return Window;
-- AKA: dupwin()
pragma Inline (Duplicate);
-- |
procedure Move_Window (Win : Window;
Line : Line_Position;
Column : Column_Position);
-- AKA: mvwin()
pragma Inline (Move_Window);
-- |
procedure Move_Derived_Window (Win : Window;
Line : Line_Position;
Column : Column_Position);
-- AKA: mvderwin()
pragma Inline (Move_Derived_Window);
-- |
procedure Synchronize_Upwards (Win : Window);
-- AKA: wsyncup()
pragma Import (C, Synchronize_Upwards, "wsyncup");
-- |
procedure Synchronize_Downwards (Win : Window);
-- AKA: wsyncdown()
pragma Import (C, Synchronize_Downwards, "wsyncdown");
-- |
procedure Set_Synch_Mode (Win : Window := Standard_Window;
Mode : Boolean := False);
-- AKA: syncok()
pragma Inline (Set_Synch_Mode);
-- |=====================================================================
-- | Man page curs_addstr.3x
-- |=====================================================================
-- |
procedure Add (Win : Window := Standard_Window;
Str : String;
Len : Integer := -1);
-- AKA: waddnstr()
-- AKA: waddstr()
-- AKA: addnstr()
-- AKA: addstr()
-- |
procedure Add (Win : Window := Standard_Window;
Line : Line_Position;
Column : Column_Position;
Str : String;
Len : Integer := -1);
-- AKA: mvwaddnstr()
-- AKA: mvwaddstr()
-- AKA: mvaddnstr()
-- AKA: mvaddstr()
-- |=====================================================================
-- | Man page curs_addchstr.3x
-- |=====================================================================
-- |
procedure Add (Win : Window := Standard_Window;
Str : Attributed_String;
Len : Integer := -1);
-- AKA: waddchnstr()
-- AKA: waddchstr()
-- AKA: addchnstr()
-- AKA: addchstr()
-- |
procedure Add (Win : Window := Standard_Window;
Line : Line_Position;
Column : Column_Position;
Str : Attributed_String;
Len : Integer := -1);
-- AKA: mvwaddchnstr()
-- AKA: mvwaddchstr()
-- AKA: mvaddchnstr()
-- AKA: mvaddchstr()
pragma Inline (Add);
-- |=====================================================================
-- | Man page curs_border.3x
-- |=====================================================================
-- | Not implemented: mvhline, mvwhline, mvvline, mvwvline
-- | use Move_Cursor then Horizontal_Line or Vertical_Line
-- |
procedure Border
(Win : Window := Standard_Window;
Left_Side_Symbol : Attributed_Character := Default_Character;
Right_Side_Symbol : Attributed_Character := Default_Character;
Top_Side_Symbol : Attributed_Character := Default_Character;
Bottom_Side_Symbol : Attributed_Character := Default_Character;
Upper_Left_Corner_Symbol : Attributed_Character := Default_Character;
Upper_Right_Corner_Symbol : Attributed_Character := Default_Character;
Lower_Left_Corner_Symbol : Attributed_Character := Default_Character;
Lower_Right_Corner_Symbol : Attributed_Character := Default_Character
);
-- AKA: wborder()
-- AKA: border()
pragma Inline (Border);
-- |
procedure Box
(Win : Window := Standard_Window;
Vertical_Symbol : Attributed_Character := Default_Character;
Horizontal_Symbol : Attributed_Character := Default_Character);
-- AKA: box()
pragma Inline (Box);
-- |
procedure Horizontal_Line
(Win : Window := Standard_Window;
Line_Size : Natural;
Line_Symbol : Attributed_Character := Default_Character);
-- AKA: whline()
-- AKA: hline()
pragma Inline (Horizontal_Line);
-- |
procedure Vertical_Line
(Win : Window := Standard_Window;
Line_Size : Natural;
Line_Symbol : Attributed_Character := Default_Character);
-- AKA: wvline()
-- AKA: vline()
pragma Inline (Vertical_Line);
-- |=====================================================================
-- | Man page curs_getch.3x
-- |=====================================================================
-- Not implemented: mvgetch, mvwgetch
-- |
function Get_Keystroke (Win : Window := Standard_Window)
return Real_Key_Code;
-- AKA: wgetch()
-- AKA: getch()
-- Get a character from the keyboard and echo it - if enabled - to the
-- window.
