/*
 * This program source code file is part of KiCad, a free EDA CAD application.
 *
 * Copyright (C) 2019 Jean-Pierre Charras, jp.charras at wanadoo.fr
 * Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, you may find one here:
 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
 */

#ifndef DXF2BRD_ITEMS_H
#define DXF2BRD_ITEMS_H

#include "graphics_import_plugin.h"
#include "graphics_importer_buffer.h"

#include <dl_creationadapter.h>
#include <dl_dxf.h>
#include <math/vector3.h>
#include <math/matrix3x3.h>
#include <wildcards_and_files_ext.h>

#include <list>

class BOARD;
class BOARD_ITEM;

/**
 * A helper class to store a spline control point (in X,Y plane only)
 */
struct SPLINE_CTRL_POINT
{
    double m_x;
    double m_y;
    double m_weight;

    SPLINE_CTRL_POINT( double a_x, double a_y, double a_weight )
                    : m_x( a_x ), m_y( a_y ), m_weight( a_weight )
    {}
};

/**
 * A helper class to parse a DXF entity (polyline and spline)
 */
class DXF2BRD_ENTITY_DATA
{
public:
    DXF2BRD_ENTITY_DATA() { Clear(); };

    // Reset the entity parameters
    void Clear()
    {
        m_EntityType = DL_UNKNOWN;
        m_EntityParseStatus = 0;
        m_EntityFlag = 0;
        m_SplineDegree = 1;
        m_SplineKnotsCount = 0;
        m_SplineControlCount = 0;
        m_SplineFitCount = 0;
        m_SplineTangentStartX = 0.0;
        m_SplineTangentStartY = 0.0;
        m_SplineTangentEndX = 0.0;
        m_SplineTangentEndY = 0.0;
        m_BulgeVertex = 0.0;
        m_SplineKnotsList.clear();
        m_SplineControlPointList.clear();
        m_SplineFitPointList.clear();
    }

    int m_EntityType;           // the DXF type of entity
    int m_EntityParseStatus;    // Inside a entity: status of parsing:
                                // 0 = no entity
                                // 1 = first item of entity
                                // 2 = entity in progress
    int m_EntityFlag;           // a info flag to parse entities

    VECTOR2D m_LastCoordinate;  // the last vertex coordinate read (unit = mm)
    VECTOR2D m_PolylineStart;   // The first point of the polyline entity, when reading a
                                // polyline (unit = mm)
    double m_BulgeVertex;       // the last vertex bulge value read

    // for spline parsing: parameters
    unsigned int m_SplineDegree;
    unsigned int m_SplineKnotsCount;
    unsigned int m_SplineControlCount;
    unsigned int m_SplineFitCount;
    double m_SplineTangentStartX;   // tangent dir X for the start point
    double m_SplineTangentStartY;   // tangent dir Y for the start point
    double m_SplineTangentEndX;     // tangent dir X for the end point
    double m_SplineTangentEndY;     // tangent dir Y for the end point

    // for spline parsing: buffers to store control points, fit points and knot
    std::vector<double> m_SplineKnotsList;          // knots list, code 40
    // control points list coordinates, code 10, 20 & 30 (only X and Y cood and Weight)
    std::vector<SPLINE_CTRL_POINT> m_SplineControlPointList;
    // fit points list, code 11, 21 & 31 (only X and Y cood)
    std::vector<VECTOR2D> m_SplineFitPointList;
};

// Magic constants as defined by dxf specification for line weight
#define DXF_IMPORT_LINEWEIGHT_BY_LAYER -1
#define DXF_IMPORT_LINEWEIGHT_BY_BLOCK -2
#define DXF_IMPORT_LINEWEIGHT_BY_LW_DEFAULT -3

/**
 * A helper class to hold layer settings temporarily during import
 */
class DXF_IMPORT_LAYER
{
public:
    wxString m_layerName;
    int      m_lineWeight;

    DXF_IMPORT_LAYER( const wxString& aName, int aLineWeight )
    {
        m_layerName  = aName;
        m_lineWeight = aLineWeight;
    }
};

