/*
 * Deskflow -- mouse and keyboard sharing utility
 * Copyright (C) 2012-2016 Symless Ltd.
 * Copyright (C) 2008 Volker Lanz (vl@fidra.de)
 *
 * This package is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * found in the file LICENSE that should have accompanied this file.
 *
 * This package is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

#include <QPushButton>

#include "KeySequence.h"

class KeySequenceWidget : public QPushButton
{
  Q_OBJECT

public:
  KeySequenceWidget(QWidget *parent, const KeySequence &seq = KeySequence());

signals:
  void keySequenceChanged();

public:
  const QString &mousePrefix() const
  {
    return m_MousePrefix;
  }
  const QString &mousePostfix() const
  {
    return m_MousePostfix;
  }
  const QString &keyPrefix() const
  {
    return m_KeyPrefix;
  }
  const QString &keyPostfix() const
  {
    return m_KeyPostfix;
  }

  void setMousePrefix(const QString &s)
  {
    m_MousePrefix = s;
  }
  void setMousePostfix(const QString &s)
  {
    m_MousePostfix = s;
  }
  void setKeyPrefix(const QString &s)
  {
    m_KeyPrefix = s;
  }
  void setKeyPostfix(const QString &s)
  {
    m_KeyPostfix = s;
  }

  const KeySequence &keySequence() const
  {
    return m_KeySequence;
  }
  const KeySequence &backupSequence() const
  {
    return m_BackupSequence;
  }
  void setKeySequence(const KeySequence &seq);

  bool valid() const
  {
    return keySequence().valid();
  }

protected:
  void mousePressEvent(QMouseEvent *);
  void keyPressEvent(QKeyEvent *);
  bool event(QEvent *event);
  void appendToSequence(int key);
  void updateOutput();
  void startRecording();
  void stopRecording();
  KeySequence &keySequence()
  {
    return m_KeySequence;
  }
  KeySequence &backupSequence()
  {
    return m_BackupSequence;
  }

private:
  enum Status
  {
    Stopped,
    Recording
  };
  void setStatus(Status s)
  {
    m_Status = s;
  }
  Status status() const
  {
    return m_Status;
  }

private:
  KeySequence m_KeySequence;
  KeySequence m_BackupSequence;
  Status m_Status;
  QString m_MousePrefix;
  QString m_MousePostfix;
  QString m_KeyPrefix;
  QString m_KeyPostfix;
};