-- If for any reason (i.e. a timeout) we could not get a character the
-- returned keycode is Key_None.
pragma Inline (Get_Keystroke);
-- |
procedure Undo_Keystroke (Key : Real_Key_Code);
-- AKA: ungetch()
pragma Inline (Undo_Keystroke);
-- |
function Has_Key (Key : Special_Key_Code) return Boolean;
-- AKA: has_key()
pragma Inline (Has_Key);
-- |
-- | Some helper functions
-- |
function Is_Function_Key (Key : Special_Key_Code) return Boolean;
-- Return True if the Key is a function key (i.e. one of F0 .. F63)
pragma Inline (Is_Function_Key);
subtype Function_Key_Number is Integer range 0 .. 63;
-- (n)curses allows for 64 function keys.
function Function_Key (Key : Real_Key_Code) return Function_Key_Number;
-- Return the number of the function key. If the code is not a
-- function key, a CONSTRAINT_ERROR will be raised.
pragma Inline (Function_Key);
function Function_Key_Code (Key : Function_Key_Number) return Real_Key_Code;
-- Return the key code for a given function-key number.
pragma Inline (Function_Key_Code);
-- |=====================================================================
-- | Man page curs_attr.3x
-- |=====================================================================
-- | Not implemented attr_off, wattr_off,
-- | attr_on, wattr_on, attr_set, wattr_set
-- PAIR_NUMBER
-- PAIR_NUMBER(c) is the same as c.Color
-- |
procedure Standout (Win : Window := Standard_Window;
On : Boolean := True);
-- AKA: wstandout()
-- AKA: wstandend()
-- |
procedure Switch_Character_Attribute
(Win : Window := Standard_Window;
Attr : Character_Attribute_Set := Normal_Video;
On : Boolean := True); -- if False we switch Off.
-- Switches those Attributes set to true in the list.
-- AKA: wattron()
-- AKA: wattroff()
-- AKA: attron()
-- AKA: attroff()
-- |
procedure Set_Character_Attributes
(Win : Window := Standard_Window;
Attr : Character_Attribute_Set := Normal_Video;
Color : Color_Pair := Color_Pair'First);
-- AKA: wattrset()
-- AKA: attrset()
pragma Inline (Set_Character_Attributes);
-- |
function Get_Character_Attribute
(Win : Window := Standard_Window) return Character_Attribute_Set;
-- AKA: wattr_get()
-- AKA: attr_get()
-- |
function Get_Character_Attribute
(Win : Window := Standard_Window) return Color_Pair;
-- AKA: wattr_get()
pragma Inline (Get_Character_Attribute);
-- |
procedure Set_Color (Win : Window := Standard_Window;
Pair : Color_Pair);
-- AKA: wcolor_set()
-- AKA: color_set()
pragma Inline (Set_Color);
-- |
procedure Change_Attributes
(Win : Window := Standard_Window;
Count : Integer := -1;
Attr : Character_Attribute_Set := Normal_Video;
Color : Color_Pair := Color_Pair'First);
-- AKA: wchgat()
-- AKA: chgat()
-- |
procedure Change_Attributes
(Win : Window := Standard_Window;
Line : Line_Position := Line_Position'First;
Column : Column_Position := Column_Position'First;
Count : Integer := -1;
Attr : Character_Attribute_Set := Normal_Video;
Color : Color_Pair := Color_Pair'First);
-- AKA: mvwchgat()
-- AKA: mvchgat()
pragma Inline (Change_Attributes);
-- |=====================================================================
-- | Man page curs_beep.3x
-- |=====================================================================
-- |
procedure Beep;
-- AKA: beep()
pragma Inline (Beep);
-- |
procedure Flash_Screen;
-- AKA: flash()
pragma Inline (Flash_Screen);
-- |=====================================================================
-- | Man page curs_inopts.3x
-- |=====================================================================
-- | Not implemented : typeahead
--
-- |
procedure Set_Cbreak_Mode (SwitchOn : Boolean := True);
-- AKA: cbreak()
-- AKA: nocbreak()
pragma Inline (Set_Cbreak_Mode);
-- |
procedure Set_Raw_Mode (SwitchOn : Boolean := True);
-- AKA: raw()
-- AKA: noraw()
pragma Inline (Set_Raw_Mode);
-- |
procedure Set_Echo_Mode (SwitchOn : Boolean := True);
-- AKA: echo()
-- AKA: noecho()
pragma Inline (Set_Echo_Mode);
-- |
procedure Set_Meta_Mode (Win : Window := Standard_Window;
SwitchOn : Boolean := True);
-- AKA: meta()
pragma Inline (Set_Meta_Mode);
-- |
procedure Set_KeyPad_Mode (Win : Window := Standard_Window;
SwitchOn : Boolean := True);
-- AKA: keypad()
pragma Inline (Set_KeyPad_Mode);
function Get_KeyPad_Mode (Win : Window := Standard_Window)
return Boolean;
-- This has no pendant in C. There you've to look into the WINDOWS
-- structure to get the value. Bad practice, not repeated in Ada.