/**
 * A helper class to hold layer settings temporarily during import
 */
class DXF_IMPORT_BLOCK
{
public:
    wxString m_name;
    double m_baseX, m_baseY;

    GRAPHICS_IMPORTER_BUFFER m_buffer;

    DXF_IMPORT_BLOCK( const wxString& aName, double aX, double aY )
    {
        m_name = aName;
        m_baseX = aX;
        m_baseY = aY;
    }
};

/**
 * A helper class to hold style settings temporarily during import
 */
class DXF_IMPORT_STYLE
{
public:
    wxString m_name;
    double m_textHeight;
    double m_widthFactor;
    bool m_bold;
    bool m_italic;

    DXF_IMPORT_STYLE( const wxString& aName, double aTextHeight, double aWidthFactor, bool aBold,
                      bool aItalic )
    {
        m_name = aName;
        m_textHeight = aTextHeight;
        m_widthFactor = aWidthFactor;
        m_bold = aBold;
        m_italic = aItalic;
    }
};


/**
 * DXF Units enum with values as specified in DXF 2012 Specification
 */
enum class DXF_IMPORT_UNITS
{
    DEFAULT = 0,
    INCHES = 1,
    FEET = 2,
    MILLIMETERS = 4,
    CENTIMETERS = 5,
    METERS = 6,
    MICROINCHES = 8,
    MILS = 9,
    YARDS = 10,
    ANGSTROMS = 11,
    NANOMETERS = 12,
    MICRONS = 13,
    DECIMETERS = 14,
    DECAMETERS = 15,
    HECTOMETERS = 16,
    GIGAMETERS = 17,
    ASTRONOMICAL = 18,
    LIGHTYEARS = 19,
    PARSECS = 20
};


/**
 * This class import DXF ASCII files and convert basic entities to board entities.
 * It depends on the dxflib library.
 */
#if 0 //defined(DEBUG)
// For dxf import debug:
#define ON_UNSUPPORTED( error_msg ) wxLogMessage( wxT( error_msg ) )
#else
#define ON_UNSUPPORTED( error_msg )
#endif

class DXF_IMPORT_PLUGIN : public GRAPHICS_IMPORT_PLUGIN, public DL_CreationAdapter
{
public:
    DXF_IMPORT_PLUGIN();
    ~DXF_IMPORT_PLUGIN();

    const wxString GetName() const override
    {
        return "AutoCAD DXF";
    }

    const std::vector<std::string> GetFileExtensions() const override
    {
        static std::vector<std::string> exts = { "dxf" };
        return exts;
    }

    bool Load( const wxString& aFileName ) override;
    bool Import() override;

    double GetImageWidth() const override;
    double GetImageHeight() const override;

    void updateImageLimits( const VECTOR2D& aPoint );

    virtual void SetImporter( GRAPHICS_IMPORTER* aImporter ) override;

    /**
     * Allow the import DXF items converted to board graphic items or footprint graphic items.
     *
     * @param aImportAsFootprintGraphic use true to import in a footprint or false to import on
     *                                  a board.
     */
    void ImportAsFootprintGraphic( bool aImportAsFootprintGraphic )
    {
        m_importAsFPShapes = aImportAsFootprintGraphic;
    }

    /**
     * Set the default units when importing DXFs.
     *
     * DXFs can lack units by design which requires the importing software to make the decision.
     *
     * @param aUnits is the default unit of the DXF to assume.
     */
    void SetUnit( DXF_IMPORT_UNITS aUnit )
    {
        m_currentUnit = aUnit;
    }

    /**
     * Set the default line width when importing dxf items like lines to Pcbnew.
     *
     * DXF files have no line width explicit parameter, it will be most of time the line width
     * of imported lines.
     *f
     * @param aWidth is the line width in mm.
     */
    void SetDefaultLineWidthMM( double aWidth )
    {
        m_defaultThickness = aWidth;
    }

    void SetLineWidthMM( double aWidth ) override { SetDefaultLineWidthMM( aWidth ); }

