# Add CGE units path. This will work for all targets except ppc64le
# Unfortunatly FPC does not allow to detect endianess here.
# So just add our path depending on processor and hope no cross compilation units
# are installed.
-Fu/usr/lib/$fpctarget-gnu/castle-game-engine/fp-units/$fpcversion
#IFDEF CPUPOWERPC64
-Fu/usr/lib/$fpccpule-$fpcos-gnu/castle-game-engine/fp-units/$fpcversion
#ENDIF