type Half_Delay_Amount is range 1 .. 255;
-- |
procedure Half_Delay (Amount : Half_Delay_Amount);
-- AKA: halfdelay()
pragma Inline (Half_Delay);
-- |
procedure Set_Flush_On_Interrupt_Mode
(Win : Window := Standard_Window;
Mode : Boolean := True);
-- AKA: intrflush()
pragma Inline (Set_Flush_On_Interrupt_Mode);
-- |
procedure Set_Queue_Interrupt_Mode
(Win : Window := Standard_Window;
Flush : Boolean := True);
-- AKA: qiflush()
-- AKA: noqiflush()
pragma Inline (Set_Queue_Interrupt_Mode);
-- |
procedure Set_NoDelay_Mode
(Win : Window := Standard_Window;
Mode : Boolean := False);
-- AKA: nodelay()
pragma Inline (Set_NoDelay_Mode);
type Timeout_Mode is (Blocking, Non_Blocking, Delayed);
-- |
procedure Set_Timeout_Mode (Win : Window := Standard_Window;
Mode : Timeout_Mode;
Amount : Natural); -- in Milliseconds
-- AKA: wtimeout()
-- AKA: timeout()
-- Instead of overloading the semantic of the sign of amount, we
-- introduce the Timeout_Mode parameter. This should improve
-- readability. For Blocking and Non_Blocking, the Amount is not
-- evaluated.
-- We do not inline this procedure.
-- |
procedure Set_Escape_Timer_Mode
(Win : Window := Standard_Window;
Timer_Off : Boolean := False);
-- AKA: notimeout()
pragma Inline (Set_Escape_Timer_Mode);
-- |=====================================================================
-- | Man page curs_outopts.3x
-- |=====================================================================
-- |
procedure Set_NL_Mode (SwitchOn : Boolean := True);
-- AKA: nl()
-- AKA: nonl()
pragma Inline (Set_NL_Mode);
-- |
procedure Clear_On_Next_Update
(Win : Window := Standard_Window;
Do_Clear : Boolean := True);
-- AKA: clearok()
pragma Inline (Clear_On_Next_Update);
-- |
procedure Use_Insert_Delete_Line
(Win : Window := Standard_Window;
Do_Idl : Boolean := True);
-- AKA: idlok()
pragma Inline (Use_Insert_Delete_Line);
-- |
procedure Use_Insert_Delete_Character
(Win : Window := Standard_Window;
Do_Idc : Boolean := True);
-- AKA: idcok()
pragma Inline (Use_Insert_Delete_Character);
-- |
procedure Leave_Cursor_After_Update
(Win : Window := Standard_Window;
Do_Leave : Boolean := True);
-- AKA: leaveok()
pragma Inline (Leave_Cursor_After_Update);
-- |
procedure Immediate_Update_Mode
(Win : Window := Standard_Window;
Mode : Boolean := False);
-- AKA: immedok()
pragma Inline (Immediate_Update_Mode);
-- |
procedure Allow_Scrolling
(Win : Window := Standard_Window;
Mode : Boolean := False);
-- AKA: scrollok()
pragma Inline (Allow_Scrolling);
function Scrolling_Allowed (Win : Window := Standard_Window) return Boolean;
-- There is no such function in the C interface.
pragma Inline (Scrolling_Allowed);
-- |
procedure Set_Scroll_Region
(Win : Window := Standard_Window;
Top_Line : Line_Position;
Bottom_Line : Line_Position);
-- AKA: wsetscrreg()
-- AKA: setscrreg()
pragma Inline (Set_Scroll_Region);
-- |=====================================================================
-- | Man page curs_refresh.3x
-- |=====================================================================
-- |
procedure Update_Screen;
-- AKA: doupdate()
pragma Inline (Update_Screen);
-- |
procedure Refresh (Win : Window := Standard_Window);
-- AKA: wrefresh()
-- There is an overloaded Refresh for Pads.
-- The Inline pragma appears there
-- AKA: refresh()
-- |
procedure Refresh_Without_Update
(Win : Window := Standard_Window);
-- AKA: wnoutrefresh()
-- There is an overloaded Refresh_Without_Update for Pads.
