// Copyright 2015 Blender Foundation. All rights reserved.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// Author: Sergey Sharybin

#include "opensubdiv_evaluator_capi.h"

#include <opensubdiv/osd/glslPatchShaderSource.h>

#include "MEM_guardedalloc.h"
#include <new>

#include "internal/evaluator/evaluator_cache_impl.h"
#include "internal/evaluator/evaluator_impl.h"

namespace {

void setSettings(struct OpenSubdiv_Evaluator *evaluator,
                 const OpenSubdiv_EvaluatorSettings *settings)
{
  evaluator->impl->eval_output->setSettings(settings);
}

void setCoarsePositions(OpenSubdiv_Evaluator *evaluator,
                        const float *positions,
                        const int start_vertex_index,
                        const int num_vertices)
{
  evaluator->impl->eval_output->setCoarsePositions(positions, start_vertex_index, num_vertices);
}

void setVertexData(OpenSubdiv_Evaluator *evaluator,
                   const float *vertex_data,
                   const int start_vertex_index,
                   const int num_vertices)
{
  evaluator->impl->eval_output->setVertexData(vertex_data, start_vertex_index, num_vertices);
}

void setVaryingData(OpenSubdiv_Evaluator *evaluator,
                    const float *varying_data,
                    const int start_vertex_index,
                    const int num_vertices)
{
  evaluator->impl->eval_output->setVaryingData(varying_data, start_vertex_index, num_vertices);
}

void setFaceVaryingData(OpenSubdiv_Evaluator *evaluator,
                        const int face_varying_channel,
                        const float *face_varying_data,
                        const int start_vertex_index,
                        const int num_vertices)
{
  evaluator->impl->eval_output->setFaceVaryingData(
      face_varying_channel, face_varying_data, start_vertex_index, num_vertices);
}

void setCoarsePositionsFromBuffer(OpenSubdiv_Evaluator *evaluator,
                                  const void *buffer,
                                  const int start_offset,
                                  const int stride,
                                  const int start_vertex_index,
                                  const int num_vertices)
{
  evaluator->impl->eval_output->setCoarsePositionsFromBuffer(
      buffer, start_offset, stride, start_vertex_index, num_vertices);
}

void setVaryingDataFromBuffer(OpenSubdiv_Evaluator *evaluator,
                              const void *buffer,
                              const int start_offset,
                              const int stride,
                              const int start_vertex_index,
                              const int num_vertices)
{
  evaluator->impl->eval_output->setVaryingDataFromBuffer(
      buffer, start_offset, stride, start_vertex_index, num_vertices);
}

void setFaceVaryingDataFromBuffer(OpenSubdiv_Evaluator *evaluator,
                                  const int face_varying_channel,
                                  const void *buffer,
                                  const int start_offset,
                                  const int stride,
                                  const int start_vertex_index,
                                  const int num_vertices)
{
  evaluator->impl->eval_output->setFaceVaryingDataFromBuffer(
      face_varying_channel, buffer, start_offset, stride, start_vertex_index, num_vertices);
}

void refine(OpenSubdiv_Evaluator *evaluator)
{
  evaluator->impl->eval_output->refine();
}

void evaluateLimit(OpenSubdiv_Evaluator *evaluator,
                   const int ptex_face_index,
                   const float face_u,
                   const float face_v,
                   float P[3],
                   float dPdu[3],
                   float dPdv[3])
{
  evaluator->impl->eval_output->evaluateLimit(ptex_face_index, face_u, face_v, P, dPdu, dPdv);
}

void evaluatePatchesLimit(OpenSubdiv_Evaluator *evaluator,
                          const OpenSubdiv_PatchCoord *patch_coords,
                          const int num_patch_coords,
                          float *P,
                          float *dPdu,
                          float *dPdv)
{
  evaluator->impl->eval_output->evaluatePatchesLimit(
      patch_coords, num_patch_coords, P, dPdu, dPdv);
}

void evaluateVertexData(OpenSubdiv_Evaluator *evaluator,
                        const int ptex_face_index,
                        float face_u,
                        float face_v,
                        float vertex_data[3])
{
  evaluator->impl->eval_output->evaluateVertexData(ptex_face_index, face_u, face_v, vertex_data);
}

