/*
 * Deskflow -- mouse and keyboard sharing utility
 * Copyright (C) 2012-2016 Symless Ltd.
 * Copyright (C) 2004 Chris Schoeneman
 *
 * This package is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * found in the file LICENSE that should have accompanied this file.
 *
 * This package is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "base/IEventQueueBuffer.h"

#define WIN32_LEAN_AND_MEAN
#include <Windows.h>

class IEventQueue;

//! Event queue buffer for Win32
class MSWindowsEventQueueBuffer : public IEventQueueBuffer
{
public:
  MSWindowsEventQueueBuffer(IEventQueue *events);
  virtual ~MSWindowsEventQueueBuffer();

  // IEventQueueBuffer overrides
  virtual void init()
  {
  }
  virtual void waitForEvent(double timeout);
  virtual Type getEvent(Event &event, UInt32 &dataID);
  virtual bool addEvent(UInt32 dataID);
  virtual bool isEmpty() const;
  virtual EventQueueTimer *newTimer(double duration, bool oneShot) const;
  virtual void deleteTimer(EventQueueTimer *) const;

private:
  DWORD m_thread;
  UINT m_userEvent;
  MSG m_event;
  UINT m_daemonQuit;
  IEventQueue *m_events;
};