-- The Inline pragma appears there
-- |
procedure Redraw (Win : Window := Standard_Window);
-- AKA: redrawwin()
-- |
procedure Redraw (Win : Window := Standard_Window;
Begin_Line : Line_Position;
Line_Count : Positive);
-- AKA: wredrawln()
pragma Inline (Redraw);
-- |=====================================================================
-- | Man page curs_clear.3x
-- |=====================================================================
-- |
procedure Erase (Win : Window := Standard_Window);
-- AKA: werase()
-- AKA: erase()
pragma Inline (Erase);
-- |
procedure Clear
(Win : Window := Standard_Window);
-- AKA: wclear()
-- AKA: clear()
pragma Inline (Clear);
-- |
procedure Clear_To_End_Of_Screen
(Win : Window := Standard_Window);
-- AKA: wclrtobot()
-- AKA: clrtobot()
pragma Inline (Clear_To_End_Of_Screen);
-- |
procedure Clear_To_End_Of_Line
(Win : Window := Standard_Window);
-- AKA: wclrtoeol()
-- AKA: clrtoeol()
pragma Inline (Clear_To_End_Of_Line);
-- |=====================================================================
-- | Man page curs_bkgd.3x
-- |=====================================================================
-- |
-- TODO: we could have Set_Background(Window; Character_Attribute_Set)
-- because in C it is common to see bkgdset(A_BOLD) or
-- bkgdset(COLOR_PAIR(n))
procedure Set_Background
(Win : Window := Standard_Window;
Ch : Attributed_Character);
-- AKA: wbkgdset()
-- AKA: bkgdset()
pragma Inline (Set_Background);
-- |
procedure Change_Background
(Win : Window := Standard_Window;
Ch : Attributed_Character);
-- AKA: wbkgd()
-- AKA: bkgd()
pragma Inline (Change_Background);
-- |
-- ? wbkgdget is not listed in curs_bkgd, getbkgd is thpough.
function Get_Background (Win : Window := Standard_Window)
return Attributed_Character;
-- AKA: wbkgdget()
-- AKA: bkgdget()
pragma Inline (Get_Background);
-- |=====================================================================
-- | Man page curs_touch.3x
-- |=====================================================================
-- |
procedure Untouch (Win : Window := Standard_Window);
-- AKA: untouchwin()
pragma Inline (Untouch);
-- |
procedure Touch (Win : Window := Standard_Window);
-- AKA: touchwin()
-- |
procedure Touch (Win : Window := Standard_Window;
Start : Line_Position;
Count : Positive);
-- AKA: touchline()
pragma Inline (Touch);
-- |
procedure Change_Lines_Status (Win : Window := Standard_Window;
Start : Line_Position;
Count : Positive;
State : Boolean);
-- AKA: wtouchln()
pragma Inline (Change_Lines_Status);
-- |
function Is_Touched (Win : Window := Standard_Window;
Line : Line_Position) return Boolean;
-- AKA: is_linetouched()
-- |
function Is_Touched (Win : Window := Standard_Window) return Boolean;
-- AKA: is_wintouched()
pragma Inline (Is_Touched);
-- |=====================================================================
-- | Man page curs_overlay.3x
-- |=====================================================================
-- |
procedure Copy
(Source_Window : Window;
Destination_Window : Window;
Source_Top_Row : Line_Position;
Source_Left_Column : Column_Position;
Destination_Top_Row : Line_Position;
Destination_Left_Column : Column_Position;
Destination_Bottom_Row : Line_Position;
Destination_Right_Column : Column_Position;
Non_Destructive_Mode : Boolean := True);
-- AKA: copywin()
pragma Inline (Copy);
-- |
procedure Overwrite (Source_Window : Window;
Destination_Window : Window);
-- AKA: overwrite()
pragma Inline (Overwrite);
-- |
procedure Overlay (Source_Window : Window;
Destination_Window : Window);
-- AKA: overlay()
pragma Inline (Overlay);
-- |=====================================================================
-- | Man page curs_deleteln.3x
-- |=====================================================================
-- |
procedure Insert_Delete_Lines
(Win : Window := Standard_Window;
Lines : Integer := 1); -- default is to insert one line above
-- AKA: winsdelln()
-- AKA: insdelln()
pragma Inline (Insert_Delete_Lines);
-- |
procedure Delete_Line (Win : Window := Standard_Window);
-- AKA: wdeleteln()
-- AKA: deleteln()
pragma Inline (Delete_Line);
-- |
procedure Insert_Line (Win : Window := Standard_Window);
-- AKA: winsertln()
-- AKA: insertln()
pragma Inline (Insert_Line);
-- |=====================================================================
-- | Man page curs_getyx.3x
-- |=====================================================================
-- |
procedure Get_Size
(Win : Window := Standard_Window;
Number_Of_Lines : out Line_Count;
Number_Of_Columns : out Column_Count);
-- AKA: getmaxyx()
pragma Inline (Get_Size);
-- |
procedure Get_Window_Position
(Win : Window := Standard_Window;
Top_Left_Line : out Line_Position;
Top_Left_Column : out Column_Position);
-- AKA: getbegyx()
pragma Inline (Get_Window_Position);
-- |
procedure Get_Cursor_Position
(Win : Window := Standard_Window;
Line : out Line_Position;
Column : out Column_Position);
-- AKA: getyx()
pragma Inline (Get_Cursor_Position);
-- |
procedure Get_Origin_Relative_To_Parent
(Win : Window;
Top_Left_Line : out Line_Position;
Top_Left_Column : out Column_Position;
Is_Not_A_Subwindow : out Boolean);
-- AKA: getparyx()
-- Instead of placing -1 in the coordinates as return, we use a Boolean
-- to return the info that the window has no parent.
