//----------------------------------------------------------
// name: "grain3"
//
// Code generated with Faust 2.81.0 (https://faust.grame.fr)
//----------------------------------------------------------

/* link with  */
#include <math.h>
#ifndef FAUSTFLOAT
#define FAUSTFLOAT float
#endif 


#ifndef FAUSTCLASS 
#define FAUSTCLASS mydsp
#endif

class mydsp : public dsp {
  private:
	class SIG0 {
	  private:
		int fSampleRate;
		// Recursion delay iVeeec10 is of type kMonoDelay
		// While its definition is of type kZeroDelay
		int 	iVeeec10State; // Mono Delay
	  public:
		int getNumInputs() { return 0; }
		int getNumOutputs() { return 1; }
		void init(int sample_rate) {
			fSampleRate = sample_rate;
			iVeeec10State = 0;
		}
		void fill(int count, float output[]) {
			int 	iVeeec10;
			int fullcount = count;
			for (int index = 0; index < fullcount; index += 32) {
				int count = min(32, fullcount-index);
				iVeeec10 = iVeeec10State;
				for (int i=0; i<count; i++) {
					iVeeec10 = (iVeeec10 + 1);
					output[i] = sinf((9.58738e-05f * float((iVeeec10 + -1))));
				}
				iVeeec10State = iVeeec10;
				output += 32;
			}
		}
	};


	class SIG1 {
	  private:
		int fSampleRate;
		// Recursion delay iVeeec12 is of type kMonoDelay
		// While its definition is of type kZeroDelay
		int 	iVeeec12State; // Mono Delay
	  public:
		int getNumInputs() { return 0; }
		int getNumOutputs() { return 1; }
		void init(int sample_rate) {
			fSampleRate = sample_rate;
			iVeeec12State = 0;
		}
		void fill(int count, float output[]) {
			int 	iVeeec12;
			int fullcount = count;
			for (int index = 0; index < fullcount; index += 32) {
				int count = min(32, fullcount-index);
				iVeeec12 = iVeeec12State;
				for (int i=0; i<count; i++) {
					iVeeec12 = (iVeeec12 + 1);
					output[i] = cosf((9.58738e-05f * float((iVeeec12 + -1))));
				}
				iVeeec12State = iVeeec12;
				output += 32;
			}
		}
	};


	FAUSTFLOAT 	fslider0;
	float 	fConst0; // step: 10
	float 	fConst1; // step: 11
	// Recursion delay fVeeec0 is of type kSingleDelay
	// While its definition is of type kZeroDelay
	float 	fVeeec0State; // Single Delay
	FAUSTFLOAT 	fslider1;
	// Recursion delay iVeeec3 is of type kMonoDelay
	// While its definition is of type kZeroDelay
	int 	iVeeec3State; // Mono Delay
	// Recursion delay iVeeec2 is of type kMonoDelay
	// While its definition is of type kZeroDelay
	int 	iVeeec2State; // Mono Delay
	float 	fVec0[1048576]; // Ring Delay
	FAUSTFLOAT 	fslider2;
	float 	fConst2; // step: 49
	// Recursion delay fVeeec6 is of type kMonoDelay
	// While its definition is of type kZeroDelay
	float 	fVeeec6State; // Mono Delay
	static float 	ftbl0[65536];
	float 	fConst3; // step: 86
	static float 	ftbl1[65536];
	float 	fConst4; // step: 101
	int 	IOTA;
	int fSampleRate;

  public:
	virtual void metadata(Meta* m) { 
		m->declare("basics_lib_name", "Faust Basic Element Library");
		m->declare("basics_lib_version", "0.1");
		m->declare("compilation_options", "-single -scal -e grain3.dsp -o grain3.dsp");
		m->declare("delays_lib_name", "Faust Delay Library");
		m->declare("delays_lib_version", "0.1");
		m->declare("filename", "grain3.dsp");
		m->declare("library_path", "/usr/local/share/faust/stdfaust.lib");
		m->declare("maths_lib_author", "GRAME");
		m->declare("maths_lib_copyright", "GRAME");
		m->declare("maths_lib_license", "LGPL with exception");
		m->declare("maths_lib_name", "Faust Math Library");
		m->declare("maths_lib_version", "2.3");
		m->declare("name", "grain3");
		m->declare("noises_lib_name", "Faust Noise Generator Library");
		m->declare("noises_lib_version", "0.0");
		m->declare("oscillators_lib_name", "Faust Oscillator Library");
		m->declare("oscillators_lib_version", "0.1");
		m->declare("platform_lib_name", "Generic Platform Library");
		m->declare("platform_lib_version", "0.1");
	}