    /**
     * Set the coordinate offset between the imported dxf items and Pcbnew.
     *
     * DXF files have the Y axis from bottom to top aOffsetX = 0, and aOffsetY = - vertical
     * page size to import a full page.
     *
     * @param aOffsetX is the X offset in mm.
     * @param aOffsetY is the Y offset in mm.
     */
    void SetOffset( double aOffsetX, double aOffsetY )
    {
        m_xOffset = aOffsetX;
        m_yOffset = aOffsetY;
    }

    /**
     * Set the layer number to import dxf items.
     *
     * The layer should be a technical layer, not a copper layer.
     */
    void SetBrdLayer( int aBrdLayer ) { m_brdLayer = aBrdLayer; }

    /**
     * Implementation of the method used for communicate with this filter.
     *
     * @param aFile is the full filename.
     */
    bool ImportDxfFile( const wxString& aFile );

    /**
     * @return the list of messages in one string. Each message ends by '\n'
     */
    const wxString& GetMessages() const override
    {
        return m_messages;
    }

private:
    // report message to keep trace of not supported dxf entities:
    void reportMsg( const wxString& aMessage );

    // coordinate conversions from dxf file to mm
    double mapX( double aDxfCoordX );
    double mapY( double aDxfCoordY );
    double mapDim( double aDxfValue );
    double lineWeightToWidth( int lw, DXF_IMPORT_LAYER* aLayer );
    double getCurrentUnitScale();

    MATRIX3x3D getArbitraryAxis( DL_Extrusion* aData );

    /**
     * Converts a given world coordinate point to object coordinate using the given arbitrary
     * axis vectors.
     */
    VECTOR3D wcsToOcs( const MATRIX3x3D& arbitraryAxis, VECTOR3D point );

    /**
     * Converts a given object coordinate point to world coordinate using the given arbitrary
     * axis vectors.
     */
    VECTOR3D ocsToWcs( const MATRIX3x3D& arbitraryAxis, VECTOR3D point );

    /**
     * Return the import layer data.
     *
     * @param aLayerName is the raw string from dxflib getLayer().
     * @returns The given layer by name or the placeholder layer inserted in the constructor.
     */
    DXF_IMPORT_LAYER* getImportLayer( const std::string& aLayerName );

    /**
     * Return the import layer block.
     *
     * @param aBlockName is the raw string from dxflib.
     * @return The given block by name or nullptr if not found.
     */
    DXF_IMPORT_BLOCK* getImportBlock( const std::string& aBlockName );

    /**
     * Return the import style.
     *
     * @param aStyleName is the raw string from dxflib.
     * @return The given style by name or nullptr if not found.
     */
    DXF_IMPORT_STYLE* getImportStyle( const std::string& aStyleName );

    // Functions to aid in the creation of a Polyline.
    void insertLine( const VECTOR2D& aSegStart, const VECTOR2D& aSegEnd, double aWidth );
    void insertArc( const VECTOR2D& aSegStart, const VECTOR2D& aSegEnd,
                    double aBulge, double aWidth );

    // Add a dxf spline (stored in m_curr_entity) to the board, after conversion to segments.
    void insertSpline( double aWidth );

    // Methods from DL_CreationAdapter:
    // They are something like"call back" functions,
    // called when the corresponding object is read in dxf file

    /**
     * Called for every string variable in the DXF file (e.g. "$ACADVER").
     */
    virtual void setVariableString( const std::string& key, const std::string& value,
                                    int code ) override;

    /**
     * Called for every int variable in the DXF file (e.g. "$ACADMAINTVER").
     */
    virtual void setVariableInt( const std::string& key, int value, int code ) override;

    /**
     * Called for every double variable in the DXF file (e.g. "$DIMEXO").
     */
    virtual void setVariableDouble( const std::string& key, double value, int code ) override {}

    virtual void addLayer( const DL_LayerData& aData ) override;
    virtual void addLine( const DL_LineData& aData ) override;
    virtual void addLinetype( const DL_LinetypeData& data ) override;