pragma Inline (Get_Origin_Relative_To_Parent);
-- |=====================================================================
-- | Man page curs_pad.3x
-- |=====================================================================
-- |
function New_Pad (Lines : Line_Count;
Columns : Column_Count) return Window;
-- AKA: newpad()
pragma Inline (New_Pad);
-- |
function Sub_Pad
(Pad : Window;
Number_Of_Lines : Line_Count;
Number_Of_Columns : Column_Count;
First_Line_Position : Line_Position;
First_Column_Position : Column_Position) return Window;
-- AKA: subpad()
pragma Inline (Sub_Pad);
-- |
procedure Refresh
(Pad : Window;
Source_Top_Row : Line_Position;
Source_Left_Column : Column_Position;
Destination_Top_Row : Line_Position;
Destination_Left_Column : Column_Position;
Destination_Bottom_Row : Line_Position;
Destination_Right_Column : Column_Position);
-- AKA: prefresh()
pragma Inline (Refresh);
-- |
procedure Refresh_Without_Update
(Pad : Window;
Source_Top_Row : Line_Position;
Source_Left_Column : Column_Position;
Destination_Top_Row : Line_Position;
Destination_Left_Column : Column_Position;
Destination_Bottom_Row : Line_Position;
Destination_Right_Column : Column_Position);
-- AKA: pnoutrefresh()
pragma Inline (Refresh_Without_Update);
-- |
procedure Add_Character_To_Pad_And_Echo_It
(Pad : Window;
Ch : Attributed_Character);
-- AKA: pechochar()
procedure Add_Character_To_Pad_And_Echo_It
(Pad : Window;
Ch : Character);
pragma Inline (Add_Character_To_Pad_And_Echo_It);
-- |=====================================================================
-- | Man page curs_scroll.3x
-- |=====================================================================
-- |
procedure Scroll (Win : Window := Standard_Window;
Amount : Integer := 1);
-- AKA: wscrl()
-- AKA: scroll()
-- AKA: scrl()
pragma Inline (Scroll);
-- |=====================================================================
-- | Man page curs_delch.3x
-- |=====================================================================
-- |
procedure Delete_Character (Win : Window := Standard_Window);
-- AKA: wdelch()
-- AKA: delch()
-- |
procedure Delete_Character
(Win : Window := Standard_Window;
Line : Line_Position;
Column : Column_Position);
-- AKA: mvwdelch()
-- AKA: mvdelch()
pragma Inline (Delete_Character);
-- |=====================================================================
-- | Man page curs_inch.3x
-- |=====================================================================
-- |
function Peek (Win : Window := Standard_Window)
return Attributed_Character;
-- AKA: inch()
-- AKA: winch()
-- |
function Peek
(Win : Window := Standard_Window;
Line : Line_Position;
Column : Column_Position) return Attributed_Character;
-- AKA: mvwinch()
-- AKA: mvinch()
-- More Peek's follow, pragma Inline appears later.
-- |=====================================================================
-- | Man page curs_insch.3x
-- |=====================================================================
-- |
procedure Insert (Win : Window := Standard_Window;
Ch : Attributed_Character);
-- AKA: winsch()
-- AKA: insch()
-- |
procedure Insert (Win : Window := Standard_Window;
Line : Line_Position;
Column : Column_Position;
Ch : Attributed_Character);
-- AKA: mvwinsch()
-- AKA: mvinsch()
-- |=====================================================================
-- | Man page curs_insstr.3x
-- |=====================================================================
-- |
procedure Insert (Win : Window := Standard_Window;
Str : String;
Len : Integer := -1);
-- AKA: winsnstr()
-- AKA: winsstr()
-- AKA: insnstr()
-- AKA: insstr()
-- |
procedure Insert (Win : Window := Standard_Window;
Line : Line_Position;
Column : Column_Position;
Str : String;
Len : Integer := -1);
-- AKA: mvwinsnstr()
-- AKA: mvwinsstr()
-- AKA: mvinsnstr()
-- AKA: mvinsstr()
pragma Inline (Insert);
-- |=====================================================================
-- | Man page curs_instr.3x
-- |=====================================================================
-- |
procedure Peek (Win : Window := Standard_Window;
Str : out String;
Len : Integer := -1);
-- AKA: winnstr()
-- AKA: winstr()
-- AKA: innstr()
-- AKA: instr()
-- |
procedure Peek (Win : Window := Standard_Window;
Line : Line_Position;
Column : Column_Position;
Str : out String;
Len : Integer := -1);
-- AKA: mvwinnstr()
-- AKA: mvwinstr()
-- AKA: mvinnstr()
-- AKA: mvinstr()
-- |=====================================================================
-- | Man page curs_inchstr.3x
-- |=====================================================================
-- |
procedure Peek (Win : Window := Standard_Window;
Str : out Attributed_String;
Len : Integer := -1);
-- AKA: winchnstr()
-- AKA: winchstr()
-- AKA: inchnstr()
-- AKA: inchstr()
-- |
procedure Peek (Win : Window := Standard_Window;
Line : Line_Position;
Column : Column_Position;
Str : out Attributed_String;
Len : Integer := -1);
-- AKA: mvwinchnstr()
-- AKA: mvwinchstr()
-- AKA: mvinchnstr()
-- AKA: mvinchstr()
-- We do not inline the Peek procedures
-- |=====================================================================
-- | Man page curs_getstr.3x
-- |=====================================================================
-- |
procedure Get (Win : Window := Standard_Window;
Str : out String;
Len : Integer := -1);
-- AKA: wgetnstr()
-- AKA: wgetstr()
-- AKA: getnstr()
-- AKA: getstr()
-- actually getstr is not supported because that results in buffer
-- overflows.
