//----------------------------------------------------------
// author: "O. Guillerminet"
// copyright: "(c) O. Guillerminet 2012"
// license: "BSD"
// name: "UI Tester"
// version: "1.0"
//
// Code generated with Faust 2.81.0 (https://faust.grame.fr)
//----------------------------------------------------------

/* link with  */
#include <math.h>
#ifndef FAUSTFLOAT
#define FAUSTFLOAT float
#endif 


#ifndef FAUSTCLASS 
#define FAUSTCLASS mydsp
#endif

class mydsp : public dsp {
  private:
	FAUSTFLOAT 	fcheckbox0;
	FAUSTFLOAT 	fcheckbox1;
	FAUSTFLOAT 	fentry0;
	FAUSTFLOAT 	fslider0;
	FAUSTFLOAT 	fslider1;
	FAUSTFLOAT 	fslider2;
	FAUSTFLOAT 	fslider3;
	FAUSTFLOAT 	fslider4;
	FAUSTFLOAT 	fslider5;
	FAUSTFLOAT 	fslider6;
	FAUSTFLOAT 	fbutton0;
	FAUSTFLOAT 	fslider7;
	FAUSTFLOAT 	fslider8;
	FAUSTFLOAT 	fslider9;
	FAUSTFLOAT 	fslider10;
	FAUSTFLOAT 	fentry1;
	FAUSTFLOAT 	fbargraph0;
	FAUSTFLOAT 	fslider11;
	FAUSTFLOAT 	fslider12;
	FAUSTFLOAT 	fslider13;
	FAUSTFLOAT 	fentry2;
	FAUSTFLOAT 	fbargraph1;
	FAUSTFLOAT 	fslider14;
	FAUSTFLOAT 	fslider15;
	FAUSTFLOAT 	fslider16;
	FAUSTFLOAT 	fentry3;
	FAUSTFLOAT 	fbargraph2;
	FAUSTFLOAT 	fbargraph3;
	FAUSTFLOAT 	fslider17;
	FAUSTFLOAT 	fbutton1;
	FAUSTFLOAT 	fslider18;
	FAUSTFLOAT 	fentry4;
	FAUSTFLOAT 	fbargraph4;
	FAUSTFLOAT 	fbargraph5;
	int fSampleRate;

  public:
	virtual void metadata(Meta* m) { 
		m->declare("author", "O. Guillerminet");
		m->declare("copyright", "(c) O. Guillerminet 2012");
		m->declare("filename", "UITester.dsp");
		m->declare("license", "BSD");
		m->declare("name", "UI Tester");
		m->declare("version", "1.0");
	}

	virtual int getNumInputs() { return 6; }
	virtual int getNumOutputs() { return 34; }
	static void classInit(int sample_rate) {
	}
	virtual void instanceConstants(int sample_rate) {
		fSampleRate = sample_rate;
	}
	virtual void instanceResetUserInterface() {
		fcheckbox0 = 0.0;
		fcheckbox1 = 0.0;
		fentry0 = 6e+01f;
		fslider0 = 6e+01f;
		fslider1 = 6e+01f;
		fslider2 = 6e+01f;
		fslider3 = 6e+01f;
		fslider4 = 6e+01f;
		fslider5 = 6e+01f;
		fslider6 = 6e+01f;
		fbutton0 = 0.0;
		fslider7 = 6e+01f;
		fslider8 = 6e+01f;
		fslider9 = 6e+01f;
		fslider10 = 6e+01f;
		fentry1 = 6e+01f;
		fslider11 = 6e+01f;
		fslider12 = 6e+01f;
		fslider13 = 6e+01f;
		fentry2 = 6e+01f;
		fslider14 = 6e+01f;
		fslider15 = 6e+01f;
		fslider16 = 6e+01f;
		fentry3 = 6e+01f;
		fslider17 = 6e+01f;
		fbutton1 = 0.0;
		fslider18 = 6e+01f;
		fentry4 = 6e+01f;
	}
	virtual void instanceClear() {
	}
	virtual void init(int sample_rate) {
		classInit(sample_rate);
		instanceInit(sample_rate);
	}
	virtual void instanceInit(int sample_rate) {
		instanceConstants(sample_rate);
		instanceResetUserInterface();
		instanceClear();
	}
	virtual mydsp* clone() {
		return new mydsp();
	}
	virtual int getSampleRate() {
		return fSampleRate;
	}
	virtual void buildUserInterface(UI* ui_interface) {
		ui_interface->openTabBox("grp 1");
		ui_interface->openHorizontalBox("hmisc");
		ui_interface->addButton("button", &fbutton1);
		ui_interface->addHorizontalBargraph("hbar", &fbargraph5, 0.0f, 127.0f);
		ui_interface->addHorizontalSlider("hslider", &fslider18, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->declare(&fentry4, "unit", "f");
		ui_interface->addNumEntry("num", &fentry4, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->addVerticalBargraph("vbar", &fbargraph4, 0.0f, 127.0f);