void evaluateVarying(OpenSubdiv_Evaluator *evaluator,
                     const int ptex_face_index,
                     float face_u,
                     float face_v,
                     float varying[3])
{
  evaluator->impl->eval_output->evaluateVarying(ptex_face_index, face_u, face_v, varying);
}

void evaluateFaceVarying(OpenSubdiv_Evaluator *evaluator,
                         const int face_varying_channel,
                         const int ptex_face_index,
                         float face_u,
                         float face_v,
                         float face_varying[2])
{
  evaluator->impl->eval_output->evaluateFaceVarying(
      face_varying_channel, ptex_face_index, face_u, face_v, face_varying);
}

void getPatchMap(struct OpenSubdiv_Evaluator *evaluator,
                 struct OpenSubdiv_Buffer *patch_map_handles,
                 struct OpenSubdiv_Buffer *patch_map_quadtree,
                 int *min_patch_face,
                 int *max_patch_face,
                 int *max_depth,
                 int *patches_are_triangular)
{
  evaluator->impl->eval_output->getPatchMap(patch_map_handles,
                                            patch_map_quadtree,
                                            min_patch_face,
                                            max_patch_face,
                                            max_depth,
                                            patches_are_triangular);
}

void fillPatchArraysBuffer(struct OpenSubdiv_Evaluator *evaluator,
                           struct OpenSubdiv_Buffer *patch_array_buffer)
{
  evaluator->impl->eval_output->fillPatchArraysBuffer(patch_array_buffer);
}

void wrapPatchIndexBuffer(struct OpenSubdiv_Evaluator *evaluator,
                          struct OpenSubdiv_Buffer *patch_index_buffer)
{
  evaluator->impl->eval_output->wrapPatchIndexBuffer(patch_index_buffer);
}

void wrapPatchParamBuffer(struct OpenSubdiv_Evaluator *evaluator,
                          struct OpenSubdiv_Buffer *patch_param_buffer)
{
  evaluator->impl->eval_output->wrapPatchParamBuffer(patch_param_buffer);
}

void wrapSrcBuffer(struct OpenSubdiv_Evaluator *evaluator, struct OpenSubdiv_Buffer *src_buffer)
{
  evaluator->impl->eval_output->wrapSrcBuffer(src_buffer);
}

void wrapSrcVertexDataBuffer(struct OpenSubdiv_Evaluator *evaluator,
                             struct OpenSubdiv_Buffer *src_buffer)
{
  evaluator->impl->eval_output->wrapSrcVertexDataBuffer(src_buffer);
}

void fillFVarPatchArraysBuffer(struct OpenSubdiv_Evaluator *evaluator,
                               const int face_varying_channel,
                               struct OpenSubdiv_Buffer *patch_array_buffer)
{
  evaluator->impl->eval_output->fillFVarPatchArraysBuffer(face_varying_channel,
                                                          patch_array_buffer);
}

void wrapFVarPatchIndexBuffer(struct OpenSubdiv_Evaluator *evaluator,
                              const int face_varying_channel,
                              struct OpenSubdiv_Buffer *patch_index_buffer)
{
  evaluator->impl->eval_output->wrapFVarPatchIndexBuffer(face_varying_channel, patch_index_buffer);
}

void wrapFVarPatchParamBuffer(struct OpenSubdiv_Evaluator *evaluator,
                              const int face_varying_channel,
                              struct OpenSubdiv_Buffer *patch_param_buffer)
{
  evaluator->impl->eval_output->wrapFVarPatchParamBuffer(face_varying_channel, patch_param_buffer);
}

void wrapFVarSrcBuffer(struct OpenSubdiv_Evaluator *evaluator,
                       const int face_varying_channel,
                       struct OpenSubdiv_Buffer *src_buffer)
{
  evaluator->impl->eval_output->wrapFVarSrcBuffer(face_varying_channel, src_buffer);
}

bool hasVertexData(struct OpenSubdiv_Evaluator *evaluator)
{
  return evaluator->impl->eval_output->hasVertexData();
}