-- |
procedure Get (Win : Window := Standard_Window;
Line : Line_Position;
Column : Column_Position;
Str : out String;
Len : Integer := -1);
-- AKA: mvwgetnstr()
-- AKA: mvwgetstr()
-- AKA: mvgetnstr()
-- AKA: mvgetstr()
-- Get is not inlined
-- |=====================================================================
-- | Man page curs_slk.3x
-- |=====================================================================
-- Not Implemented: slk_attr_on, slk_attr_off, slk_attr_set
type Soft_Label_Key_Format is (Three_Two_Three,
Four_Four,
PC_Style, -- ncurses specific
PC_Style_With_Index); -- "
type Label_Number is new Positive range 1 .. 12;
type Label_Justification is (Left, Centered, Right);
-- |
procedure Init_Soft_Label_Keys
(Format : Soft_Label_Key_Format := Three_Two_Three);
-- AKA: slk_init()
pragma Inline (Init_Soft_Label_Keys);
-- |
procedure Set_Soft_Label_Key (Label : Label_Number;
Text : String;
Fmt : Label_Justification := Left);
-- AKA: slk_set()
-- We do not inline this procedure
-- |
procedure Refresh_Soft_Label_Keys;
-- AKA: slk_refresh()
pragma Inline (Refresh_Soft_Label_Keys);
-- |
procedure Refresh_Soft_Label_Keys_Without_Update;
-- AKA: slk_noutrefresh()
pragma Inline (Refresh_Soft_Label_Keys_Without_Update);
-- |
procedure Get_Soft_Label_Key (Label : Label_Number;
Text : out String);
-- AKA: slk_label()
-- |
function Get_Soft_Label_Key (Label : Label_Number) return String;
-- AKA: slk_label()
-- Same as function
pragma Inline (Get_Soft_Label_Key);
-- |
procedure Clear_Soft_Label_Keys;
-- AKA: slk_clear()
pragma Inline (Clear_Soft_Label_Keys);
-- |
procedure Restore_Soft_Label_Keys;
-- AKA: slk_restore()
pragma Inline (Restore_Soft_Label_Keys);
-- |
procedure Touch_Soft_Label_Keys;
-- AKA: slk_touch()
pragma Inline (Touch_Soft_Label_Keys);
-- |
procedure Switch_Soft_Label_Key_Attributes
(Attr : Character_Attribute_Set;
On : Boolean := True);
-- AKA: slk_attron()
-- AKA: slk_attroff()
pragma Inline (Switch_Soft_Label_Key_Attributes);
-- |
procedure Set_Soft_Label_Key_Attributes
(Attr : Character_Attribute_Set := Normal_Video;
Color : Color_Pair := Color_Pair'First);
-- AKA: slk_attrset()
pragma Inline (Set_Soft_Label_Key_Attributes);
-- |
function Get_Soft_Label_Key_Attributes return Character_Attribute_Set;
-- AKA: slk_attr()
-- |
function Get_Soft_Label_Key_Attributes return Color_Pair;
-- AKA: slk_attr()
pragma Inline (Get_Soft_Label_Key_Attributes);
-- |
procedure Set_Soft_Label_Key_Color (Pair : Color_Pair);
-- AKA: slk_color()
pragma Inline (Set_Soft_Label_Key_Color);
-- |=====================================================================
-- | Man page keybound.3x
-- |=====================================================================
-- Not Implemented: keybound
-- |=====================================================================
-- | Man page keyok.3x
-- |=====================================================================
-- |
procedure Enable_Key (Key : Special_Key_Code;
Enable : Boolean := True);
-- AKA: keyok()
pragma Inline (Enable_Key);
-- |=====================================================================
-- | Man page define_key.3x
-- |=====================================================================
-- |
procedure Define_Key (Definition : String;
Key : Special_Key_Code);
-- AKA: define_key()
pragma Inline (Define_Key);
-- |=====================================================================
-- | Man page curs_util.3x
-- |=====================================================================
-- | Not implemented : filter, use_env
-- | putwin, getwin are in the child package PutWin
--
-- |
procedure Key_Name (Key : Real_Key_Code;
Name : out String);
-- AKA: keyname()
-- The external name for a real keystroke.