		ui_interface->declare(&fslider17, "unit", "f");
		ui_interface->addVerticalSlider("vslider4", &fslider17, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->closeBox();
		ui_interface->openHorizontalBox("knobs");
		ui_interface->declare(&fslider3, "style", "knob");
		ui_interface->addVerticalSlider("knob1", &fslider3, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->declare(&fslider4, "style", "knob");
		ui_interface->addVerticalSlider("knob2", &fslider4, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->declare(&fslider5, "style", "knob");
		ui_interface->addVerticalSlider("knob3", &fslider5, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->closeBox();
		ui_interface->openHorizontalBox("sliders");
		ui_interface->addVerticalSlider("vslider1", &fslider0, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->addVerticalSlider("vslider2", &fslider1, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->addVerticalSlider("vslider3", &fslider2, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->closeBox();
		ui_interface->openVerticalBox("vbox");
		ui_interface->addCheckButton("check1", &fcheckbox0);
		ui_interface->addCheckButton("check2", &fcheckbox1);
		ui_interface->declare(&fentry0, "style", "knob");
		ui_interface->addNumEntry("knob0", &fentry0, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->closeBox();
		ui_interface->openVerticalBox("vmisc");
		ui_interface->addButton("button", &fbutton0);
		ui_interface->addHorizontalBargraph("hbar", &fbargraph3, 0.0f, 127.0f);
		ui_interface->declare(&fslider7, "unit", "Hz");
		ui_interface->addHorizontalSlider("hslider", &fslider7, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->openHorizontalBox("small box 1");
		ui_interface->declare(&fslider10, "style", "knob");
		ui_interface->addVerticalSlider("knob4", &fslider10, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->declare(&fentry1, "unit", "f");
		ui_interface->addNumEntry("num1", &fentry1, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->addVerticalBargraph("vbar1", &fbargraph0, 0.0f, 127.0f);
		ui_interface->declare(&fslider8, "unit", "Hz");
		ui_interface->addVerticalSlider("vslider5", &fslider8, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->declare(&fslider9, "unit", "Hz");
		ui_interface->addVerticalSlider("vslider6", &fslider9, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->closeBox();
		ui_interface->openHorizontalBox("sub box 1");
		ui_interface->openHorizontalBox("small box 2");
		ui_interface->declare(&fslider13, "style", "knob");
		ui_interface->addVerticalSlider("knob5", &fslider13, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->declare(&fentry2, "unit", "f");
		ui_interface->addNumEntry("num2", &fentry2, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->addVerticalBargraph("vbar2", &fbargraph1, 0.0f, 127.0f);
		ui_interface->declare(&fslider11, "unit", "Hz");
		ui_interface->addVerticalSlider("vslider7", &fslider11, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->declare(&fslider12, "unit", "Hz");
		ui_interface->addVerticalSlider("vslider8", &fslider12, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->closeBox();
		ui_interface->openHorizontalBox("small box 3");
		ui_interface->declare(&fslider16, "style", "knob");
		ui_interface->addVerticalSlider("knob6", &fslider16, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->declare(&fentry3, "unit", "f");