void assignFunctionPointers(OpenSubdiv_Evaluator *evaluator)
{
  evaluator->setSettings = setSettings;

  evaluator->setCoarsePositions = setCoarsePositions;
  evaluator->setVertexData = setVertexData;
  evaluator->setVaryingData = setVaryingData;
  evaluator->setFaceVaryingData = setFaceVaryingData;

  evaluator->setCoarsePositionsFromBuffer = setCoarsePositionsFromBuffer;
  evaluator->setVaryingDataFromBuffer = setVaryingDataFromBuffer;
  evaluator->setFaceVaryingDataFromBuffer = setFaceVaryingDataFromBuffer;

  evaluator->refine = refine;

  evaluator->evaluateLimit = evaluateLimit;
  evaluator->evaluateVarying = evaluateVarying;
  evaluator->evaluateVertexData = evaluateVertexData;
  evaluator->evaluateFaceVarying = evaluateFaceVarying;

  evaluator->evaluatePatchesLimit = evaluatePatchesLimit;

  evaluator->getPatchMap = getPatchMap;

  evaluator->fillPatchArraysBuffer = fillPatchArraysBuffer;
  evaluator->wrapPatchIndexBuffer = wrapPatchIndexBuffer;
  evaluator->wrapPatchParamBuffer = wrapPatchParamBuffer;
  evaluator->wrapSrcBuffer = wrapSrcBuffer;
  evaluator->wrapSrcVertexDataBuffer = wrapSrcVertexDataBuffer;

  evaluator->fillFVarPatchArraysBuffer = fillFVarPatchArraysBuffer;
  evaluator->wrapFVarPatchIndexBuffer = wrapFVarPatchIndexBuffer;
  evaluator->wrapFVarPatchParamBuffer = wrapFVarPatchParamBuffer;
  evaluator->wrapFVarSrcBuffer = wrapFVarSrcBuffer;

  evaluator->hasVertexData = hasVertexData;
}

}  // namespace

OpenSubdiv_Evaluator *openSubdiv_createEvaluatorFromTopologyRefiner(
    OpenSubdiv_TopologyRefiner *topology_refiner,
    eOpenSubdivEvaluator evaluator_type,
    OpenSubdiv_EvaluatorCache *evaluator_cache)
{
  OpenSubdiv_Evaluator *evaluator = MEM_new<OpenSubdiv_Evaluator>(__func__);
  assignFunctionPointers(evaluator);
  evaluator->impl = openSubdiv_createEvaluatorInternal(
      topology_refiner, evaluator_type, evaluator_cache ? evaluator_cache->impl : nullptr);
  evaluator->type = evaluator->impl ? evaluator_type : static_cast<eOpenSubdivEvaluator>(0);
  return evaluator;
}

void openSubdiv_deleteEvaluator(OpenSubdiv_Evaluator *evaluator)
{
  openSubdiv_deleteEvaluatorInternal(evaluator->impl);
  MEM_delete(evaluator);
}

OpenSubdiv_EvaluatorCache *openSubdiv_createEvaluatorCache(eOpenSubdivEvaluator evaluator_type)
{
  OpenSubdiv_EvaluatorCache *evaluator_cache = MEM_new<OpenSubdiv_EvaluatorCache>(__func__);
  evaluator_cache->impl = openSubdiv_createEvaluatorCacheInternal(evaluator_type);
  return evaluator_cache;
}

void openSubdiv_deleteEvaluatorCache(OpenSubdiv_EvaluatorCache *evaluator_cache)
{
  if (!evaluator_cache) {
    return;
  }

  openSubdiv_deleteEvaluatorCacheInternal(evaluator_cache->impl);
  MEM_delete(evaluator_cache);
}

const char *openSubdiv_getGLSLPatchBasisSource(void)
{
  /* Using a global string to avoid dealing with memory allocation/ownership. */
  static std::string patch_basis_source;
  if (patch_basis_source.empty()) {
    patch_basis_source = OpenSubdiv::Osd::GLSLPatchShaderSource::GetPatchBasisShaderSource();
  }
  return patch_basis_source.c_str();
}