-- |
function Key_Name (Key : Real_Key_Code) return String;
-- AKA: keyname()
-- Same as function
-- We do not inline this routine
-- |
procedure Un_Control (Ch : Attributed_Character;
Str : out String);
-- AKA: unctrl()
-- |
function Un_Control (Ch : Attributed_Character) return String;
-- AKA: unctrl()
-- Same as function
pragma Inline (Un_Control);
-- |
procedure Delay_Output (Msecs : Natural);
-- AKA: delay_output()
pragma Inline (Delay_Output);
-- |
procedure Flush_Input;
-- AKA: flushinp()
pragma Inline (Flush_Input);
-- |=====================================================================
-- | Man page curs_termattrs.3x
-- |=====================================================================
-- |
function Baudrate return Natural;
-- AKA: baudrate()
pragma Inline (Baudrate);
-- |
function Erase_Character return Character;
-- AKA: erasechar()
pragma Inline (Erase_Character);
-- |
function Kill_Character return Character;
-- AKA: killchar()
pragma Inline (Kill_Character);
-- |
function Has_Insert_Character return Boolean;
-- AKA: has_ic()
pragma Inline (Has_Insert_Character);
-- |
function Has_Insert_Line return Boolean;
-- AKA: has_il()
pragma Inline (Has_Insert_Line);
-- |
function Supported_Attributes return Character_Attribute_Set;
-- AKA: termattrs()
pragma Inline (Supported_Attributes);
-- |
procedure Long_Name (Name : out String);
-- AKA: longname()
-- |
function Long_Name return String;
-- AKA: longname()
-- Same as function
pragma Inline (Long_Name);
-- |
procedure Terminal_Name (Name : out String);
-- AKA: termname()
-- |
function Terminal_Name return String;
-- AKA: termname()
-- Same as function
pragma Inline (Terminal_Name);
-- |=====================================================================
-- | Man page curs_color.3x
-- |=====================================================================
-- COLOR_PAIR
-- COLOR_PAIR(n) in C is the same as
-- Attributed_Character(Ch => Nul, Color => n, Attr => Normal_Video)
-- In C you often see something like c = c | COLOR_PAIR(n);
-- This is equivalent to c.Color := n;
-- |
procedure Start_Color;
-- AKA: start_color()
pragma Import (C, Start_Color, "start_color");
-- |
procedure Init_Pair (Pair : Redefinable_Color_Pair;
Fore : Color_Number;
Back : Color_Number);
-- AKA: init_pair()
pragma Inline (Init_Pair);
-- |
procedure Pair_Content (Pair : Color_Pair;
Fore : out Color_Number;
Back : out Color_Number);
-- AKA: pair_content()
pragma Inline (Pair_Content);
-- |
function Has_Colors return Boolean;
-- AKA: has_colors()
pragma Inline (Has_Colors);
-- |
procedure Init_Color (Color : Color_Number;
Red : RGB_Value;
Green : RGB_Value;
Blue : RGB_Value);
-- AKA: init_color()
pragma Inline (Init_Color);
-- |
function Can_Change_Color return Boolean;
-- AKA: can_change_color()
pragma Inline (Can_Change_Color);
-- |
procedure Color_Content (Color : Color_Number;
Red : out RGB_Value;
Green : out RGB_Value;
Blue : out RGB_Value);
-- AKA: color_content()
pragma Inline (Color_Content);
-- |=====================================================================
-- | Man page curs_kernel.3x
-- |=====================================================================
-- | Not implemented: getsyx, setsyx
--
type Curses_Mode is (Curses, Shell);
-- |
procedure Save_Curses_Mode (Mode : Curses_Mode);
-- AKA: def_prog_mode()
-- AKA: def_shell_mode()
pragma Inline (Save_Curses_Mode);
-- |
procedure Reset_Curses_Mode (Mode : Curses_Mode);
-- AKA: reset_prog_mode()
-- AKA: reset_shell_mode()
pragma Inline (Reset_Curses_Mode);
-- |
procedure Save_Terminal_State;
-- AKA: savetty()
pragma Inline (Save_Terminal_State);
-- |
procedure Reset_Terminal_State;
-- AKA: resetty();
pragma Inline (Reset_Terminal_State);
type Stdscr_Init_Proc is access
function (Win : Window;
Columns : Column_Count) return Integer;
pragma Convention (C, Stdscr_Init_Proc);
-- N.B.: the return value is actually ignored, but it seems to be
-- a good practice to return 0 if you think all went fine
-- and -1 otherwise.
