// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to You under the Apache License, Version 2.0
// (the "License"); you may not use this file except in compliance with
// the License.  You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

using Apache.Arrow.Types;

namespace Apache.Arrow
{
    public class UInt32Array : PrimitiveArray<uint>
    {
        public class Builder : PrimitiveArrayBuilder<uint, UInt32Array, Builder>
        {
            protected override UInt32Array Build(
                ArrowBuffer valueBuffer, ArrowBuffer nullBitmapBuffer,
                int length, int nullCount, int offset) =>
                new UInt32Array(valueBuffer, nullBitmapBuffer, length, nullCount, offset);
        }

        public UInt32Array(
            ArrowBuffer valueBuffer, ArrowBuffer nullBitmapBuffer,
            int length, int nullCount, int offset)
            : this(new ArrayData(UInt32Type.Default, length, nullCount, offset,
                new[] { nullBitmapBuffer, valueBuffer }))
        { }

        public UInt32Array(ArrayData data)
            : base(data)
        {
            data.EnsureDataType(ArrowTypeId.UInt32);
        }

        public override void Accept(IArrowArrayVisitor visitor) => Accept(this, visitor);

    }
}