    /**
     * Called for each BLOCK in the DXF file.
     *
     * These are re-usable elements that may be placed into the model space.  The elements
     * are dereferenced to the model, so we just need to skip the re-parsing for the block
     * elements.
     */
    virtual void addBlock( const DL_BlockData& ) override;
    virtual void endBlock() override;
    virtual void addTextStyle( const DL_StyleData& aData ) override;
    virtual void addPoint( const DL_PointData& aData ) override;

    virtual void addCircle( const DL_CircleData& aData ) override;
    virtual void addArc( const DL_ArcData& aData ) override;
    void addEllipse( const DL_EllipseData& aData ) override;
    //virtual void addLWPolyline( const DRW_LWPolyline& aData ) override;
    virtual void addText( const DL_TextData& aData ) override;
    virtual void addPolyline( const DL_PolylineData& aData ) override;

            /* Inserts blocks where specified by insert data */
    virtual void addInsert( const DL_InsertData& aData ) override;

    /**
     * Called for every polyline vertex.
     */
    virtual void addVertex( const DL_VertexData& aData ) override;
    virtual void addMText( const DL_MTextData& aData) override;

    virtual void endEntity() override;

    /**
     * Called for every spline.
     * */
    virtual void addSpline( const DL_SplineData& aData ) override;

    /**
     * Called for every spline control point.
     */
    virtual void addControlPoint( const DL_ControlPointData& aData ) override;

    /**
     * Called for every spline fit point.
     */
    virtual void addFitPoint( const DL_FitPointData& aData ) override;

    /**
     * Called for every spline knot value.
     */
    virtual void addKnot( const DL_KnotData& aData ) override;

    // Not yet handled DXF entities:
    virtual void addXLine( const DL_XLineData& ) override { ON_UNSUPPORTED( "addXLine" ); }

    virtual void addRay( const DL_RayData& ) override { ON_UNSUPPORTED( "addRay" ); }

    virtual void addArcAlignedText( const DL_ArcAlignedTextData& ) override
                { ON_UNSUPPORTED( "addArcAlignedText" ); }

    virtual void addAttribute( const DL_AttributeData& ) override
                { ON_UNSUPPORTED( "addAttribute" ); }

    virtual void addDimAlign( const DL_DimensionData&,
            const DL_DimAlignedData& ) override { ON_UNSUPPORTED( "addDimAlign" ); }
    virtual void addDimLinear( const DL_DimensionData&,
            const DL_DimLinearData& ) override { ON_UNSUPPORTED( "addDimLinear" ); }
    virtual void addDimRadial( const DL_DimensionData&,
            const DL_DimRadialData& ) override { ON_UNSUPPORTED( "addDimRadial" ); }
    virtual void addDimDiametric( const DL_DimensionData&,
            const DL_DimDiametricData& ) override { ON_UNSUPPORTED( "addDimDiametric" ); }
    virtual void addDimAngular( const DL_DimensionData&,
            const DL_DimAngular2LData& ) override { ON_UNSUPPORTED( "addDimAngular" ); }
    virtual void addDimAngular3P( const DL_DimensionData&,
            const DL_DimAngular3PData& ) override { ON_UNSUPPORTED( "addDimAngular3P" ); }
    virtual void addDimOrdinate( const DL_DimensionData&,
            const DL_DimOrdinateData& ) override { ON_UNSUPPORTED( "addDimOrdinate" ); }

    virtual void addLeader( const DL_LeaderData& ) override
                        { ON_UNSUPPORTED( "addLeader" ); }

    virtual void addLeaderVertex( const DL_LeaderVertexData& ) override
                        { ON_UNSUPPORTED( "addLeaderVertex" ); }

    virtual void addHatch( const DL_HatchData& ) override { ON_UNSUPPORTED( "addHatch" ); }