		ui_interface->addNumEntry("num3", &fentry3, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->addVerticalBargraph("vbar3", &fbargraph2, 0.0f, 127.0f);
		ui_interface->declare(&fslider15, "unit", "m");
		ui_interface->addVerticalSlider("vslider10", &fslider15, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->declare(&fslider14, "unit", "Hz");
		ui_interface->addVerticalSlider("vslider9", &fslider14, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->closeBox();
		ui_interface->closeBox();
		ui_interface->declare(&fslider6, "unit", "Hz");
		ui_interface->addVerticalSlider("vslider4", &fslider6, 6e+01f, 0.0f, 127.0f, 0.1f);
		ui_interface->closeBox();
		ui_interface->closeBox();
	}
	virtual void compute (int count, FAUSTFLOAT** input, FAUSTFLOAT** output) {
		float 	fSlow0 = float(fcheckbox0); // step: 1
		float 	fSlow1 = float(fcheckbox1); // step: 2
		float 	fSlow2 = float(fentry0); // step: 3
		float 	fSlow3 = float(fslider0); // step: 4
		float 	fSlow4 = float(fslider1); // step: 5
		float 	fSlow5 = float(fslider2); // step: 6
		float 	fSlow6 = float(fslider3); // step: 7
		float 	fSlow7 = float(fslider4); // step: 8
		float 	fSlow8 = float(fslider5); // step: 9
		float 	fSlow9 = float(fslider6); // step: 10
		float 	fSlow10 = float(fbutton0); // step: 11
		float 	fSlow11 = float(fslider7); // step: 12
		float 	fSlow12 = float(fslider8); // step: 13
		float 	fSlow13 = float(fslider9); // step: 14
		float 	fSlow14 = float(fslider10); // step: 15
		float 	fSlow15 = float(fentry1); // step: 16
		float 	fSlow16 = float(fslider11); // step: 19
		float 	fSlow17 = float(fslider12); // step: 20
		float 	fSlow18 = float(fslider13); // step: 21
		float 	fSlow19 = float(fentry2); // step: 22
		float 	fSlow20 = float(fslider14); // step: 25
		float 	fSlow21 = float(fslider15); // step: 26
		float 	fSlow22 = float(fslider16); // step: 27
		float 	fSlow23 = float(fentry3); // step: 28
		float 	fSlow24 = float(fslider17); // step: 33
		float 	fSlow25 = float(fbutton1); // step: 34
		float 	fSlow26 = float(fslider18); // step: 35
		float 	fSlow27 = float(fentry4); // step: 36
		int fullcount = count;
		for (int index = 0; index < fullcount; index += 32) {
			int count = min(32, fullcount-index);
			FAUSTFLOAT* input0 = &input[0][index]; // Zone 3
			FAUSTFLOAT* input1 = &input[1][index]; // Zone 3
			FAUSTFLOAT* input2 = &input[2][index]; // Zone 3
			FAUSTFLOAT* input3 = &input[3][index]; // Zone 3
			FAUSTFLOAT* input4 = &input[4][index]; // Zone 3
			FAUSTFLOAT* input5 = &input[5][index]; // Zone 3
			FAUSTFLOAT* output0 = &output[0][index]; // Zone 3
			FAUSTFLOAT* output1 = &output[1][index]; // Zone 3
			FAUSTFLOAT* output2 = &output[2][index]; // Zone 3
			FAUSTFLOAT* output3 = &output[3][index]; // Zone 3
			FAUSTFLOAT* output4 = &output[4][index]; // Zone 3
			FAUSTFLOAT* output5 = &output[5][index]; // Zone 3
			FAUSTFLOAT* output6 = &output[6][index]; // Zone 3
			FAUSTFLOAT* output7 = &output[7][index]; // Zone 3
			FAUSTFLOAT* output8 = &output[8][index]; // Zone 3
			FAUSTFLOAT* output9 = &output[9][index]; // Zone 3
			FAUSTFLOAT* output10 = &output[10][index]; // Zone 3
			FAUSTFLOAT* output11 = &output[11][index]; // Zone 3
			FAUSTFLOAT* output12 = &output[12][index]; // Zone 3
			FAUSTFLOAT* output13 = &output[13][index]; // Zone 3
			FAUSTFLOAT* output14 = &output[14][index]; // Zone 3