	virtual int getNumInputs() { return 1; }
	virtual int getNumOutputs() { return 1; }
	static void classInit(int sample_rate) {
		SIG0 sig0;
		sig0.init(sample_rate);
		sig0.fill(65536,ftbl0);
		SIG1 sig1;
		sig1.init(sample_rate);
		sig1.fill(65536,ftbl1);
	}
	virtual void instanceConstants(int sample_rate) {
		fSampleRate = sample_rate;
		fConst0 = min(1.92e+05f, max(1.0f, float(fSampleRate))); // step: 10
		fConst1 = (1e+03f / fConst0); // step: 11
		fConst2 = (0.0005f * fConst0); // step: 49
		fConst3 = ftbl0[0]; // step: 86
		fConst4 = ftbl1[0]; // step: 101
	}
	virtual void instanceResetUserInterface() {
		fslider0 = 1e+02f;
		fslider1 = 0.2f;
		fslider2 = 1e+03f;
	}
	virtual void instanceClear() {
		fVeeec0State = 0;
		iVeeec3State = 0;
		iVeeec2State = 0;
		for (int i = 0; i < 1048576; i++) { fVec0[i] = 0; }
		fVeeec6State = 0;
		IOTA = 0;
	}
	virtual void init(int sample_rate) {
		classInit(sample_rate);
		instanceInit(sample_rate);
	}
	virtual void instanceInit(int sample_rate) {
		instanceConstants(sample_rate);
		instanceResetUserInterface();
		instanceClear();
	}
	virtual mydsp* clone() {
		return new mydsp();
	}
	virtual int getSampleRate() {
		return fSampleRate;
	}
	virtual void buildUserInterface(UI* ui_interface) {
		ui_interface->openVerticalBox("grain3");
		ui_interface->addHorizontalSlider("delaymax", &fslider2, 1e+03f, 1e+01f, 1e+04f, 1.0f);
		ui_interface->declare(&fslider0, "unit", "msec");
		ui_interface->addHorizontalSlider("grainsize", &fslider0, 1e+02f, 1.0f, 1e+03f, 1.0f);
		ui_interface->addHorizontalSlider("rarefaction", &fslider1, 0.2f, 0.0f, 1.0f, 0.01f);
		ui_interface->closeBox();
	}
	virtual void compute (int count, FAUSTFLOAT** input, FAUSTFLOAT** output) {
		float 	fSlow0 = (fConst1 / float(fslider0)); // step: 12
		float 	fVeeec0[2];
		float 	fSlow1 = float(fslider1); // step: 25
		int 	iVeeec3;
		int 	iVeeec2;
		float 	fSlow2 = (fConst2 * float(fslider2)); // step: 50
		float 	fVeeec6;
		int fullcount = count;
		for (int index = 0; index < fullcount; index += 32) {
			int count = min(32, fullcount-index);
			FAUSTFLOAT* input0 = &input[0][index]; // Zone 3
			FAUSTFLOAT* output0 = &output[0][index]; // Zone 3
			fVeeec0[1] = fVeeec0State;
			iVeeec3 = iVeeec3State;
			iVeeec2 = iVeeec2State;
			fVeeec6 = fVeeec6State;
			for (int i=0; i<count; i++) {
				float 	fTemp0 = fVeeec0[1]; // step: 14
				fVeeec0[0] = (fSlow0 + (fTemp0 - floorf((fSlow0 + fTemp0))));
				float 	fTemp1 = fVeeec0[0]; // step: 20
				int 	iTemp2 = ((fTemp1 > 0.0001f) * (fTemp0 <= 0.0001f)); // step: 23
				iVeeec3 = ((1103515245 * iVeeec3) + 12345);
				float 	fTemp3 = ((4.656613e-10f * float(iVeeec3)) + 1.0f); // step: 37
				iVeeec2 = ((iTemp2) ? ((0.5f * fTemp3) > fSlow1) : iVeeec2);
				float 	fTemp4 = (float)input0[i]; // step: 44
				int vIota0 = IOTA&1048575;
				fVec0[vIota0] = fTemp4;
				fVeeec6 = ((iTemp2) ? (fSlow2 * fTemp3) : fVeeec6);
				float 	fTemp5 = fVeeec6; // step: 54
				int 	iTemp6 = int(fTemp5); // step: 55
				int vIota1 = (IOTA-min(524289, max(0, iTemp6)))&1048575;
				float 	fTemp7 = floorf(fTemp5); // step: 59
				int vIota2 = (IOTA-min(524289, max(0, (iTemp6 + 1))))&1048575;
				float 	fTemp8 = (3.1415927f * fTemp1); // step: 72
				output0[i] = (FAUSTFLOAT)(((float(iVeeec2) * ((fVec0[vIota1] * (fTemp7 + (1.0f - fTemp5))) + ((fTemp5 - fTemp7) * fVec0[vIota2]))) * ((fConst3 * cosf(fTemp8)) + (fConst4 * sinf(fTemp8)))));  // Zone Exec Code
				// post processing
				IOTA = IOTA+1;
				fVeeec0[1] = fVeeec0[0];
			}
			fVeeec0State = fVeeec0[1];
			iVeeec3State = iVeeec3;
			iVeeec2State = iVeeec2;
			fVeeec6State = fVeeec6;
		}
	}
};


float 	mydsp::ftbl0[65536];
float 	mydsp::ftbl1[65536];