    virtual void addTrace( const DL_TraceData& ) override { ON_UNSUPPORTED( "addTrace" ); }
    virtual void add3dFace( const DL_3dFaceData& ) override { ON_UNSUPPORTED( "add3dFace" ); }

    virtual void addSolid( const DL_SolidData& ) override { ON_UNSUPPORTED( "addSolid" ); }

    virtual void addImage( const DL_ImageData& ) override { ON_UNSUPPORTED( "addImage" ); }
    virtual void linkImage( const DL_ImageDefData& ) override {}

    virtual void addHatchLoop( const DL_HatchLoopData& ) override
    {
        ON_UNSUPPORTED( "addHatchLoop" );
    }

    virtual void addHatchEdge( const DL_HatchEdgeData& ) override
    {
        ON_UNSUPPORTED( "addHatchEdge" );
    }

    virtual void addXRecord( const std::string& ) override { ON_UNSUPPORTED( "addXRecord" ); }

    virtual void addXRecordString( int, const std::string& ) override
    {
        ON_UNSUPPORTED( "addXRecordString" );
    }

    virtual void addXRecordReal( int, double ) override { ON_UNSUPPORTED( "addXRecordReal" ); }
    virtual void addXRecordInt( int, int ) override { ON_UNSUPPORTED( "addXRecordInt" ); }
    virtual void addXRecordBool( int, bool ) override { ON_UNSUPPORTED( "addXRecordBool" ); }

    virtual void addXDataApp( const std::string& ) override { ON_UNSUPPORTED( "addXDataApp" ); }
    virtual void addXDataString( int, const std::string& ) override
    {
        ON_UNSUPPORTED( "addXDataString" );
    }

    virtual void addXDataReal( int, double ) override { ON_UNSUPPORTED( "addXDataReal" ); }
    virtual void addXDataInt( int, int ) override { ON_UNSUPPORTED( "addXDataInt" ); }

    /**
     * Convert a native Unicode string into a DXF encoded string.
     *
     * DXF encoding includes the following special sequences:
     * - %%%c for a diameter sign
     * - %%%d for a degree sign
     * - %%%p for a plus/minus sign
     */
    static wxString toDxfString( const wxString& aStr );

    /**
     * Convert a DXF encoded string into a native Unicode string.
     */
    static wxString toNativeString( const wxString& aData );

    void writeLine();
    void writeMtext();

private:
    double      m_xOffset;           // X coord offset for conversion (in mm)
    double      m_yOffset;           // Y coord offset for conversion (in mm)
    double      m_defaultThickness;  // default line thickness for conversion (in mm)
    int         m_brdLayer;          // The board layer to place imported DXF items
    int         m_version;           // the dxf version, not used here
    std::string m_codePage;          // The code page, not used here
    bool        m_importAsFPShapes;  // Use footprint items instead of board items when true.
                                     // true when the items are imported in the footprint editor
    wxString    m_messages;          // messages generated during dxf file parsing.
                                     // Each message ends by '\n'
    DXF2BRD_ENTITY_DATA m_curr_entity;  // the current entity parameters when parsing a DXF entity

    double      m_minX, m_maxX;      // handles image size in mm
    double      m_minY, m_maxY;      // handles image size in mm

    DXF_IMPORT_UNITS m_currentUnit;               // current unit during import
    int              m_importCoordinatePrecision; // current precision for linear units (points)
    int              m_importAnglePrecision;      // current precision for angles

    GRAPHICS_IMPORTER_BUFFER m_internalImporter;

    // List of layers as we import, used just to grab props for objects.
    std::vector<std::unique_ptr<DXF_IMPORT_LAYER>> m_layers;
    std::vector<std::unique_ptr<DXF_IMPORT_BLOCK>> m_blocks;    // List of blocks as we import
    std::vector<std::unique_ptr<DXF_IMPORT_STYLE>> m_styles;    // List of blocks as we import
    DXF_IMPORT_BLOCK* m_currentBlock;
};

#endif  // DXF2BRD_ITEMS_H
