#ifndef ANSICOLORS_H
#define ANSICOLORS_H
#include "AllocatorCpu.h"

namespace PsimagLite {

namespace AnsiColor {

	static const String red   =  "\x1b[31m";

	static const String green =  "\x1b[32m";

	static const String yellow = "\x1b[33m";

	static const String blue  =  "\x1b[34m";

	static const String magenta = "\x1b[35m";

	static const String cyan  =  "\x1b[36m";

	static const String reset =  "\x1b[0m";
} //  AnsiColor

} // PsimagLite
#endif // ANSICOLORS_H