			FAUSTFLOAT* output15 = &output[15][index]; // Zone 3
			FAUSTFLOAT* output16 = &output[16][index]; // Zone 3
			FAUSTFLOAT* output17 = &output[17][index]; // Zone 3
			FAUSTFLOAT* output18 = &output[18][index]; // Zone 3
			FAUSTFLOAT* output19 = &output[19][index]; // Zone 3
			FAUSTFLOAT* output20 = &output[20][index]; // Zone 3
			FAUSTFLOAT* output21 = &output[21][index]; // Zone 3
			FAUSTFLOAT* output22 = &output[22][index]; // Zone 3
			FAUSTFLOAT* output23 = &output[23][index]; // Zone 3
			FAUSTFLOAT* output24 = &output[24][index]; // Zone 3
			FAUSTFLOAT* output25 = &output[25][index]; // Zone 3
			FAUSTFLOAT* output26 = &output[26][index]; // Zone 3
			FAUSTFLOAT* output27 = &output[27][index]; // Zone 3
			FAUSTFLOAT* output28 = &output[28][index]; // Zone 3
			FAUSTFLOAT* output29 = &output[29][index]; // Zone 3
			FAUSTFLOAT* output30 = &output[30][index]; // Zone 3
			FAUSTFLOAT* output31 = &output[31][index]; // Zone 3
			FAUSTFLOAT* output32 = &output[32][index]; // Zone 3
			FAUSTFLOAT* output33 = &output[33][index]; // Zone 3
			for (int i=0; i<count; i++) {
				fbargraph0 = (float)input0[i];
				fbargraph1 = (float)input1[i];
				fbargraph2 = (float)input2[i];
				fbargraph3 = (float)input3[i];
				fbargraph4 = (float)input4[i];
				fbargraph5 = (float)input5[i];
				output0[i] = (FAUSTFLOAT)(fSlow0);  // Zone Exec Code
				output1[i] = (FAUSTFLOAT)(fSlow1);  // Zone Exec Code
				output2[i] = (FAUSTFLOAT)(fSlow2);  // Zone Exec Code
				output3[i] = (FAUSTFLOAT)(fSlow3);  // Zone Exec Code
				output4[i] = (FAUSTFLOAT)(fSlow4);  // Zone Exec Code
				output5[i] = (FAUSTFLOAT)(fSlow5);  // Zone Exec Code
				output6[i] = (FAUSTFLOAT)(fSlow6);  // Zone Exec Code
				output7[i] = (FAUSTFLOAT)(fSlow7);  // Zone Exec Code
				output8[i] = (FAUSTFLOAT)(fSlow8);  // Zone Exec Code
				output9[i] = (FAUSTFLOAT)(fSlow9);  // Zone Exec Code
				output10[i] = (FAUSTFLOAT)(fSlow10);  // Zone Exec Code
				output11[i] = (FAUSTFLOAT)(fSlow11);  // Zone Exec Code
				output12[i] = (FAUSTFLOAT)(fSlow12);  // Zone Exec Code
				output13[i] = (FAUSTFLOAT)(fSlow13);  // Zone Exec Code
				output14[i] = (FAUSTFLOAT)(fSlow14);  // Zone Exec Code
				output15[i] = (FAUSTFLOAT)(fSlow15);  // Zone Exec Code
				output16[i] = (FAUSTFLOAT)(fbargraph0);  // Zone Exec Code
				output17[i] = (FAUSTFLOAT)(fSlow16);  // Zone Exec Code
				output18[i] = (FAUSTFLOAT)(fSlow17);  // Zone Exec Code
				output19[i] = (FAUSTFLOAT)(fSlow18);  // Zone Exec Code
				output20[i] = (FAUSTFLOAT)(fSlow19);  // Zone Exec Code
				output21[i] = (FAUSTFLOAT)(fbargraph1);  // Zone Exec Code
				output22[i] = (FAUSTFLOAT)(fSlow20);  // Zone Exec Code
				output23[i] = (FAUSTFLOAT)(fSlow21);  // Zone Exec Code
				output24[i] = (FAUSTFLOAT)(fSlow22);  // Zone Exec Code
				output25[i] = (FAUSTFLOAT)(fSlow23);  // Zone Exec Code
				output26[i] = (FAUSTFLOAT)(fbargraph2);  // Zone Exec Code
				output27[i] = (FAUSTFLOAT)(fbargraph3);  // Zone Exec Code
				output28[i] = (FAUSTFLOAT)(fSlow24);  // Zone Exec Code
				output29[i] = (FAUSTFLOAT)(fSlow25);  // Zone Exec Code
				output30[i] = (FAUSTFLOAT)(fSlow26);  // Zone Exec Code
				output31[i] = (FAUSTFLOAT)(fSlow27);  // Zone Exec Code
				output32[i] = (FAUSTFLOAT)(fbargraph4);  // Zone Exec Code
				output33[i] = (FAUSTFLOAT)(fbargraph5);  // Zone Exec Code
			}
		}
	}
};