-- |
procedure Rip_Off_Lines (Lines : Integer;
Proc : Stdscr_Init_Proc);
-- AKA: ripoffline()
-- N.B.: to be more precise, this uses a ncurses specific enhancement of
-- ripoffline(), in which the Lines argument absolute value is the
-- number of lines to be ripped of. The official ripoffline() only
-- uses the sign of Lines to remove a single line from bottom or top.
pragma Inline (Rip_Off_Lines);
type Cursor_Visibility is (Invisible, Normal, Very_Visible);
-- |
procedure Set_Cursor_Visibility (Visibility : in out Cursor_Visibility);
-- AKA: curs_set()
pragma Inline (Set_Cursor_Visibility);
-- |
procedure Nap_Milli_Seconds (Ms : Natural);
-- AKA: napms()
pragma Inline (Nap_Milli_Seconds);
-- |=====================================================================
-- | Some useful helpers.
-- |=====================================================================
type Transform_Direction is (From_Screen, To_Screen);
procedure Transform_Coordinates
(W : Window := Standard_Window;
Line : in out Line_Position;
Column : in out Column_Position;
Dir : Transform_Direction := From_Screen);
-- This procedure transforms screen coordinates into coordinates relative
-- to the window and vice versa, depending on the Dir parameter.
-- Screen coordinates are the position information for the physical device.
-- An Curses_Exception will be raised if Line and Column are not in the
-- Window or if you pass the Null_Window as argument.
-- We do not inline this procedure
-- |=====================================================================
-- | Man page default_colors.3x
-- |=====================================================================
Default_Color : constant Color_Number := -1;
-- |
procedure Use_Default_Colors;
-- AKA: use_default_colors()
pragma Inline (Use_Default_Colors);
-- |
procedure Assume_Default_Colors (Fore : Color_Number := Default_Color;
Back : Color_Number := Default_Color);
-- AKA: assume_default_colors()
pragma Inline (Assume_Default_Colors);
-- |=====================================================================
-- | Man page curs_extend.3x
-- |=====================================================================
-- |
function Curses_Version return String;
-- AKA: curses_version()
-- |
-- The returnvalue is the previous setting of the flag
function Use_Extended_Names (Enable : Boolean) return Boolean;
-- AKA: use_extended_names()
-- |=====================================================================
-- | Man page curs_trace.3x
-- |=====================================================================
-- |
procedure Curses_Free_All;
-- AKA: _nc_freeall()
-- |=====================================================================
-- | Man page curs_scr_dump.3x
-- |=====================================================================
-- |
procedure Screen_Dump_To_File (Filename : String);
-- AKA: scr_dump()
-- |
procedure Screen_Restore_From_File (Filename : String);
-- AKA: scr_restore()
-- |
procedure Screen_Init_From_File (Filename : String);
-- AKA: scr_init()
-- |
procedure Screen_Set_File (Filename : String);
-- AKA: scr_set()
-- |=====================================================================
-- | Man page curs_print.3x
-- |=====================================================================
-- Not implemented: mcprint
-- |=====================================================================
-- | Man page curs_printw.3x
-- |=====================================================================
-- Not implemented: printw, wprintw, mvprintw, mvwprintw, vwprintw,
-- vw_printw
-- Please use the Ada style Text_IO child packages for formatted
-- printing. It does not make a lot of sense to map the printf style
-- C functions to Ada.
-- |=====================================================================
-- | Man page curs_scanw.3x
-- |=====================================================================
-- Not implemented: scanw, wscanw, mvscanw, mvwscanw, vwscanw, vw_scanw
-- |=====================================================================
-- | Man page resizeterm.3x
-- |=====================================================================
-- Not Implemented: resizeterm
-- |=====================================================================
-- | Man page wresize.3x
-- |=====================================================================
-- |
procedure Resize (Win : Window := Standard_Window;
Number_Of_Lines : Line_Count;
Number_Of_Columns : Column_Count);
-- AKA: wresize()
private
type Window is new System.Storage_Elements.Integer_Address;
Null_Window : constant Window := 0;
-- The next constants are generated and may be different on your
-- architecture.
--
Sizeof_Bool : constant := Curses_Constants.Sizeof_Bool;
type Curses_Bool is mod 2 ** Sizeof_Bool;
Curses_Bool_False : constant Curses_Bool := 0;
end Terminal_Interface.Curses;